21 Commits
Author SHA1 Message Date
volundr 8fe802398d More equipment/inv/hands fixes
Summary: Fixes a lot of the shit with inventory manipulation, removes some cruft.

Test Plan: Pick stuff up and equip/unequip/drop it.

Reviewers: #ss14_developers, YotaXP

Reviewed By: #ss14_developers, YotaXP

Subscribers: YotaXP

Differential Revision: http://phab.nexisonline.net/D56
2015-02-09 22:12:34 +00:00
volundrandJohn K b28c36eddf Fix synchronization issues with animation components and components slaved to them
Summary: Some issues existed where a slaved AnimatedSpriteComponent would not correctly pull all the proper state information from its master component. This led to weird issues with animations.

Test Plan: Load game, put on grey jumpsuit, move around wildly, see that the jumpsuit stays attached, in sync, and in the right direction

Reviewers: #ss14_developers, thatguy

Reviewed By: #ss14_developers, thatguy

Differential Revision: http://phab.nexisonline.net/D54
2015-02-06 00:05:55 +00:00
volundrandJohn K 6e04f092bd Clean up and fix some issues in InventoryComponent, fix inventoryCompo to use state system
Summary: Fixed Inventory to use state system, removed dead code and fixed issues in inventory system. Still more to do.

Test Plan: Load the game, pick up toolbox, open inventory, drag toolbox from hand to inventory - toolbox now appears in inventory

Reviewers: #ss14_developers, thatguy

Reviewed By: #ss14_developers, thatguy

Differential Revision: http://phab.nexisonline.net/D52
2015-02-06 00:05:51 +00:00
volundrandRob Nelson 09bb83bf83 Updated NetSerializer binary to latest rev
Summary: Swapped out NetSerializer dll for the latest revision compiled from github, abc9b6c

Test Plan: Run game, everything works

Reviewers: #ss14_developers, thatguy

Reviewed By: #ss14_developers, thatguy

Differential Revision: http://phab.nexisonline.net/D53
2015-02-05 20:36:34 +00:00
volundr 91f13552e5 Clean up dead shit in health components
Summary: There was a bunch of dead code in client and server health compos. Cleaned that shit up.

Test Plan:
1. Compile
2. Run
3. Verify health works as it did before

Reviewers: #ss14_developers, oranges

Reviewed By: oranges

Subscribers: oranges

Differential Revision: http://phab.nexisonline.net/D51
2015-02-05 02:31:30 +00:00
volundr 75d2feb60d Removes redundancy
Summary: Mover component types are updated by deltas so this was unnecesarry and caused a cascade of equipping and unequipping.

Test Plan:
	1. Run Server/Client.
	2. Put on a suit. Watch it stick to you instead following like a puppy.

Reviewers: #ss14_developers, #ss14_bug_janitors, AnturK, Rockdtben

Reviewed By: Rockdtben

Subscribers: N3X15

Differential Revision: http://phab.nexisonline.net/D50
2015-02-05 01:39:33 +00:00
volundr ac5521fae9 Fixed ParticleEditor prebuild and config
Summary:
* Fixed ParticleEditor prebuild.xml to copy references properly
* Fixed ParticleEditor config.xml to refer to ResourcePack.zip properly

Test Plan: Compile, launch particle editor.

Reviewers: #ss14_developers, Mloc

Reviewed By: #ss14_developers, Mloc

Differential Revision: http://phab.nexisonline.net/D38
2015-01-22 16:47:23 +00:00
volundr bf9e950ade Fixed some build issues, added HitboxComponent, fixed collision bugs
Summary:
* Cleaned up straggling csproj files
* fixed clean.cmd to actually nuke the Bin dir
* Fixed x86 configs on all prebuild.xml files
* Added HitboxComponent
* Fixed bug in collision where it would not properly move the AABB forward when testing it for collision
* Added hitbox for player mobs

Test Plan: Load game, connect to server, attempt to get stuck in table.

Reviewers: #ss14_developers, YotaXP

Reviewed By: #ss14_developers, YotaXP

Subscribers: YotaXP

Differential Revision: http://phab.nexisonline.net/D30
2015-01-21 21:18:19 +00:00
volundr faf78242ee Fix issue where I idiotically left out Ten Teck Weng from the attribution section. I am eternally sorry.
Summary: I am a jerk

Test Plan: Beg forgiveness

Reviewers: #ss14_developers, tkdrg

Reviewed By: #ss14_developers, tkdrg

Differential Revision: http://phab.nexisonline.net/D24
2015-01-21 03:10:30 +00:00
volundr 1b24fb92dd force platform to x86, uncomment client minidumper
Summary:
* fixed prebuild to force platform to x86 until we can get a x64 toolchain going
* re-enabled client minidumper now that it works again

Test Plan: Run the app outside the debugger

Reviewers: tkdrg, #ss14_developers

Reviewed By: tkdrg, #ss14_developers

Differential Revision: http://phab.nexisonline.net/D19
2015-01-20 20:38:26 +00:00
volundrandHornygranny 38f3526ac0 Added setenv.bat to set up location of Arcanist -- for people who dont want to put it on the system path.
Summary: Adds a file called setenv.bat.dist, which can be renamed as setenv.bat and used to set the path to arcanist -- for people who don't want to put arcanist on their systemwide or user path.

Test Plan:
Rename setenv.bat.dist to setenv.bat
Change ARC_HOME in the batch file to point to the location of arcanist
run setenv.bat from a clean command prompt
try to run arc

Reviewers: #ss14_developers, Kraso

Reviewed By: #ss14_developers, Kraso

Differential Revision: http://phab.nexisonline.net/D17
2015-01-20 16:24:24 +00:00
volundr- 292e64eafa Moved Media to Resources 2015-01-18 20:13:38 -05:00
volundr- 7cda9d27d3 gitignore 2015-01-18 20:06:51 -05:00
volundr- 24110cb765 Unfucking a bunch of inventory/animation/movement shit 2015-01-18 20:05:18 -05:00
volundr- 123782ab66 Spritesssss 2015-01-18 20:04:31 -05:00
volundr- 317659f189 Reverted to previous working rev of gas POC 2015-01-18 16:29:35 -05:00
volundr- d2a590262e Converted rest of sprites 2015-01-18 16:20:50 -05:00
volundr- e0e5b892d6 Dividing media into supernorn/nonsupernorn 2015-01-16 20:39:54 -05:00
volundr- 6419fa6373 Fucked around with components 2015-01-16 14:44:32 -05:00
volundr- ff89daec45 blew away supernorn's jumpsuit and dude textures, added new gray jumpsuit 2015-01-16 14:44:09 -05:00
spoogemonster be81cc286f readme.md edited online with Bitbucket 2014-06-15 19:27:47 +00:00