metalgearsloth
9d55d77e48
Sprite GetFrame ( #4528 )
2023-10-29 04:21:52 +11:00
DrSmugleaf
b737ecf9b3
Add generic EntityUid, remove some usages of .Owner ( #4498 )
2023-10-19 12:23:48 -07:00
DrSmugleaf
d00fd6f736
Make AnimationPlayerSystem only log a warning for networked components when the property is automatically networked ( #4477 )
2023-10-10 04:08:56 +11:00
metalgearsloth
3fd731d917
Network entity ids ( #4252 )
2023-09-11 09:42:55 +10:00
metalgearsloth
23a40e58e4
Pause animations on ent pause ( #4117 )
2023-07-01 22:02:33 +10:00
Pieter-Jan Briers
1da229549d
Remove some Logger usages from client.
...
About all I could muster before I got bored.
2023-06-10 00:19:09 +02:00
Leon Friedrich
7d9db6f7b2
NetSyncEnabled & animation changes ( #3228 )
2022-09-06 13:10:59 +10:00
metalgearsloth
62a24a320c
Make raiselocalevent not broadcast by default ( #2972 )
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* Make raiselocalevent not broadcast by default
* I forgor to commit
2022-06-22 09:52:50 +10:00
metalgearsloth
fe3ace92bd
Another helper
2022-02-07 02:04:57 +11:00
metalgearsloth
317070f167
Some animation helpers for cargo telepad too
2022-02-07 02:00:31 +11:00
DrSmugleaf
163deff564
Fix 3000 errors
2021-12-05 18:13:33 +01:00
Vera Aguilera Puerto
7a06db60cf
Inline UID
2021-12-03 15:53:10 +01:00
Vera Aguilera Puerto
fbcdd63988
Gets rid of most ComponentManager usages. ( #2076 )
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- Obsoletes more `ComponentManager` fields/properties.
2021-09-28 13:36:18 +02:00
metalgearsloth
e91ce4c5ad
Fix animation crash
2021-09-27 15:29:43 +10:00
metalgearsloth
1acad96eff
Optimise animations a bit ( #2006 )
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* Optimise animations
L'il bit of ECS at the time.
* Add pointlight event too
* System methods
* Bool flag
* Fix perf problem
* Use RQ
2021-09-27 14:51:10 +10:00
Acruid
2183cd7ca1
Massive Namespace Cleanup ( #1544 )
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* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
metalgearsloth
a274b8dfc2
EntityQuery no longer yields paused by default ( #1521 )
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* Change EntityQuery to not get paused by default
* GetAllComponents
* Fix shell commands
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-02-04 00:20:31 +11:00
Vince
6a546dadf1
Fixes most warnings ( #1233 )
2020-08-16 14:04:15 +02:00
Silver
25926a17b7
Renames SS14.* to Robust.* ( #793 )
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RobustToolbox projects should be named Robust.*
This PR changes the RobustToolbox projects from SS14.* to Robust.*
Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable
2019-04-15 20:24:59 -06:00