* Revert "New not fun meteors (#37716)"
This reverts commit 423b38287b.
* Revert "Add SpawnAfter for SpawnEntitiesBehavior (#41004)"
This reverts commit 308c92b160.
* fard
* hell
* last revert
* forgor
* Hope I'm not forgetting anything...
* They call me the sender the way I'm sending it.
* remove commented out YAML
* last of the slop
* fix test fails
* first batch of test fails
* no more test fails
* make cryo pods work again.
* Make cryo work better-er
* I didn't like that a firesuit helmet was so effective on its own so I decided to be a dick about it.
* review.com
* oop
* actually real quick do this
* fix YAML issues
* IHeatContainer my beloved <3
* borger
* not networked :(
* jackets
* burgeewqjfrwjkhaskfjfsahjkfsahjkfsahjkfsajhkfsa
* utter yaml nonsense
* phishing
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* i shitted
* fsasfaasffasfsafsafsafsafsasfasfa
* typo
* remove TODO that I forgot about
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Co-authored-by: iaada <iaada@users.noreply.github.com>
* stash for post maintainer meeting
* fix activatable ui moment
* whoop
* whateva go my blunt damage
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* bruh
* don't process that tile too much
* better
* IQ too high
* comment
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Make IsWeightless event based
* Extremely stupid bugfix how did I not catch this
* Ancient forbidden bugfix
* Merge conflicts?
* Fix merge conflicts
* Push
* fix
* AAAAAAAAAAAAA
* AAAAAAAAAAAAAAAA 2
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* fix that warning for one
* Shielding
* adjust health due to shields being squisher overall
* small change
* rider no longer angry
* remove unused imports
* affasfsa
* Explosiv nerf
* Minor changes
* Whoops
* whoopsie doodles.
* Address half of the review.
* forgot this too (flat reductions are applied before the modifier so we need to account for that :P)
* fix merge conflicts
* it's time
* whoops
* me when I logmissing true
* they call me the forgor cause I forgor
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* revert some changes
* whoops
* noticed something
* remove unused
* revert cause it's being fixed in a different PR
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* GRAH
* I lied about sleep this should fix it?
* achkstchually
* we should not be nuking components like this.
* push
* a bit nicer maybe?
* don't double add mindrole
* mothership too!
* two
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* dont spawn attached to entity
* fdsadagagd
* space
* next Vector2
* more efficient
* refactor: removed unused using
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Fildrance <fildrance@gmail.com>
* fix prediction and solution duplication issues
* lock down
* wait I fogrot other systems need to read this id I'm stupid
* fix
* actually throw
* better comment and obsoletion
* master merge + fix popup text
* netowkring fix
* better debug assert
* back to basics
* dumbb
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* test
* first line of fixes
* fixes
* review
* fix test fail before I merge
* fix for snails godo
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* "fixes" it but the logic just needs to be rewritten.
* init commit
* almost there
* commit
* Scrounger
* actually spawn the ghost roles, and better assertion behavior!
* update the warning because I know someone is gonna touch it
* hhng
* fix Traitor assignment
* Prune the list and ignore dummy antags
* game test
* skip dummy antag
* crisaskjfshj
* It's time, it's fucking time
* fixing the secret gamemode bug once and for all.
* docs
* burger
* dssdgdsgds
* so hungry for test fails
* job whitelist
* review
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Everything except the YAML slop...
* She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas
* another 1000 lines
* fix chem dispenser size
* go my shnelf
* Implicit ass
* rider is being mean for some reason
* dasdas
* borger
* better formatting go!
* clothes/bloodstream
* Cartons
* cups and bottles
* mmm soder
* bar drinks
* Spray bottles and some size tweaks with hindsight
* 99 bottles of beer on the wall I hate YAML
* push that shit
* mmm burger
* Sneed
* sheets
* condiments
* mmm yummy
* fridge yummyfood
* meat...
* sub 300
* burger...
* bready
* let them eat cake
* does she know how to make a grilled cheese?
* pizza pie!
* misc shit
* soup or salad
* Food and drinks, vanquished
* the cubes!!!
* Almost free from YAML...
* fix test fails and some yaml issues
* fix prediction, almost done
* fix all test fails
* remove master merge artifacts and undo autonetworking
* review and compatibility
* graaah
* unfuck master merge I hate github
* merg conflicts
* sfsa
* ehoop
* sadas
* afsafsaasf
* merge conflicts
* fucked up the merge conflicts
* merge conflict is fucked I might need to completely redo this branch
* test fail
* no calcium????
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* me when I forget to apply valid marking data when making random characters :(
* actually fuck that TODO
* tests
* fix skeleton test fails
* accurate descriptions
* SKELETON FAILING AGAIN
* end the skeleton problem permanently
* better number
* remove spaces
* GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Very minor change
* Query
* Fix
* It should already be static? Why is the test failing
* WRONG BRANCH
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* max cap more fixes and rebalances
* arbitrary
* bugefix cleanup, rebalance
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Working commit
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* fix the tests I broke
* Remove methods that the client shouldn't be calling. Hamburger.
* light cleanup for now
* review
* whoop
* Commit this shit
* More stages. Something something, hamburger.
* last of the sprites. Now it's just lights, shaking, and sounds
* move comments
* bomb
* fuck it I'm done
* whoops!
* fix test fails
* review
* actually this is better™️
* forgot about you!
* remove unused space
* make it actually build smile
* borger
* grah!!!!
* review time
* Adj powerfactor
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* KILL THE AI
* cleanup and review
* fix :(
* Make it about as common as "KillRandomHead"
* me when I forget to fucking push
* remove AI dependency
* move to AI system
* whtiespace
* asfsaf
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* remove ambuzol and ambuzol plus from pill canister random
* cleanup
* review
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* commit god
* don't log an error every time we try to turn a nonghost into an antag cause that shit is optional...
* asdsasdsasd
* Saltern is load bearing
* doesn't even break anything
* don't all caps the comment, add more detail
* review
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* make them return the antag entity
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
* push
* fix
* push
* abstract and more accurate
* new abstract method I guess
* that table does not explode
* webedit major
* Update Content.Shared/EntityTable/ValueSelector/BinomialNumberSelector.cs
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
* big ass merge conflicts
* sadas
* review
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>