PJB3005
65b8d0cce2
Add network serialization float NaN sanitization
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Apparently cheat clients have figured out that none of SS14's code does validation against NaN inputs. Uh oh.
IRobustSerializer can now be configured to remove NaN values when reading. This is intended to be set on the server to completely block the issue.
Added "Unsafe" float types that can be used to bypass the new configurable behavior, in case somebody *really* needs NaNs.
An alternative option was to make a "SafeFloat" type, and only apply the sanitization to that. The problem is that would require updating hundreds if not thousands of messages in SS14, and probably significantly confuse contributors on "when use what." Blocking NaNs by default is likely to cause little issues while ensuring the entire exploit is guaranteed impossible.
2026-01-25 03:45:50 +01:00
PJB3005
e308b89fe6
Log string map size
2025-12-22 17:56:16 +01:00
PJB3005
bb81d88653
Add [NotContentImplementable] to shared interfaces
2025-12-20 16:49:35 +01:00
PJB3005
ddfa12808c
Fix some roslyn tests
2025-12-17 16:55:33 +01:00
4747e5a05a
Add and update a lot of documentation ( #6337 )
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* Serialization docs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* ECS docs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* scattered docs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Fixes
---------
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-12-15 20:26:17 +01:00
Pieter-Jan Briers and GitHub
d161c3b3b8
Add FormattedString type ( #6339 )
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This is basically a lightweight marker type saying "this string contains markup". Intended to avoid injection accidents if people don't realize they should escape stuff.
2025-12-15 19:36:16 +01:00
PJB3005
fe35a24e88
Basic prototype string interning
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From my extremely rough and unscientific tests, this saves like 15 MB of client memory on the main menu. Probably also just improves load speed on startup too.
It's per file to keep the implementation simple.
2025-12-09 12:31:50 +01:00
PJB3005
6bbeaeeba6
Fix NetBitArraySerializer compatibility.
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Apparently NetSerializer treats IDynamicTypeSerializer and IStaticTypeSerializer differently for sealed types??
2025-12-02 00:51:04 +01:00
PJB3005
b267cd6fb4
Actually add NetBitArraySerializer to RobustSerializer
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oops
#6301
2025-11-15 18:46:01 +01:00
PJB3005
83ad6042a7
Fix BitArray serialization for .NET 10
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Fixes #6301
2025-11-15 18:41:43 +01:00
8b7fbfa646
Add two new custom yaml serializers ( #6253 )
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* Add two new custom yaml serializers
* make ComponentNameSerializer ignore ignored components
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2025-10-27 23:05:46 +11:00
Leon Friedrich and GitHub
912b6da20a
Fix serialization of data-records with get-only properties ( #6204 )
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* Fix serialization of data-records with get-only properties
* even less nesting
* asserts
2025-09-17 19:11:12 +02:00
Pieter-Jan Briers and GitHub
f02cd0083a
Make SpriteSpecifier.Texture fail validation if it contains ".rsi" ( #6155 )
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No pointing to PNGs inside RSIs.
2025-09-02 22:05:13 +02:00
John and GitHub
fb0ec52f8c
Fix TimeSpan overflow on Read ( #6170 )
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A lot of areas use TimeSpan.MaxValue but when saved and read the current time is added which results in an overflow.
A check is now performed to prevent this.
2025-08-30 00:59:39 +02:00
PGray and GitHub
23c90c0c45
Serialization: Make null literal check culture-invariant ( #6136 )
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Use StringComparison.OrdinalIgnoreCase instead of ToLower() to avoid culture-sensitive casing issues (e.g., Turkish-i) when detecting YAML null literals.
2025-08-12 13:28:30 +02:00
Pieter-Jan Briers and GitHub
dcbe0505dc
Revert "Add WeakEntityReference ( #5577 )" ( #6112 )
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This reverts commit c3489d4ded .
2025-07-29 18:22:17 +02:00
c3489d4ded
Add WeakEntityReference ( #5577 )
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* Add WeakEntityReference
* Use NetEntity
* release notes
* A
* Fix merge conflicts
* comments
* A
* Add network serialization test
* Add ToPrettyString support for WeakEntityReference?
* inheritdoc
* Add GetWeakReference methods
* Not-nullable too
* Make EntitySystem proxy method signatures match EntityManager
* Add TryGetEntity
* interface
* fix test
* De-ref GetWeakReference methods
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-07-29 11:12:49 -04:00
Pieter-Jan Briers and GitHub
cdd3afaa4c
Remove redundant custom math types ( #6078 )
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Vector3, Vector4, Matrix4, and Quaternion are now gone. Use System.Numerics instead.
This commit is just replacing usages, cleaning up using declarations, and moving over the (couple) helpers that are actually important.
2025-07-23 01:15:27 +02:00
Nemanja and GitHub
ceeb002692
Mark ValidatePrototypeIdAttribute as obsolete ( #6062 )
2025-07-12 15:20:08 +02:00
4851e913b0
More TimespanSerializer improvements ( #5910 )
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* improved public TryTimeSpan
* don't want any locale shenanigans or misconceptions with the input
* missed a test line
* also support capitalized time unit indicators
* Doesn't need to be nullable.
---------
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-07-11 20:37:39 +02:00
Tayrtahn and GitHub
a45b72a1c5
IRobustCloneable and generator support ( #5692 )
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* Add IRobustCloneable and check for it in compnet generator.
* Redo compnetgenerator support; add test
* Disconnect client at end of test
* Actually test for client entities
* Cleanup
* Cleanup 2
2025-06-27 20:37:43 +02:00
c73b54862e
Add analyzers to detect some prototype misuse ( #6048 )
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* Add analyzers to detect some prototype misuse
Detects people marking prototype as NetSerializable.
Detects people creating new prototype instances themselves.
* Update Robust.Analyzers/PrototypeNetSerializableAnalyzer.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2025-06-26 22:24:23 +02:00
PJB3005
c152fb8953
Fix culture-based parsing in TimespanSerializer
2025-06-17 16:03:20 +02:00
Tayrtahn and GitHub
fa6bd8f7ba
Cleanup TypeSerializer Logger warnings ( #5966 )
2025-05-24 20:23:28 +02:00
15d5b9aa02
Move parts of SpriteComponent to SpriteSystem ( #5602 )
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* Partial sprite component ECS
* release notes
* tests
* Why
* SetSnapCardinals
* NoRotation
* DirectionOverride
* This is why I love distinct overrides that take in object
* LayerSetData
* ISerializationHooks continue to haunt me
* Relocate SetShader
* LayerSetSprite
* LayerSetTexture
* yipeeeee
* LayerSetRsi
* Remove GetFallbackState
* LayerSet Scale,Rotation,Color,Visible
* Fix LayerSetRsi
* LayerSetOffset
* LayerSetDirOffset
* Add overrides that take in a Layer
* LayerSetAnimationTime
* LayerSetRenderingStrategy
* Reduce Resolves, Add Layer.Index
* Access
* Try fix NREs
* Asserts
* LayerGetState
* Cleanup
* Merge helper partial classes
* partial rendering
* GetLayerDirectionCount
* Cache local bounds
* RenderLayer
* RefreshCachedState
* RoundToCardinalAngle
* Fix the pr
* Fix debug assert
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2025-05-10 21:56:53 +10:00
Leon Friedrich and GitHub
d24854d94f
Improve yaml validation errors for ignored prototypes ( #5886 )
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* Improve yaml validation errors for ignored prototypes
* release notes
* Comments
2025-05-10 21:37:42 +10:00
eb5ed12270
Serialize TimeSpan from text ( #5865 )
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* timespanserializer cleanup
* string reading
* high speed, low drag
* unit tests
* Update Robust.Shared/Serialization/TypeSerializers/Implementations/TimespanSerializer.cs
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2025-05-05 00:57:01 +02:00
dffdff2423 and GitHub
8905a3fe14
Add documentation to the serializer interfaces and remove ITypeReaderWriter ( #5897 )
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* Add documentation to the serializer interfaces
* Remove ITypeReaderWriter and fix the docs
* Fix spelling errors and incorrect docstrings
2025-05-04 04:03:17 +02:00
Leon Friedrich and GitHub
2f8f4f2f7a
Make MappingDataNode use string keys ( #5783 )
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* string keys
* obsoletions
* Fix ValueTupleSerializer
* Release notes
* fix release note conflict
* cleanup
* Fix yaml validator & tests
* cleanup release notes
* a
* enumerator allocations
* Also sequence enumerator alloc
2025-04-18 19:01:34 +10:00
Leon Friedrich and GitHub
3800c5707e
Add new SerializationManager.PushComposition overload ( #5785 )
2025-04-12 12:58:40 +10:00
DrSmugleaf and GitHub
9f73e0398a
Make MappingDataNode.Equals take 2952 times less time to run when loading maps ( #5781 )
2025-03-27 12:52:29 +11:00
metalgearsloth and GitHub
56eae5ad08
Reduce EntityManager.IsDefault allocations ( #5741 )
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* Reduce EntityManager.IsDefault allocations
We don't actually need the MappingDataNode so we can avoid allocating the entire class per entity.
* Adjust this order
2025-03-12 19:42:08 +11:00
fbc706f37b
Refactor map loading & saving ( #5572 )
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* Refactor map loading & saving
* test fixes
* ISerializationManager tweaks
* Fix component composition
* Try fix entity deserialization component composition
* comments
* CL
* error preinit
* a
* cleanup
* error if version is too new
* Add AlwaysPushSerializationTest
* Add auto-inclusion test
* Better categorization
* Combine test components
* Save -> TrySave
Also better handling for saving multiple entities individually
* Create new partial class for map loading
* Add OrphanSerializationTest
* Include MapIds in BeforeSerializationEvent
* Addd LifetimeSerializationTest
* Add TestMixedLifetimeSerialization
* Add CategorizationTest
* explicitly serialize list of nullspace entities
* Add backwards compatibility test
* Version comments
also fixes wrong v4 format
* add MapMergeTest
* Add NetEntity support
* Optimize EntityDeserializer
Avoid unnecessary component deserialization
* fix assert & other bugs
* fucking containers strike again
* Fix deletion of pre-init entities
* fix release note merge conflict
* Update Robust.Shared/Map/MapManager.GridCollection.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* VV
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2025-02-16 21:25:07 +11:00
metalgearsloth and GitHub
ea1cc5e446
Planet lighting pre-reqs ( #5490 )
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* Add another lookup overload
* Fix RenderInRenderTarget
See the linked issue for what happens.
* Also this one
* stuff
* Fix stencilling
* fixes
* mix blend
* fix
* blur fixes
* Tile flag
* Minor tweak
* Fixes
* Render state fixes
* Fixes
* Fix stupidity
* More state render bug fixes
* MapUid on overlay draw
* Remove blur comment
* Fixes
* Fixes
* Remove
* Engine vibe
2025-02-16 19:29:32 +11:00
Leon Friedrich and GitHub
afaef645b0
Fix MappingDataNode.TryAddCopy() ( #5677 )
2025-02-14 14:10:13 +11:00
Leon Friedrich and GitHub
bdef9e3401
Fix reloading prototypes with AlwaysPushInheritance ( #5612 )
2025-01-31 15:38:13 +11:00
PJB3005
eaaa70437a
Reduce DynamicMethod use in Serv3
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Data definitions created individual read/write methods for every single field that can be serialized. This was extremely inefficient and likely caused lots of overhead.
These methods are necessary because, in some cases, we can't directly use expression trees to write fields. But... we can still do it most of the time! So now for most data fields we can avoid a DynamicMethod entirely.
2025-01-16 15:10:35 +01:00
Pieter-Jan Briers and GitHub
dfc4894c8b
Dependencies update & cleanup ( #5590 )
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* Dependencies update & cleanup
Fixes security vuln warnings etc
* Remove ILReader dependency
RIP in piss FastAccessors.
2025-01-08 02:19:27 +01:00
Leon Friedrich and GitHub
80dbf02af4
Log errors when encountering entity data fields ( #5578 )
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* Log errors when encountering entity data fields
* Cleanup & comments
* Remove unnecessary GetGenericTypeDefinition
2025-01-07 16:54:25 +01:00
9837c33de7
Add sourcegenned field deltas ( #5155 )
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* Remove full "delta" states
* Update MapGridComponentState
* abstract ComponentState
* Release notes
* Fix tests
* Fix nullable errors
* A
* Sourcegen component deltas
* Audio deltas + methids
* Also eye
* Optimise out the dictionary
* Minor fixes
* Physics deltas
* Also this
* Fix field deltas
* remove old release notes
* Make IComponentDelta implement IComponent
* add sourcegen launch settings
* make silent error loud
* Review
* UI deltas
* Slimmer
* Sourcegen bandaid
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2024-12-21 15:48:33 +11:00
Pieter-Jan Briers
c83c6f9592
Fix RobustSerializer breaking for non-seekable streams.
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Shows up in replay loading from zip files, as the stream may be compressed. The statistics code in RobustSerializer assumes the stream is always seekable (by accessing .Position).
Now we don't run the statistics logic when reading/writing non-seekable-streams.
2024-10-10 04:31:37 +02:00
Pieter-Jan Briers and GitHub
b1e1a0cd88
Quick warning fixes ( #5417 )
2024-09-01 04:54:28 +02:00
SlamBamActionman and GitHub
e5995d4edc
Add ObjectSerializer, AppearanceComponent.AppearanceDataInit, and AppearanceSystem.AppendData ( #5324 )
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* V1 commit
* V2 Commit, ObjectSerializer
* Make sure write for objects have the !type:<T> set
* Added AppearanceDataInit
* Change to AppearanceDataInit setting to AppearanceData the moment it itself gets set; ComponentInit is too late. Forgive me sloth.
* RELEASE-NOTES.md
* Fix release notes
* Fix release-notes for realsies
2024-08-28 22:43:58 +10:00
metalgearsloth and GitHub
679c31199d
Add comments to sermanager attributes ( #5384 )
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I always forget which is which.
2024-08-25 20:02:31 +10:00
Pieter-Jan Briers and GitHub
7fbcfeaa8f
Warning fixes ( #5275 )
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* Warning fixes in Robust.Shared
* Robust.Client warning fixes
* Fix test failure
Test failures were due to broken system registrations for the client RobustUnitTest. It was accidentally registering some server systems, which means DebugPhysicsSystem wasn't gettings its dependencies properly.
Fixing this meant pulling half a dozen extra dependencies that client ContainerSystem and TransformSystem are supposed to have, but didn't.
2024-07-10 01:38:32 +02:00
Leon Friedrich and GitHub
f285c62674
Rework entity prototype categories ( #5061 )
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* Improve entity categories
* A
2024-06-02 14:10:11 +10:00
eoineoineoin and GitHub
56c30edf04
Replace Matrix3 with System.Numerics.Matrix3x2 ( #5078 )
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* Delete Matrix3. Replace with System.Numerics.Matrix3x2
* Feedback
* release notes
2024-06-02 14:08:47 +10:00
Tayrtahn and GitHub
da7abc6580
Add analyzer and fixer for redundant DataField tag arguments ( #5134 )
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* Add analyzer and fixer for redundant DataField tag arguments
* Share Tag autogeneration logic
2024-05-17 07:44:03 +02:00
41c40f1a94
Fix checking wrong property in TryGetVariableType() ( #5120 )
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Co-authored-by: amylizzle <amylizzle@users.noreply.github.com >
2024-05-14 08:44:19 +10:00
ccbb6ddec7
Add method for getting type of var ( #5070 )
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Co-authored-by: amylizzle <amylizzle@users.noreply.github.com >
2024-05-06 20:39:32 +02:00