mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
Deprecate CreateNetMessage<T>.
This commit is contained in:
@@ -134,7 +134,7 @@ namespace Robust.Client.Console
|
||||
if (!NetManager.IsConnected) // we don't care about session on client
|
||||
return;
|
||||
|
||||
var msg = NetManager.CreateNetMessage<MsgConCmd>();
|
||||
var msg = new MsgConCmd();
|
||||
msg.Text = command;
|
||||
NetManager.ClientSendMessage(msg);
|
||||
}
|
||||
@@ -198,7 +198,7 @@ namespace Robust.Client.Console
|
||||
if (!NetManager.IsConnected)
|
||||
return;
|
||||
|
||||
var msg = NetManager.CreateNetMessage<MsgConCmdReg>();
|
||||
var msg = new MsgConCmdReg();
|
||||
NetManager.ClientSendMessage(msg);
|
||||
|
||||
_requestedCommands = true;
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Robust.Client.Console.Commands
|
||||
// MsgStringTableEntries is registered as NetMessageAccept.Client so the server will immediately deny it.
|
||||
// And kick us.
|
||||
var net = IoCManager.Resolve<IClientNetManager>();
|
||||
var msg = net.CreateNetMessage<MsgStringTableEntries>();
|
||||
var msg = new MsgStringTableEntries();
|
||||
msg.Entries = new MsgStringTableEntries.Entry[0];
|
||||
net.ClientSendMessage(msg);
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace Robust.Client.Console
|
||||
|
||||
RunButton.Disabled = true;
|
||||
|
||||
var msg = _client._netManager.CreateNetMessage<MsgScriptEval>();
|
||||
var msg = new MsgScriptEval();
|
||||
msg.ScriptSession = _session;
|
||||
msg.Code = _lastEnteredText = InputBar.Text;
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace Robust.Client.Console
|
||||
|
||||
protected override void Complete()
|
||||
{
|
||||
var msg = _client._netManager.CreateNetMessage<MsgScriptCompletion>();
|
||||
var msg = new MsgScriptCompletion();
|
||||
msg.ScriptSession = _session;
|
||||
msg.Code = InputBar.Text;
|
||||
msg.Cursor = InputBar.CursorPosition;
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace Robust.Client.Console
|
||||
throw new InvalidOperationException("We do not have scripting permission.");
|
||||
}
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgScriptStart>();
|
||||
var msg = new MsgScriptStart();
|
||||
msg.ScriptSession = _nextSessionId++;
|
||||
_netManager.ClientSendMessage(msg);
|
||||
}
|
||||
@@ -74,7 +74,7 @@ namespace Robust.Client.Console
|
||||
{
|
||||
_activeConsoles.Remove(session);
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgScriptStop>();
|
||||
var msg = new MsgScriptStop();
|
||||
msg.ScriptSession = session;
|
||||
_netManager.ClientSendMessage(msg);
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ namespace Robust.Client.GameObjects
|
||||
|
||||
public void SendSystemNetworkMessage(EntityEventArgs message, uint sequence)
|
||||
{
|
||||
var msg = _networkManager.CreateNetMessage<MsgEntity>();
|
||||
var msg = new MsgEntity();
|
||||
msg.Type = EntityMessageType.SystemMessage;
|
||||
msg.SystemMessage = message;
|
||||
msg.SourceTick = _gameTiming.CurTick;
|
||||
|
||||
@@ -409,7 +409,7 @@ namespace Robust.Client.GameStates
|
||||
|
||||
private void AckGameState(GameTick sequence)
|
||||
{
|
||||
var msg = _network.CreateNetMessage<MsgStateAck>();
|
||||
var msg = new MsgStateAck();
|
||||
msg.Sequence = sequence;
|
||||
_network.ClientSendMessage(msg);
|
||||
}
|
||||
|
||||
@@ -418,7 +418,7 @@ namespace Robust.Client.Placement
|
||||
if (!IsActive || !Eraser) return;
|
||||
if (Hijack != null && Hijack.HijackDeletion(entity)) return;
|
||||
|
||||
var msg = NetworkManager.CreateNetMessage<MsgPlacement>();
|
||||
var msg = new MsgPlacement();
|
||||
msg.PlaceType = PlacementManagerMessage.RequestEntRemove;
|
||||
msg.EntityUid = entity;
|
||||
NetworkManager.ClientSendMessage(msg);
|
||||
@@ -426,7 +426,7 @@ namespace Robust.Client.Placement
|
||||
|
||||
public void HandleRectDeletion(EntityCoordinates start, Box2 rect)
|
||||
{
|
||||
var msg = NetworkManager.CreateNetMessage<MsgPlacement>();
|
||||
var msg = new MsgPlacement();
|
||||
msg.PlaceType = PlacementManagerMessage.RequestRectRemove;
|
||||
msg.EntityCoordinates = new EntityCoordinates(StartPoint.EntityId, rect.BottomLeft);
|
||||
msg.RectSize = rect.Size;
|
||||
@@ -748,7 +748,7 @@ namespace Robust.Client.Placement
|
||||
_pendingTileChanges.Add(tuple);
|
||||
}
|
||||
|
||||
var message = NetworkManager.CreateNetMessage<MsgPlacement>();
|
||||
var message = new MsgPlacement();
|
||||
message.PlaceType = PlacementManagerMessage.RequestPlacement;
|
||||
|
||||
message.Align = CurrentMode.ModeName;
|
||||
|
||||
@@ -89,7 +89,7 @@ namespace Robust.Client.Player
|
||||
{
|
||||
LocalPlayer = new LocalPlayer();
|
||||
|
||||
var msgList = _network.CreateNetMessage<MsgPlayerListReq>();
|
||||
var msgList = new MsgPlayerListReq();
|
||||
// message is empty
|
||||
_network.ClientSendMessage(msgList);
|
||||
}
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace Robust.Client.Prototypes
|
||||
#if !FULL_RELEASE
|
||||
var sw = Stopwatch.StartNew();
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgReloadPrototypes>();
|
||||
var msg = new MsgReloadPrototypes();
|
||||
msg.Paths = _reloadQueue.ToArray();
|
||||
_netManager.ClientSendMessage(msg);
|
||||
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace Robust.Client.ViewVariables
|
||||
|
||||
public Task<ViewVariablesRemoteSession> RequestSession(ViewVariablesObjectSelector selector)
|
||||
{
|
||||
var msg = _netManager.CreateNetMessage<MsgViewVariablesReqSession>();
|
||||
var msg = new MsgViewVariablesReqSession();
|
||||
msg.Selector = selector;
|
||||
msg.RequestId = _nextReqId++;
|
||||
_netManager.ClientSendMessage(msg);
|
||||
@@ -293,7 +293,7 @@ namespace Robust.Client.ViewVariables
|
||||
throw new ArgumentException("Session is closed", nameof(session));
|
||||
}
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgViewVariablesReqData>();
|
||||
var msg = new MsgViewVariablesReqData();
|
||||
var reqId = msg.RequestId = _nextReqId++;
|
||||
msg.RequestMeta = meta;
|
||||
msg.SessionId = session.SessionId;
|
||||
@@ -315,7 +315,7 @@ namespace Robust.Client.ViewVariables
|
||||
throw new ArgumentException();
|
||||
}
|
||||
|
||||
var closeMsg = _netManager.CreateNetMessage<MsgViewVariablesCloseSession>();
|
||||
var closeMsg = new MsgViewVariablesCloseSession();
|
||||
closeMsg.SessionId = session.SessionId;
|
||||
_netManager.ClientSendMessage(closeMsg);
|
||||
}
|
||||
@@ -332,7 +332,7 @@ namespace Robust.Client.ViewVariables
|
||||
throw new ArgumentException();
|
||||
}
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgViewVariablesModifyRemote>();
|
||||
var msg = new MsgViewVariablesModifyRemote();
|
||||
msg.SessionId = session.SessionId;
|
||||
msg.ReinterpretValue = reinterpretValue;
|
||||
msg.PropertyIndex = propertyIndex;
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace Robust.Server.Console
|
||||
if (!NetManager.IsConnected || session is null)
|
||||
return;
|
||||
|
||||
var msg = NetManager.CreateNetMessage<MsgConCmd>();
|
||||
var msg = new MsgConCmd();
|
||||
msg.Text = command;
|
||||
NetManager.ServerSendMessage(msg, ((IPlayerSession)session).ConnectedClient);
|
||||
}
|
||||
@@ -121,7 +121,7 @@ namespace Robust.Server.Console
|
||||
private void HandleRegistrationRequest(INetChannel senderConnection)
|
||||
{
|
||||
var netMgr = IoCManager.Resolve<IServerNetManager>();
|
||||
var message = netMgr.CreateNetMessage<MsgConCmdReg>();
|
||||
var message = new MsgConCmdReg();
|
||||
|
||||
var counter = 0;
|
||||
message.Commands = new MsgConCmdReg.Command[RegisteredCommands.Count];
|
||||
@@ -154,7 +154,7 @@ namespace Robust.Server.Console
|
||||
{
|
||||
if (session != null)
|
||||
{
|
||||
var replyMsg = NetManager.CreateNetMessage<MsgConCmdAck>();
|
||||
var replyMsg = new MsgConCmdAck();
|
||||
replyMsg.Error = error;
|
||||
replyMsg.Text = text;
|
||||
NetManager.ServerSendMessage(replyMsg, session.ConnectedClient);
|
||||
|
||||
@@ -206,7 +206,7 @@ namespace Robust.Server.GameObjects
|
||||
/// <inheritdoc />
|
||||
public void SendSystemNetworkMessage(EntityEventArgs message)
|
||||
{
|
||||
var newMsg = _networkManager.CreateNetMessage<MsgEntity>();
|
||||
var newMsg = new MsgEntity();
|
||||
newMsg.Type = EntityMessageType.SystemMessage;
|
||||
newMsg.SystemMessage = message;
|
||||
newMsg.SourceTick = _gameTiming.CurTick;
|
||||
@@ -217,7 +217,7 @@ namespace Robust.Server.GameObjects
|
||||
/// <inheritdoc />
|
||||
public void SendSystemNetworkMessage(EntityEventArgs message, INetChannel targetConnection)
|
||||
{
|
||||
var newMsg = _networkManager.CreateNetMessage<MsgEntity>();
|
||||
var newMsg = new MsgEntity();
|
||||
newMsg.Type = EntityMessageType.SystemMessage;
|
||||
newMsg.SystemMessage = message;
|
||||
newMsg.SourceTick = _gameTiming.CurTick;
|
||||
|
||||
@@ -219,7 +219,7 @@ namespace Robust.Server.GameStates
|
||||
InterlockedHelper.Min(ref oldestAckValue, lastAck.Value);
|
||||
|
||||
// actually send the state
|
||||
var stateUpdateMessage = _networkManager.CreateNetMessage<MsgState>();
|
||||
var stateUpdateMessage = new MsgState();
|
||||
stateUpdateMessage.State = state;
|
||||
|
||||
// If the state is too big we let Lidgren send it reliably.
|
||||
|
||||
@@ -230,7 +230,7 @@ namespace Robust.Server.Placement
|
||||
if (playerConnection == null)
|
||||
return;
|
||||
|
||||
var message = _networkManager.CreateNetMessage<MsgPlacement>();
|
||||
var message = new MsgPlacement();
|
||||
message.PlaceType = PlacementManagerMessage.StartPlacement;
|
||||
message.Range = range;
|
||||
message.IsTile = false;
|
||||
@@ -251,7 +251,7 @@ namespace Robust.Server.Placement
|
||||
if (playerConnection == null)
|
||||
return;
|
||||
|
||||
var message = _networkManager.CreateNetMessage<MsgPlacement>();
|
||||
var message = new MsgPlacement();
|
||||
message.PlaceType = PlacementManagerMessage.StartPlacement;
|
||||
message.Range = range;
|
||||
message.IsTile = true;
|
||||
@@ -272,7 +272,7 @@ namespace Robust.Server.Placement
|
||||
if (playerConnection == null)
|
||||
return;
|
||||
|
||||
var message = _networkManager.CreateNetMessage<MsgPlacement>();
|
||||
var message = new MsgPlacement();
|
||||
message.PlaceType = PlacementManagerMessage.CancelPlacement;
|
||||
_networkManager.ServerSendMessage(message, playerConnection);
|
||||
}
|
||||
|
||||
@@ -445,7 +445,7 @@ namespace Robust.Server.Player
|
||||
{
|
||||
var channel = message.MsgChannel;
|
||||
var players = Sessions;
|
||||
var netMsg = channel.CreateNetMessage<MsgPlayerList>();
|
||||
var netMsg = new MsgPlayerList();
|
||||
|
||||
// client session is complete, set their status accordingly.
|
||||
// This is done before the packet is built, so that the client
|
||||
|
||||
@@ -75,7 +75,7 @@ namespace Robust.Server.Scripting
|
||||
|
||||
private void ReceiveScriptStart(MsgScriptStart message)
|
||||
{
|
||||
var reply = _netManager.CreateNetMessage<MsgScriptStartAck>();
|
||||
var reply = new MsgScriptStartAck();
|
||||
reply.ScriptSession = message.ScriptSession;
|
||||
reply.WasAccepted = false;
|
||||
if (!_playerManager.TryGetSessionByChannel(message.MsgChannel, out var session))
|
||||
@@ -128,7 +128,7 @@ namespace Robust.Server.Scripting
|
||||
return;
|
||||
}
|
||||
|
||||
var replyMessage = _netManager.CreateNetMessage<MsgScriptResponse>();
|
||||
var replyMessage = new MsgScriptResponse();
|
||||
replyMessage.ScriptSession = message.ScriptSession;
|
||||
|
||||
var code = message.Code;
|
||||
@@ -259,7 +259,7 @@ namespace Robust.Server.Scripting
|
||||
!instances.TryGetValue(message.ScriptSession, out var instance))
|
||||
return;
|
||||
|
||||
var replyMessage = _netManager.CreateNetMessage<MsgScriptCompletionResponse>();
|
||||
var replyMessage = new MsgScriptCompletionResponse();
|
||||
replyMessage.ScriptSession = message.ScriptSession;
|
||||
|
||||
// Everything below here cribbed from
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace Robust.Server.ViewVariables
|
||||
|
||||
var blob = session.DataRequest(message.RequestMeta);
|
||||
|
||||
var dataMsg = _netManager.CreateNetMessage<MsgViewVariablesRemoteData>();
|
||||
var dataMsg = new MsgViewVariablesRemoteData();
|
||||
dataMsg.RequestId = message.RequestId;
|
||||
dataMsg.Blob = blob;
|
||||
_netManager.ServerSendMessage(dataMsg, message.MsgChannel);
|
||||
@@ -101,7 +101,7 @@ namespace Robust.Server.ViewVariables
|
||||
{
|
||||
void Deny(DenyReason reason)
|
||||
{
|
||||
var denyMsg = _netManager.CreateNetMessage<MsgViewVariablesDenySession>();
|
||||
var denyMsg = new MsgViewVariablesDenySession();
|
||||
denyMsg.RequestId = message.RequestId;
|
||||
denyMsg.Reason = reason;
|
||||
_netManager.ServerSendMessage(denyMsg, message.MsgChannel);
|
||||
@@ -217,7 +217,7 @@ namespace Robust.Server.ViewVariables
|
||||
|
||||
_sessions.Add(sessionId, session);
|
||||
|
||||
var allowMsg = _netManager.CreateNetMessage<MsgViewVariablesOpenSession>();
|
||||
var allowMsg = new MsgViewVariablesOpenSession();
|
||||
allowMsg.RequestId = message.RequestId;
|
||||
allowMsg.SessionId = session.SessionId;
|
||||
_netManager.ServerSendMessage(allowMsg, message.MsgChannel);
|
||||
@@ -245,7 +245,7 @@ namespace Robust.Server.ViewVariables
|
||||
return;
|
||||
}
|
||||
|
||||
var closeMsg = _netManager.CreateNetMessage<MsgViewVariablesCloseSession>();
|
||||
var closeMsg = new MsgViewVariablesCloseSession();
|
||||
closeMsg.SessionId = session.SessionId;
|
||||
_netManager.ServerSendMessage(closeMsg, player.ConnectedClient);
|
||||
}
|
||||
|
||||
@@ -276,7 +276,7 @@ namespace Robust.Shared.Configuration
|
||||
// replicate if needed
|
||||
if (_netManager.IsClient)
|
||||
{
|
||||
var msg = _netManager.CreateNetMessage<MsgConVars>();
|
||||
var msg = new MsgConVars();
|
||||
msg.Tick = _timing.CurTick;
|
||||
msg.NetworkedVars = new List<(string name, object value)>
|
||||
{
|
||||
@@ -286,7 +286,7 @@ namespace Robust.Shared.Configuration
|
||||
}
|
||||
else // Server
|
||||
{
|
||||
var msg = _netManager.CreateNetMessage<MsgConVars>();
|
||||
var msg = new MsgConVars();
|
||||
msg.Tick = _timing.CurTick;
|
||||
msg.NetworkedVars = new List<(string name, object value)>
|
||||
{
|
||||
@@ -304,7 +304,7 @@ namespace Robust.Shared.Configuration
|
||||
|
||||
Logger.InfoS("cfg", $"{client}: Sending server info...");
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgConVars>();
|
||||
var msg = new MsgConVars();
|
||||
msg.Tick = _timing.CurTick;
|
||||
msg.NetworkedVars = GetReplicatedVars();
|
||||
_netManager.ServerSendMessage(msg, client);
|
||||
@@ -318,7 +318,7 @@ namespace Robust.Shared.Configuration
|
||||
|
||||
Logger.InfoS("cfg", "Sending client info...");
|
||||
|
||||
var msg = _netManager.CreateNetMessage<MsgConVars>();
|
||||
var msg = new MsgConVars();
|
||||
msg.Tick = default;
|
||||
msg.NetworkedVars = GetReplicatedVars();
|
||||
_netManager.ClientSendMessage(msg);
|
||||
|
||||
@@ -66,8 +66,9 @@ namespace Robust.Shared.Network
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The derived NetMessage type to send.</typeparam>
|
||||
/// <returns>A new instance of the net message.</returns>
|
||||
[Obsolete("Just new NetMessage directly")]
|
||||
T CreateNetMessage<T>()
|
||||
where T : NetMessage;
|
||||
where T : NetMessage, new();
|
||||
|
||||
/// <summary>
|
||||
/// Sends a NetMessage over this NetChannel.
|
||||
|
||||
@@ -138,6 +138,7 @@ namespace Robust.Shared.Network
|
||||
/// </remarks>
|
||||
/// <typeparam name="T">Type of NetMessage to send.</typeparam>
|
||||
/// <returns>Instance of the NetMessage.</returns>
|
||||
T CreateNetMessage<T>() where T : NetMessage;
|
||||
[Obsolete("Just new NetMessage directly")]
|
||||
T CreateNetMessage<T>() where T : NetMessage, new();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace Robust.Shared.Network
|
||||
|
||||
/// <inheritdoc />
|
||||
public T CreateNetMessage<T>()
|
||||
where T : NetMessage
|
||||
where T : NetMessage, new()
|
||||
{
|
||||
return _manager.CreateNetMessage<T>();
|
||||
}
|
||||
|
||||
@@ -106,10 +106,6 @@ namespace Robust.Shared.Network
|
||||
// Used for processing incoming net messages.
|
||||
private readonly NetMsgEntry[] _netMsgFunctions = new NetMsgEntry[256];
|
||||
|
||||
// Used for processing outgoing net messages.
|
||||
private readonly Dictionary<Type, Func<NetMessage>> _blankNetMsgFunctions =
|
||||
new();
|
||||
|
||||
private readonly Dictionary<Type, long> _bandwidthUsage = new();
|
||||
|
||||
[Dependency] private readonly IConfigurationManagerInternal _config = default!;
|
||||
@@ -413,8 +409,6 @@ namespace Robust.Shared.Network
|
||||
{
|
||||
Reset(reason);
|
||||
|
||||
_blankNetMsgFunctions.Clear();
|
||||
|
||||
_messages.Clear();
|
||||
|
||||
_config.UnsubValueChanged(CVars.NetVerbose, NetVerboseChanged);
|
||||
@@ -990,45 +984,13 @@ namespace Robust.Shared.Network
|
||||
CacheNetMsgFunction((byte) id);
|
||||
}
|
||||
}
|
||||
|
||||
// This means we *will* be caching creation delegates for messages that are never sent (by this side).
|
||||
// But it means the caching logic isn't behind a TryGetValue in CreateNetMessage<T>,
|
||||
// so it no thread safety crap.
|
||||
CacheBlankFunction(typeof(T));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public T CreateNetMessage<T>()
|
||||
where T : NetMessage
|
||||
where T : NetMessage, new()
|
||||
{
|
||||
return (T) _blankNetMsgFunctions[typeof(T)]();
|
||||
}
|
||||
|
||||
private void CacheBlankFunction(Type type)
|
||||
{
|
||||
var dynamicMethod = new DynamicMethod($"_netMsg<>{type.Name}", typeof(NetMessage), Array.Empty<Type>(),
|
||||
type, false);
|
||||
var gen = dynamicMethod.GetILGenerator().GetRobustGen();
|
||||
|
||||
// Obsolete path for content
|
||||
if (type.GetConstructor(new[] {typeof(INetChannel)}) is { } constructor)
|
||||
{
|
||||
gen.Emit(OpCodes.Ldnull);
|
||||
gen.Emit(OpCodes.Newobj, constructor);
|
||||
gen.Emit(OpCodes.Ret);
|
||||
}
|
||||
else
|
||||
{
|
||||
constructor = type.GetConstructor(Type.EmptyTypes)!;
|
||||
DebugTools.AssertNotNull(constructor);
|
||||
|
||||
gen.Emit(OpCodes.Newobj, constructor);
|
||||
gen.Emit(OpCodes.Ret);
|
||||
}
|
||||
|
||||
var @delegate = (Func<NetMessage>) dynamicMethod.CreateDelegate(typeof(Func<NetMessage>));
|
||||
|
||||
_blankNetMsgFunctions.Add(type, @delegate);
|
||||
return new T();
|
||||
}
|
||||
|
||||
private NetOutgoingMessage BuildMessage(NetMessage message, NetPeer peer)
|
||||
|
||||
@@ -236,7 +236,7 @@ namespace Robust.Shared.Network
|
||||
if (!_network.IsRunning)
|
||||
return;
|
||||
|
||||
var message = _network.CreateNetMessage<MsgStringTableEntries>();
|
||||
var message = new MsgStringTableEntries();
|
||||
|
||||
message.Entries = new MsgStringTableEntries.Entry[1];
|
||||
message.Entries[0].Id = id;
|
||||
@@ -254,7 +254,7 @@ namespace Robust.Shared.Network
|
||||
if (_network.IsClient)
|
||||
return;
|
||||
|
||||
var message = _network.CreateNetMessage<MsgStringTableEntries>();
|
||||
var message = new MsgStringTableEntries();
|
||||
|
||||
var count = _strings.Count;
|
||||
message.Entries = new MsgStringTableEntries.Entry[count];
|
||||
|
||||
@@ -154,7 +154,7 @@ namespace Robust.Shared.Serialization
|
||||
|
||||
_incompleteHandshakes.Add(channel, new InProgressHandshake(tcs));
|
||||
|
||||
var message = _net.CreateNetMessage<MsgMapStrServerHandshake>();
|
||||
var message = new MsgMapStrServerHandshake();
|
||||
message.Hash = _stringMapHash;
|
||||
_net.ServerSendMessage(message, channel);
|
||||
|
||||
@@ -354,7 +354,7 @@ namespace Robust.Shared.Serialization
|
||||
|
||||
handshake.HasRequestedStrings = true;
|
||||
|
||||
var strings = _net.CreateNetMessage<MsgMapStrStrings>();
|
||||
var strings = new MsgMapStrStrings();
|
||||
strings.Package = _mappedStringsPackage;
|
||||
LogSzr.Debug(
|
||||
$"Sending {_mappedStringsPackage!.Length} bytes sized mapped strings package to {channel.UserName}.");
|
||||
@@ -409,7 +409,7 @@ namespace Robust.Shared.Serialization
|
||||
if (fileName == null || !File.Exists(fileName))
|
||||
{
|
||||
LogSzr.Debug($"No string cache for {hashStr}.");
|
||||
var handshake = _net.CreateNetMessage<MsgMapStrClientHandshake>();
|
||||
var handshake = new MsgMapStrClientHandshake();
|
||||
LogSzr.Debug("Asking server to send mapped strings.");
|
||||
handshake.NeedsStrings = true;
|
||||
msgMapStr.MsgChannel.SendMessage(handshake);
|
||||
@@ -438,7 +438,7 @@ namespace Robust.Shared.Serialization
|
||||
private void OnClientCompleteHandshake(INetManager net, INetChannel channel)
|
||||
{
|
||||
LogSzr.Debug("Letting server know we're good to go.");
|
||||
var handshake = net.CreateNetMessage<MsgMapStrClientHandshake>();
|
||||
var handshake = new MsgMapStrClientHandshake();
|
||||
handshake.NeedsStrings = false;
|
||||
channel.SendMessage(handshake);
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Robust.UnitTesting
|
||||
|
||||
public Task Handshake(INetChannel channel)
|
||||
{
|
||||
var message = _net.CreateNetMessage<MsgMapStrServerHandshake>();
|
||||
var message = new MsgMapStrServerHandshake();
|
||||
message.Hash = _hash;
|
||||
_net.ServerSendMessage(message, channel);
|
||||
|
||||
|
||||
@@ -287,7 +287,7 @@ namespace Robust.UnitTesting
|
||||
_callbacks.Add(typeof(T), msg => rxCallback((T) msg));
|
||||
}
|
||||
|
||||
public T CreateNetMessage<T>() where T : NetMessage
|
||||
public T CreateNetMessage<T>() where T : NetMessage, new()
|
||||
{
|
||||
var type = typeof(T);
|
||||
|
||||
@@ -429,7 +429,7 @@ namespace Robust.UnitTesting
|
||||
RemoteUid = remoteUid;
|
||||
}
|
||||
|
||||
public T CreateNetMessage<T>() where T : NetMessage
|
||||
public T CreateNetMessage<T>() where T : NetMessage, new()
|
||||
{
|
||||
return _owner.CreateNetMessage<T>();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user