Commit Graph
29 Commits
Author SHA1 Message Date
83c2a1be11 [Dependency] source generator part 2 (#6550)
* [Dependency] source generator

No more reflection, no more codegen at runtime

Also various changes to Roslyn helpers to make this easier to write.

Requires all types with dependencies to be partial and not have readonly dependency fields. An analyzer enforces this at warning level, the previous injection strategies have remained in the code *for now* as a fallback.

No fallback is available for [field: Dependency] properties, due to a Roslyn bug.

Code Fixes exist. We love Roslyn

* Apply dependencies generator changes to all code

* Release notes

* Preprocessor got hands

* Handle nullable dependencies

These are bad but gotta deal with it.

* Apply suggestions from code review

Co-authored-by: Moony <moony@hellomouse.net>

* Fine, let's not use collection expressions

---------

Co-authored-by: Moony <moony@hellomouse.net>
2026-05-08 12:38:33 +02:00
PJB3005 d41c9e7662 Properly catch errors when executing client commands.
Previously these errors propagated all the way into Clyde. Guh.

Probably still need more error handling around the input system, but this is important regardless.
2025-06-11 02:11:32 +02:00
Pieter-Jan Briers d584e51de6 Revert LocalizedCommands Loc change.
This is what I get for ragecoding at 1 AM.
2024-08-21 02:03:16 +02:00
Pieter-Jan Briers 2f85b94ea2 Use new LocalizedCommands.Loc property in engine
Also made BaseReplayCommand.Loc an explicit hide of the base property.
2024-08-21 01:23:25 +02:00
Pieter-Jan Briers a3047b1687 More warning fixes 2024-02-11 15:51:07 +01:00
Leon FriedrichandGitHub 9446ab76f9 Make integration tests fail when logging console errors (#4747)
* Make tests fail when logging console errors

* Add log convenience property
2023-12-23 13:53:23 +11:00
Leon FriedrichandGitHub 5a6c4220fc IPlayerManager refactor (#4518) 2023-10-24 20:18:58 +11:00
0e1328675c Toolshed (#4197)
* Saving work

* Move shit to engine

* lord

* merg

* awa

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* yo ho here we go on my way to the MINES

* a

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* hbfdjjh

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* Fix valueref up a bit, improve autocomplete for it.

* e

* Toolshed type system adventure.

* a log

* a

* a e i o u

* awa

* fix tests

* Arithmetic commands.

* a

* parse improvements

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:06:16 -05:00
Vera Aguilera PuertoandGitHub c993c24284 Remove static Logger usages from ClientConsoleHost (#4133) 2023-06-10 00:08:09 +02:00
Pieter-Jan Briers 7b23729f94 Fix bare ">" command exception. 2023-06-02 22:59:28 +02:00
Leon FriedrichandGitHub 9526bb773b Use local session for local client-side shells. (#4024) 2023-05-13 10:44:38 +10:00
Leon FriedrichandGitHub 4980d00a67 Fix commands not syncing on reconnect (#3786) 2023-02-15 15:44:24 +11:00
Leon FriedrichandGitHub 9aea0ed78c Fix RegisteredCommand() & replay bugs (#3774) 2023-02-13 13:45:37 +11:00
Leon FriedrichandGitHub 41990fd4a9 Add support for singleplayer commands (#3694) 2023-02-13 03:54:08 +11:00
Ygg01andGitHub 108e270f9e Localize commands (#3374) 2022-11-06 03:00:57 +11:00
Pieter-Jan Briers 35308975db Client con host improvements:
* Don't disable access check outside FULL_RELEASE.
  * Content allows all commands on +HOST now
* Client-side completions are filtered for perms and sorted.
2022-07-11 23:23:12 +02:00
Pieter-Jan BriersandGitHub 832672149b Entity creation performance improvements (#2911) 2022-06-06 14:49:36 +02:00
wrexbeandGitHub 2389df7c6f Ignore missing components on the client (#2846) 2022-05-27 15:30:22 +02:00
Pieter-Jan BriersandGitHub 5057c91dcd Console command completions v1. (#2817)
* Console command completions v1.

I think it works™️

* Unify cvar commands

* Handle no-completions-at-all better.

* Don't crash if you tab complete while no completions available.

* Always show hints if available

* Properly null completion hint over the wire

* Unify help command, localize it.

* Clean up + localize cvar command.

* Remove debug logging

* List command unified & localized.

* Remove server completions debug logging

* Remote execute command.

Had to make everything async for this.

* Don't lower case enums or bools
Why

* GC commands converted and localized.

* Fix remote command completions.

Whoops

* Kick command completions

* lsasm unified & localized.

* Revert "Don't lower case enums or bools"

This reverts commit 2f825347c3.

* ToString gc_mode command enums instead of trying to fix Fluent.

Ah well.

* Unify szr_stats

* Unify log commands, completions

* Fix compile

* Improve completion with complex cases (quotes, escapes)

* Code cleanup, comments.

* Fix tab completion with empty arg ruining everything.

* Fix RegisteredCommand completions

* Add more complex completion options system.

* Refactor content directory entries into a proper resource manager API.

* Implement GetEntries for DirLoader

* Make type hint darker.

* Exec command autocomplete, pulled play global sound code out to engine.
2022-05-17 13:07:25 +10:00
Pieter-Jan Briers 45d906ba7e Deprecate CreateNetMessage<T>. 2022-04-15 18:47:42 +02:00
AcruidandGitHub 13da0a7925 Adds command buffer to client, and input command injection (#2538)
Adds the command buffer to the console.
adds wait <ticks> command to console.
Adds the `incmd` command to inject input commands directly into the simulation, bypassing the frontend.
Removes client side permission check for debug builds.
2022-02-18 19:27:38 -08:00
de4d255841 Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (#2469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-05 19:31:58 +01:00
metalgearslothandGitHub b5ac7752d4 Make client console check perms locally (#2188) 2021-12-13 00:43:33 +01:00
Pieter-Jan Briers be57b5d20b Add AnyCommandExecuted callback to IConsoleHost.
Intended use case here is for content to listen to ConCmds for AFK detection.
2021-07-21 21:32:32 +02:00
AcruidandGitHub dadd7b4cc3 Remove Static Component NetIds (#1842)
* ComponentNames are not sent over the network when components are created.

* Removed ComponentStates array from EntityState, now the state is stored directly inside the CompChange struct.

* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Change GetNetComponents to return both the component and the component NetId.

* Remove public usages of the Component.NetID property.

* Adds the NetIDAttribute that can be applied to components.

* Removed Component.NetID.

* Revert changes to GetComponentState and how prediction works.

* Adds component netID automatic generation.

* Modifies ClientConsoleHost so that commands can be called before Initialize().

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Fixing unit tests.
2021-07-12 10:23:13 +02:00
DrSmugleafandGitHub ac1705e41f Make NetMessage name and group virtual to remove required boilerplate (#1770) 2021-05-31 08:53:46 +02:00
Acruid b4f7d71ee7 Server console can forward commands to a client. 2021-02-09 04:16:15 -08:00
Acruid 49fe2d59cf Removes hard-coded color support for writing console shells. Strings with formatting codes can replace this feature.
Added a separate WriteError function to console shell, to mimic writing to stderr.
2021-02-05 01:35:06 -08:00
AcruidandGitHub 3eb6e067f9 Console Unify (#1513)
* Renamed shared ICommand to IConsoleCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

# Conflicts:
#	Robust.Client/Console/Commands/Debug.cs

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Pulled up ConsoleHost and Console shell into a shared context.

* Pulled up half the functions of ConsoleHost into a shared context.

* Repair rebase damage.

* Make LoadConsoleCommands function not remove any previously registered commands.
2021-02-01 16:40:26 -08:00