Leon Friedrich
657455dae0
Add abstract tile debug overlay & command ( #6213 )
...
* Add generic debug overlay & command
* fix
* Fix overlays
* a
* comments
* comments
* comment 2
2025-10-09 17:49:17 +13:00
Tayrtahn
9dffd36319
Use non-generic TryComp to get MetaDataComponent in DebugAnchoringSystem ( #6051 )
2025-06-27 20:38:10 +02:00
Tayrtahn
196e59b7e4
Clean up all missing EntitySystem proxy method uses ( #6027 )
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* Clean up all missing EntitySystem proxy method uses
* Restore comment
* Fix bad change that caused closure allocation
* tuple
* Revert "tuple"
This reverts commit 14581a40aa .
* Revert "Fix bad change that caused closure allocation"
This reverts commit 215b2559ed .
* Revert "Restore comment"
This reverts commit 4a47a36557 .
* Revert "Clean up all missing EntitySystem proxy method uses"
This reverts commit 3b1fe4ce7f .
* Redo with improved code fixer.
Let's see how it fares this time
2025-06-21 00:05:09 +02:00
PJB3005
0bc0cafe64
Show entity name in "physics shapeinfo" output
2025-04-03 02:59:09 +02:00
slarticodefast
e93c1fae61
Add velocity and angular velocity debug overlays ( #5693 )
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* add velocity and angular velocity debug overlays
* minor improvement
* add descriptions
* fix
* review
* Update RELEASE-NOTES.md
* Update RELEASE-NOTES.md
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2025-03-20 13:10:16 +11:00
eoineoineoin
9be0f032e8
Fix DistanceJoints drawn by physics debug system ( #5439 )
...
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-18 11:45:01 +10:00
Pieter-Jan Briers
7fbcfeaa8f
Warning fixes ( #5275 )
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* Warning fixes in Robust.Shared
* Robust.Client warning fixes
* Fix test failure
Test failures were due to broken system registrations for the client RobustUnitTest. It was accidentally registering some server systems, which means DebugPhysicsSystem wasn't gettings its dependencies properly.
Fixing this meant pulling half a dozen extra dependencies that client ContainerSystem and TransformSystem are supposed to have, but didn't.
2024-07-10 01:38:32 +02:00
eoineoineoin
56c30edf04
Replace Matrix3 with System.Numerics.Matrix3x2 ( #5078 )
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* Delete Matrix3. Replace with System.Numerics.Matrix3x2
* Feedback
* release notes
2024-06-02 14:08:47 +10:00
Leon Friedrich
85f74c3ba3
Fix GetWorldViewbounds() and GetWorldViewport() ( #5060 )
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* Fix GetWorldViewbounds() and GetWorldViewport()
* Remove some uses of `CurrentMap` and `CurrentEye`
2024-05-19 10:47:04 +10:00
Pieter-Jan Briers
a3047b1687
More warning fixes
2024-02-11 15:51:07 +01:00
Leon Friedrich
dc7a51e582
Fix showrays networking ( #4701 )
2023-12-12 20:17:36 +11:00
metalgearsloth
170d192791
Revert audio rework ( #4554 )
2023-11-07 09:34:09 +11:00
metalgearsloth
d75dbc901f
Audio rework ( #4421 )
2023-10-29 14:58:19 +11:00
metalgearsloth
81484699a8
Add chain shapes ( #4523 )
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* Add chain shapes
* rar only
* that too
* weh
* a
* Update Robust.Shared/Physics/Dynamics/Contacts/Contact.cs
Co-authored-by: Moony <moony@hellomouse.net >
* Update Robust.Shared/Physics/Dynamics/Contacts/Contact.cs
Co-authored-by: Moony <moony@hellomouse.net >
---------
Co-authored-by: Moony <moony@hellomouse.net >
2023-10-28 15:29:30 +11:00
DrSmugleaf
b737ecf9b3
Add generic EntityUid, remove some usages of .Owner ( #4498 )
2023-10-19 12:23:48 -07:00
TemporalOroboros
dcf7a1e580
PixelToMap ( #4188 )
2023-08-13 09:34:33 +10:00
Vera Aguilera Puerto
34d65a7960
Use engine font instead of SS14-specific font in a few places. ( #4206 )
2023-08-02 04:32:31 +10:00
metalgearsloth
7d1ad527d9
Replace Robust Vector2 with System.Numerics ( #4092 )
2023-07-08 14:08:26 +10:00
metalgearsloth
0ebdd4ac1d
MapManager query changes ( #4090 )
2023-05-28 23:22:39 +10:00
Leon Friedrich
1678a26d0c
Remove obsolete Fixture.Body references ( #4014 )
2023-05-09 17:21:14 +10:00
metalgearsloth
733c0e7a45
Box2D updates ( #3957 )
2023-04-22 16:41:05 +10:00
metalgearsloth
2cbb1a17e7
Add showrot command ( #3874 )
2023-03-27 08:05:44 +11:00
metalgearsloth
1c36d919e4
Physics ECS 2 ( #3648 )
2023-01-15 15:38:53 +11:00
metalgearsloth
ec5f07b372
Purge IPhysicsManager ( #3652 )
2023-01-04 19:18:53 +11:00
metalgearsloth
3c168f5a31
Replace GridEntityId with Owner ( #3530 )
2022-12-12 14:58:41 +11:00
metalgearsloth
5e3a5a0d0c
Merge MapGrid into MapGridComponent ( #3468 )
2022-11-22 13:04:51 +11:00
Pieter-Jan Briers
1646297039
Remove most static IoCManager. accesses from engine. ( #3466 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-11-15 22:00:28 +11:00
Leon Friedrich
e534fcd800
Unrevert "Remove obsolete GridId and all references to it" ( #3279 )
2022-10-10 08:41:58 +11:00
metalgearsloth
818ea1a629
Revert "Remove obsolete GridId and all references to it" ( #3308 )
2022-10-09 17:32:54 +11:00
SpaceManiac
ebaa8d9ac3
Remove obsolete GridId and all references to it ( #3279 )
2022-10-09 16:23:40 +11:00
metalgearsloth
57d862f9fc
Add API to get nearest distance for 2 entities ( #3291 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-07 00:35:25 +11:00
metalgearsloth
7c2a010c71
Change mass to density ( #3282 )
2022-10-04 15:30:33 +11:00
metalgearsloth
de01b9d8cb
Raise collision events by-ref ( #3201 )
2022-09-14 17:23:35 +10:00
20kdc
0ded41ebe1
Audio occlusion parallelization ( #2776 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-19 19:40:59 +10:00
metalgearsloth
32bdc19fe9
Final grid movement optimisation ( #2711 )
2022-05-14 14:54:31 +10:00
metalgearsloth
442de12b99
Grid splitting ( #2743 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 00:57:56 +10:00
metalgearsloth
33251222cd
EntityLookup as a system ( #2573 )
2022-03-03 21:17:01 +11:00
metalgearsloth
8fcba93ada
Don't draw 0-mass non-hard fixtures as invalid ( #2499 )
2022-02-06 19:42:47 +11:00
Pieter-Jan Briers
de4d255841
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. ( #2469 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-02-05 19:31:58 +01:00
wrexbe
0538e89948
Fixes warnings
2022-01-17 19:13:54 -08:00
Paul
9dab8e77a7
oh nein, kringe
2021-12-07 23:50:05 +01:00
DrSmugleaf
163deff564
Fix 3000 errors
2021-12-05 18:13:33 +01:00
Wrexbe
5356523305
Client builds
2021-12-03 12:58:37 -08:00
Vera Aguilera Puerto
7a06db60cf
Inline UID
2021-12-03 15:53:10 +01:00
Vera Aguilera Puerto
bab37587c5
Inline Name
2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto
94e6886a85
Inline Transform
2021-12-03 14:20:35 +01:00
Vera Aguilera Puerto
b44a1cde88
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
metalgearsloth
75fc9089c3
Add weld joints and other misc changes for docking ( #2197 )
2021-11-11 19:54:08 +11:00
metalgearsloth
d68cd4d7eb
Add overlay for physics COM ( #2210 )
2021-11-10 01:05:08 +01:00
metalgearsloth
6c7ab1bd82
Add AABBs to the physics debug drawing
2021-10-10 16:54:22 +11:00