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6eebdf228a · Make comp removal tests have data in the component · Updated 2026-08-31 23:17:17 +02:00

Branches

3ca8583691 · Add comments · Updated 2026-09-01 00:54:30 +02:00

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2ac37b5543 · Update Robust.Shared.IntegrationTests/GameObjects/ContainerTests.cs · Updated 2026-08-26 02:08:46 +02:00

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9efd431930 · Add a test for reloading partial prototypes · Updated 2026-08-25 10:10:35 +02:00

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63abc7b124 · Release notes · Updated 2026-08-23 00:37:42 +02:00

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6f025bc247 · Merge remote-tracking branch 'upstream/master' into refactor/proto-comp-cache · Updated 2026-08-22 09:37:22 +02:00

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01585ffe00 · Simplify this shit · Updated 2026-08-21 13:52:09 +02:00

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ad5775a6c5 · Cleanup tests · Updated 2026-08-21 00:37:02 +02:00

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2c1e610b15 · Error on CS8785 source gen warnings · Updated 2026-08-16 06:22:36 +02:00

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0aef3c0b11 · Fix not clearing _toDeserialize in ResourceCache · Updated 2026-08-16 00:17:54 +02:00

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7cad94cd06 · Make test RSI preload not try catch an exception · Updated 2026-08-14 04:28:29 +02:00

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6e85d7472d · Make RSIResource.LoadPostTexture pass in a ref to the array element · Updated 2026-08-12 07:21:27 +02:00

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f48c3db8e3 · I might be a little stupid · Updated 2026-08-11 09:15:26 +02:00

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5abd4603e4 · Make Toolshed's PrototypeTypeParser return its results sorted · Updated 2026-08-10 06:05:56 +02:00

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01b96791fb · Bludifer · Updated 2026-08-09 11:59:00 +02:00

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35a54426ac · Revert "Fix sRGB framebuffer in Linux GLES compatibility mode (#6846)" · Updated 2026-08-09 11:51:49 +02:00

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dfbb953254 · Make DataDefinition constructor 2 times faster · Updated 2026-08-09 08:10:59 +02:00

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7a5ea0c67b · Comments · Updated 2026-08-09 00:03:23 +02:00

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bb689faefc · Remove unused code · Updated 2026-08-08 12:05:36 +02:00

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00af459248 · Fix CVar set command · Updated 2026-08-06 09:58:24 +02:00

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c35293e0da · Apply suggestion from @metalgearsloth · Updated 2026-08-05 09:57:52 +02:00

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