30 Commits
Author SHA1 Message Date
Princess Cheeseballs ab9d8e845e Merge branch 'stable' into staging 2026-05-23 11:40:31 -07:00
Princess Cheeseballs aa8c12e6eb asfafasasffas 2026-04-13 15:36:41 -07:00
Princess Cheeseballs 50b2a327bc logmissing false 2026-04-07 11:47:19 -07:00
Princess Cheeseballs 750d11262a fix a couple radiation system bugs as a treat 2026-04-06 22:14:37 -07:00
Princess Cheeseballs 8522930dca fix double purchase bug 2026-04-06 20:13:16 -07:00
Princess Cheeseballs e0af5216b6 comment and delete empty system 2026-04-06 19:33:27 -07:00
Princess Cheeseballs 6789f1ee88 shared... 2026-04-06 19:21:29 -07:00
Princess Cheeseballs 6ef3bbf141 hhhng 2026-01-31 10:43:09 -08:00
Princess Cheeseballs 7d61e5ff5c Half a commit 2025-08-07 12:49:15 -07:00
Princess Cheeseballs 884ddbc49b Merge branch 'master' into pr/39203 2025-08-07 11:43:56 -07:00
Princess CheeseballsandGitHub 9b03e8347b [HOTFIX] Salvage Job Computer Eating your Jobs (#37997)
One line fix
2025-06-01 17:06:34 +10:00
Princess CheeseballsandGitHub f6c9ef344e [Action Refactor Fix] Action blockers now work on Actions (#37948) 2025-05-30 00:30:26 -04:00
Princess CheeseballsandGitHub 11d0799e1a Mob Spin Fix Update (#37603)
Kid named negative velocity
2025-05-25 21:09:25 +02:00
Princess CheeseballsandGitHub 203befb16c Galosh Slowdown Fix (#37628)
Begone Galosh
2025-05-19 22:47:03 -04:00
Princess CheeseballsandGitHub c26fb327d7 Add Blatantly Nuclear to Nuke Songs (#35927)
* Nukies are so back

* Catch this webedit

* Webedit 2: Epic Webedit Fail
2025-05-18 17:30:20 +10:00
Princess CheeseballsandGitHub 61adee05f6 [HOTFIX] Movement Rewrite Hotfix Shuttles now respect their friction values (#37154)
* Shuttles now use their proper friction values

* Documentation

* Shuttles now use their proper friction values

* Documentation

* What the instrumentsystem doin

* what the instrumentsystem doing 2
2025-05-13 22:14:18 +10:00
62c380fc53 Better Godmode (#37020)
* Commit

* Oversights oops

* breaking changes

* unbreaking changes

* Compatibility with AfterFullyEaten

* Fixed

* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-05-10 01:06:19 -04:00
Princess CheeseballsandGitHub 5dbd40c9dd Mob pull spin fix (#37256)
Angular Friction applied to Kinematic Controllers
2025-05-10 14:18:33 +10:00
Princess CheeseballsandGitHub 64f7fe10cc Ichor double-metabolize fix + Very minor cleanup (#37107)
Not a yaml vacation apparently
2025-05-06 14:16:13 -04:00
Princess CheeseballsandGitHub 9c165cb5a0 StaminaSystem to SharedStaminaSystem (#37199)
* Init Commit

* Partial class

* Hands system slipped through
2025-05-06 12:39:05 -04:00
Princess CheeseballsandGitHub cf86e0de1d Ghost friction fix (#37124)
* commit

* fix for real
2025-05-06 23:49:43 +10:00
Princess CheeseballsandGitHub b6c8119646 Movement Rewrite Hotfix (#37122)
* One line bugfix

* also divide friction by 5

* Undo that
2025-05-02 20:31:10 +02:00
36030ef154 Mob Movement Major Refactor (#36847)
* Conveyor optimisations

- Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it.
- Sleeping for entities getting conveyed into walls.

* Blocker version

* Finish

* Final

* Fix conveyor power mispredict

* Bagel save

* Revert "Bagel save"

This reverts commit 1b93fda81fb852d89b89b0beae0b80f8a61165f2.

* Conveyor resave

* Init Commit

* windows yelling at me to update commit

* working commit, need prediciton and more dehardcoding

* Project 0 warnings

* Working Commit (Near Final)

* ryder got confused commit

* I love Merge Conflicts :)

* Working commit, no prediction

* Forgot the yaml changes

* Comments and typos

* Apparently while the reduced launch mult of lube was initialized it was never used so I revered back to default

* Fixed an incorrect divisor

* bit of cleanup

* Prediciton fixed, and puddles now affect all entities

* FORGOT TO RENAME A VERY IMPORTANT VARIABLE OOPS

* Really big I forgor moment

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Fix all test fails

* code cleanup

* Webedit whitespace

* Code cleaup

* whitespace webedit

* whitespace webedit

* whitespace webedit

* whitespace removal

* Comments and cleanup

* Re-Added 20 warnings as per Ork's request

* Cleanups

* Spacing fix

* bugfixes and cleanup

* Small bugfix

* Fix prediction

* Mob movement rewrite

* Bandaid

* Working version

* Tentatively working

* Friction to fix cornering

* More fixes

* Refactor mob movement

Trying to cleanup relay ordering / tryupdaterelative being cooked, purge ToParent, and fix all the eye rotation shenanigans.

* Building

* Re-implement jetpacks

* Reorganise weightless movement

* More work

* Fix camera

* reh

* Revert bagel

* Revert this

* Revert held move buttons

* Puddles work but are unpredicted and unoptimized

* Fixes

* Puddle code...

* Actually dirty the slipComp for real

* Sliding component done plus an extra suggestion from ArtisticRoomba

* Atomized Commit

* Added Friction field to Reagent Prototype per design discussion

* Cleaned up Working Commit

* a

* Delete stinkers

* Fix this code smell

* Reviewed

* Funky re-save

* Our conveyance

* Better conveyor sleeping

* Remove this

* Revert "Better conveyor sleeping"

This reverts commit f5281f64bbae95b7b9feb56295c5cf931f9fb2e1.

* Revert that

Way too janky

* Also this

* a

* Working Commit - Still a lot to do

* Acceleration refactor

* Minor jetpack cleanup

* frictionnomovement no longer nullable

* Shared Mover Feels 99% done

* OffGrid/Weightless/Throwing Friction saved

* Fix merge conflicts

* Fix a debug assert

* Final Commit for today

* Some fixes

* Actually use those CCVars Properly

* Need to fix throwing

* Second to last Commit for real

* Jetpack bug fixed

* Jetpack bug fixed

* Test fail patch

* Small patch

* Skates Component cleanup + Bring Accel back to 5 (oops)

* Fix test fail oops

* yaml cleanup make dragons not fat

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2025-05-02 18:18:08 +10:00
Princess CheeseballsandGitHub 84178dd534 Puddle code hotfix 2 (#37046) 2025-04-29 21:10:00 +01:00
Princess CheeseballsandGitHub aeed6b3954 More Mail Sprites (#37023)
* Commit

* Sprite update

* Last push for real for real

* Final Commit for real for real for real
2025-04-29 01:27:14 -04:00
Princess CheeseballsandGitHub dca704c52c Moths can eat pills (#35609) 2025-04-23 19:28:34 -07:00
Princess CheeseballsandGitHub db922024be Give Admins "Tails" (#36842)
One line yaml change
2025-04-22 21:25:12 -04:00
Princess CheeseballsandGitHub 251cfbd8be Puddle Code Slipping Cleanup (#35845)
* Init Commit

* windows yelling at me to update commit

* working commit, need prediciton and more dehardcoding

* Project 0 warnings

* Working Commit (Near Final)

* ryder got confused commit

* I love Merge Conflicts :)

* Working commit, no prediction

* Forgot the yaml changes

* Comments and typos

* Apparently while the reduced launch mult of lube was initialized it was never used so I revered back to default

* Fixed an incorrect divisor

* bit of cleanup

* Prediciton fixed, and puddles now affect all entities

* FORGOT TO RENAME A VERY IMPORTANT VARIABLE OOPS

* Really big I forgor moment

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Fix all test fails

* code cleanup

* Webedit whitespace

* Code cleaup

* whitespace webedit

* whitespace webedit

* whitespace webedit

* whitespace removal

* Comments and cleanup

* Re-Added 20 warnings as per Ork's request

* Cleanups

* Spacing fix

* bugfixes and cleanup

* Small bugfix

* Actually dirty the slipComp for real

* Added Friction field to Reagent Prototype per design discussion

* Sliding system is kill
2025-04-20 17:27:12 -04:00
Princess CheeseballsandGitHub 81a1ae1623 Mail Resprite (#35776)
* init commit

* init commit

* delete those

* added github to copyright info
2025-03-11 13:44:32 +01:00
PronanaandGitHub 0df6bfb0e9 Crusher Dagger Knife Component (#35259)
* Added Knife Component to Crusher dagger, allowing
it to be used in a few new crafting recipes such
as baseball bats.

* Changed BaseKnife to CombatKnife, reordered parents

* now inherits from baseknife, throwing and disarm added manually
2025-02-18 16:16:47 +01:00