c43b2622f3
Fix Nukieplanet for Respritening ( #45569 )
...
* Improvments for migration items and tiles from #44857 (Resprite Batch 1) (#45414 )
* fixes and revision of respriting batch 1
* offset tiles
* remove wrong comment
* fixes state1 of mining-diagonal
* fixes for banana wall and steel wall
* readds turnstile proto
* reverts readding of bananium
* idk brightness was increesed but not a big deal
* more comments
* some comments and stuff
* tile migration changes
* readds gray mono tile
* better migration
* durable marble
* construction fix for energy gates
* cleanup
* revert acidental removal
* revery adding offset tiles
* more cleanup
* reverts liquid hitboxes
* move mono tile to og space
* cleanup whitespace
* revert energy gate back
* fix suffix
* Split Branch
* fix
* fix 2
* fix 3
* clean leftovers
* small reverting and shaft to dark steel
* dark plastic
* proper mining floor tile item migration
* No need to include personal comments in the migration
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
* Remove FloorSteelMono -> FloorSteel migration (#45555 )
* Comiz
---------
Co-authored-by: ProPeperos <61984624+ProPeperos@users.noreply.github.com >
Co-authored-by: JiyuSoftware <info@jiyu.dev >
2026-08-23 04:10:40 +00:00
SlamBamActionman and GitHub
7d2823a8fa
Fix Tram2 for Respritening ( #45560 )
...
Update tram2 to work with respritening
2026-08-22 22:10:32 -06:00
SlamBamActionman and GitHub
7f9ac4c262
Update Salvage grids to work with respritening ( #45556 )
...
Update Salvage maps
2026-08-22 22:10:22 -06:00
SlamBamActionman and GitHub
6cf5819319
Update Terminal to work with respritening ( #45553 )
2026-08-22 22:10:12 -06:00
SlamBamActionman and GitHub
bfccfd36ab
Update bagel.yml to work with respritening (again) ( #45552 )
...
* Update bagel.yml to work with respritening (again)
* Update signage
2026-08-22 22:10:00 -06:00
SlamBamActionman and GitHub
cdc1c43c83
Elrkidge Respritening Fix Act III ( #45575 )
2026-08-23 01:11:13 +02:00
SlamBamActionman and GitHub
96e80aa49d
Fix Event Shuttles for Respritening ( #45566 )
2026-08-23 01:11:05 +02:00
SlamBamActionman and GitHub
95bba1a52f
Sushi Station Respritening Update ( #45532 )
2026-08-23 01:10:40 +02:00
SlamBamActionman and GitHub
7c968afc48
Map fix snowball ( #45571 )
2026-08-23 01:10:33 +02:00
SlamBamActionman and GitHub
4ccf813357
Plasma Fix 2: Electric Boogaloo ( #45565 )
2026-08-23 01:10:27 +02:00
SlamBamActionman and GitHub
34ddf2055e
Map fix box ( #45567 )
2026-08-23 01:10:16 +02:00
SlamBamActionman and GitHub
8e66ef44aa
Add a popup when a melee weapon repeatedly fails to damage an entity ( #43605 )
...
* Initial commit
* Stun baton
* Fix dirtyfields
* Make it clientside only
* Tweak the pop-up text
* Update to virtual methods
* Review fixes
* Update to PopupEntity
* And a minor tweak
2026-08-16 09:14:30 +00:00
SlamBamActionman and GitHub
251989b4db
Update salv dungeons to work with the respritening ( #45328 )
...
Initial commit
2026-08-15 16:11:44 +00:00
SlamBamActionman and GitHub
1eaf43f61f
Update Automated Trade Station with respritening ( #45326 )
...
Initial commit
2026-08-15 16:10:46 +00:00
SlamBamActionman and GitHub
3d70946f57
Update exo with the align command ( #45349 )
...
Update exo
2026-08-15 16:09:54 +00:00
SlamBamActionman and GitHub
1b7bb5fefc
Add EntitySpawnVariationPass as an EntityEffect ( #44436 )
...
* Initial pass on making graffiti into an entity effect
* Refine code to not consider the entire AABB and eligible tiles
* Rename to OnMapInit,
* Change default values
* Add missing summary
* Update into using separate function, entitytable
2026-08-15 09:13:57 +00:00
SlamBamActionman and GitHub
9838034677
Make cuff timer reduction only apply when stamcrit, asleep or crit/dead ( #45296 )
...
Initial commit
2026-08-14 11:32:40 +00:00
SlamBamActionman and GitHub
8a38a5b34b
Update Exo ( #45313 )
...
Initial commit
2026-08-12 23:30:37 +00:00
f975f41879
STABLE -> MASTER ( #45196 )
...
[Hotfix] Increase Server Population limit to 80 (#45195 )
Co-authored-by: ScholarNZL <s_j_taylor@live.com >
2026-08-08 12:57:51 +02:00
SlamBamActionman and GitHub
00b8ee9c48
Add WhitelistManager that tracks the whitelist status of connected players ( #44732 )
...
* Initial commit
* Fix the command and update better description
* Add comment
* Oops
2026-07-30 13:52:43 +00:00
SlamBamActionman and GitHub
5fce54bfbf
[Hotfix] Map limits are now 65. Jobs completely rebalanced into 3 Pops. Reach gone. ( #44996 )
2026-07-29 16:47:33 +02:00
SlamBamActionman and GitHub
307cc13a03
[Hotfix] Update the Wizden maxpop count ( #45011 )
2026-07-29 16:47:02 +02:00
SlamBamActionman and GitHub
6f26e69ef9
Fix windoors not closing if an entity is on the same tile yet not touching the windoor ( #44081 )
...
* fix the thing to be good :)
* Review changes
* The curse of doing review comments in order
2026-07-25 12:30:43 -07:00
SlamBamActionman and GitHub
335f13c22a
Add ability to include "experimental" icon for labeled PRs ( #39686 )
...
* Initial commit
* Include correct license
* Review changes
* And some stuff I missed
* Make entries have a separate control
* Remove readonly
2026-07-25 16:35:19 +00:00
SlamBamActionman and GitHub
5f05e7810f
Update CODEOWNERS file ( #44826 )
...
Update CODEOWNERS
2026-07-21 09:28:18 +00:00
414e64db25
Move all accents into being RelayAccentSystems, add InventoryRelayedEvent support ( #43008 )
...
* Refactor accents a little
* Fix Linter
* Make T happy
* Aaaand fix linter
* Add RelayAccentsComponent
* Update into RelayAccentSystem
* Fix unnecessary override and slurred
* Fix some spacing and formatting
* Update a comment
* Review changes
* cleaning
* partial
* aoao
* destruction
---------
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com >
2026-07-19 00:51:54 +00:00
SlamBamActionman and GitHub
d05c4b846f
Exo: Update Chapel, Cargo front, small things ( #44218 )
...
* Update exo to 1.2.1
* Change into mailcart
2026-07-18 08:55:40 +00:00
SlamBamActionman and GitHub
b303948da6
Make glue/lube apply their effects immediately on held items ( #44552 )
...
* Initial commit
* Admin ghost/godmode immunity, inventory relay support
* Alphabetize review
2026-07-16 15:17:17 +00:00
SlamBamActionman and GitHub
abf7361f72
Revert "Add "wobbly walk" - movement deviation when drunk/bloodloss" ( #44671 )
...
Revert "Add "wobbly walk" - movement deviation when drunk/bloodloss (#44652 )"
This reverts commit fe31522461 .
2026-07-14 20:48:35 +00:00
SlamBamActionman and GitHub
1030257563
Fix recent grappling hook code review comments ( #44564 )
...
* Easy review changes
* Change mass factor calculation
* Minor formatting fix
* Review fixes + prevent same-grid pulling
2026-07-14 16:21:30 +00:00
SlamBamActionman and GitHub
fe31522461
Add "wobbly walk" - movement deviation when drunk/bloodloss ( #44652 )
...
* Initial commit - not sure why it won't trigger
* Fix it iuohgrhjkgsefawed SEALED not ABSTRACT
* Include for bloodloss and add a buffer time
* Review changes
* Yaml'd
* Add comment explaining no movement speed stop
2026-07-14 10:32:27 +00:00
SlamBamActionman and GitHub
2ce27e42bd
Add the ability to pull grids using a grappling hook ( #43746 )
...
* Make grappling hooks work when you are under gravity on a floor
* Apply into the grappling rework, change the weight of grids
* Add *a* function to scale depending on mass
* Update the grappling system to feel a loooot better
* Just make the grappling hook lose grip if entity is unanchored, and also make it smoother to use.
* Tweak shuttle impact values to maintain current behavior
* Fix spray pushing with the new grid weights
* Update other thrusters to the new values (x1600)
* Update and reorder SharedGrapplingGunSystem
* "Fix" that one audio bug
* Include anchoring as being tethered to a grid
* Review fixed
2026-07-06 13:29:24 +00:00
SlamBamActionman and GitHub
24485c39ee
Change dwarves to use displacement maps instead of sprite scaling ( #43816 )
...
* ach, ye initial commit
* Review changes...?
* Change parentage
* Widen the dwarf sprite
* Widen the dwarf sprite
* Solve the murder at the Portermeister Estate
* The rest of the fucking owl
* Fix female displacement, fix the displacement error
* Review changes
* Review fixes
* IPrototypeManager to ProtoMan
* Review changes
2026-07-05 22:17:17 +00:00
45c6be034d
Add sandbox support for rotatable/mirrored tiles ( #34860 )
...
* Initial commit
* Add AllowRotationMirror
* Update to follow changes to RT PR
* fixes
* erm
---------
Co-authored-by: AJCM-git <ajcm_mail@disroot.org >
2026-07-04 05:07:54 +00:00
SlamBamActionman and GitHub
48201fc0b0
Add section to link to space-wizards PR URL to PR template ( #143 )
2026-06-21 21:44:08 +00:00
SlamBamActionman and GitHub
e44f44b228
Exo Station - Psychologist, Botany & Sec updates ( #43533 )
...
* Changes to Security, Botany, added Psychology
* Fix invalid entries
2026-05-20 07:04:27 +00:00
SlamBamActionman and GitHub
81ba668c04
Add BreakOnAccessBreaker check for the Knock spell ( #43641 )
2026-04-18 16:46:12 +00:00
0d616cf6df
Universal uplink codes ( #38712 )
...
* Halfway commit
* Finishing commit, maybe?
* Fix test, update ringtone UI to look nicer
* Fix command, add failsafe
* Documentation
* Can we just mark ValidatePrototypeId as obsolete please
* I'm too tired and my bones hurt
* Change uplink code generation method
* Move RingerAccessUplinkComponent to Server, because cheat clients could make use of it
* Fix uplink implant changes, review changes, repair broken serialization.
* cleanup and master merge
* forgot the Linq
* Linqd
* Our store system is pretty goddamn awful wow
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2026-04-04 19:46:43 +00:00
SlamBamActionman and GitHub
17490ca615
Add random sell value to player mobs ( #43445 )
...
* Initial commit
* Review fixes
2026-04-04 16:40:51 +00:00
SlamBamActionman and GitHub
b335e4e2c1
Revert "Xenoborg extractor ( #42796 )" ( #43262 )
2026-03-17 02:03:03 +01:00
SlamBamActionman and GitHub
4554e3a1ee
Fix changelog for #43049 ( #43248 )
...
Changelogs gotta go on staging in the changelog thing
2026-03-15 22:22:39 +01:00
1fee95f820
Stable merge to master ( #43095 )
...
[STAGING] Innate prying tooltip (#43081 )
Update alerts.ftl
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
2026-03-02 13:07:43 +01:00
SlamBamActionman and GitHub
f981f8a32c
Partially revert "Remove bad accents" ( #43030 )
...
* Revert partially
* Add back to dwarves
* Remove pirate accent trait ftl
* Remove old changelog
* Review changes
* Maybe cowboys want beer
* Fix missed =
* Remove and-und in german
2026-02-26 17:32:57 +00:00
SlamBamActionman and GitHub
01c8cd8905
Revert "Remove dwarves" ( #43027 )
...
* Revert "Remove dwarves (#42882 )"
This reverts commit fe4397e340 .
* Update Changelog.yml
2026-02-25 14:21:05 +00:00
SlamBamActionman and GitHub
d9c4cf1162
Add unlockable reporter cosmetics ( #41079 )
...
* Initial commit
* Lower the requirements slightly
* Revert vox displacement fix for another PR
2026-02-22 22:39:39 +00:00
2221df17c3
Make conveyors stack items that stop ( #42829 )
...
* Initial commit
* formatting
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2026-02-07 13:03:42 +00:00
SlamBamActionman and GitHub
93e276d6e7
Remove writing apps from the Mime PDA ( #42706 )
2026-01-31 22:23:18 +00:00
407664a536
Add Cyborg crew indicator ( #37038 )
...
* Initial commit
* Include uncertain crew and make it work for AI
* Add new definition to Silicon Rules 8
* Update based on review
* Remove Cluwne from job list
* ProtoIdify
* Update and also make monkey/corgi show IDs
* Remove unnecessary property
* Remove redundant code
* Carrrrd
* cleanup
* Nicer code
* Update to fix the spawn bug + agent ID
* Fix new icons
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2026-01-29 06:59:06 +00:00
SlamBamActionman and GitHub
737889c22f
Make crowbars consistent with 1x2 item storage ( #42585 )
...
Like scratching an itch
2026-01-26 01:20:22 +00:00
SlamBamActionman and GitHub
8789577085
Add an option for hold-to-attack in settings ( #42596 )
...
* Initial commit
* Separate ranged and melee
* Move to controls tab
2026-01-25 22:15:33 +00:00
SlamBamActionman and GitHub
91dd9f7be2
Add a target station map to the LoneOp shuttle ( #42376 )
...
Initial commit
2026-01-14 19:51:19 +00:00
SlamBamActionman and GitHub
29c68e467a
Add the Syndicate Delivery Console to the Nukie planet + target station maps ( #42337 )
...
* Initial commit
* Add station maps
2026-01-13 07:57:39 +00:00
SlamBamActionman and GitHub
435b7d5cf8
Add the ability for station maps to track grids they are not on ( #41248 )
...
* Initial commit
* Accidentally included the nukie map changes
* Fix the gridcheck
* Addressing review
* Review change
* Review comments
2026-01-12 02:47:47 +00:00
9338834b1b
Add admin logs for connecting/disconnecting players ( #42363 )
...
* Initial commit
* small tweak
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu >
2026-01-11 21:34:08 +00:00
a7fc17dfc4
Add the Syndicate Delivery Console + Corpsman Medicine Bundle ( #41201 )
...
* Initial commit
* Add a note to not abuse the darrrrn machine
* Remove nukie planet (hopefully) and fix duffelbag
* jug solution name
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2026-01-10 02:07:35 +00:00
SlamBamActionman and GitHub
7750e3ca2e
Rename LOOC chat to Help chat ( #41933 )
...
Initial commit
2025-12-22 00:34:06 +00:00
SlamBamActionman and GitHub
c4a798632a
[Staging] Fix certain projectiles moving faster than intended ( #41905 )
...
Return to original value (25)
2025-12-19 11:28:06 -08:00
bb95787af7
Make StaminaModifier into a status effect, apply to Hyperzine ( #41902 )
...
* Initial commit
* Probably better this way.
* Review fixes
* cleanup
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-18 19:41:08 +00:00
SlamBamActionman and GitHub
a0e7fe8233
Exo - Exomas Version (revertable) ( #41715 )
...
kill
2025-12-16 00:55:16 +00:00
SlamBamActionman and GitHub
58f884133b
Remove Zookeeper and Boxer jobs ( #41741 )
2025-12-07 03:07:32 +00:00
SlamBamActionman and GitHub
3b69c10fc8
Replace Vestine-derivatives in plant mutations, change uplink prices & hypopen to reflect changes ( #41716 )
...
* Initial commit
* It's a toxin!
* Review changes
* Review changes
2025-12-05 17:01:20 +00:00
SlamBamActionman and GitHub
0b11625278
Exo - Botany update and minor fixes ( #41598 )
...
Exo 1.14
2025-12-04 19:32:03 +00:00
SlamBamActionman and GitHub
d6987343f7
Change Ephedrine, Desoxyephedrine and Hyperzine properties ( #41693 )
...
* merff (no numbness)
* I can't feel a thing
* Update self-damage and OD values
* Missed a 5
2025-12-04 17:52:56 +00:00
SlamBamActionman and GitHub
bb2169dca4
Change stamina slowdown to use a percentage-based threshold ( #41691 )
...
Change stamina to use a percentage based slowdown
2025-12-03 21:55:04 +00:00
SlamBamActionman and GitHub
d0a784b9e6
Add status effect support to Traits, change PainNumbness to be a status effect ( #41646 )
...
* Initial commit
* Review comments
* Jobify
* Prototype(effect)
2025-12-03 11:55:29 +00:00
SlamBamActionman and GitHub
bf1e8ec72b
HOTFIX: Reword Wizard objective text to be more hostile ( #41371 )
...
Initial commit
2025-11-09 20:18:58 +01:00
919a2175a5
Fix pets attacking initial infected ( #41338 )
...
* Fix station pets attacking Initial Infected
* I was wrong, this code is correct
* push
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-11-07 13:43:54 -08:00
SlamBamActionman and GitHub
f07bf83c9b
Update Exo with latest signage and consoles ( #41234 )
...
Commit
2025-11-01 20:48:28 +00:00
SlamBamActionman and GitHub
9133aca00b
Fix walls and other unanchorable objects being unanchored by the G.O.R.I.L.L.A gauntlet ( #41219 )
...
* Initial commit
* Review fixes
* Bitwise? Yeah my wisdom score is a 10
* Review comments
2025-11-01 15:16:51 +00:00
SlamBamActionman and GitHub
9e5495f1d9
Fix a single vox jumpsuit displacement pixel ( #41080 )
...
fix displacement
2025-10-24 18:56:09 +00:00
c6352786f1
Add doafter to filling the hypopen ( #40538 )
...
* Initial commit
* Small QOL buff
* Review changes
* Ch-ch-ch-ch-chaaaanges
* Review changes
* oops
* Oh ya fix the fill thing
* cleanup warnings make a few more private methods
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-10-21 22:05:44 +00:00
SlamBamActionman and GitHub
9fa52ed90a
Improve lying trait grammar ( #39370 )
...
* Improvements
* Forgot Sure
2025-10-14 23:01:33 +00:00
SlamBamActionman and GitHub
33c0c46b5d
Add slowdown to nocturine, buff duration and minor delay reduction ( #40797 )
...
* Yawn
* Remove yawning because it's kind of a nerf tbh
* Remove newline
* Begone, condition
2025-10-09 13:20:05 +00:00
SlamBamActionman and GitHub
1f1461b9db
Update Mind Shielding section in Space Law ( #40647 )
...
* Update Mind Shielding section in Space Law
* Formatting
2025-10-09 13:59:43 +02:00
SlamBamActionman and GitHub
df6307fe66
Allow more energy projectiles to hit holo creatures ( #40782 )
...
* Allow more energy projectiles to hit holo creatures.
* Disabler SMG
2025-10-08 21:48:52 +00:00
SlamBamActionman and GitHub
33cd3df45a
Change Energy Shotgun to fit as a Warden weapon ( #40757 )
...
* Initial commit
* Fix toggle mode name and also miscalculated charge times oops
2025-10-08 02:40:44 +00:00
SlamBamActionman and GitHub
7f69c44dd7
Add Arrivals sign ( #40227 )
...
* Arrivals sign
* Waving!!!
* Attribution
2025-10-05 15:44:29 +00:00
SlamBamActionman and GitHub
c7117f38ac
Add a sleep delay to Nocturine (NewStatusEffect version) ( #40231 )
...
* Initial commit
* Minor fix
* Why is this uncommented here? Hmmm
* No wait this can't be here, oops
* Do better time
* Also guidebook
* Review changes
* Add rejuvination, fix mispredicts
2025-09-26 13:05:34 -07:00
SlamBamActionman and GitHub
9d0a7b7729
Add contraband levels for several reagents ( #40426 )
...
* Initial commit
* Minor changes
2025-09-18 12:01:22 -07:00
SlamBamActionman and GitHub
09a197eb91
Detunes Ninja Stun To Actually Have Some Counterplay ( #39707 )
2025-09-16 01:31:50 +02:00
SlamBamActionman and GitHub
97d4153d84
Add jetpacks to the Nukie Infiltrator ( #39887 )
2025-09-14 18:36:47 -06:00
SlamBamActionman and GitHub
ff3f0c6997
Reorganize and refactor drinks yml ( #39221 )
2025-09-11 17:59:11 +02:00
SlamBamActionman and GitHub
9519eb5f7a
Fix Linter errors ( #40283 )
...
Fix yoml
2025-09-11 15:17:37 +02:00
SlamBamActionman and GitHub
8a4a6ec7ab
Food Item Size Adjustment ( #39203 )
2025-09-11 13:37:25 +02:00
SlamBamActionman and GitHub
8f8b307460
Exo - Lighting update & more ( #40199 )
2025-09-10 18:46:55 -07:00
3da0b0299f
Add support for contraband text to the reagent guidebook ( #37113 )
...
* Add contraband text to reagent guidebook
* Add reagent for examining
* Update Content.Client/Guidebook/Controls/GuideReagentEmbed.xaml.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-09-10 15:30:53 +02:00
SlamBamActionman and GitHub
905935e6ed
Lets diona sap trigger artifact blood nodes ( #40211 )
2025-09-08 15:56:59 +02:00
SlamBamActionman and GitHub
1a452494e6
Add senior courier PDA for cargo techs ( #37661 )
2025-09-03 22:22:28 +02:00
SlamBamActionman and GitHub
e6d00428a8
Fix small issues with Text Highlighting ( #38144 )
2025-09-03 21:42:15 +02:00
SlamBamActionman and GitHub
2624647e71
Fix incorrect bullet & cartridge names ( #39993 )
...
* Fix conflicting names
* zero zeroes
2025-09-01 18:27:21 +03:00
SlamBamActionman and GitHub
817a2973e5
Moths cannot eject items from military boots ( #40049 )
2025-09-01 17:07:43 +02:00
SlamBamActionman and GitHub
1150053580
Fix latejoin spawner on Plasma ( #40012 )
2025-08-31 02:58:28 -06:00
SlamBamActionman and GitHub
b4bd973fbf
Fix latejoinspawner on Exo ( #40011 )
2025-08-31 02:58:22 -06:00
SlamBamActionman and GitHub
b41cbcf696
Fix latejoinspawner on Elkridge ( #40010 )
2025-08-31 02:58:15 -06:00
SlamBamActionman and GitHub
c36778e25e
TriggerOnSimpleToolUsage and add tool locks to syndicate items ( #39900 )
2025-08-27 16:45:59 +02:00
SlamBamActionman and GitHub
47cf99fb7e
Fix medipen injectors not respecting entity identity ( #39735 )
...
* Remove StaminaResistance from places where it should not be
* I lost a nukie round because of this bug
* Who put the god damn changes on the god damn branch
2025-08-18 22:42:40 +02:00
342fc84f16
Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix ( #35087 )
...
* Initial commit
* Fix everything
* Comment and remove unused dependencies
* Update comments for consistency
---------
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-08-18 11:22:02 -07:00
SlamBamActionman and GitHub
ac0c1d518e
PR stable to master ( #39729 )
2025-08-18 18:04:38 +02:00
SlamBamActionman and GitHub
c0b739d1dc
Remove StaminaResistance from cardboard armor ( #39727 )
...
Remove StaminaResistance from places where it should not be
2025-08-18 16:33:16 +02:00
SlamBamActionman and GitHub
114d00d1af
Rebalance advanced Brute chems, and more ( #39472 )
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* Initial commit
* Update based on feedback
* Minor fix
* Update to match playtest
* Update reaction behavior and test to work; max temp is no longer an inclusive value.
* Revert "Update reaction behavior and test to work; max temp is no longer an inclusive value."
This reverts commit 2a2c4a17a623cc7ddc15b63d91a1b8b441e95cea.
* Incorporate heal values & OD for adv. chems from 39464, revert adv. brutes recipes
2025-08-14 19:32:22 +02:00