mirror of
https://github.com/wega-team/ss14-wega.git
synced 2026-02-14 19:30:01 +01:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -351,7 +351,7 @@ resharper_csharp_qualified_using_at_nested_scope = false
|
||||
resharper_csharp_prefer_qualified_reference = false
|
||||
resharper_csharp_allow_alias = false
|
||||
|
||||
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props}]
|
||||
[*.{csproj,xml,yml,yaml,dll.config,msbuildproj,targets,props,slnx}]
|
||||
indent_size = 2
|
||||
|
||||
[nuget.config]
|
||||
|
||||
2
.github/workflows/build-docfx.yml
vendored
2
.github/workflows/build-docfx.yml
vendored
@@ -21,7 +21,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
2
.github/workflows/build-map-renderer.yml
vendored
2
.github/workflows/build-map-renderer.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
2
.github/workflows/build-test-debug.yml
vendored
2
.github/workflows/build-test-debug.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
2
.github/workflows/publish-testing.yml
vendored
2
.github/workflows/publish-testing.yml
vendored
@@ -20,7 +20,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v3.2.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
|
||||
2
.github/workflows/publish.yml
vendored
2
.github/workflows/publish.yml
vendored
@@ -47,7 +47,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Get Engine Tag
|
||||
run: |
|
||||
|
||||
2
.github/workflows/test-packaging.yml
vendored
2
.github/workflows/test-packaging.yml
vendored
@@ -65,7 +65,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
|
||||
91
.github/workflows/update-wiki.yml
vendored
91
.github/workflows/update-wiki.yml
vendored
@@ -6,13 +6,10 @@ on:
|
||||
branches: [ master, jsondump ]
|
||||
paths:
|
||||
- '.github/workflows/update-wiki.yml'
|
||||
- 'Content.Shared/Chemistry/**.cs'
|
||||
- 'Content.Server/Chemistry/**.cs'
|
||||
- 'Content.Server/GuideGenerator/**.cs'
|
||||
- 'Content.Server/Corvax/GuideGenerator/**.cs'
|
||||
- 'Resources/Prototypes/Reagents/**.yml'
|
||||
- 'Resources/Prototypes/Chemistry/**.yml'
|
||||
- 'Resources/Prototypes/Recipes/Reactions/**.yml'
|
||||
- 'Content.Shared/**'
|
||||
- 'Content.Server/**'
|
||||
- 'Content.Client/**'
|
||||
- 'Resources/**'
|
||||
- 'RobustToolbox/'
|
||||
|
||||
jobs:
|
||||
@@ -51,42 +48,50 @@ jobs:
|
||||
run: dotnet ./bin/Content.Server/Content.Server.dll --cvar autogen.destination_file=prototypes.json
|
||||
continue-on-error: true
|
||||
|
||||
- name: Upload chem_prototypes.json to wiki
|
||||
uses: jtmullen/mediawiki-edit-action@v0.1.1
|
||||
with:
|
||||
wiki_text_file: ./bin/Content.Server/data/chem_prototypes.json
|
||||
edit_summary: Update chem_prototypes.json via GitHub Actions
|
||||
page_name: "${{ secrets.WIKI_PAGE_ROOT }}/chem_prototypes.json"
|
||||
api_url: ${{ secrets.WIKI_ROOT_URL }}/api.php
|
||||
username: ${{ secrets.WIKI_BOT_USER }}
|
||||
password: ${{ secrets.WIKI_BOT_PASS }}
|
||||
# Проходит по всем JSON-файлам в директории BASE и загружает каждый файл как страницу в MediaWiki.
|
||||
# Имя страницы формируется из относительного пути к файлу.
|
||||
- name: Upload JSON files to wiki
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
- name: Upload react_prototypes.json to wiki
|
||||
uses: jtmullen/mediawiki-edit-action@v0.1.1
|
||||
with:
|
||||
wiki_text_file: ./bin/Content.Server/data/react_prototypes.json
|
||||
edit_summary: Update react_prototypes.json via GitHub Actions
|
||||
page_name: "${{ secrets.WIKI_PAGE_ROOT }}/react_prototypes.json"
|
||||
api_url: ${{ secrets.WIKI_ROOT_URL }}/api.php
|
||||
username: ${{ secrets.WIKI_BOT_USER }}
|
||||
password: ${{ secrets.WIKI_BOT_PASS }}
|
||||
BASE="./bin/Content.Server/data"
|
||||
ROOT="${{ secrets.WIKI_PAGE_ROOT }}"
|
||||
API="${{ secrets.WIKI_ROOT_URL }}/api.php"
|
||||
USER="${{ secrets.WIKI_BOT_USER }}"
|
||||
PASS="${{ secrets.WIKI_BOT_PASS }}"
|
||||
|
||||
- name: Upload entity_prototypes.json to wiki
|
||||
uses: jtmullen/mediawiki-edit-action@v0.1.1
|
||||
with:
|
||||
wiki_text_file: ./bin/Content.Server/data/entity_prototypes.json
|
||||
edit_summary: Update entity_prototypes.json via GitHub Actions
|
||||
page_name: "${{ secrets.WIKI_PAGE_ROOT }}/entity_prototypes.json"
|
||||
api_url: ${{ secrets.WIKI_ROOT_URL }}/api.php
|
||||
username: ${{ secrets.WIKI_BOT_USER }}
|
||||
password: ${{ secrets.WIKI_BOT_PASS }}
|
||||
API="$(printf "%s" "$API" | tr -d '\r\n' | sed 's/[[:space:]]*$//')"
|
||||
USER="$(printf "%s" "$USER" | tr -d '\r\n')"
|
||||
PASS="$(printf "%s" "$PASS" | tr -d '\r\n')"
|
||||
ROOT="$(printf "%s" "$ROOT" | tr -d '\r\n' | sed 's/[[:space:]]*$//')"
|
||||
|
||||
- name: Upload mealrecipes_prototypes.json to wiki
|
||||
uses: jtmullen/mediawiki-edit-action@v0.1.1
|
||||
with:
|
||||
wiki_text_file: ./bin/Content.Server/data/mealrecipes_prototypes.json
|
||||
edit_summary: Update mealrecipes_prototypes.json via GitHub Actions
|
||||
page_name: "${{ secrets.WIKI_PAGE_ROOT }}/mealrecipes_prototypes.json"
|
||||
api_url: ${{ secrets.WIKI_ROOT_URL }}/api.php
|
||||
username: ${{ secrets.WIKI_BOT_USER }}
|
||||
password: ${{ secrets.WIKI_BOT_PASS }}
|
||||
cookiejar="$(mktemp)"
|
||||
trap 'rm -f "$cookiejar"' EXIT
|
||||
|
||||
login_token=$(curl -sS -c "$cookiejar" --data "action=query&meta=tokens&type=login&format=json" "$API" | jq -r '.query.tokens.logintoken')
|
||||
curl -sS -c "$cookiejar" -b "$cookiejar" \
|
||||
--data-urlencode "action=login" \
|
||||
--data-urlencode "lgname=$USER" \
|
||||
--data-urlencode "lgpassword=$PASS" \
|
||||
--data-urlencode "lgtoken=$login_token" \
|
||||
--data-urlencode "format=json" \
|
||||
"$API" > /dev/null
|
||||
|
||||
find "$BASE" -type f -name '*.json' | while IFS= read -r file; do
|
||||
rel="${file#$BASE/}"
|
||||
rel="$(printf "%s" "$rel" | tr -d '\r\n' | sed 's/:/_/g')"
|
||||
page="$ROOT/$rel"
|
||||
echo "Uploading $rel → $page"
|
||||
|
||||
token=$(curl -sS -b "$cookiejar" --data "action=query&meta=tokens&format=json" "$API" | jq -r '.query.tokens.csrftoken')
|
||||
|
||||
curl -sS -b "$cookiejar" \
|
||||
--data-urlencode "action=edit" \
|
||||
--data-urlencode "title=$page" \
|
||||
--data-urlencode "summary=Update $rel via GitHub Actions" \
|
||||
--data-urlencode "text@${file}" \
|
||||
--data-urlencode "token=$token" \
|
||||
--data-urlencode "format=json" \
|
||||
"$API" | jq -r '.'
|
||||
done
|
||||
|
||||
2
.github/workflows/yaml-linter.yml
vendored
2
.github/workflows/yaml-linter.yml
vendored
@@ -29,7 +29,7 @@ jobs:
|
||||
- name: Setup .NET Core
|
||||
uses: actions/setup-dotnet@v4.1.0
|
||||
with:
|
||||
dotnet-version: 9.0.x
|
||||
dotnet-version: 10.0.x
|
||||
- name: Install dependencies
|
||||
run: dotnet restore
|
||||
- name: Build
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,3 +1,6 @@
|
||||
# MSbuild binlog files
|
||||
*.binlog
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ import time
|
||||
from pathlib import Path
|
||||
from typing import List
|
||||
|
||||
SOLUTION_PATH = Path("..") / "SpaceStation14.sln"
|
||||
SOLUTION_PATH = Path("..") / "SpaceStation14.slnx"
|
||||
# If this doesn't match the saved version we overwrite them all.
|
||||
CURRENT_HOOKS_VERSION = "4"
|
||||
QUIET = len(sys.argv) == 2 and sys.argv[1] == "--quiet"
|
||||
|
||||
@@ -1,17 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
|
||||
<PropertyGroup>
|
||||
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
|
||||
<TargetFramework>$(TargetFramework)</TargetFramework>
|
||||
<OutputPath>..\bin\Content.Benchmarks\</OutputPath>
|
||||
<IsPackable>false</IsPackable>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>12</LangVersion>
|
||||
<IsTestingPlatformApplication>false</IsTestingPlatformApplication>
|
||||
<Nullable>disable</Nullable>
|
||||
</PropertyGroup>
|
||||
<Import Project="../MSBuild/Content.props" />
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" />
|
||||
|
||||
<!-- pin transitive deps -->
|
||||
<PackageReference Include="System.Management" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Content.Client\Content.Client.csproj" />
|
||||
@@ -19,10 +22,12 @@
|
||||
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
|
||||
<ProjectReference Include="..\Content.Tests\Content.Tests.csproj" />
|
||||
<ProjectReference Include="..\Content.IntegrationTests\Content.IntegrationTests.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Benchmarks\Robust.Benchmarks.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Server\Robust.Server.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Shared\Robust.Shared.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\RobustToolbox\Imports\Lidgren.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Client.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Server.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Shared.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Benchmarks.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Testing.props" />
|
||||
</Project>
|
||||
|
||||
83
Content.Benchmarks/HeatCapacityBenchmark.cs
Normal file
83
Content.Benchmarks/HeatCapacityBenchmark.cs
Normal file
@@ -0,0 +1,83 @@
|
||||
using System.Threading.Tasks;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using Content.IntegrationTests;
|
||||
using Content.IntegrationTests.Pair;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Shared.Atmos;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Benchmarks;
|
||||
|
||||
[Virtual]
|
||||
[GcServer(true)]
|
||||
[MemoryDiagnoser]
|
||||
public class HeatCapacityBenchmark
|
||||
{
|
||||
private TestPair _pair = default!;
|
||||
private IEntityManager _sEntMan = default!;
|
||||
private IEntityManager _cEntMan = default!;
|
||||
private Client.Atmos.EntitySystems.AtmosphereSystem _cAtmos = default!;
|
||||
private AtmosphereSystem _sAtmos = default!;
|
||||
private GasMixture _mix;
|
||||
|
||||
[GlobalSetup]
|
||||
public async Task SetupAsync()
|
||||
{
|
||||
ProgramShared.PathOffset = "../../../../";
|
||||
PoolManager.Startup();
|
||||
_pair = await PoolManager.GetServerClient();
|
||||
await _pair.Connect();
|
||||
_cEntMan = _pair.Client.ResolveDependency<IEntityManager>();
|
||||
_sEntMan = _pair.Server.ResolveDependency<IEntityManager>();
|
||||
_cAtmos = _cEntMan.System<Client.Atmos.EntitySystems.AtmosphereSystem>();
|
||||
_sAtmos = _sEntMan.System<AtmosphereSystem>();
|
||||
|
||||
const float volume = 2500f;
|
||||
const float temperature = 293.15f;
|
||||
|
||||
const float o2 = 12.3f;
|
||||
const float n2 = 45.6f;
|
||||
const float co2 = 0.42f;
|
||||
const float plasma = 0.05f;
|
||||
|
||||
_mix = new GasMixture(volume) { Temperature = temperature };
|
||||
|
||||
_mix.AdjustMoles(Gas.Oxygen, o2);
|
||||
_mix.AdjustMoles(Gas.Nitrogen, n2);
|
||||
_mix.AdjustMoles(Gas.CarbonDioxide, co2);
|
||||
_mix.AdjustMoles(Gas.Plasma, plasma);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public async Task ClientHeatCapacityBenchmark()
|
||||
{
|
||||
await _pair.Client.WaitPost(delegate
|
||||
{
|
||||
for (var i = 0; i < 10000; i++)
|
||||
{
|
||||
_cAtmos.GetHeatCapacity(_mix, applyScaling: true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public async Task ServerHeatCapacityBenchmark()
|
||||
{
|
||||
await _pair.Server.WaitPost(delegate
|
||||
{
|
||||
for (var i = 0; i < 10000; i++)
|
||||
{
|
||||
_sAtmos.GetHeatCapacity(_mix, applyScaling: true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[GlobalCleanup]
|
||||
public async Task CleanupAsync()
|
||||
{
|
||||
await _pair.DisposeAsync();
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
}
|
||||
@@ -134,7 +134,7 @@ internal sealed class AdminNameOverlay : Overlay
|
||||
? null
|
||||
: _prototypeManager.Index(playerInfo.RoleProto.Value);
|
||||
|
||||
var roleName = Loc.GetString(rolePrototype?.Name ?? RoleTypePrototype.FallbackName);
|
||||
var roleName = rolePrototype?.Name ?? RoleTypePrototype.FallbackName;
|
||||
var roleColor = rolePrototype?.Color ?? RoleTypePrototype.FallbackColor;
|
||||
var roleSymbol = rolePrototype?.Symbol ?? RoleTypePrototype.FallbackSymbol;
|
||||
|
||||
@@ -213,7 +213,7 @@ internal sealed class AdminNameOverlay : Overlay
|
||||
{
|
||||
color = Color.GreenYellow;
|
||||
color.A = alpha;
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, Loc.GetString(playerInfo.StartingJob), uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.StartingJob, uiScale, playerInfo.Connected ? color : colorDisconnected);
|
||||
currentOffset += lineoffset;
|
||||
}
|
||||
|
||||
@@ -241,7 +241,7 @@ internal sealed class AdminNameOverlay : Overlay
|
||||
color = roleColor;
|
||||
symbol = IsFiltered(playerInfo.RoleProto) ? symbol : string.Empty;
|
||||
text = IsFiltered(playerInfo.RoleProto)
|
||||
? roleName.ToUpper()
|
||||
? Loc.GetString(roleName).ToUpper()
|
||||
: string.Empty;
|
||||
break;
|
||||
case AdminOverlayAntagFormat.Subtype:
|
||||
|
||||
35
Content.Client/Atmos/EntitySystems/AtmosphereSystem.Gases.cs
Normal file
35
Content.Client/Atmos/EntitySystems/AtmosphereSystem.Gases.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
using Content.Shared.Atmos;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
public sealed partial class AtmosphereSystem
|
||||
{
|
||||
/*
|
||||
Partial class for operations involving GasMixtures.
|
||||
|
||||
Any method that is overridden here is usually because the server-sided implementation contains
|
||||
code that would escape sandbox. As such these methods are overridden here with a safe
|
||||
implementation.
|
||||
*/
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected override float GetHeatCapacityCalculation(float[] moles, bool space)
|
||||
{
|
||||
// Little hack to make space gas mixtures have heat capacity, therefore allowing them to cool down rooms.
|
||||
if (space && MathHelper.CloseTo(NumericsHelpers.HorizontalAdd(moles), 0f))
|
||||
{
|
||||
return Atmospherics.SpaceHeatCapacity;
|
||||
}
|
||||
|
||||
// explicit stackalloc call is banned on client tragically.
|
||||
// the JIT does not stackalloc this during runtime,
|
||||
// though this isnt the hottest code path so it should be fine
|
||||
// the gc can eat a little as a treat
|
||||
var tmp = new float[moles.Length];
|
||||
NumericsHelpers.Multiply(moles, GasSpecificHeats, tmp);
|
||||
// Adjust heat capacity by speedup, because this is primarily what
|
||||
// determines how quickly gases heat up/cool.
|
||||
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@ using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Client.Atmos.EntitySystems;
|
||||
|
||||
public sealed class AtmosphereSystem : SharedAtmosphereSystem
|
||||
public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
using Content.Client.BarSign.Ui;
|
||||
using Content.Shared.BarSign;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.BarSign;
|
||||
|
||||
public sealed class BarSignSystem : VisualizerSystem<BarSignComponent>
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _ui = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<BarSignComponent, AfterAutoHandleStateEvent>(OnAfterAutoHandleState);
|
||||
}
|
||||
|
||||
private void OnAfterAutoHandleState(EntityUid uid, BarSignComponent component, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (_ui.TryGetOpenUi<BarSignBoundUserInterface>(uid, BarSignUiKey.Key, out var bui))
|
||||
bui.Update(component.Current);
|
||||
|
||||
UpdateAppearance(uid, component);
|
||||
}
|
||||
|
||||
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
|
||||
{
|
||||
UpdateAppearance(uid, component, args.Component, args.Sprite);
|
||||
}
|
||||
|
||||
private void UpdateAppearance(EntityUid id, BarSignComponent sign, AppearanceComponent? appearance = null, SpriteComponent? sprite = null)
|
||||
{
|
||||
if (!Resolve(id, ref appearance, ref sprite))
|
||||
return;
|
||||
|
||||
AppearanceSystem.TryGetData<bool>(id, PowerDeviceVisuals.Powered, out var powered, appearance);
|
||||
|
||||
if (powered
|
||||
&& sign.Current != null
|
||||
&& _prototypeManager.Resolve(sign.Current, out var proto))
|
||||
{
|
||||
SpriteSystem.LayerSetSprite((id, sprite), 0, proto.Icon);
|
||||
sprite.LayerSetShader(0, "unshaded");
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteSystem.LayerSetRsiState((id, sprite), 0, "empty");
|
||||
sprite.LayerSetShader(0, null, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
30
Content.Client/BarSign/BarSignVisualizerSystem.cs
Normal file
30
Content.Client/BarSign/BarSignVisualizerSystem.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using Content.Shared.BarSign;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.BarSign;
|
||||
|
||||
public sealed class BarSignVisualizerSystem : VisualizerSystem<BarSignComponent>
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
protected override void OnAppearanceChange(EntityUid uid, BarSignComponent component, ref AppearanceChangeEvent args)
|
||||
{
|
||||
AppearanceSystem.TryGetData<bool>(uid, PowerDeviceVisuals.Powered, out var powered, args.Component);
|
||||
AppearanceSystem.TryGetData<string>(uid, BarSignVisuals.BarSignPrototype, out var currentSign, args.Component);
|
||||
|
||||
if (powered
|
||||
&& currentSign != null
|
||||
&& _prototypeManager.Resolve<BarSignPrototype>(currentSign, out var proto))
|
||||
{
|
||||
SpriteSystem.LayerSetSprite((uid, args.Sprite), 0, proto.Icon);
|
||||
args.Sprite?.LayerSetShader(0, "unshaded");
|
||||
}
|
||||
else
|
||||
{
|
||||
SpriteSystem.LayerSetRsiState((uid, args.Sprite), 0, "empty");
|
||||
args.Sprite?.LayerSetShader(0, null, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,32 +19,27 @@ public sealed class BarSignBoundUserInterface(EntityUid owner, Enum uiKey) : Bou
|
||||
var sign = EntMan.GetComponentOrNull<BarSignComponent>(Owner)?.Current is { } current
|
||||
? _prototype.Index(current)
|
||||
: null;
|
||||
var allSigns = Shared.BarSign.BarSignSystem.GetAllBarSigns(_prototype)
|
||||
var allSigns = BarSignSystem.GetAllBarSigns(_prototype)
|
||||
.OrderBy(p => Loc.GetString(p.Name))
|
||||
.ToList();
|
||||
_menu = new(sign, allSigns);
|
||||
|
||||
_menu.OnSignSelected += id =>
|
||||
{
|
||||
SendMessage(new SetBarSignMessage(id));
|
||||
SendPredictedMessage(new SetBarSignMessage(id));
|
||||
};
|
||||
|
||||
_menu.OnClose += Close;
|
||||
_menu.OpenCentered();
|
||||
}
|
||||
|
||||
public void Update(ProtoId<BarSignPrototype>? sign)
|
||||
public override void Update()
|
||||
{
|
||||
if (_prototype.Resolve(sign, out var signPrototype))
|
||||
_menu?.UpdateState(signPrototype);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
if (!disposing)
|
||||
if (!EntMan.TryGetComponent<BarSignComponent>(Owner, out var signComp))
|
||||
return;
|
||||
_menu?.Dispose();
|
||||
|
||||
if (_prototype.Resolve(signComp.Current, out var signPrototype))
|
||||
_menu?.UpdateState(signPrototype);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@ using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using Serilog;
|
||||
|
||||
namespace Content.Client.Cargo.UI;
|
||||
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
using Content.Client.Chemistry.UI;
|
||||
using Content.Client.Items;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
|
||||
namespace Content.Client.Chemistry.EntitySystems;
|
||||
|
||||
public sealed class HyposprayStatusControlSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainers = default!;
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
Subs.ItemStatus<HyposprayComponent>(ent => new HyposprayStatusControl(ent, _solutionContainers));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
using Content.Client.Chemistry.UI;
|
||||
using Content.Client.Items;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Chemistry.EntitySystems;
|
||||
|
||||
public sealed class InjectorStatusControlSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainers = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
Subs.ItemStatus<InjectorComponent>(injector => new InjectorStatusControl(injector, _solutionContainers, _prototypeManager));
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
using Content.Client.Chemistry.UI;
|
||||
using Content.Client.Items;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
|
||||
namespace Content.Client.Chemistry.EntitySystems;
|
||||
|
||||
public sealed class InjectorSystem : SharedInjectorSystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
Subs.ItemStatus<InjectorComponent>(ent => new InjectorStatusControl(ent, SolutionContainer));
|
||||
}
|
||||
}
|
||||
@@ -48,6 +48,10 @@ namespace Content.Client.Chemistry.UI
|
||||
(uint) _window.BottleDosage.Value, _window.LabelLine));
|
||||
_window.BufferSortButton.OnPressed += _ => SendMessage(
|
||||
new ChemMasterSortingTypeCycleMessage());
|
||||
_window.OutputBufferDraw.OnPressed += _ => SendMessage(
|
||||
new ChemMasterOutputDrawSourceMessage(ChemMasterDrawSource.Internal));
|
||||
_window.OutputBeakerDraw.OnPressed += _ => SendMessage(
|
||||
new ChemMasterOutputDrawSourceMessage(ChemMasterDrawSource.External));
|
||||
|
||||
for (uint i = 0; i < _window.PillTypeButtons.Length; i++)
|
||||
{
|
||||
|
||||
@@ -79,10 +79,13 @@
|
||||
|
||||
<!-- Packaging -->
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc 'chem-master-window-packaging-text'}" />
|
||||
<Label Text="{Loc 'chem-master-output-source'}" StyleClasses="LabelSecondaryColor" Margin="0 0 5 0"/>
|
||||
<Button MinSize="80 0" Name="OutputBufferDraw" Access="Public" Text="{Loc 'chem-master-output-buffer-draw'}" ToggleMode="True" StyleClasses="OpenRight" />
|
||||
<Button MinSize="80 0" Name="OutputBeakerDraw" Access="Public" Text="{Loc 'chem-master-output-beaker-draw'}" ToggleMode="True" StyleClasses="OpenLeft" />
|
||||
<Control HorizontalExpand="True"/>
|
||||
<Label Text="{Loc 'chem-master-window-buffer-label'}" />
|
||||
<Label Name="BufferCurrentVolume" StyleClasses="LabelWeak" />
|
||||
<!-- Output Draw Source -->
|
||||
<Label Name="DrawSource"/>
|
||||
<Label Name="BufferCurrentVolume" StyleClasses="LabelSecondaryColor" />
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Wrap the packaging info-->
|
||||
|
||||
@@ -150,7 +150,17 @@ namespace Content.Client.Chemistry.UI
|
||||
// Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on
|
||||
UpdatePanelInfo(castState);
|
||||
|
||||
BufferCurrentVolume.Text = $" {castState.BufferCurrentVolume?.Int() ?? 0}u";
|
||||
switch (castState.DrawSource)
|
||||
{
|
||||
case ChemMasterDrawSource.Internal:
|
||||
SetBufferText(castState.BufferCurrentVolume, "chem-master-output-buffer-draw");
|
||||
break;
|
||||
case ChemMasterDrawSource.External:
|
||||
SetBufferText(castState.InputContainerInfo?.CurrentVolume, "chem-master-output-beaker-draw");
|
||||
break;
|
||||
default:
|
||||
throw new($"Chemmaster {castState.OutputContainerInfo} draw source is not set");
|
||||
}
|
||||
|
||||
InputEjectButton.Disabled = castState.InputContainerInfo is null;
|
||||
OutputEjectButton.Disabled = castState.OutputContainerInfo is null;
|
||||
@@ -168,9 +178,14 @@ namespace Content.Client.Chemistry.UI
|
||||
var holdsReagents = output?.Reagents != null;
|
||||
var pillNumberMax = holdsReagents ? 0 : remainingCapacity;
|
||||
var bottleAmountMax = holdsReagents ? remainingCapacity : 0;
|
||||
var bufferVolume = castState.BufferCurrentVolume?.Int() ?? 0;
|
||||
var outputVolume = castState.DrawSource switch
|
||||
{
|
||||
ChemMasterDrawSource.Internal => castState.BufferCurrentVolume?.Int() ?? 0,
|
||||
ChemMasterDrawSource.External => castState.InputContainerInfo?.CurrentVolume.Int() ?? 0,
|
||||
_ => 0,
|
||||
};
|
||||
|
||||
PillDosage.Value = (int)Math.Min(bufferVolume, castState.PillDosageLimit);
|
||||
PillDosage.Value = (int)Math.Min(outputVolume, castState.PillDosageLimit);
|
||||
|
||||
PillTypeButtons[castState.SelectedPillType].Pressed = true;
|
||||
|
||||
@@ -186,25 +201,35 @@ namespace Content.Client.Chemistry.UI
|
||||
// Avoid division by zero
|
||||
if (PillDosage.Value > 0)
|
||||
{
|
||||
PillNumber.Value = Math.Min(bufferVolume / PillDosage.Value, pillNumberMax);
|
||||
PillNumber.Value = Math.Min(outputVolume / PillDosage.Value, pillNumberMax);
|
||||
}
|
||||
else
|
||||
{
|
||||
PillNumber.Value = 0;
|
||||
}
|
||||
|
||||
BottleDosage.Value = Math.Min(bottleAmountMax, bufferVolume);
|
||||
BottleDosage.Value = Math.Min(bottleAmountMax, outputVolume);
|
||||
}
|
||||
/// <summary>
|
||||
/// Generate a product label based on reagents in the buffer.
|
||||
/// Generate a product label based on reagents in the buffer or beaker.
|
||||
/// </summary>
|
||||
/// <param name="state">State data sent by the server.</param>
|
||||
private string GenerateLabel(ChemMasterBoundUserInterfaceState state)
|
||||
{
|
||||
if (state.BufferCurrentVolume == 0)
|
||||
if (
|
||||
state.BufferCurrentVolume == 0 && state.DrawSource == ChemMasterDrawSource.Internal ||
|
||||
state.InputContainerInfo?.CurrentVolume == 0 && state.DrawSource == ChemMasterDrawSource.External ||
|
||||
state.InputContainerInfo?.Reagents == null
|
||||
)
|
||||
return "";
|
||||
|
||||
var reagent = state.BufferReagents.OrderBy(r => r.Quantity).First().Reagent;
|
||||
var reagent = (state.DrawSource switch
|
||||
{
|
||||
ChemMasterDrawSource.Internal => state.BufferReagents,
|
||||
ChemMasterDrawSource.External => state.InputContainerInfo.Reagents ?? [],
|
||||
_ => throw new($"Chemmaster {state.OutputContainerInfo} draw source is not set"),
|
||||
}).MinBy(r => r.Quantity)
|
||||
.Reagent;
|
||||
_prototypeManager.TryIndex(reagent.Prototype, out ReagentPrototype? proto);
|
||||
return proto?.LocalizedName ?? "";
|
||||
}
|
||||
@@ -233,6 +258,8 @@ namespace Content.Client.Chemistry.UI
|
||||
_ => Loc.GetString("chem-master-window-sort-type-none")
|
||||
};
|
||||
|
||||
OutputBufferDraw.Pressed = state.DrawSource == ChemMasterDrawSource.Internal;
|
||||
OutputBeakerDraw.Pressed = state.DrawSource == ChemMasterDrawSource.External;
|
||||
|
||||
if (!state.BufferReagents.Any())
|
||||
{
|
||||
@@ -414,6 +441,12 @@ namespace Content.Client.Chemistry.UI
|
||||
get => LabelLineEdit.Text;
|
||||
set => LabelLineEdit.Text = value;
|
||||
}
|
||||
|
||||
private void SetBufferText(FixedPoint2? volume, string text)
|
||||
{
|
||||
BufferCurrentVolume.Text = $" {volume ?? FixedPoint2.Zero}u";
|
||||
DrawSource.Text = Loc.GetString(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ReagentButton : Button
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
using Content.Client.Message;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Chemistry.UI;
|
||||
|
||||
public sealed class HyposprayStatusControl : Control
|
||||
{
|
||||
private readonly Entity<HyposprayComponent> _parent;
|
||||
private readonly RichTextLabel _label;
|
||||
private readonly SharedSolutionContainerSystem _solutionContainers;
|
||||
|
||||
private FixedPoint2 PrevVolume;
|
||||
private FixedPoint2 PrevMaxVolume;
|
||||
private bool PrevOnlyAffectsMobs;
|
||||
|
||||
public HyposprayStatusControl(Entity<HyposprayComponent> parent, SharedSolutionContainerSystem solutionContainers)
|
||||
{
|
||||
_parent = parent;
|
||||
_solutionContainers = solutionContainers;
|
||||
_label = new RichTextLabel { StyleClasses = { StyleClass.ItemStatus } };
|
||||
AddChild(_label);
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
|
||||
if (!_solutionContainers.TryGetSolution(_parent.Owner, _parent.Comp.SolutionName, out _, out var solution))
|
||||
return;
|
||||
|
||||
// only updates the UI if any of the details are different than they previously were
|
||||
if (PrevVolume == solution.Volume
|
||||
&& PrevMaxVolume == solution.MaxVolume
|
||||
&& PrevOnlyAffectsMobs == _parent.Comp.OnlyAffectsMobs)
|
||||
return;
|
||||
|
||||
PrevVolume = solution.Volume;
|
||||
PrevMaxVolume = solution.MaxVolume;
|
||||
PrevOnlyAffectsMobs = _parent.Comp.OnlyAffectsMobs;
|
||||
|
||||
var modeStringLocalized = Loc.GetString((_parent.Comp.OnlyAffectsMobs && _parent.Comp.CanContainerDraw) switch
|
||||
{
|
||||
false => "hypospray-all-mode-text",
|
||||
true => "hypospray-mobs-only-mode-text",
|
||||
});
|
||||
|
||||
_label.SetMarkup(Loc.GetString("hypospray-volume-label",
|
||||
("currentVolume", solution.Volume),
|
||||
("totalVolume", solution.MaxVolume),
|
||||
("modeString", modeStringLocalized)));
|
||||
}
|
||||
}
|
||||
@@ -2,26 +2,32 @@ using Content.Client.Message;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Prototypes;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Chemistry.UI;
|
||||
|
||||
public sealed class InjectorStatusControl : Control
|
||||
{
|
||||
private readonly IPrototypeManager _prototypeManager;
|
||||
|
||||
private readonly Entity<InjectorComponent> _parent;
|
||||
private readonly SharedSolutionContainerSystem _solutionContainers;
|
||||
private readonly RichTextLabel _label;
|
||||
|
||||
private FixedPoint2 PrevVolume;
|
||||
private FixedPoint2 PrevMaxVolume;
|
||||
private FixedPoint2 PrevTransferAmount;
|
||||
private InjectorToggleMode PrevToggleState;
|
||||
private FixedPoint2 _prevVolume;
|
||||
private FixedPoint2 _prevMaxVolume;
|
||||
private FixedPoint2? _prevTransferAmount;
|
||||
private InjectorBehavior _prevBehavior;
|
||||
|
||||
public InjectorStatusControl(Entity<InjectorComponent> parent, SharedSolutionContainerSystem solutionContainers)
|
||||
public InjectorStatusControl(Entity<InjectorComponent> parent, SharedSolutionContainerSystem solutionContainers, IPrototypeManager prototypeManager)
|
||||
{
|
||||
_prototypeManager = prototypeManager;
|
||||
|
||||
_parent = parent;
|
||||
_solutionContainers = solutionContainers;
|
||||
_label = new RichTextLabel { StyleClasses = { StyleClass.ItemStatus } };
|
||||
@@ -32,33 +38,38 @@ public sealed class InjectorStatusControl : Control
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
|
||||
if (!_solutionContainers.TryGetSolution(_parent.Owner, _parent.Comp.SolutionName, out _, out var solution))
|
||||
if (!_solutionContainers.TryGetSolution(_parent.Owner, _parent.Comp.SolutionName, out _, out var solution)
|
||||
|| !_prototypeManager.Resolve(_parent.Comp.ActiveModeProtoId, out var activeMode))
|
||||
return;
|
||||
|
||||
// only updates the UI if any of the details are different than they previously were
|
||||
if (PrevVolume == solution.Volume
|
||||
&& PrevMaxVolume == solution.MaxVolume
|
||||
&& PrevTransferAmount == _parent.Comp.CurrentTransferAmount
|
||||
&& PrevToggleState == _parent.Comp.ToggleState)
|
||||
if (_prevVolume == solution.Volume
|
||||
&& _prevMaxVolume == solution.MaxVolume
|
||||
&& _prevTransferAmount == _parent.Comp.CurrentTransferAmount
|
||||
&& _prevBehavior == activeMode.Behavior)
|
||||
return;
|
||||
|
||||
PrevVolume = solution.Volume;
|
||||
PrevMaxVolume = solution.MaxVolume;
|
||||
PrevTransferAmount = _parent.Comp.CurrentTransferAmount;
|
||||
PrevToggleState = _parent.Comp.ToggleState;
|
||||
_prevVolume = solution.Volume;
|
||||
_prevMaxVolume = solution.MaxVolume;
|
||||
_prevTransferAmount = _parent.Comp.CurrentTransferAmount;
|
||||
_prevBehavior = activeMode.Behavior;
|
||||
|
||||
// Update current volume and injector state
|
||||
var modeStringLocalized = Loc.GetString(_parent.Comp.ToggleState switch
|
||||
// Seeing transfer volume is only important for injectors that can change it.
|
||||
if (activeMode.TransferAmounts.Count > 1 && _parent.Comp.CurrentTransferAmount.HasValue)
|
||||
{
|
||||
InjectorToggleMode.Draw => "injector-draw-text",
|
||||
InjectorToggleMode.Inject => "injector-inject-text",
|
||||
_ => "injector-invalid-injector-toggle-mode"
|
||||
});
|
||||
|
||||
_label.SetMarkup(Loc.GetString("injector-volume-label",
|
||||
("currentVolume", solution.Volume),
|
||||
("totalVolume", solution.MaxVolume),
|
||||
("modeString", modeStringLocalized),
|
||||
("transferVolume", _parent.Comp.CurrentTransferAmount)));
|
||||
_label.SetMarkup(Loc.GetString("injector-volume-transfer-label",
|
||||
("currentVolume", solution.Volume),
|
||||
("totalVolume", solution.MaxVolume),
|
||||
("modeString", Loc.GetString(activeMode.Name)),
|
||||
("transferVolume", _parent.Comp.CurrentTransferAmount.Value)));
|
||||
}
|
||||
else
|
||||
{
|
||||
_label.SetMarkup(Loc.GetString("injector-volume-label",
|
||||
("currentVolume", solution.Volume),
|
||||
("totalVolume", solution.MaxVolume),
|
||||
("modeString", Loc.GetString(activeMode.Name))));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,41 +2,31 @@ using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.FixedPoint;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Chemistry.UI
|
||||
namespace Content.Client.Chemistry.UI;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class TransferAmountBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public sealed class TransferAmountBoundUserInterface : BoundUserInterface
|
||||
[ViewVariables]
|
||||
private TransferAmountWindow? _window;
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
private IEntityManager _entManager;
|
||||
private EntityUid _owner;
|
||||
[ViewVariables]
|
||||
private TransferAmountWindow? _window;
|
||||
base.Open();
|
||||
_window = this.CreateWindow<TransferAmountWindow>();
|
||||
|
||||
public TransferAmountBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
if (EntMan.TryGetComponent<SolutionTransferComponent>(Owner, out var comp))
|
||||
_window.SetBounds(comp.MinimumTransferAmount.Int(), comp.MaximumTransferAmount.Int());
|
||||
|
||||
_window.ApplyButton.OnPressed += _ =>
|
||||
{
|
||||
_owner = owner;
|
||||
_entManager = IoCManager.Resolve<IEntityManager>();
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window = this.CreateWindow<TransferAmountWindow>();
|
||||
|
||||
if (_entManager.TryGetComponent<SolutionTransferComponent>(_owner, out var comp))
|
||||
_window.SetBounds(comp.MinimumTransferAmount.Int(), comp.MaximumTransferAmount.Int());
|
||||
|
||||
_window.ApplyButton.OnPressed += _ =>
|
||||
if (int.TryParse(_window.AmountLineEdit.Text, out var i))
|
||||
{
|
||||
if (int.TryParse(_window.AmountLineEdit.Text, out var i))
|
||||
{
|
||||
SendMessage(new TransferAmountSetValueMessage(FixedPoint2.New(i)));
|
||||
_window.Close();
|
||||
}
|
||||
};
|
||||
}
|
||||
SendPredictedMessage(new TransferAmountSetValueMessage(FixedPoint2.New(i)));
|
||||
_window.Close();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,34 +3,33 @@ using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Content.Client.Chemistry.UI
|
||||
namespace Content.Client.Chemistry.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class TransferAmountWindow : DefaultWindow
|
||||
{
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class TransferAmountWindow : DefaultWindow
|
||||
private int _max = Int32.MaxValue;
|
||||
private int _min = 1;
|
||||
|
||||
public TransferAmountWindow()
|
||||
{
|
||||
private int _max = Int32.MaxValue;
|
||||
private int _min = 1;
|
||||
RobustXamlLoader.Load(this);
|
||||
AmountLineEdit.OnTextChanged += OnValueChanged;
|
||||
}
|
||||
|
||||
public TransferAmountWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
AmountLineEdit.OnTextChanged += OnValueChanged;
|
||||
}
|
||||
public void SetBounds(int min, int max)
|
||||
{
|
||||
_min = min;
|
||||
_max = max;
|
||||
MinimumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-min", ("amount", _min));
|
||||
MaximumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-max", ("amount", _max));
|
||||
}
|
||||
|
||||
public void SetBounds(int min, int max)
|
||||
{
|
||||
_min = min;
|
||||
_max = max;
|
||||
MinimumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-min", ("amount", _min));
|
||||
MaximumAmount.Text = Loc.GetString("comp-solution-transfer-set-amount-max", ("amount", _max));
|
||||
}
|
||||
|
||||
private void OnValueChanged(LineEdit.LineEditEventArgs args)
|
||||
{
|
||||
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount > _max || amount < _min)
|
||||
ApplyButton.Disabled = true;
|
||||
else
|
||||
ApplyButton.Disabled = false;
|
||||
}
|
||||
private void OnValueChanged(LineEdit.LineEditEventArgs args)
|
||||
{
|
||||
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount > _max || amount < _min)
|
||||
ApplyButton.Disabled = true;
|
||||
else
|
||||
ApplyButton.Disabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,10 +4,8 @@ using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.Serialization;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Graphics;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.CombatMode;
|
||||
|
||||
@@ -30,7 +30,10 @@ namespace Content.Client.Construction.UI
|
||||
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _playerManager = default!;
|
||||
[Dependency] private readonly IClientPreferencesManager _preferencesManager = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
private readonly ISawmill _sawmill;
|
||||
|
||||
private readonly IConstructionMenuView _constructionView;
|
||||
private readonly EntityWhitelistSystem _whitelistSystem;
|
||||
@@ -90,6 +93,7 @@ namespace Content.Client.Construction.UI
|
||||
_constructionView = new ConstructionMenu();
|
||||
_whitelistSystem = _entManager.System<EntityWhitelistSystem>();
|
||||
_spriteSystem = _entManager.System<SpriteSystem>();
|
||||
_sawmill = _logManager.GetSawmill("construction.ui");
|
||||
|
||||
// This is required so that if we load after the system is initialized, we can bind to it immediately
|
||||
if (_systemManager.TryGetEntitySystem<ConstructionSystem>(out var constructionSystem))
|
||||
@@ -284,7 +288,7 @@ namespace Content.Client.Construction.UI
|
||||
|
||||
if (!_constructionSystem!.TryGetRecipePrototype(recipe.ID, out var targetProtoId))
|
||||
{
|
||||
Logger.Error("Cannot find the target prototype in the recipe cache with the id \"{0}\" of {1}.",
|
||||
_sawmill.Error("Cannot find the target prototype in the recipe cache with the id \"{0}\" of {1}.",
|
||||
recipe.ID,
|
||||
nameof(ConstructionPrototype));
|
||||
continue;
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Materials;
|
||||
using Content.Client.Materials.UI;
|
||||
using Content.Client.Message;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
@@ -61,57 +59,48 @@ public sealed partial class FlatpackCreatorMenu : FancyWindow
|
||||
!_itemSlots.TryGetSlot(_owner, flatpacker.SlotId, out var itemSlot))
|
||||
return;
|
||||
|
||||
var flatpackerEnt = (_owner, flatpacker);
|
||||
|
||||
if (flatpacker.Packing)
|
||||
{
|
||||
PackButton.Disabled = true;
|
||||
}
|
||||
else if (_currentBoard != null)
|
||||
{
|
||||
Dictionary<string, int> cost;
|
||||
if (_entityManager.TryGetComponent<MachineBoardComponent>(_currentBoard, out var machineBoardComp))
|
||||
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, machineBoardComp));
|
||||
else
|
||||
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), null);
|
||||
|
||||
PackButton.Disabled = !_materialStorage.CanChangeMaterialAmount(_owner, cost);
|
||||
PackButton.Disabled = !_flatpack.TryGetFlatpackCreationCost(flatpackerEnt, _currentBoard.Value, out var curCost)
|
||||
|| !_materialStorage.CanChangeMaterialAmount(_owner, curCost);
|
||||
}
|
||||
|
||||
if (_currentBoard == itemSlot.Item)
|
||||
return;
|
||||
|
||||
_currentBoard = itemSlot.Item;
|
||||
CostHeaderLabel.Visible = _currentBoard != null;
|
||||
CostHeaderLabel.Visible = false;
|
||||
InsertLabel.Visible = _currentBoard == null;
|
||||
|
||||
if (_currentBoard is not null)
|
||||
if (_currentBoard is null)
|
||||
{
|
||||
string? prototype = null;
|
||||
Dictionary<string, int>? cost = null;
|
||||
MachineSprite.SetPrototype(NoBoardEffectId);
|
||||
CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label"));
|
||||
MachineNameLabel.SetMessage(string.Empty);
|
||||
PackButton.Disabled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_entityManager.TryGetComponent<MachineBoardComponent>(_currentBoard, out var newMachineBoardComp))
|
||||
{
|
||||
prototype = newMachineBoardComp.Prototype;
|
||||
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), (_currentBoard.Value, newMachineBoardComp));
|
||||
}
|
||||
else if (_entityManager.TryGetComponent<ComputerBoardComponent>(_currentBoard, out var computerBoard))
|
||||
{
|
||||
prototype = computerBoard.Prototype;
|
||||
cost = _flatpack.GetFlatpackCreationCost((_owner, flatpacker), null);
|
||||
}
|
||||
|
||||
if (prototype is not null && cost is not null)
|
||||
{
|
||||
var proto = _prototypeManager.Index<EntityPrototype>(prototype);
|
||||
MachineSprite.SetPrototype(prototype);
|
||||
MachineNameLabel.SetMessage(proto.Name);
|
||||
CostLabel.SetMarkup(GetCostString(cost));
|
||||
}
|
||||
if (_flatpack.TryGetFlatpackResultPrototype(_currentBoard.Value, out var prototype) &&
|
||||
_flatpack.TryGetFlatpackCreationCost(flatpackerEnt, _currentBoard.Value, out var cost))
|
||||
{
|
||||
var proto = _prototypeManager.Index<EntityPrototype>(prototype);
|
||||
MachineSprite.SetPrototype(prototype);
|
||||
MachineNameLabel.SetMessage(proto.Name);
|
||||
CostLabel.SetMarkup(GetCostString(cost));
|
||||
CostHeaderLabel.Visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MachineSprite.SetPrototype(NoBoardEffectId);
|
||||
CostLabel.SetMessage(Loc.GetString("flatpacker-ui-no-board-label"));
|
||||
MachineNameLabel.SetMessage(" ");
|
||||
CostLabel.SetMarkup(Loc.GetString("flatpacker-ui-board-invalid-label"));
|
||||
MachineNameLabel.SetMessage(string.Empty);
|
||||
PackButton.Disabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,26 +1,24 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
|
||||
<TargetFramework>$(TargetFramework)</TargetFramework>
|
||||
<LangVersion>12</LangVersion>
|
||||
<IsPackable>false</IsPackable>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<OutputPath>..\bin\Content.Client\</OutputPath>
|
||||
<OutputType Condition="'$(FullRelease)' != 'True'">Exe</OutputType>
|
||||
<WarningsAsErrors>RA0032;nullable</WarningsAsErrors>
|
||||
<Nullable>enable</Nullable>
|
||||
<Configurations>Debug;Release;Tools;DebugOpt</Configurations>
|
||||
<Platforms>AnyCPU</Platforms>
|
||||
</PropertyGroup>
|
||||
<Import Project="../MSBuild/Content.props" />
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Nett" />
|
||||
<PackageReference Include="JetBrains.Annotations" PrivateAssets="All" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" />
|
||||
<PackageReference Include="Pidgin" />
|
||||
<PackageReference Include="Robust.Shared.AuthLib" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\RobustToolbox\Imports\Lidgren.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Client.props" />
|
||||
<Import Project="..\RobustToolbox\Imports\Shared.props" />
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\RobustToolbox\Lidgren.Network\Lidgren.Network.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Shared\Robust.Shared.csproj" />
|
||||
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
|
||||
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
|
||||
<ProjectReference Include="..\Corvax\Content.Corvax.Interfaces.Shared\Content.Corvax.Interfaces.Shared.csproj" />
|
||||
<ProjectReference Include="..\Corvax\Content.Corvax.Interfaces.Client\Content.Corvax.Interfaces.Client.csproj" />
|
||||
|
||||
@@ -89,16 +89,28 @@ public sealed class TTSSystem : EntitySystem
|
||||
{
|
||||
// Corvax-Wega-SoundInsolation-Start
|
||||
if (!TryGetEntity(ev.SourceUid.Value, out var sourceEntityOpt) || !sourceEntityOpt.HasValue)
|
||||
{
|
||||
_contentRoot.RemoveFile(filePath);
|
||||
return;
|
||||
}
|
||||
|
||||
var sourceEntity = sourceEntityOpt.Value;
|
||||
|
||||
if (!Exists(sourceEntity) || Deleted(sourceEntity))
|
||||
{
|
||||
_contentRoot.RemoveFile(filePath);
|
||||
return;
|
||||
}
|
||||
|
||||
float volumeMultiplier = 1f;
|
||||
if (_player.LocalEntity != null && Exists(_player.LocalEntity.Value))
|
||||
{
|
||||
var insulation = _soundInsulation.GetSoundInsulation(sourceEntity, _player.LocalEntity.Value);
|
||||
if (insulation >= 0.95f)
|
||||
{
|
||||
_contentRoot.RemoveFile(filePath);
|
||||
return;
|
||||
}
|
||||
|
||||
if (insulation > 0.1f && insulation < 0.95f)
|
||||
{
|
||||
|
||||
@@ -73,7 +73,19 @@ public sealed class PuddleSystem : SharedPuddleSystem
|
||||
// Maybe someday we'll have clientside prediction for entity spawning, but not today.
|
||||
// Until then, these methods do nothing on the client.
|
||||
/// <inheritdoc/>
|
||||
public override bool TrySplashSpillAt(EntityUid uid, EntityCoordinates coordinates, Solution solution, out EntityUid puddleUid, bool sound = true, EntityUid? user = null)
|
||||
public override bool TrySplashSpillAt(Entity<SpillableComponent?> entity, EntityCoordinates coordinates, out EntityUid puddleUid, out Solution solution, bool sound = true, EntityUid? user = null)
|
||||
{
|
||||
puddleUid = EntityUid.Invalid;
|
||||
solution = new Solution();
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool TrySplashSpillAt(EntityUid entity,
|
||||
EntityCoordinates coordinates,
|
||||
Solution spilled,
|
||||
out EntityUid puddleUid,
|
||||
bool sound = true,
|
||||
EntityUid? user = null)
|
||||
{
|
||||
puddleUid = EntityUid.Invalid;
|
||||
return false;
|
||||
|
||||
@@ -42,7 +42,7 @@ public sealed class GuidebookRichPrototypeLink : Control, IPrototypeLinkControl
|
||||
public void SetMessage(FormattedMessage message)
|
||||
{
|
||||
_message = message;
|
||||
_richTextLabel.SetMessage(_message);
|
||||
_richTextLabel.SetMessage(_message, tagsAllowed: null);
|
||||
}
|
||||
|
||||
public IPrototype? LinkedPrototype { get; set; }
|
||||
|
||||
@@ -82,7 +82,7 @@ public sealed partial class DocumentParsingManager
|
||||
}
|
||||
|
||||
msg.Pop();
|
||||
rt.SetMessage(msg);
|
||||
rt.SetMessage(msg, tagsAllowed: null);
|
||||
return rt;
|
||||
},
|
||||
TextParser)
|
||||
|
||||
53
Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml
Normal file
53
Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml
Normal file
@@ -0,0 +1,53 @@
|
||||
<BoxContainer
|
||||
xmlns="https://spacestation14.io"
|
||||
VerticalExpand="True"
|
||||
Orientation="Vertical">
|
||||
<Label
|
||||
Name="NoPatientDataText"
|
||||
Text="{Loc health-analyzer-window-no-patient-data-text}" />
|
||||
|
||||
<BoxContainer
|
||||
Name="PatientDataContainer"
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
|
||||
<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64" />
|
||||
<TextureRect Name="NoDataTex" Access="Public" SetSize="64 64" Visible="false" Stretch="KeepAspectCentered" TexturePath="/Textures/Interface/Misc/health_analyzer_out_of_range.png"/>
|
||||
<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
|
||||
<RichTextLabel Name="NameLabel" SetWidth="150" />
|
||||
<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
|
||||
</BoxContainer>
|
||||
<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
|
||||
VerticalAlignment="Top" Name="ScanModeLabel"
|
||||
Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<GridContainer Margin="0 5 0 0" Columns="2">
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
|
||||
<Label Name="StatusLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
|
||||
<Label Name="TemperatureLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
|
||||
<Label Name="BloodLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
|
||||
<Label Name="DamageLabel" />
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Vertical" HorizontalAlignment="Center">
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer
|
||||
Name="GroupsContainer"
|
||||
Margin="0 5 0 5"
|
||||
Orientation="Vertical">
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
241
Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml.cs
Normal file
241
Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml.cs
Normal file
@@ -0,0 +1,241 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Humanoid;
|
||||
using Content.Shared.Humanoid.Prototypes;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.MedicalScanner;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
namespace Content.Client.HealthAnalyzer.UI;
|
||||
|
||||
// Health analyzer UI is split from its window because it's used by both the
|
||||
// health analyzer item and the cryo pod UI.
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class HealthAnalyzerControl : BoxContainer
|
||||
{
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
private readonly IPrototypeManager _prototypes;
|
||||
private readonly IResourceCache _cache;
|
||||
|
||||
public HealthAnalyzerControl()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
var dependencies = IoCManager.Instance!;
|
||||
_entityManager = dependencies.Resolve<IEntityManager>();
|
||||
_spriteSystem = _entityManager.System<SpriteSystem>();
|
||||
_prototypes = dependencies.Resolve<IPrototypeManager>();
|
||||
_cache = dependencies.Resolve<IResourceCache>();
|
||||
}
|
||||
|
||||
public void Populate(HealthAnalyzerUiState state)
|
||||
{
|
||||
var target = _entityManager.GetEntity(state.TargetEntity);
|
||||
|
||||
if (target == null
|
||||
|| !_entityManager.TryGetComponent<DamageableComponent>(target, out var damageable))
|
||||
{
|
||||
NoPatientDataText.Visible = true;
|
||||
return;
|
||||
}
|
||||
|
||||
NoPatientDataText.Visible = false;
|
||||
|
||||
// Scan Mode
|
||||
|
||||
ScanModeLabel.Text = state.ScanMode.HasValue
|
||||
? state.ScanMode.Value
|
||||
? Loc.GetString("health-analyzer-window-scan-mode-active")
|
||||
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
ScanModeLabel.FontColorOverride = state.ScanMode.HasValue && state.ScanMode.Value ? Color.Green : Color.Red;
|
||||
|
||||
// Patient Information
|
||||
|
||||
SpriteView.SetEntity(target.Value);
|
||||
SpriteView.Visible = state.ScanMode.HasValue && state.ScanMode.Value;
|
||||
NoDataTex.Visible = !SpriteView.Visible;
|
||||
|
||||
var name = new FormattedMessage();
|
||||
name.PushColor(Color.White);
|
||||
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
|
||||
? Identity.Name(target.Value, _entityManager)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
|
||||
NameLabel.SetMessage(name);
|
||||
|
||||
SpeciesLabel.Text =
|
||||
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
|
||||
out var humanoidAppearanceComponent)
|
||||
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
|
||||
|
||||
// Basic Diagnostic
|
||||
|
||||
TemperatureLabel.Text = !float.IsNaN(state.Temperature)
|
||||
? $"{state.Temperature - Atmospherics.T0C:F1} °C ({state.Temperature:F1} K)"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
BloodLabel.Text = !float.IsNaN(state.BloodLevel)
|
||||
? $"{state.BloodLevel * 100:F1} %"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
StatusLabel.Text =
|
||||
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
|
||||
? GetStatus(mobStateComponent.CurrentState)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
// Total Damage
|
||||
|
||||
DamageLabel.Text = damageable.TotalDamage.ToString();
|
||||
|
||||
// Alerts
|
||||
|
||||
var showAlerts = state.Unrevivable == true || state.Bleeding == true;
|
||||
|
||||
AlertsDivider.Visible = showAlerts;
|
||||
AlertsContainer.Visible = showAlerts;
|
||||
|
||||
if (showAlerts)
|
||||
AlertsContainer.RemoveAllChildren();
|
||||
|
||||
if (state.Unrevivable == true)
|
||||
AlertsContainer.AddChild(new RichTextLabel
|
||||
{
|
||||
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
|
||||
Margin = new Thickness(0, 4),
|
||||
MaxWidth = 300
|
||||
});
|
||||
|
||||
if (state.Bleeding == true)
|
||||
AlertsContainer.AddChild(new RichTextLabel
|
||||
{
|
||||
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
|
||||
Margin = new Thickness(0, 4),
|
||||
MaxWidth = 300
|
||||
});
|
||||
|
||||
// Damage Groups
|
||||
|
||||
var damageSortedGroups =
|
||||
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
|
||||
.ToDictionary(x => x.Key, x => x.Value);
|
||||
|
||||
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
|
||||
|
||||
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
|
||||
}
|
||||
|
||||
private static string GetStatus(MobState mobState)
|
||||
{
|
||||
return mobState switch
|
||||
{
|
||||
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
|
||||
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
|
||||
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
|
||||
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
|
||||
};
|
||||
}
|
||||
|
||||
private void DrawDiagnosticGroups(
|
||||
Dictionary<string, FixedPoint2> groups,
|
||||
IReadOnlyDictionary<string, FixedPoint2> damageDict)
|
||||
{
|
||||
GroupsContainer.RemoveAllChildren();
|
||||
|
||||
foreach (var (damageGroupId, damageAmount) in groups)
|
||||
{
|
||||
if (damageAmount == 0)
|
||||
continue;
|
||||
|
||||
var groupTitleText = $"{Loc.GetString(
|
||||
"health-analyzer-window-damage-group-text",
|
||||
("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
|
||||
("amount", damageAmount)
|
||||
)}";
|
||||
|
||||
var groupContainer = new BoxContainer
|
||||
{
|
||||
Align = AlignMode.Begin,
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
};
|
||||
|
||||
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
|
||||
|
||||
GroupsContainer.AddChild(groupContainer);
|
||||
|
||||
// Show the damage for each type in that group.
|
||||
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
|
||||
|
||||
foreach (var type in group.DamageTypes)
|
||||
{
|
||||
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
|
||||
continue;
|
||||
|
||||
var damageString = Loc.GetString(
|
||||
"health-analyzer-window-damage-type-text",
|
||||
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
|
||||
("amount", typeAmount)
|
||||
);
|
||||
|
||||
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Texture GetTexture(string texture)
|
||||
{
|
||||
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
|
||||
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
|
||||
|
||||
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
|
||||
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
|
||||
{
|
||||
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
|
||||
}
|
||||
|
||||
return _spriteSystem.Frame0(rsiSprite);
|
||||
}
|
||||
|
||||
private static Label CreateDiagnosticItemLabel(string text)
|
||||
{
|
||||
return new Label
|
||||
{
|
||||
Text = text,
|
||||
};
|
||||
}
|
||||
|
||||
private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
|
||||
{
|
||||
var rootContainer = new BoxContainer
|
||||
{
|
||||
Margin = new Thickness(0, 6, 0, 0),
|
||||
VerticalAlignment = VAlignment.Bottom,
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
};
|
||||
|
||||
rootContainer.AddChild(new TextureRect
|
||||
{
|
||||
SetSize = new Vector2(30, 30),
|
||||
Texture = GetTexture(id.ToLower())
|
||||
});
|
||||
|
||||
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
|
||||
|
||||
return rootContainer;
|
||||
}
|
||||
}
|
||||
@@ -1,68 +1,15 @@
|
||||
<controls:FancyWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:ui="clr-namespace:Content.Client.HealthAnalyzer.UI"
|
||||
MaxHeight="525"
|
||||
MinWidth="300">
|
||||
<ScrollContainer
|
||||
Margin="5 5 5 5"
|
||||
ReturnMeasure="True"
|
||||
VerticalExpand="True">
|
||||
<BoxContainer
|
||||
Name="RootContainer"
|
||||
VerticalExpand="True"
|
||||
Orientation="Vertical">
|
||||
<Label
|
||||
Name="NoPatientDataText"
|
||||
Text="{Loc health-analyzer-window-no-patient-data-text}" />
|
||||
|
||||
<BoxContainer
|
||||
Name="PatientDataContainer"
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
|
||||
<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64" />
|
||||
<TextureRect Name="NoDataTex" Access="Public" SetSize="64 64" Visible="false" Stretch="KeepAspectCentered" TexturePath="/Textures/Interface/Misc/health_analyzer_out_of_range.png"/>
|
||||
<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
|
||||
<RichTextLabel Name="NameLabel" SetWidth="150" />
|
||||
<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
|
||||
</BoxContainer>
|
||||
<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
|
||||
VerticalAlignment="Top" Name="ScanModeLabel"
|
||||
Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<GridContainer Margin="0 5 0 0" Columns="2">
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
|
||||
<Label Name="StatusLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
|
||||
<Label Name="TemperatureLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
|
||||
<Label Name="BloodLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
|
||||
<Label Name="DamageLabel" />
|
||||
<!-- Corvax-Wega-Disease-start -->
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-disease-text'}" />
|
||||
<Label Name="StatusEffectsLabel" />
|
||||
<!-- Corvax-Wega-Disease-end -->
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Vertical" HorizontalAlignment="Center">
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer
|
||||
Name="GroupsContainer"
|
||||
Margin="0 5 0 5"
|
||||
Orientation="Vertical">
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
<ui:HealthAnalyzerControl
|
||||
Name="HealthAnalyzer"/>
|
||||
</ScrollContainer>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -1,250 +1,20 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.Disease.Components; // Corvax-Wega-Disease
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Humanoid;
|
||||
using Content.Shared.Humanoid.Prototypes;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.MedicalScanner;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.HealthAnalyzer.UI
|
||||
namespace Content.Client.HealthAnalyzer.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class HealthAnalyzerWindow : FancyWindow
|
||||
{
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class HealthAnalyzerWindow : FancyWindow
|
||||
public HealthAnalyzerWindow()
|
||||
{
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly SpriteSystem _spriteSystem;
|
||||
private readonly IPrototypeManager _prototypes;
|
||||
private readonly IResourceCache _cache;
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public HealthAnalyzerWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
var dependencies = IoCManager.Instance!;
|
||||
_entityManager = dependencies.Resolve<IEntityManager>();
|
||||
_spriteSystem = _entityManager.System<SpriteSystem>();
|
||||
_prototypes = dependencies.Resolve<IPrototypeManager>();
|
||||
_cache = dependencies.Resolve<IResourceCache>();
|
||||
}
|
||||
|
||||
public void Populate(HealthAnalyzerScannedUserMessage msg)
|
||||
{
|
||||
var target = _entityManager.GetEntity(msg.TargetEntity);
|
||||
|
||||
if (target == null
|
||||
|| !_entityManager.TryGetComponent<DamageableComponent>(target, out var damageable))
|
||||
{
|
||||
NoPatientDataText.Visible = true;
|
||||
return;
|
||||
}
|
||||
|
||||
NoPatientDataText.Visible = false;
|
||||
|
||||
// Scan Mode
|
||||
|
||||
ScanModeLabel.Text = msg.ScanMode.HasValue
|
||||
? msg.ScanMode.Value
|
||||
? Loc.GetString("health-analyzer-window-scan-mode-active")
|
||||
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
|
||||
|
||||
// Patient Information
|
||||
|
||||
SpriteView.SetEntity(target.Value);
|
||||
SpriteView.Visible = msg.ScanMode.HasValue && msg.ScanMode.Value;
|
||||
NoDataTex.Visible = !SpriteView.Visible;
|
||||
|
||||
var name = new FormattedMessage();
|
||||
name.PushColor(Color.White);
|
||||
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
|
||||
? Identity.Name(target.Value, _entityManager)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
|
||||
NameLabel.SetMessage(name);
|
||||
|
||||
SpeciesLabel.Text =
|
||||
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
|
||||
out var humanoidAppearanceComponent)
|
||||
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
|
||||
|
||||
// Basic Diagnostic
|
||||
|
||||
TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
|
||||
? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
|
||||
? $"{msg.BloodLevel * 100:F1} %"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
StatusLabel.Text =
|
||||
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
|
||||
? GetStatus(mobStateComponent.CurrentState)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
// Total Damage
|
||||
|
||||
DamageLabel.Text = damageable.TotalDamage.ToString();
|
||||
|
||||
// Corvax-Wega-Disease-start
|
||||
// Status Effects / Components
|
||||
StatusEffectsLabel.Text =
|
||||
_entityManager.HasComponent<DiseasedComponent>(target)
|
||||
? Loc.GetString("disease-scanner-diseased")
|
||||
: Loc.GetString("disease-scanner-not-diseased");
|
||||
// Corvax-Wega-Disease-end
|
||||
|
||||
// Alerts
|
||||
|
||||
var showAlerts = msg.Unrevivable == true || msg.Bleeding == true;
|
||||
|
||||
AlertsDivider.Visible = showAlerts;
|
||||
AlertsContainer.Visible = showAlerts;
|
||||
|
||||
if (showAlerts)
|
||||
AlertsContainer.RemoveAllChildren();
|
||||
|
||||
if (msg.Unrevivable == true)
|
||||
AlertsContainer.AddChild(new RichTextLabel
|
||||
{
|
||||
Text = Loc.GetString("health-analyzer-window-entity-unrevivable-text"),
|
||||
Margin = new Thickness(0, 4),
|
||||
MaxWidth = 300
|
||||
});
|
||||
|
||||
if (msg.Bleeding == true)
|
||||
AlertsContainer.AddChild(new RichTextLabel
|
||||
{
|
||||
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
|
||||
Margin = new Thickness(0, 4),
|
||||
MaxWidth = 300
|
||||
});
|
||||
|
||||
// Damage Groups
|
||||
|
||||
var damageSortedGroups =
|
||||
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
|
||||
.ToDictionary(x => x.Key, x => x.Value);
|
||||
|
||||
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
|
||||
|
||||
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
|
||||
}
|
||||
|
||||
private static string GetStatus(MobState mobState)
|
||||
{
|
||||
return mobState switch
|
||||
{
|
||||
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
|
||||
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
|
||||
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
|
||||
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
|
||||
};
|
||||
}
|
||||
|
||||
private void DrawDiagnosticGroups(
|
||||
Dictionary<string, FixedPoint2> groups,
|
||||
IReadOnlyDictionary<string, FixedPoint2> damageDict)
|
||||
{
|
||||
GroupsContainer.RemoveAllChildren();
|
||||
|
||||
foreach (var (damageGroupId, damageAmount) in groups)
|
||||
{
|
||||
if (damageAmount == 0)
|
||||
continue;
|
||||
|
||||
var groupTitleText = $"{Loc.GetString(
|
||||
"health-analyzer-window-damage-group-text",
|
||||
("damageGroup", _prototypes.Index<DamageGroupPrototype>(damageGroupId).LocalizedName),
|
||||
("amount", damageAmount)
|
||||
)}";
|
||||
|
||||
var groupContainer = new BoxContainer
|
||||
{
|
||||
Align = BoxContainer.AlignMode.Begin,
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
};
|
||||
|
||||
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId));
|
||||
|
||||
GroupsContainer.AddChild(groupContainer);
|
||||
|
||||
// Show the damage for each type in that group.
|
||||
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
|
||||
|
||||
foreach (var type in group.DamageTypes)
|
||||
{
|
||||
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
|
||||
continue;
|
||||
|
||||
var damageString = Loc.GetString(
|
||||
"health-analyzer-window-damage-type-text",
|
||||
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
|
||||
("amount", typeAmount)
|
||||
);
|
||||
|
||||
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Texture GetTexture(string texture)
|
||||
{
|
||||
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
|
||||
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
|
||||
|
||||
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
|
||||
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
|
||||
{
|
||||
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
|
||||
}
|
||||
|
||||
return _spriteSystem.Frame0(rsiSprite);
|
||||
}
|
||||
|
||||
private static Label CreateDiagnosticItemLabel(string text)
|
||||
{
|
||||
return new Label
|
||||
{
|
||||
Text = text,
|
||||
};
|
||||
}
|
||||
|
||||
private BoxContainer CreateDiagnosticGroupTitle(string text, string id)
|
||||
{
|
||||
var rootContainer = new BoxContainer
|
||||
{
|
||||
Margin = new Thickness(0, 6, 0, 0),
|
||||
VerticalAlignment = VAlignment.Bottom,
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
};
|
||||
|
||||
rootContainer.AddChild(new TextureRect
|
||||
{
|
||||
SetSize = new Vector2(30, 30),
|
||||
Texture = GetTexture(id.ToLower())
|
||||
});
|
||||
|
||||
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
|
||||
|
||||
return rootContainer;
|
||||
}
|
||||
public void Populate(HealthAnalyzerScannedUserMessage msg)
|
||||
{
|
||||
HealthAnalyzer.Populate(msg.State);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ public sealed partial class InfoSection : BoxContainer
|
||||
{
|
||||
TitleLabel.Text = title;
|
||||
if (markup)
|
||||
Content.SetMessage(FormattedMessage.FromMarkupOrThrow(text.Trim()));
|
||||
Content.SetMessage(FormattedMessage.FromMarkupOrThrow(text.Trim()), tagsAllowed: null);
|
||||
else
|
||||
Content.SetMessage(text);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace Content.Client.Info
|
||||
}
|
||||
public void SetInfoBlob(string markup)
|
||||
{
|
||||
_richTextLabel.SetMessage(FormattedMessage.FromMarkupOrThrow(markup));
|
||||
_richTextLabel.SetMessage(FormattedMessage.FromMarkupOrThrow(markup), tagsAllowed: null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
using Content.Shared.Kitchen.EntitySystems;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Client.Kitchen.EntitySystems;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class ReagentGrinderSystem : SharedReagentGrinderSystem;
|
||||
@@ -20,8 +20,10 @@ namespace Content.Client.Launcher
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] private readonly IClipboardManager _clipboard = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private LauncherConnectingGui? _control;
|
||||
private ISawmill _sawmill = default!;
|
||||
|
||||
private Page _currentPage;
|
||||
private string? _connectFailReason;
|
||||
@@ -61,6 +63,8 @@ namespace Content.Client.Launcher
|
||||
{
|
||||
_control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg, _clipboard);
|
||||
|
||||
_sawmill = _logManager.GetSawmill("launcher-ui");
|
||||
|
||||
_userInterfaceManager.StateRoot.AddChild(_control);
|
||||
|
||||
_clientNetManager.ConnectFailed += OnConnectFailed;
|
||||
@@ -115,12 +119,12 @@ namespace Content.Client.Launcher
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.InfoS("launcher-ui", $"Redial not possible, no Ss14Address");
|
||||
_sawmill.Info($"Redial not possible, no Ss14Address");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.ErrorS("launcher-ui", $"Redial exception: {ex}");
|
||||
_sawmill.Error($"Redial exception: {ex}");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Prometheus;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
285
Content.Client/Medical/Cryogenics/BeakerBarChart.cs
Normal file
285
Content.Client/Medical/Cryogenics/BeakerBarChart.cs
Normal file
@@ -0,0 +1,285 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Numerics;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
// ReSharper disable CompareOfFloatsByEqualityOperator
|
||||
|
||||
namespace Content.Client.Medical.Cryogenics;
|
||||
|
||||
|
||||
public sealed class BeakerBarChart : Control
|
||||
{
|
||||
private sealed class Entry
|
||||
{
|
||||
public float WidthFraction; // This entry's width as a fraction of the chart's total width (between 0 and 1)
|
||||
public float TargetAmount;
|
||||
public string Uid; // This UID is used to track entries between frames, for animation.
|
||||
public string? Tooltip;
|
||||
public Color Color;
|
||||
public Label Label;
|
||||
|
||||
public Entry(string uid, Label label)
|
||||
{
|
||||
Uid = uid;
|
||||
Label = label;
|
||||
}
|
||||
}
|
||||
|
||||
public float Capacity = 50;
|
||||
|
||||
public Color NotchColor = new(1, 1, 1, 0.25f);
|
||||
public Color BackgroundColor = new(0.1f, 0.1f, 0.1f);
|
||||
|
||||
public int MediumNotchInterval = 5;
|
||||
public int BigNotchInterval = 10;
|
||||
|
||||
// When we have a very large beaker (i.e. bluespace beaker) we might need to increase the distance between notches.
|
||||
// The distance between notches is increased by ScaleMultiplier when the distance between notches is less than
|
||||
// MinSmallNotchScreenDistance in UI units.
|
||||
public int MinSmallNotchScreenDistance = 2;
|
||||
public int ScaleMultiplier = 10;
|
||||
|
||||
public float SmallNotchHeight = 0.1f;
|
||||
public float MediumNotchHeight = 0.25f;
|
||||
public float BigNotchHeight = 1f;
|
||||
|
||||
// We don't animate new entries until this control has been drawn at least once.
|
||||
private bool _hasBeenDrawn = false;
|
||||
|
||||
// This is used to keep the segments of the chart in the same order as the SetEntry calls.
|
||||
// For example: In update 1 we might get cryox, alox, bic (in that order), and in update 2 we get alox, cryox, bic.
|
||||
// To keep the order of the entries the same as the order of the SetEntry calls, we let the old cryox entry
|
||||
// disappear and create a new cryox entry behind the alox entry.
|
||||
private int _nextUpdateableEntry = 0;
|
||||
|
||||
private readonly List<Entry> _entries = new();
|
||||
|
||||
|
||||
public BeakerBarChart()
|
||||
{
|
||||
MouseFilter = MouseFilterMode.Pass;
|
||||
TooltipSupplier = SupplyTooltip;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
entry.TargetAmount = 0;
|
||||
}
|
||||
|
||||
_nextUpdateableEntry = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Either adds a new entry to the chart if the UID doesn't appear yet, or updates the amount of an existing entry.
|
||||
/// </summary>
|
||||
public void SetEntry(
|
||||
string uid,
|
||||
string label,
|
||||
float amount,
|
||||
Color color,
|
||||
Color? textColor = null,
|
||||
string? tooltip = null)
|
||||
{
|
||||
// If we can find an old entry we're allowed to update, update that one.
|
||||
if (TryFindUpdateableEntry(uid, out var index))
|
||||
{
|
||||
_entries[index].TargetAmount = amount;
|
||||
_entries[index].Tooltip = tooltip;
|
||||
_entries[index].Label.Text = label;
|
||||
_nextUpdateableEntry = index + 1;
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise create a new entry.
|
||||
if (amount <= 0)
|
||||
return;
|
||||
|
||||
// If no text color is provided, use either white or black depending on how dark the background is.
|
||||
textColor ??= (color.R + color.G + color.B < 1.5f ? Color.White : Color.Black);
|
||||
|
||||
var childLabel = new Label
|
||||
{
|
||||
Text = label,
|
||||
ClipText = true,
|
||||
FontColorOverride = textColor,
|
||||
Margin = new Thickness(4, 0, 0, 0)
|
||||
};
|
||||
AddChild(childLabel);
|
||||
|
||||
_entries.Insert(
|
||||
_nextUpdateableEntry,
|
||||
new Entry(uid, childLabel)
|
||||
{
|
||||
WidthFraction = (_hasBeenDrawn ? 0 : amount / Capacity),
|
||||
TargetAmount = amount,
|
||||
Tooltip = tooltip,
|
||||
Color = color
|
||||
}
|
||||
);
|
||||
|
||||
_nextUpdateableEntry += 1;
|
||||
}
|
||||
|
||||
private bool TryFindUpdateableEntry(string uid, out int index)
|
||||
{
|
||||
for (int i = _nextUpdateableEntry; i < _entries.Count; i++)
|
||||
{
|
||||
if (_entries[i].Uid == uid)
|
||||
{
|
||||
index = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
index = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
private IEnumerable<(Entry, float xMin, float xMax)> EntryRanges(float? pixelWidth = null)
|
||||
{
|
||||
float chartWidth = pixelWidth ?? PixelWidth;
|
||||
var xStart = 0f;
|
||||
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
var entryWidth = entry.WidthFraction * chartWidth;
|
||||
var xEnd = MathF.Min(xStart + entryWidth, chartWidth);
|
||||
|
||||
yield return (entry, xStart, xEnd);
|
||||
|
||||
xStart = xEnd;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryFindEntry(float x, [NotNullWhen(true)] out Entry? entry)
|
||||
{
|
||||
foreach (var (currentEntry, xMin, xMax) in EntryRanges())
|
||||
{
|
||||
if (xMin <= x && x < xMax)
|
||||
{
|
||||
entry = currentEntry;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
entry = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
// Tween the amounts to their target amounts.
|
||||
const float tweenInverseHalfLife = 8; // Half life of tween is 1/n
|
||||
var hasChanged = false;
|
||||
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
var targetWidthFraction = entry.TargetAmount / Capacity;
|
||||
|
||||
if (entry.WidthFraction == targetWidthFraction)
|
||||
continue;
|
||||
|
||||
// Tween with lerp abuse interpolation
|
||||
entry.WidthFraction = MathHelper.Lerp(
|
||||
entry.WidthFraction,
|
||||
targetWidthFraction,
|
||||
MathHelper.Clamp01(tweenInverseHalfLife * args.DeltaSeconds)
|
||||
);
|
||||
hasChanged = true;
|
||||
|
||||
if (MathF.Abs(entry.WidthFraction - targetWidthFraction) < 0.0001f)
|
||||
entry.WidthFraction = targetWidthFraction;
|
||||
}
|
||||
|
||||
if (!hasChanged)
|
||||
return;
|
||||
|
||||
InvalidateArrange();
|
||||
|
||||
// Remove old entries whose animations have finished.
|
||||
foreach (var entry in _entries)
|
||||
{
|
||||
if (entry.WidthFraction == 0 && entry.TargetAmount == 0)
|
||||
RemoveChild(entry.Label);
|
||||
}
|
||||
|
||||
_entries.RemoveAll(entry => entry.WidthFraction == 0 && entry.TargetAmount == 0);
|
||||
}
|
||||
|
||||
protected override void MouseMove(GUIMouseMoveEventArgs args)
|
||||
{
|
||||
HideTooltip();
|
||||
}
|
||||
|
||||
protected override void Draw(DrawingHandleScreen handle)
|
||||
{
|
||||
handle.DrawRect(PixelSizeBox, BackgroundColor);
|
||||
|
||||
// Draw the entry backgrounds
|
||||
foreach (var (entry, xMin, xMax) in EntryRanges())
|
||||
{
|
||||
if (xMin != xMax)
|
||||
handle.DrawRect(new(xMin, 0, xMax, PixelHeight), entry.Color);
|
||||
}
|
||||
|
||||
// Draw notches
|
||||
var unitWidth = PixelWidth / Capacity;
|
||||
var unitsPerNotch = 1;
|
||||
|
||||
while (unitWidth < MinSmallNotchScreenDistance)
|
||||
{
|
||||
// This is here for 1000u bluespace beakers. If the distance between small notches is so small that it would
|
||||
// be very ugly, we reduce the amount of notches by ScaleMultiplier (currently a factor of 10).
|
||||
// (I could use an analytical algorithm here, but it would be more difficult to read with pretty much no
|
||||
// performance benefit, since it loops zero times normally and one time for the bluespace beaker)
|
||||
unitWidth *= ScaleMultiplier;
|
||||
unitsPerNotch *= ScaleMultiplier;
|
||||
}
|
||||
|
||||
for (int i = 0; i <= Capacity / unitsPerNotch; i++)
|
||||
{
|
||||
var x = i * unitWidth;
|
||||
var height = (i % BigNotchInterval == 0 ? BigNotchHeight :
|
||||
i % MediumNotchInterval == 0 ? MediumNotchHeight :
|
||||
SmallNotchHeight) * PixelHeight;
|
||||
var start = new Vector2(x, PixelHeight);
|
||||
var end = new Vector2(x, PixelHeight - height);
|
||||
handle.DrawLine(start, end, NotchColor);
|
||||
}
|
||||
|
||||
_hasBeenDrawn = true;
|
||||
}
|
||||
|
||||
protected override Vector2 ArrangeOverride(Vector2 finalSize)
|
||||
{
|
||||
foreach (var (entry, xMin, xMax) in EntryRanges(finalSize.X))
|
||||
{
|
||||
entry.Label.Arrange(new((int)xMin, 0, (int)xMax, (int)finalSize.Y));
|
||||
}
|
||||
|
||||
return finalSize;
|
||||
}
|
||||
|
||||
private Control? SupplyTooltip(Control sender)
|
||||
{
|
||||
var globalMousePos = UserInterfaceManager.MousePositionScaled.Position;
|
||||
var mousePos = globalMousePos - GlobalPosition;
|
||||
|
||||
if (!TryFindEntry(mousePos.X, out var entry) || entry.Tooltip == null)
|
||||
return null;
|
||||
|
||||
var msg = new FormattedMessage();
|
||||
msg.AddText(entry.Tooltip);
|
||||
|
||||
var tooltip = new Tooltip();
|
||||
tooltip.SetMessage(msg);
|
||||
return tooltip;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Medical.Cryogenics;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.UserInterface;
|
||||
namespace Content.Client.Medical.Cryogenics;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class CryoPodBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
private CryoPodWindow? _window;
|
||||
|
||||
public CryoPodBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window = this.CreateWindowCenteredLeft<CryoPodWindow>();
|
||||
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
|
||||
_window.OnEjectPatientPressed += EjectPatientPressed;
|
||||
_window.OnEjectBeakerPressed += EjectBeakerPressed;
|
||||
_window.OnInjectPressed += InjectPressed;
|
||||
}
|
||||
|
||||
private void EjectPatientPressed()
|
||||
{
|
||||
var isLocked =
|
||||
EntMan.TryGetComponent<CryoPodComponent>(Owner, out var cryoComp)
|
||||
&& cryoComp.Locked;
|
||||
|
||||
_window?.SetEjectErrorVisible(isLocked);
|
||||
SendMessage(new CryoPodSimpleUiMessage(CryoPodSimpleUiMessage.MessageType.EjectPatient));
|
||||
}
|
||||
|
||||
private void EjectBeakerPressed()
|
||||
{
|
||||
SendMessage(new CryoPodSimpleUiMessage(CryoPodSimpleUiMessage.MessageType.EjectBeaker));
|
||||
}
|
||||
|
||||
private void InjectPressed(FixedPoint2 transferAmount)
|
||||
{
|
||||
SendMessage(new CryoPodInjectUiMessage(transferAmount));
|
||||
}
|
||||
|
||||
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
|
||||
{
|
||||
if (_window != null && message is CryoPodUserMessage cryoMsg)
|
||||
{
|
||||
_window.Populate(cryoMsg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,6 @@ namespace Content.Client.Medical.Cryogenics;
|
||||
|
||||
public sealed class CryoPodSystem : SharedCryoPodSystem
|
||||
{
|
||||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
||||
[Dependency] private readonly SpriteSystem _sprite = default!;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -46,8 +45,8 @@ public sealed class CryoPodSystem : SharedCryoPodSystem
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_appearance.TryGetData<bool>(uid, CryoPodVisuals.ContainsEntity, out var isOpen, args.Component)
|
||||
|| !_appearance.TryGetData<bool>(uid, CryoPodVisuals.IsOn, out var isOn, args.Component))
|
||||
if (!Appearance.TryGetData<bool>(uid, CryoPodVisuals.ContainsEntity, out var isOpen, args.Component)
|
||||
|| !Appearance.TryGetData<bool>(uid, CryoPodVisuals.IsOn, out var isOn, args.Component))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -64,6 +63,11 @@ public sealed class CryoPodSystem : SharedCryoPodSystem
|
||||
_sprite.LayerSetVisible((uid, args.Sprite), CryoPodVisualLayers.Cover, true);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateUi(Entity<CryoPodComponent> cryoPod)
|
||||
{
|
||||
// Atmos and health scanner aren't predicted currently...
|
||||
}
|
||||
}
|
||||
|
||||
public enum CryoPodVisualLayers : byte
|
||||
|
||||
232
Content.Client/Medical/Cryogenics/CryoPodWindow.xaml
Normal file
232
Content.Client/Medical/Cryogenics/CryoPodWindow.xaml
Normal file
@@ -0,0 +1,232 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
xmlns:health="clr-namespace:Content.Client.HealthAnalyzer.UI"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:cryogenics="clr-namespace:Content.Client.Medical.Cryogenics"
|
||||
MinSize="250 300"
|
||||
Resizable="False">
|
||||
|
||||
<Label Name="LoadingPlaceHolder"
|
||||
Text="{Loc 'cryo-pod-window-loading'}"
|
||||
Align="Center"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True"/>
|
||||
|
||||
<BoxContainer Name="Sections"
|
||||
Orientation="Horizontal"
|
||||
Visible="False"
|
||||
Margin="10"
|
||||
SeparationOverride="16">
|
||||
<BoxContainer Name="CryoSection"
|
||||
VerticalExpand="True"
|
||||
Orientation="Vertical"
|
||||
MinWidth="250"
|
||||
MaxWidth="250">
|
||||
|
||||
<!-- Flavor text -->
|
||||
<BoxContainer Orientation="Horizontal"
|
||||
SeparationOverride="10"
|
||||
Margin="8 0 0 8">
|
||||
<TextureRect StyleClasses="NTLogoDark"
|
||||
VerticalExpand="True"
|
||||
Stretch="KeepAspectCentered"
|
||||
SetSize="32 32"/>
|
||||
<BoxContainer Orientation="Vertical"
|
||||
SeparationOverride="-4">
|
||||
<Label Text="{Loc 'cryo-pod-window-product-name'}"
|
||||
StyleClasses="FontLarge"/>
|
||||
<Label Text="{Loc 'cryo-pod-window-product-subtitle'}"
|
||||
StyleClasses="LabelSubText"/>
|
||||
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Atmos info -->
|
||||
<BoxContainer Orientation="Horizontal"
|
||||
SeparationOverride="20"
|
||||
Margin="0 0 0 4">
|
||||
<!-- Pressure -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<Label Text="{Loc 'gas-analyzer-window-pressure-text'}"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Name="Pressure"/>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Temperature -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<Label Text="{Loc 'gas-analyzer-window-temperature-text'}"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Name="Temperature"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Gas mix -->
|
||||
<Control Margin="0 0 0 22">
|
||||
<controls:SplitBar Name="GasMixChart"
|
||||
MinHeight="8"
|
||||
MaxHeight="8"/>
|
||||
</Control>
|
||||
|
||||
<!-- Warnings & status -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True"
|
||||
Align="Center"
|
||||
Margin="0 0 0 14"
|
||||
SeparationOverride="20">
|
||||
|
||||
<!-- Ejection error (if the pod is locked) -->
|
||||
<PanelContainer Name="EjectError"
|
||||
Visible="False"
|
||||
HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<BoxContainer Orientation="Vertical"
|
||||
Margin="6">
|
||||
<Label Text="{Loc 'cryo-pod-window-error-header'}"
|
||||
FontColorOverride="orange"
|
||||
Align="Center"/>
|
||||
<RichTextLabel Text="{Loc 'cryo-pod-window-eject-error'}"/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
<!-- Pressure warning -->
|
||||
<PanelContainer Name="LowPressureWarning"
|
||||
Visible="False"
|
||||
HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<BoxContainer Orientation="Vertical"
|
||||
Margin="6">
|
||||
<Label Text="{Loc 'cryo-pod-window-warning-header'}"
|
||||
FontColorOverride="orange"
|
||||
Align="Center"/>
|
||||
<RichTextLabel Text="{Loc 'cryo-pod-window-low-pressure-warning'}"/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
<!-- Temperature warning -->
|
||||
<PanelContainer Name="HighTemperatureWarning"
|
||||
Visible="False"
|
||||
HorizontalExpand="True">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="orange"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<BoxContainer Orientation="Vertical"
|
||||
Margin="6">
|
||||
<Label Text="{Loc 'cryo-pod-window-warning-header'}"
|
||||
FontColorOverride="orange"
|
||||
Align="Center"/>
|
||||
<!-- Note: This placeholder text should never be visible. -->
|
||||
<RichTextLabel Name="HighTemperatureWarningText"
|
||||
Text="Temperature too high."/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
<!-- Status checklist -->
|
||||
<BoxContainer Orientation="Vertical">
|
||||
|
||||
<BoxContainer Orientation="Horizontal"
|
||||
SeparationOverride="8">
|
||||
<Label Text="{Loc 'cryo-pod-window-status'}"/>
|
||||
<Label Name="StatusLabel"
|
||||
Text="{Loc 'cryo-pod-window-status-not-ready'}"
|
||||
FontColorOverride="Orange"/>
|
||||
</BoxContainer>
|
||||
|
||||
<GridContainer Columns="2"
|
||||
HSeparationOverride="0"
|
||||
VSeparationOverride="6"
|
||||
Margin="6 3 0 0">
|
||||
<Label Text="⋄"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Name="PressureCheck"
|
||||
Text="{Loc 'cryo-pod-window-checklist-pressure'}"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Text="⋄"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Name="ChemicalsCheck"
|
||||
Text="{Loc 'cryo-pod-window-checklist-chemicals'}"
|
||||
StyleClasses="LabelSubText"
|
||||
FontColorOverride="Orange"/>
|
||||
<Label Text="⋄"
|
||||
StyleClasses="LabelSubText"/>
|
||||
<Label Name="TemperatureCheck"
|
||||
Text="{Loc 'cryo-pod-window-checklist-temperature'}"
|
||||
StyleClasses="LabelSubText"/>
|
||||
</GridContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Reagents -->
|
||||
<Control HorizontalExpand="True"
|
||||
MinHeight="30">
|
||||
<Label Name="NoBeakerText"
|
||||
Text="{Loc 'cryo-pod-window-chems-no-beaker'}"
|
||||
FontColorOverride="Gray"
|
||||
VerticalExpand="True"
|
||||
VAlign="Center"/>
|
||||
<cryogenics:BeakerBarChart Name="ChemicalsChart"
|
||||
HorizontalExpand="True"
|
||||
VerticalExpand="True"/>
|
||||
</Control>
|
||||
|
||||
<!-- Buttons -->
|
||||
<BoxContainer Orientation="Vertical"
|
||||
Margin="-2 2 -2 0">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Button Name="Inject1"
|
||||
Text="{Loc 'cryo-pod-window-inject-1u'}"
|
||||
Disabled="True"
|
||||
HorizontalExpand="True"
|
||||
StyleClasses="OpenBoth"/>
|
||||
<Button Name="Inject5"
|
||||
Text="{Loc 'cryo-pod-window-inject-5u'}"
|
||||
Disabled="True"
|
||||
HorizontalExpand="True"
|
||||
StyleClasses="OpenBoth"/>
|
||||
<Button Name="Inject10"
|
||||
Text="{Loc 'cryo-pod-window-inject-10u'}"
|
||||
Disabled="True"
|
||||
HorizontalExpand="True"
|
||||
StyleClasses="OpenBoth"/>
|
||||
<Button Name="Inject20"
|
||||
Text="{Loc 'cryo-pod-window-inject-20u'}"
|
||||
Disabled="True"
|
||||
HorizontalExpand="True"
|
||||
StyleClasses="OpenBoth"/>
|
||||
<Button Name="EjectBeakerButton"
|
||||
Text="{Loc 'cryo-pod-window-eject-beaker'}"
|
||||
Disabled="True"
|
||||
StyleClasses="OpenBoth"/>
|
||||
</BoxContainer>
|
||||
<Button Name="EjectPatientButton"
|
||||
Text="{Loc 'cryo-pod-window-eject-patient'}"
|
||||
Disabled="True"
|
||||
HorizontalExpand="True"
|
||||
StyleClasses="OpenRight"/>
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
<BoxContainer Name="HealthSection"
|
||||
VerticalExpand="True"
|
||||
Orientation="Vertical">
|
||||
|
||||
<health:HealthAnalyzerControl Name="HealthAnalyzer"/>
|
||||
|
||||
<!-- This label is used to deal with a stray hline at the end of the health analyzer UI -->
|
||||
<Label Name="NoDamageText"
|
||||
Text="{Loc 'cryo-pod-window-health-no-damage'}"
|
||||
FontColorOverride="DeepSkyBlue"/>
|
||||
<Control VerticalExpand="True"/>
|
||||
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
260
Content.Client/Medical/Cryogenics/CryoPodWindow.xaml.cs
Normal file
260
Content.Client/Medical/Cryogenics/CryoPodWindow.xaml.cs
Normal file
@@ -0,0 +1,260 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.EntityConditions.Conditions;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Medical.Cryogenics;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Prototypes;
|
||||
namespace Content.Client.Medical.Cryogenics;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class CryoPodWindow : FancyWindow
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
public event Action? OnEjectPatientPressed;
|
||||
public event Action? OnEjectBeakerPressed;
|
||||
public event Action<FixedPoint2>? OnInjectPressed;
|
||||
|
||||
public CryoPodWindow()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
RobustXamlLoader.Load(this);
|
||||
EjectPatientButton.OnPressed += _ => OnEjectPatientPressed?.Invoke();
|
||||
EjectBeakerButton.OnPressed += _ => OnEjectBeakerPressed?.Invoke();
|
||||
Inject1.OnPressed += _ => OnInjectPressed?.Invoke(1);
|
||||
Inject5.OnPressed += _ => OnInjectPressed?.Invoke(5);
|
||||
Inject10.OnPressed += _ => OnInjectPressed?.Invoke(10);
|
||||
Inject20.OnPressed += _ => OnInjectPressed?.Invoke(20);
|
||||
}
|
||||
|
||||
public void Populate(CryoPodUserMessage msg)
|
||||
{
|
||||
// Loading screen
|
||||
if (LoadingPlaceHolder.Visible)
|
||||
{
|
||||
LoadingPlaceHolder.Visible = false;
|
||||
Sections.Visible = true;
|
||||
}
|
||||
|
||||
// Atmosphere
|
||||
var hasCorrectPressure = (msg.GasMix.Pressure > Atmospherics.WarningLowPressure);
|
||||
var hasGas = (msg.GasMix.Pressure > Atmospherics.GasMinMoles);
|
||||
var showsPressureWarning = !hasCorrectPressure;
|
||||
LowPressureWarning.Visible = showsPressureWarning;
|
||||
Pressure.Text = Loc.GetString("gas-analyzer-window-pressure-val-text",
|
||||
("pressure", $"{msg.GasMix.Pressure:0.00}"));
|
||||
Temperature.Text = Loc.GetString("generic-not-available-shorthand");
|
||||
|
||||
if (hasGas)
|
||||
{
|
||||
var celsius = TemperatureHelpers.KelvinToCelsius(msg.GasMix.Temperature);
|
||||
Temperature.Text = Loc.GetString("gas-analyzer-window-temperature-val-text",
|
||||
("tempK", $"{msg.GasMix.Temperature:0.0}"),
|
||||
("tempC", $"{celsius:0.0}"));
|
||||
}
|
||||
|
||||
// Gas mix segmented bar chart
|
||||
GasMixChart.Clear();
|
||||
GasMixChart.Visible = hasGas;
|
||||
|
||||
if (msg.GasMix.Gases != null)
|
||||
{
|
||||
var totalGasAmount = msg.GasMix.Gases.Sum(gas => gas.Amount);
|
||||
|
||||
foreach (var gas in msg.GasMix.Gases)
|
||||
{
|
||||
var color = Color.FromHex($"#{gas.Color}", Color.White);
|
||||
var percent = gas.Amount / totalGasAmount * 100;
|
||||
var localizedName = Loc.GetString(gas.Name);
|
||||
var tooltip = Loc.GetString("gas-analyzer-window-molarity-percentage-text",
|
||||
("gasName", localizedName),
|
||||
("amount", $"{gas.Amount:0.##}"),
|
||||
("percentage", $"{percent:0.#}"));
|
||||
GasMixChart.AddEntry(gas.Amount, color, tooltip: tooltip);
|
||||
}
|
||||
}
|
||||
|
||||
// Health analyzer
|
||||
var maybePatient = _entityManager.GetEntity(msg.Health.TargetEntity);
|
||||
var hasPatient = msg.Health.TargetEntity.HasValue;
|
||||
var hasDamage = (hasPatient
|
||||
&& _entityManager.TryGetComponent(maybePatient, out DamageableComponent? damageable)
|
||||
&& damageable.TotalDamage > 0);
|
||||
|
||||
NoDamageText.Visible = (hasPatient && !hasDamage);
|
||||
HealthSection.Visible = hasPatient;
|
||||
EjectPatientButton.Disabled = !hasPatient;
|
||||
|
||||
if (hasPatient)
|
||||
HealthAnalyzer.Populate(msg.Health);
|
||||
|
||||
// Reagents
|
||||
float? lowestTempRequirement = null;
|
||||
ReagentId? lowestTempReagent = null;
|
||||
var totalBeakerCapacity = msg.BeakerCapacity ?? 0;
|
||||
var availableQuantity = new FixedPoint2();
|
||||
var injectingQuantity =
|
||||
msg.Injecting?.Aggregate(new FixedPoint2(), (sum, r) => sum + r.Quantity)
|
||||
?? new FixedPoint2(); // Either the sum of the reagent quantities in `msg.Injecting` or zero.
|
||||
var hasBeaker = (msg.Beaker != null);
|
||||
|
||||
ChemicalsChart.Clear();
|
||||
ChemicalsChart.Capacity = (totalBeakerCapacity < 1 ? 50 : (int)totalBeakerCapacity);
|
||||
|
||||
var chartMaxChemsQuantity = ChemicalsChart.Capacity - injectingQuantity; // Ensure space for injection buffer
|
||||
|
||||
if (hasBeaker)
|
||||
{
|
||||
foreach (var (reagent, quantity) in msg.Beaker!)
|
||||
{
|
||||
availableQuantity += quantity;
|
||||
|
||||
// Make sure we don't add too many chemicals to the chart, so that there's still enough space to
|
||||
// visualize the injection buffer.
|
||||
var chemsQuantityOvershoot = FixedPoint2.Max(0, availableQuantity - chartMaxChemsQuantity);
|
||||
var chartQuantity = FixedPoint2.Max(0, quantity - chemsQuantityOvershoot);
|
||||
|
||||
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
|
||||
ChemicalsChart.SetEntry(
|
||||
reagent.Prototype,
|
||||
reagentProto.LocalizedName,
|
||||
(float)chartQuantity,
|
||||
reagentProto.SubstanceColor,
|
||||
tooltip: $"{quantity}u {reagentProto.LocalizedName}"
|
||||
);
|
||||
|
||||
var temp = TryFindMaxTemperatureRequirement(reagent);
|
||||
if (lowestTempRequirement == null
|
||||
|| temp < lowestTempRequirement)
|
||||
{
|
||||
lowestTempRequirement = temp;
|
||||
lowestTempReagent = reagent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (injectingQuantity != 0)
|
||||
{
|
||||
var injectingText = (injectingQuantity > 1 ? $"{injectingQuantity}u" : "");
|
||||
ChemicalsChart.SetEntry(
|
||||
"injecting",
|
||||
injectingText,
|
||||
(float)injectingQuantity,
|
||||
Color.MediumSpringGreen,
|
||||
tooltip: Loc.GetString("cryo-pod-window-chems-injecting-tooltip",
|
||||
("quantity", injectingQuantity))
|
||||
);
|
||||
}
|
||||
|
||||
var isBeakerEmpty = (injectingQuantity + availableQuantity == 0);
|
||||
var isChemicalsChartVisible = (hasBeaker || injectingQuantity != 0);
|
||||
NoBeakerText.Visible = !isChemicalsChartVisible;
|
||||
ChemicalsChart.Visible = isChemicalsChartVisible;
|
||||
Inject1.Disabled = (!hasPatient || availableQuantity < 0.1f);
|
||||
Inject5.Disabled = (!hasPatient || availableQuantity <= 1);
|
||||
Inject10.Disabled = (!hasPatient || availableQuantity <= 5);
|
||||
Inject20.Disabled = (!hasPatient || availableQuantity <= 10);
|
||||
EjectBeakerButton.Disabled = !hasBeaker;
|
||||
|
||||
// Temperature warning
|
||||
var hasCorrectTemperature = (lowestTempRequirement == null || lowestTempRequirement > msg.GasMix.Temperature);
|
||||
var showsTemperatureWarning = (!showsPressureWarning && !hasCorrectTemperature);
|
||||
|
||||
HighTemperatureWarning.Visible = showsTemperatureWarning;
|
||||
|
||||
if (showsTemperatureWarning)
|
||||
{
|
||||
var reagentName = _prototypeManager.Index<ReagentPrototype>(lowestTempReagent!.Value.Prototype)
|
||||
.LocalizedName;
|
||||
HighTemperatureWarningText.Text = Loc.GetString("cryo-pod-window-high-temperature-warning",
|
||||
("reagent", reagentName),
|
||||
("temperature", lowestTempRequirement!));
|
||||
}
|
||||
|
||||
// Status checklist
|
||||
const float fallbackTemperatureRequirement = 213;
|
||||
var hasTemperatureCheck = (hasGas && hasCorrectTemperature
|
||||
&& (lowestTempRequirement != null || msg.GasMix.Temperature < fallbackTemperatureRequirement));
|
||||
var hasChemicals = (hasBeaker && !isBeakerEmpty);
|
||||
|
||||
UpdateChecklistItem(PressureCheck, Loc.GetString("cryo-pod-window-checklist-pressure"), hasCorrectPressure);
|
||||
UpdateChecklistItem(ChemicalsCheck, Loc.GetString("cryo-pod-window-checklist-chemicals"), hasChemicals);
|
||||
UpdateChecklistItem(TemperatureCheck, Loc.GetString("cryo-pod-window-checklist-temperature"), hasTemperatureCheck);
|
||||
|
||||
var isReady = (hasCorrectPressure && hasChemicals && hasTemperatureCheck);
|
||||
var isCooling = (lowestTempRequirement != null && hasPatient
|
||||
&& msg.Health.Temperature > lowestTempRequirement);
|
||||
var isInjecting = (injectingQuantity > 0);
|
||||
StatusLabel.Text = (!isReady ? Loc.GetString("cryo-pod-window-status-not-ready") :
|
||||
isCooling ? Loc.GetString("cryo-pod-window-status-cooling") :
|
||||
isInjecting ? Loc.GetString("cryo-pod-window-status-injecting") :
|
||||
hasPatient ? Loc.GetString("cryo-pod-window-status-ready-to-inject") :
|
||||
Loc.GetString("cryo-pod-window-status-ready-for-patient"));
|
||||
StatusLabel.FontColorOverride = (isReady ? Color.DeepSkyBlue : Color.Orange);
|
||||
}
|
||||
|
||||
private void UpdateChecklistItem(Label label, string text, bool isOkay)
|
||||
{
|
||||
label.Text = (isOkay ? text : Loc.GetString("cryo-pod-window-checklist-fail", ("item", text)));
|
||||
label.FontColorOverride = (isOkay ? null : Color.Orange);
|
||||
}
|
||||
|
||||
private float? TryFindMaxTemperatureRequirement(ReagentId reagent)
|
||||
{
|
||||
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
|
||||
if (reagentProto.Metabolisms == null)
|
||||
return null;
|
||||
|
||||
float? result = null;
|
||||
|
||||
foreach (var (_, metabolism) in reagentProto.Metabolisms)
|
||||
{
|
||||
foreach (var effect in metabolism.Effects)
|
||||
{
|
||||
if (effect.Conditions == null)
|
||||
continue;
|
||||
|
||||
foreach (var condition in effect.Conditions)
|
||||
{
|
||||
// If there are multiple temperature conditions in the same reagent (which could hypothetically
|
||||
// happen, although it currently doesn't), we return the lowest max temperature.
|
||||
if (condition is TemperatureCondition tempCondition
|
||||
&& float.IsFinite(tempCondition.Max)
|
||||
&& (result == null || tempCondition.Max < result))
|
||||
{
|
||||
result = tempCondition.Max;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void SetEjectErrorVisible(bool isVisible)
|
||||
{
|
||||
EjectError.Visible = isVisible;
|
||||
}
|
||||
|
||||
protected override Vector2 MeasureOverride(Vector2 availableSize)
|
||||
{
|
||||
const float antiJiggleSlackSpace = 80;
|
||||
var oldSize = DesiredSize;
|
||||
var newSize = base.MeasureOverride(availableSize);
|
||||
|
||||
// Reduce how often the height of the window jiggles
|
||||
if (newSize.Y < oldSize.Y && newSize.Y + antiJiggleSlackSpace > oldSize.Y)
|
||||
newSize.Y = oldSize.Y;
|
||||
|
||||
return newSize;
|
||||
}
|
||||
}
|
||||
5
Content.Client/Medical/DefibrillatorSystem.cs
Normal file
5
Content.Client/Medical/DefibrillatorSystem.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using Content.Shared.Medical;
|
||||
|
||||
namespace Content.Client.Medical;
|
||||
|
||||
public sealed class DefibrillatorSystem : SharedDefibrillatorSystem;
|
||||
@@ -41,9 +41,9 @@ public sealed class NetworkConfiguratorLinkOverlay : Overlay
|
||||
if (!Colors.TryGetValue(uid, out var color))
|
||||
{
|
||||
color = new Color(
|
||||
_random.Next(0, 255),
|
||||
_random.Next(0, 255),
|
||||
_random.Next(0, 255));
|
||||
_random.NextByte(0, 255),
|
||||
_random.NextByte(0, 255),
|
||||
_random.NextByte(0, 255));
|
||||
Colors.Add(uid, color);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Content.Shared.Overlays;
|
||||
using Robust.Client.Graphics;
|
||||
using System.Linq;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Overlays;
|
||||
@@ -35,6 +33,9 @@ public sealed class ShowHealthBarsSystem : EquipmentHudSystem<ShowHealthBarsComp
|
||||
{
|
||||
base.UpdateInternal(component);
|
||||
|
||||
_overlay.DamageContainers.Clear();
|
||||
_overlay.StatusIcon = null;
|
||||
|
||||
foreach (var comp in component.Components)
|
||||
{
|
||||
foreach (var damageContainerId in comp.DamageContainers)
|
||||
|
||||
@@ -5,7 +5,6 @@ using Content.Shared.Overlays;
|
||||
using Content.Shared.StatusIcon;
|
||||
using Content.Shared.StatusIcon.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Linq;
|
||||
using Content.Shared.Damage.Components;
|
||||
|
||||
namespace Content.Client.Overlays;
|
||||
@@ -32,9 +31,13 @@ public sealed class ShowHealthIconsSystem : EquipmentHudSystem<ShowHealthIconsCo
|
||||
{
|
||||
base.UpdateInternal(component);
|
||||
|
||||
foreach (var damageContainerId in component.Components.SelectMany(x => x.DamageContainers))
|
||||
DamageContainers.Clear();
|
||||
foreach (var comp in component.Components)
|
||||
{
|
||||
DamageContainers.Add(damageContainerId);
|
||||
foreach (var damageContainerId in comp.DamageContainers)
|
||||
{
|
||||
DamageContainers.Add(damageContainerId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,11 @@ public sealed class StationMapBoundUserInterface : BoundUserInterface
|
||||
base.Open();
|
||||
EntityUid? gridUid = null;
|
||||
|
||||
if (EntMan.TryGetComponent<TransformComponent>(Owner, out var xform))
|
||||
if (EntMan.TryGetComponent<StationMapComponent>(Owner, out var comp) && comp.TargetGrid != null)
|
||||
{
|
||||
gridUid = comp.TargetGrid;
|
||||
}
|
||||
else if (EntMan.TryGetComponent<TransformComponent>(Owner, out var xform))
|
||||
{
|
||||
gridUid = xform.GridUid;
|
||||
}
|
||||
@@ -30,8 +34,8 @@ public sealed class StationMapBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
stationName = gridMetaData.EntityName;
|
||||
}
|
||||
|
||||
if (EntMan.TryGetComponent<StationMapComponent>(Owner, out var comp) && comp.ShowLocation)
|
||||
|
||||
if (comp != null && comp.ShowLocation)
|
||||
_window.Set(stationName, gridUid, Owner);
|
||||
else
|
||||
_window.Set(stationName, gridUid, null);
|
||||
|
||||
@@ -3,5 +3,6 @@ namespace Content.Client.Power;
|
||||
/// Remains in use by portable scrubbers and lathes.
|
||||
public enum PowerDeviceVisualLayers : byte
|
||||
{
|
||||
Powered
|
||||
Powered,
|
||||
Charging
|
||||
}
|
||||
|
||||
@@ -32,8 +32,7 @@ public sealed class SSDIndicatorSystem : EntitySystem
|
||||
_cfg.GetCVar(CCVars.ICShowSSDIndicator) &&
|
||||
!_mobState.IsDead(uid) &&
|
||||
!HasComp<ActiveNPCComponent>(uid) &&
|
||||
TryComp<MindContainerComponent>(uid, out var mindContainer) &&
|
||||
mindContainer.ShowExamineInfo)
|
||||
HasComp<MindExaminableComponent>(uid))
|
||||
{
|
||||
args.StatusIcons.Add(_prototype.Index(component.Icon));
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ public sealed class GenpopLockerBoundUserInterface(EntityUid owner, Enum uiKey)
|
||||
|
||||
_menu.OnConfigurationComplete += (name, time, crime) =>
|
||||
{
|
||||
SendMessage(new GenpopLockerIdConfiguredMessage(name, time, crime));
|
||||
SendPredictedMessage(new GenpopLockerIdConfiguredMessage(name, time, crime));
|
||||
Close();
|
||||
};
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@ public sealed class IFFConsoleBoundUserInterface : BoundUserInterface
|
||||
|
||||
_window = this.CreateWindowCenteredLeft<IFFConsoleWindow>();
|
||||
_window.ShowIFF += SendIFFMessage;
|
||||
_window.ShowVessel += SendVesselMessage;
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
@@ -44,14 +43,6 @@ public sealed class IFFConsoleBoundUserInterface : BoundUserInterface
|
||||
});
|
||||
}
|
||||
|
||||
private void SendVesselMessage(bool obj)
|
||||
{
|
||||
SendMessage(new IFFShowVesselMessage()
|
||||
{
|
||||
Show = obj,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
@@ -9,12 +9,6 @@
|
||||
<Button Name="ShowIFFOnButton" Text="{Loc 'iff-console-on'}" StyleClasses="OpenRight" />
|
||||
<Button Name="ShowIFFOffButton" Text="{Loc 'iff-console-off'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
|
||||
<Label Name="ShowVesselLabel" Text="{Loc 'iff-console-show-vessel-label'}" HorizontalExpand="True" StyleClasses="highlight" />
|
||||
<BoxContainer Orientation="Horizontal" MinWidth="120">
|
||||
<Button Name="ShowVesselOnButton" Text="{Loc 'iff-console-on'}" StyleClasses="OpenRight" />
|
||||
<Button Name="ShowVesselOffButton" Text="{Loc 'iff-console-off'}" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -13,9 +13,7 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
|
||||
IComputerWindow<IFFConsoleBoundUserInterfaceState>
|
||||
{
|
||||
private readonly ButtonGroup _showIFFButtonGroup = new();
|
||||
private readonly ButtonGroup _showVesselButtonGroup = new();
|
||||
public event Action<bool>? ShowIFF;
|
||||
public event Action<bool>? ShowVessel;
|
||||
|
||||
public IFFConsoleWindow()
|
||||
{
|
||||
@@ -24,11 +22,6 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
|
||||
ShowIFFOnButton.Group = _showIFFButtonGroup;
|
||||
ShowIFFOnButton.OnPressed += args => ShowIFFPressed(true);
|
||||
ShowIFFOffButton.OnPressed += args => ShowIFFPressed(false);
|
||||
|
||||
ShowVesselOffButton.Group = _showVesselButtonGroup;
|
||||
ShowVesselOnButton.Group = _showVesselButtonGroup;
|
||||
ShowVesselOnButton.OnPressed += args => ShowVesselPressed(true);
|
||||
ShowVesselOffButton.OnPressed += args => ShowVesselPressed(false);
|
||||
}
|
||||
|
||||
private void ShowIFFPressed(bool pressed)
|
||||
@@ -36,19 +29,14 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
|
||||
ShowIFF?.Invoke(pressed);
|
||||
}
|
||||
|
||||
private void ShowVesselPressed(bool pressed)
|
||||
{
|
||||
ShowVessel?.Invoke(pressed);
|
||||
}
|
||||
|
||||
public void UpdateState(IFFConsoleBoundUserInterfaceState state)
|
||||
{
|
||||
if ((state.AllowedFlags & IFFFlags.HideLabel) != 0x0)
|
||||
if ((state.AllowedFlags & IFFFlags.HideLabel) != 0x0 || (state.AllowedFlags & IFFFlags.Hide) != 0x0)
|
||||
{
|
||||
ShowIFFOffButton.Disabled = false;
|
||||
ShowIFFOnButton.Disabled = false;
|
||||
|
||||
if ((state.Flags & IFFFlags.HideLabel) != 0x0)
|
||||
if ((state.Flags & IFFFlags.HideLabel) != 0x0 || (state.Flags & IFFFlags.Hide) != 0x0)
|
||||
{
|
||||
ShowIFFOffButton.Pressed = true;
|
||||
}
|
||||
@@ -62,25 +50,5 @@ public sealed partial class IFFConsoleWindow : FancyWindow,
|
||||
ShowIFFOffButton.Disabled = true;
|
||||
ShowIFFOnButton.Disabled = true;
|
||||
}
|
||||
|
||||
if ((state.AllowedFlags & IFFFlags.Hide) != 0x0)
|
||||
{
|
||||
ShowVesselOffButton.Disabled = false;
|
||||
ShowVesselOnButton.Disabled = false;
|
||||
|
||||
if ((state.Flags & IFFFlags.Hide) != 0x0)
|
||||
{
|
||||
ShowVesselOffButton.Pressed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowVesselOnButton.Pressed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowVesselOffButton.Disabled = true;
|
||||
ShowVesselOnButton.Disabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -153,7 +153,7 @@ public sealed partial class MapScreen : BoxContainer
|
||||
break;
|
||||
}
|
||||
|
||||
if (IsFTLBlocked())
|
||||
if (IsPingBlocked())
|
||||
{
|
||||
MapRebuildButton.Disabled = true;
|
||||
ClearMapObjects();
|
||||
@@ -408,9 +408,21 @@ public sealed partial class MapScreen : BoxContainer
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if we shouldn't be able to select the Scan for Objects button.
|
||||
/// </summary>
|
||||
private bool IsPingBlocked()
|
||||
{
|
||||
return _state switch
|
||||
{
|
||||
FTLState.Available or FTLState.Cooldown => false,
|
||||
_ => true,
|
||||
};
|
||||
}
|
||||
|
||||
private void OnMapObjectPress(IMapObject mapObject)
|
||||
{
|
||||
if (IsFTLBlocked())
|
||||
if (IsPingBlocked())
|
||||
return;
|
||||
|
||||
var coordinates = _shuttles.GetMapCoordinates(mapObject);
|
||||
@@ -506,7 +518,7 @@ public sealed partial class MapScreen : BoxContainer
|
||||
BumpMapDequeue();
|
||||
}
|
||||
|
||||
if (!IsFTLBlocked() && _nextPing < curTime)
|
||||
if (!IsPingBlocked() && _nextPing < curTime)
|
||||
{
|
||||
MapRebuildButton.Disabled = false;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ public sealed partial class BorgMenu : FancyWindow
|
||||
[Dependency] private readonly IEntityManager _entity = default!;
|
||||
private readonly NameModifierSystem _nameModifier;
|
||||
private readonly PowerCellSystem _powerCell;
|
||||
private readonly PredictedBatterySystem _battery;
|
||||
private readonly SharedBatterySystem _battery;
|
||||
|
||||
public Action? BrainButtonPressed;
|
||||
public Action? EjectBatteryButtonPressed;
|
||||
@@ -44,7 +44,7 @@ public sealed partial class BorgMenu : FancyWindow
|
||||
|
||||
_nameModifier = _entity.System<NameModifierSystem>();
|
||||
_powerCell = _entity.System<PowerCellSystem>();
|
||||
_battery = _entity.System<PredictedBatterySystem>();
|
||||
_battery = _entity.System<SharedBatterySystem>();
|
||||
|
||||
_maxNameLength = _cfgManager.GetCVar(CCVars.MaxNameLength);
|
||||
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
StyleClasses="PanelLight"
|
||||
Margin="5 5 5 0">
|
||||
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="5 5 0 5">
|
||||
<TextureButton Name="RemoveButton" VerticalAlignment="Top" HorizontalAlignment="Left" Scale="0.5 0.5"/>
|
||||
<SpriteView Name="ModuleView" Margin="0 0 5 0"/>
|
||||
<BoxContainer RectClipContent="True" HorizontalExpand="True">
|
||||
<Label Name="ModuleName" HorizontalExpand="True" HorizontalAlignment="Center"/>
|
||||
</BoxContainer>
|
||||
<TextureButton Name="RemoveButton" VerticalAlignment="Top" HorizontalAlignment="Right" Scale="0.5 0.5"/>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
|
||||
@@ -18,7 +18,7 @@ public sealed partial class BorgSystem : SharedBorgSystem
|
||||
[Dependency] private readonly SpriteSystem _sprite = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _ui = default!;
|
||||
[Dependency] private readonly PowerCellSystem _powerCell = default!;
|
||||
[Dependency] private readonly PredictedBatterySystem _battery = default!;
|
||||
[Dependency] private readonly SharedBatterySystem _battery = default!;
|
||||
[Dependency] private readonly AlertsSystem _alerts = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
|
||||
@@ -19,12 +19,13 @@ public sealed class SmartFridgeBoundUserInterface : BoundUserInterface
|
||||
|
||||
_menu = this.CreateWindow<SmartFridgeMenu>();
|
||||
_menu.OnItemSelected += OnItemSelected;
|
||||
_menu.OnRemoveButtonPressed += data => SendPredictedMessage(new SmartFridgeRemoveEntryMessage(data.Entry));
|
||||
Refresh();
|
||||
}
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
if (_menu is not {} menu || !EntMan.TryGetComponent(Owner, out SmartFridgeComponent? fridge))
|
||||
if (_menu is not { } menu || !EntMan.TryGetComponent(Owner, out SmartFridgeComponent? fridge))
|
||||
return;
|
||||
|
||||
menu.SetFlavorText(Loc.GetString(fridge.FlavorText));
|
||||
|
||||
@@ -13,4 +13,10 @@
|
||||
SizeFlagsStretchRatio="3"
|
||||
HorizontalExpand="True"
|
||||
ClipText="True"/>
|
||||
<TextureButton Name="RemoveButton"
|
||||
StyleClasses="CrossButtonRed"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0 0 10 0"
|
||||
Scale="0.75 0.75"
|
||||
Visible="True" />
|
||||
</BoxContainer>
|
||||
|
||||
@@ -8,11 +8,18 @@ namespace Content.Client.SmartFridge;
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class SmartFridgeItem : BoxContainer
|
||||
{
|
||||
public Action? RemoveButtonPressed;
|
||||
|
||||
public SmartFridgeItem(EntityUid uid, string text)
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
EntityView.SetEntity(uid);
|
||||
NameLabel.Text = text;
|
||||
|
||||
RemoveButton.OnPressed += _ => RemoveButtonPressed?.Invoke();
|
||||
|
||||
if (uid.IsValid())
|
||||
RemoveButton.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ public sealed partial class SmartFridgeMenu : FancyWindow
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
|
||||
public event Action<GUIBoundKeyEventArgs, ListData>? OnItemSelected;
|
||||
public event Action<SmartFridgeListData>? OnRemoveButtonPressed;
|
||||
|
||||
private readonly StyleBoxFlat _styleBox = new() { BackgroundColor = new Color(70, 73, 102) };
|
||||
|
||||
@@ -48,8 +49,10 @@ public sealed partial class SmartFridgeMenu : FancyWindow
|
||||
return;
|
||||
|
||||
var label = Loc.GetString("smart-fridge-list-item", ("item", entry.Entry.Name), ("amount", entry.Amount));
|
||||
button.AddChild(new SmartFridgeItem(entry.Representative, label));
|
||||
var item = new SmartFridgeItem(entry.Representative, label);
|
||||
item.RemoveButtonPressed += () => OnRemoveButtonPressed?.Invoke(entry);
|
||||
|
||||
button.AddChild(item);
|
||||
button.ToolTip = label;
|
||||
button.StyleBoxOverride = _styleBox;
|
||||
}
|
||||
|
||||
18
Content.Client/SmartFridge/SmartFridgeSystem.cs
Normal file
18
Content.Client/SmartFridge/SmartFridgeSystem.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Content.Shared.SmartFridge;
|
||||
|
||||
namespace Content.Client.SmartFridge;
|
||||
|
||||
public sealed class SmartFridgeSystem : SharedSmartFridgeSystem
|
||||
{
|
||||
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
|
||||
|
||||
protected override void UpdateUI(Entity<SmartFridgeComponent> ent)
|
||||
{
|
||||
base.UpdateUI(ent);
|
||||
|
||||
if (!_uiSystem.TryGetOpenUi<SmartFridgeBoundUserInterface>(ent.Owner, SmartFridgeUiKey.Key, out var bui))
|
||||
return;
|
||||
|
||||
bui.Refresh();
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
using Content.Shared.SmartFridge;
|
||||
using Robust.Shared.Analyzers;
|
||||
|
||||
namespace Content.Client.SmartFridge;
|
||||
|
||||
public sealed class SmartFridgeUISystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SmartFridgeComponent, AfterAutoHandleStateEvent>(OnSmartFridgeAfterState);
|
||||
}
|
||||
|
||||
private void OnSmartFridgeAfterState(Entity<SmartFridgeComponent> ent, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (!_uiSystem.TryGetOpenUi<SmartFridgeBoundUserInterface>(ent.Owner, SmartFridgeUiKey.Key, out var bui))
|
||||
return;
|
||||
|
||||
bui.Refresh();
|
||||
}
|
||||
}
|
||||
@@ -69,10 +69,10 @@ public sealed class LabelSheetlet : Sheetlet<PalettedStylesheet>
|
||||
.Class(StyleClass.LabelMonospaceText)
|
||||
.Prop(Label.StylePropertyFont, robotoMonoBold11),
|
||||
E<Label>()
|
||||
.Class(StyleClass.LabelMonospaceHeading)
|
||||
.Class(StyleClass.LabelMonospaceSubHeading)
|
||||
.Prop(Label.StylePropertyFont, robotoMonoBold12),
|
||||
E<Label>()
|
||||
.Class(StyleClass.LabelMonospaceSubHeading)
|
||||
.Class(StyleClass.LabelMonospaceHeading)
|
||||
.Prop(Label.StylePropertyFont, robotoMonoBold14),
|
||||
];
|
||||
}
|
||||
|
||||
@@ -41,8 +41,8 @@ public static class StyleClass
|
||||
public const string LabelKeyText = "LabelKeyText";
|
||||
public const string LabelWeak = "LabelWeak"; // replaces `LabelSecondaryColor`
|
||||
public const string LabelMonospaceText = "ConsoleText";
|
||||
public const string LabelMonospaceHeading = "ConsoleText";
|
||||
public const string LabelMonospaceSubHeading = "ConsoleText";
|
||||
public const string LabelMonospaceHeading = "ConsoleHeading";
|
||||
public const string LabelMonospaceSubHeading = "ConsoleSubHeading";
|
||||
|
||||
public const string BackgroundPanel = "BackgroundPanel"; // replaces `AngleRect`
|
||||
public const string BackgroundPanelOpenLeft = "BackgroundPanelOpenLeft"; // replaces `BackgroundOpenLeft`
|
||||
|
||||
@@ -34,11 +34,17 @@ public sealed class SurveillanceCameraMonitorBoundUserInterface : BoundUserInter
|
||||
_window.SubnetRefresh += OnSubnetRefresh;
|
||||
_window.CameraSwitchTimer += OnCameraSwitchTimer;
|
||||
_window.CameraDisconnect += OnCameraDisconnect;
|
||||
|
||||
var xform = EntMan.GetComponent<TransformComponent>(Owner);
|
||||
var gridUid = xform.GridUid ?? xform.MapUid;
|
||||
|
||||
if (gridUid is not null)
|
||||
_window?.SetMap(gridUid.Value);
|
||||
}
|
||||
|
||||
private void OnCameraSelected(string address)
|
||||
private void OnCameraSelected(string address, string? subnet)
|
||||
{
|
||||
SendMessage(new SurveillanceCameraMonitorSwitchMessage(address));
|
||||
SendMessage(new SurveillanceCameraMonitorSwitchMessage(address, subnet));
|
||||
}
|
||||
|
||||
private void OnSubnetRequest(string subnet)
|
||||
|
||||
@@ -1,25 +1,71 @@
|
||||
<DefaultWindow xmlns="https://spacestation14.io"
|
||||
xmlns:viewport="clr-namespace:Content.Client.Viewport"
|
||||
xmlns:local="clr-namespace:Content.Client.SurveillanceCamera.UI"
|
||||
Title="{Loc 'surveillance-camera-monitor-ui-window'}">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<BoxContainer Orientation="Vertical" MinWidth="350" VerticalExpand="True">
|
||||
<!-- lazy -->
|
||||
<OptionButton Name="SubnetSelector" />
|
||||
<Button Name="SubnetRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}" />
|
||||
<ScrollContainer VerticalExpand="True">
|
||||
<ItemList Name="SubnetList" />
|
||||
</ScrollContainer>
|
||||
<Button Name="CameraRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-cameras'}" />
|
||||
<Button Name="CameraDisconnectButton" Text="{Loc 'surveillance-camera-monitor-ui-disconnect'}" />
|
||||
<Label Name="CameraStatus" />
|
||||
<BoxContainer>
|
||||
<!-- Panel with tabs -->
|
||||
<BoxContainer Orientation="Vertical" MinWidth="350">
|
||||
<TabContainer Name="ViewModeTabs" VerticalExpand="True">
|
||||
<!-- Camera list tab -->
|
||||
<BoxContainer Name="{Loc 'surveillance-camera-monitor-ui-tab-list'}" Orientation="Vertical">
|
||||
<OptionButton Name="SubnetSelector"/>
|
||||
<Button Name="SubnetRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}"/>
|
||||
<ScrollContainer VerticalExpand="True">
|
||||
<ItemList Name="SubnetList"/>
|
||||
</ScrollContainer>
|
||||
<Button Name="CameraRefreshButton" Text="{Loc 'surveillance-camera-monitor-ui-refresh-cameras'}"/>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Map view tab -->
|
||||
<BoxContainer Name="{Loc 'surveillance-camera-monitor-ui-tab-map'}" Orientation="Vertical" VerticalExpand="True">
|
||||
<local:SurveillanceCameraNavMapControl Name="CameraMap"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
MinSize="350 350"/>
|
||||
|
||||
<!-- Map legend -->
|
||||
<BoxContainer Name="LegendContainer" Margin="0 10">
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_triangle.png"
|
||||
Modulate="#FF00FF"
|
||||
SetSize="20 20"
|
||||
Margin="10 0 5 0"/>
|
||||
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-active'}"/>
|
||||
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_triangle.png"
|
||||
SetSize="20 20"
|
||||
Modulate="#fbff19ff"
|
||||
Margin="10 0 5 0"/>
|
||||
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-selected'}"/>
|
||||
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_circle.png"
|
||||
SetSize="20 20"
|
||||
Modulate="#a09f9fff"
|
||||
Margin="10 0 5 0"/>
|
||||
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-inactive'}"/>
|
||||
|
||||
<TextureRect Stretch="KeepAspectCentered"
|
||||
TexturePath="/Textures/Interface/NavMap/beveled_square.png"
|
||||
SetSize="20 20"
|
||||
Modulate="#fa1f1fff"
|
||||
Margin="10 0 5 0"/>
|
||||
<Label Text="{Loc 'surveillance-camera-monitor-ui-legend-invalid'}"/>
|
||||
</BoxContainer>
|
||||
<Button Name="SubnetRefreshButtonMap" Text="{Loc 'surveillance-camera-monitor-ui-refresh-subnets'}"/>
|
||||
</BoxContainer>
|
||||
</TabContainer>
|
||||
<Button Name="CameraDisconnectButton" Text="{Loc 'surveillance-camera-monitor-ui-disconnect'}"/>
|
||||
</BoxContainer>
|
||||
|
||||
<!-- Right panel with camera view -->
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
|
||||
<Label Name="CameraStatus"/>
|
||||
<Control VerticalExpand="True" Margin="5" Name="CameraViewBox">
|
||||
<viewport:ScalingViewport Name="CameraView" MinSize="500 500" MouseFilter="Ignore"/>
|
||||
<TextureRect MinSize="500 500" Name="CameraViewBackground" />
|
||||
</Control>
|
||||
</BoxContainer>
|
||||
<Control VerticalExpand="True" HorizontalExpand="True" Margin="5 5 5 5" Name="CameraViewBox">
|
||||
<viewport:ScalingViewport Name="CameraView"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
MinSize="500 500"
|
||||
MouseFilter="Ignore" />
|
||||
<TextureRect VerticalExpand="True" HorizontalExpand="True" MinSize="500 500" Name="CameraViewBackground" />
|
||||
</Control>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
@@ -3,6 +3,7 @@ using Content.Client.Resources;
|
||||
using Content.Client.Viewport;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.SurveillanceCamera;
|
||||
using Content.Shared.SurveillanceCamera.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
@@ -21,8 +22,15 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
|
||||
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when a camera is selected.
|
||||
/// First parameter contains the camera's address.
|
||||
/// Second optional parameter contains a subnet - if possible, the monitor will switch to this subnet.
|
||||
/// </summary>
|
||||
public event Action<string, string?>? CameraSelected;
|
||||
|
||||
public event Action<string>? CameraSelected;
|
||||
public event Action<string>? SubnetOpened;
|
||||
public event Action? CameraRefresh;
|
||||
public event Action? SubnetRefresh;
|
||||
@@ -33,6 +41,7 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
|
||||
private bool _isSwitching;
|
||||
private readonly FixedEye _defaultEye = new();
|
||||
private readonly Dictionary<string, int> _subnetMap = new();
|
||||
private EntityUid? _mapUid;
|
||||
|
||||
private string? SelectedSubnet
|
||||
{
|
||||
@@ -68,11 +77,15 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
|
||||
SubnetSelector.OnItemSelected += args =>
|
||||
{
|
||||
// piss
|
||||
SubnetOpened!((string) args.Button.GetItemMetadata(args.Id)!);
|
||||
SubnetOpened?.Invoke((string) args.Button.GetItemMetadata(args.Id)!);
|
||||
};
|
||||
SubnetRefreshButton.OnPressed += _ => SubnetRefresh!();
|
||||
CameraRefreshButton.OnPressed += _ => CameraRefresh!();
|
||||
CameraDisconnectButton.OnPressed += _ => CameraDisconnect!();
|
||||
SubnetRefreshButton.OnPressed += _ => SubnetRefresh?.Invoke();
|
||||
SubnetRefreshButtonMap.OnPressed += _ => SubnetRefresh?.Invoke();
|
||||
CameraRefreshButton.OnPressed += _ => CameraRefresh?.Invoke();
|
||||
CameraDisconnectButton.OnPressed += _ => CameraDisconnect?.Invoke();
|
||||
|
||||
CameraMap.EnableCameraSelection = true;
|
||||
CameraMap.CameraSelected += OnCameraMapSelected;
|
||||
}
|
||||
|
||||
|
||||
@@ -80,6 +93,9 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
|
||||
// pass it here so that the UI can change its view.
|
||||
public void UpdateState(IEye? eye, HashSet<string> subnets, string activeAddress, string activeSubnet, Dictionary<string, string> cameras)
|
||||
{
|
||||
CameraMap.SetActiveCameraAddress(activeAddress);
|
||||
CameraMap.SetAvailableSubnets(subnets);
|
||||
|
||||
_currentAddress = activeAddress;
|
||||
SetCameraView(eye);
|
||||
|
||||
@@ -189,6 +205,25 @@ public sealed partial class SurveillanceCameraMonitorWindow : DefaultWindow
|
||||
|
||||
private void OnSubnetListSelect(ItemList.ItemListSelectedEventArgs args)
|
||||
{
|
||||
CameraSelected!((string) SubnetList[args.ItemIndex].Metadata!);
|
||||
CameraSelected!((string) SubnetList[args.ItemIndex].Metadata!, null);
|
||||
}
|
||||
|
||||
public void SetMap(EntityUid mapUid)
|
||||
{
|
||||
CameraMap.MapUid = _mapUid = mapUid;
|
||||
}
|
||||
|
||||
private void OnCameraMapSelected(NetEntity netEntity)
|
||||
{
|
||||
if (_mapUid is null || !_entityManager.TryGetComponent<SurveillanceCameraMapComponent>(_mapUid.Value, out var mapComp))
|
||||
return;
|
||||
|
||||
if (!mapComp.Cameras.TryGetValue(netEntity, out var marker) || !marker.Active)
|
||||
return;
|
||||
|
||||
if (!string.IsNullOrEmpty(marker.Address))
|
||||
CameraSelected?.Invoke(marker.Address, marker.Subnet);
|
||||
else
|
||||
_entityManager.RaisePredictiveEvent(new RequestCameraMarkerUpdateMessage(netEntity));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.Map;
|
||||
using Content.Client.Pinpointer.UI;
|
||||
using Content.Client.Resources;
|
||||
using Content.Shared.SurveillanceCamera.Components;
|
||||
|
||||
namespace Content.Client.SurveillanceCamera.UI;
|
||||
|
||||
public sealed class SurveillanceCameraNavMapControl : NavMapControl
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
|
||||
private static readonly Color CameraActiveColor = Color.FromHex("#FF00FF");
|
||||
private static readonly Color CameraInactiveColor = Color.FromHex("#a09f9fff");
|
||||
private static readonly Color CameraSelectedColor = Color.FromHex("#fbff19ff");
|
||||
private static readonly Color CameraInvalidColor = Color.FromHex("#fa1f1fff");
|
||||
|
||||
private readonly Texture _activeTexture;
|
||||
private readonly Texture _inactiveTexture;
|
||||
private readonly Texture _selectedTexture;
|
||||
private readonly Texture _invalidTexture;
|
||||
|
||||
private string _activeCameraAddress = string.Empty;
|
||||
private HashSet<string> _availableSubnets = new();
|
||||
private (Dictionary<NetEntity, CameraMarker> Cameras, string ActiveAddress, HashSet<string> AvailableSubnets) _lastState;
|
||||
|
||||
public bool EnableCameraSelection { get; set; }
|
||||
|
||||
public event Action<NetEntity>? CameraSelected;
|
||||
|
||||
|
||||
public SurveillanceCameraNavMapControl()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
_activeTexture = _resourceCache.GetTexture("/Textures/Interface/NavMap/beveled_triangle.png");
|
||||
_selectedTexture = _activeTexture;
|
||||
_inactiveTexture = _resourceCache.GetTexture("/Textures/Interface/NavMap/beveled_circle.png");
|
||||
_invalidTexture = _resourceCache.GetTexture("/Textures/Interface/NavMap/beveled_square.png");
|
||||
|
||||
TrackedEntitySelectedAction += entity =>
|
||||
{
|
||||
if (entity.HasValue)
|
||||
CameraSelected?.Invoke(entity.Value);
|
||||
};
|
||||
}
|
||||
|
||||
public void SetActiveCameraAddress(string address)
|
||||
{
|
||||
if (_activeCameraAddress == address)
|
||||
return;
|
||||
|
||||
_activeCameraAddress = address;
|
||||
ForceNavMapUpdate();
|
||||
}
|
||||
|
||||
public void SetAvailableSubnets(HashSet<string> subnets)
|
||||
{
|
||||
if (_availableSubnets.SetEquals(subnets))
|
||||
return;
|
||||
|
||||
_availableSubnets = subnets;
|
||||
ForceNavMapUpdate();
|
||||
}
|
||||
|
||||
protected override void UpdateNavMap()
|
||||
{
|
||||
base.UpdateNavMap();
|
||||
|
||||
if (MapUid is null || !_entityManager.TryGetComponent<SurveillanceCameraMapComponent>(MapUid, out var mapComp))
|
||||
return;
|
||||
|
||||
var currentState = (mapComp.Cameras, _activeCameraAddress, _availableSubnets);
|
||||
if (_lastState.Equals(currentState))
|
||||
return;
|
||||
|
||||
_lastState = currentState;
|
||||
UpdateCameraMarkers(mapComp);
|
||||
}
|
||||
|
||||
private void UpdateCameraMarkers(SurveillanceCameraMapComponent mapComp)
|
||||
{
|
||||
TrackedEntities.Clear();
|
||||
|
||||
if (MapUid is null)
|
||||
return;
|
||||
|
||||
foreach (var (netEntity, marker) in mapComp.Cameras)
|
||||
{
|
||||
if (!marker.Visible || !_availableSubnets.Contains(marker.Subnet))
|
||||
continue;
|
||||
|
||||
var coords = new EntityCoordinates(MapUid.Value, marker.Position);
|
||||
|
||||
Texture texture;
|
||||
Color color;
|
||||
|
||||
if (string.IsNullOrEmpty(marker.Address))
|
||||
{
|
||||
color = CameraInvalidColor;
|
||||
texture = _invalidTexture;
|
||||
}
|
||||
else if (marker.Address == _activeCameraAddress)
|
||||
{
|
||||
color = CameraSelectedColor;
|
||||
texture = _selectedTexture;
|
||||
}
|
||||
else if (marker.Active)
|
||||
{
|
||||
color = CameraActiveColor;
|
||||
texture = _activeTexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
color = CameraInactiveColor;
|
||||
texture = _inactiveTexture;
|
||||
}
|
||||
|
||||
TrackedEntities[netEntity] = new NavMapBlip(
|
||||
coords,
|
||||
texture,
|
||||
color,
|
||||
false,
|
||||
EnableCameraSelection
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@ public static class BoundKeyHelper
|
||||
public static string ShortKeyName(BoundKeyFunction keyFunction)
|
||||
{
|
||||
// need to use shortened key names so they fit in the buttons.
|
||||
return TryGetShortKeyName(keyFunction, out var name) ? Loc.GetString(name) : " ";
|
||||
return TryGetShortKeyName(keyFunction, out var name) ? name : " ";
|
||||
}
|
||||
|
||||
public static bool IsBound(BoundKeyFunction keyFunction)
|
||||
|
||||
@@ -28,7 +28,16 @@ public class ListContainer : Control
|
||||
/// Called when creating a button on the UI.
|
||||
/// The provided <see cref="ListContainerButton"/> is the generated button that Controls should be parented to.
|
||||
/// </summary>
|
||||
public Action<ListData, ListContainerButton>? GenerateItem;
|
||||
public Action<ListData, ListContainerButton>? GenerateItem
|
||||
{
|
||||
get => _generateItem;
|
||||
set {
|
||||
_generateItem = value;
|
||||
// Invalidate _itemHeight so we recalculate the size of children the next
|
||||
// time PopulateList() is called
|
||||
_itemHeight = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="BaseButton.OnPressed"/>
|
||||
public Action<BaseButton.ButtonEventArgs, ListData>? ItemPressed;
|
||||
@@ -59,6 +68,7 @@ public class ListContainer : Control
|
||||
private bool _updateChildren = false;
|
||||
private bool _suppressScrollValueChanged;
|
||||
private ButtonGroup? _buttonGroup;
|
||||
public Action<ListData, ListContainerButton>? _generateItem;
|
||||
|
||||
public int ScrollSpeedY { get; set; } = 50;
|
||||
|
||||
|
||||
@@ -198,8 +198,8 @@ public sealed class ActionButton : Control, IEntityControl
|
||||
if (!_entities.TryGetComponent(Action, out MetaDataComponent? metadata))
|
||||
return null;
|
||||
|
||||
var name = FormattedMessage.FromMarkupPermissive(Loc.GetString(metadata.EntityName));
|
||||
var desc = FormattedMessage.FromMarkupPermissive(Loc.GetString(metadata.EntityDescription));
|
||||
var name = FormattedMessage.FromMarkupPermissive(metadata.EntityName);
|
||||
var desc = FormattedMessage.FromMarkupPermissive(metadata.EntityDescription);
|
||||
|
||||
if (_player.LocalEntity is null)
|
||||
return null;
|
||||
|
||||
@@ -117,7 +117,7 @@ public partial class ChatBox : UIWidget
|
||||
formatted.PushColor(color);
|
||||
formatted.AddMarkupOrThrow(message);
|
||||
formatted.Pop();
|
||||
Contents.AddMessage(formatted);
|
||||
Contents.AddMessage(formatted, tagsAllowed: null);
|
||||
}
|
||||
|
||||
public void Focus(ChatSelectChannel? channel = null)
|
||||
|
||||
@@ -26,6 +26,8 @@ public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
|
||||
|
||||
_window.OnNameChange += OnNameSelected;
|
||||
_window.OnVerbChange += verb => SendMessage(new VoiceMaskChangeVerbMessage(verb));
|
||||
_window.OnToggle += OnToggle;
|
||||
_window.OnAccentToggle += OnAccentToggle;
|
||||
_window.OnVoiceChange += voice => SendMessage(new VoiceMaskChangeVoiceMessage(voice)); // Corvax-TTS
|
||||
}
|
||||
|
||||
@@ -34,6 +36,16 @@ public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
|
||||
SendMessage(new VoiceMaskChangeNameMessage(name));
|
||||
}
|
||||
|
||||
private void OnToggle()
|
||||
{
|
||||
SendMessage(new VoiceMaskToggleMessage());
|
||||
}
|
||||
|
||||
private void OnAccentToggle()
|
||||
{
|
||||
SendMessage(new VoiceMaskAccentToggleMessage());
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
if (state is not VoiceMaskBuiState cast || _window == null)
|
||||
@@ -41,7 +53,7 @@ public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
|
||||
return;
|
||||
}
|
||||
|
||||
_window.UpdateState(cast.Name, cast.Voice, cast.Verb); // Corvax-TTS
|
||||
_window.UpdateState(cast.Name, cast.Verb, cast.Active, cast.AccentHide, cast.Voice);//cast.Voice Corvax-TTS
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
<Label Text="{Loc 'voice-mask-name-change-speech-style'}" />
|
||||
<OptionButton Name="SpeechVerbSelector" /> <!-- Populated in LoadVerbs -->
|
||||
</BoxContainer>
|
||||
<Button Name="ToggleAccentButton" Text="{Loc 'voice-mask-name-change-accent-toggle'}" HorizontalExpand="True" ToggleMode="True" Margin="5"/>
|
||||
<Button Name="ToggleButton" Text="{Loc 'voice-mask-name-change-toggle'}" HorizontalExpand="True" ToggleMode="True" Margin="5"/>
|
||||
<!-- Corvax-TTS-Start -->
|
||||
<BoxContainer Orientation="Horizontal" Margin="5" Visible="False" Name="TTSContainer">
|
||||
<Label Text="{Loc 'voice-mask-voice-change-info'}" />
|
||||
|
||||
@@ -15,6 +15,8 @@ public sealed partial class VoiceMaskNameChangeWindow : FancyWindow
|
||||
{
|
||||
public Action<string>? OnNameChange;
|
||||
public Action<string?>? OnVerbChange;
|
||||
public Action? OnToggle;
|
||||
public Action? OnAccentToggle;
|
||||
public Action<string>? OnVoiceChange; // Corvax-TTS
|
||||
|
||||
private List<(string, string)> _verbs = new();
|
||||
@@ -37,6 +39,9 @@ public sealed partial class VoiceMaskNameChangeWindow : FancyWindow
|
||||
SpeechVerbSelector.SelectId(args.Id);
|
||||
};
|
||||
|
||||
ToggleButton.OnPressed += args => OnToggle?.Invoke();
|
||||
ToggleAccentButton.OnPressed += args => OnAccentToggle?.Invoke();
|
||||
|
||||
// Corvax-TTS-Start
|
||||
if (IoCManager.Resolve<IConfigurationManager>().GetCVar(CCCVars.TTSEnabled))
|
||||
{
|
||||
@@ -100,10 +105,12 @@ public sealed partial class VoiceMaskNameChangeWindow : FancyWindow
|
||||
}
|
||||
// Corvax-TTS-End
|
||||
|
||||
public void UpdateState(string name, string voice, string? verb) // Corvax-TTS
|
||||
public void UpdateState(string name, string? verb, bool active, bool accentHide, string voice) // Corvax-TTS
|
||||
{
|
||||
NameSelector.Text = name;
|
||||
_verb = verb;
|
||||
ToggleButton.Pressed = active;
|
||||
ToggleAccentButton.Pressed = accentHide;
|
||||
|
||||
for (int id = 0; id < SpeechVerbSelector.ItemCount; id++)
|
||||
{
|
||||
|
||||
@@ -43,6 +43,9 @@ public sealed partial class MeleeWeaponSystem
|
||||
return;
|
||||
}
|
||||
|
||||
var length = 1f;
|
||||
var offset = 1f;
|
||||
|
||||
var spriteRotation = Angle.Zero;
|
||||
if (arcComponent.Animation != WeaponArcAnimation.None
|
||||
&& TryComp(weapon, out MeleeWeaponComponent? meleeWeaponComponent))
|
||||
@@ -55,9 +58,11 @@ public sealed partial class MeleeWeaponSystem
|
||||
|
||||
if (meleeWeaponComponent.SwingLeft)
|
||||
angle *= -1;
|
||||
|
||||
length = (1 / meleeWeaponComponent.AttackRate) * 0.6f;
|
||||
offset = meleeWeaponComponent.AnimationOffset;
|
||||
}
|
||||
_sprite.SetRotation((animationUid, sprite), localPos.ToWorldAngle());
|
||||
var distance = Math.Clamp(localPos.Length() / 2f, 0.2f, 1f);
|
||||
|
||||
var xform = _xformQuery.GetComponent(animationUid);
|
||||
TrackUserComponent track;
|
||||
@@ -67,16 +72,16 @@ public sealed partial class MeleeWeaponSystem
|
||||
case WeaponArcAnimation.Slash:
|
||||
track = EnsureComp<TrackUserComponent>(animationUid);
|
||||
track.User = user;
|
||||
_animation.Play(animationUid, GetSlashAnimation(sprite, angle, spriteRotation), SlashAnimationKey);
|
||||
_animation.Play(animationUid, GetSlashAnimation((animationUid, sprite), angle, spriteRotation, length, offset), SlashAnimationKey);
|
||||
if (arcComponent.Fadeout)
|
||||
_animation.Play(animationUid, GetFadeAnimation(sprite, 0.065f, 0.065f + 0.05f), FadeAnimationKey);
|
||||
_animation.Play(animationUid, GetFadeAnimation(sprite, length * 0.5f, length + 0.15f), FadeAnimationKey);
|
||||
break;
|
||||
case WeaponArcAnimation.Thrust:
|
||||
track = EnsureComp<TrackUserComponent>(animationUid);
|
||||
track.User = user;
|
||||
_animation.Play(animationUid, GetThrustAnimation((animationUid, sprite), distance, spriteRotation), ThrustAnimationKey);
|
||||
_animation.Play(animationUid, GetThrustAnimation((animationUid, sprite), offset, spriteRotation, length), ThrustAnimationKey);
|
||||
if (arcComponent.Fadeout)
|
||||
_animation.Play(animationUid, GetFadeAnimation(sprite, 0.05f, 0.15f), FadeAnimationKey);
|
||||
_animation.Play(animationUid, GetFadeAnimation(sprite, length * 0.5f, length + 0.15f), FadeAnimationKey);
|
||||
break;
|
||||
case WeaponArcAnimation.None:
|
||||
var (mapPos, mapRot) = TransformSystem.GetWorldPositionRotation(userXform);
|
||||
@@ -89,21 +94,22 @@ public sealed partial class MeleeWeaponSystem
|
||||
}
|
||||
}
|
||||
|
||||
private Animation GetSlashAnimation(SpriteComponent sprite, Angle arc, Angle spriteRotation)
|
||||
private Animation GetSlashAnimation(Entity<SpriteComponent> sprite, Angle arc, Angle spriteRotation, float length, float offset)
|
||||
{
|
||||
const float slashStart = 0.03f;
|
||||
const float slashEnd = 0.065f;
|
||||
const float length = slashEnd + 0.05f;
|
||||
var startRotation = sprite.Rotation + arc / 2;
|
||||
var endRotation = sprite.Rotation - arc / 2;
|
||||
var startRotationOffset = startRotation.RotateVec(new Vector2(0f, -1f));
|
||||
var endRotationOffset = endRotation.RotateVec(new Vector2(0f, -1f));
|
||||
var startRotation = sprite.Comp.Rotation + (arc * 0.5f);
|
||||
var endRotation = sprite.Comp.Rotation - (arc * 0.5f);
|
||||
|
||||
var startRotationOffset = startRotation.RotateVec(new Vector2(0f, -offset * 0.9f));
|
||||
var minRotationOffset = sprite.Comp.Rotation.RotateVec(new Vector2(0f, -offset * 1.1f));
|
||||
var endRotationOffset = endRotation.RotateVec(new Vector2(0f, -offset * 0.9f));
|
||||
|
||||
startRotation += spriteRotation;
|
||||
endRotation += spriteRotation;
|
||||
sprite.Comp.NoRotation = true;
|
||||
|
||||
return new Animation()
|
||||
{
|
||||
Length = TimeSpan.FromSeconds(length),
|
||||
Length = TimeSpan.FromSeconds(length + 0.05f),
|
||||
AnimationTracks =
|
||||
{
|
||||
new AnimationTrackComponentProperty()
|
||||
@@ -112,10 +118,12 @@ public sealed partial class MeleeWeaponSystem
|
||||
Property = nameof(SpriteComponent.Rotation),
|
||||
KeyFrames =
|
||||
{
|
||||
new AnimationTrackProperty.KeyFrame(startRotation, 0f),
|
||||
new AnimationTrackProperty.KeyFrame(startRotation, slashStart),
|
||||
new AnimationTrackProperty.KeyFrame(endRotation, slashEnd)
|
||||
}
|
||||
new AnimationTrackProperty.KeyFrame(Angle.Lerp(startRotation,endRotation,0.0f), length * 0.0f),
|
||||
new AnimationTrackProperty.KeyFrame(Angle.Lerp(startRotation,endRotation,0.5f), length * 0.10f),
|
||||
new AnimationTrackProperty.KeyFrame(Angle.Lerp(startRotation,endRotation,1.0f), length * 0.15f),
|
||||
new AnimationTrackProperty.KeyFrame(Angle.Lerp(startRotation,endRotation,0.9f), length * 0.20f),
|
||||
new AnimationTrackProperty.KeyFrame(Angle.Lerp(startRotation,endRotation,0.80f), length * 0.6f, Easings.OutQuart)
|
||||
},
|
||||
},
|
||||
new AnimationTrackComponentProperty()
|
||||
{
|
||||
@@ -123,21 +131,21 @@ public sealed partial class MeleeWeaponSystem
|
||||
Property = nameof(SpriteComponent.Offset),
|
||||
KeyFrames =
|
||||
{
|
||||
new AnimationTrackProperty.KeyFrame(startRotationOffset, 0f),
|
||||
new AnimationTrackProperty.KeyFrame(startRotationOffset, slashStart),
|
||||
new AnimationTrackProperty.KeyFrame(endRotationOffset, slashEnd)
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startRotationOffset,endRotationOffset,0.0f), length * 0.0f),
|
||||
new AnimationTrackProperty.KeyFrame(minRotationOffset, length * 0.10f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startRotationOffset,endRotationOffset,1.0f), length * 0.15f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startRotationOffset,endRotationOffset,0.80f), length * 0.6f, Easings.OutQuart)
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Animation GetThrustAnimation(Entity<SpriteComponent> sprite, float distance, Angle spriteRotation)
|
||||
private Animation GetThrustAnimation(Entity<SpriteComponent> sprite, float offset, Angle spriteRotation, float length)
|
||||
{
|
||||
const float thrustEnd = 0.05f;
|
||||
const float length = 0.15f;
|
||||
var startOffset = sprite.Comp.Rotation.RotateVec(new Vector2(0f, -distance / 5f));
|
||||
var endOffset = sprite.Comp.Rotation.RotateVec(new Vector2(0f, -distance));
|
||||
var startOffset = sprite.Comp.Rotation.RotateVec(new Vector2(0f, 0f));
|
||||
var endOffset = sprite.Comp.Rotation.RotateVec(new Vector2(0f, -offset * 1.2f));
|
||||
|
||||
_sprite.SetRotation(sprite.AsNullable(), sprite.Comp.Rotation + spriteRotation);
|
||||
|
||||
return new Animation()
|
||||
@@ -151,9 +159,11 @@ public sealed partial class MeleeWeaponSystem
|
||||
Property = nameof(SpriteComponent.Offset),
|
||||
KeyFrames =
|
||||
{
|
||||
new AnimationTrackProperty.KeyFrame(startOffset, 0f),
|
||||
new AnimationTrackProperty.KeyFrame(endOffset, thrustEnd),
|
||||
new AnimationTrackProperty.KeyFrame(endOffset, length),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startOffset, endOffset, 0f), length * 0f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startOffset, endOffset, 0.65f), length * 0.10f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startOffset, endOffset, 1f), length * 0.20f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startOffset, endOffset, 0.9f), length * 0.30f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Lerp(startOffset, endOffset, 0.7f), length * 0.60f, Easings.OutQuart)
|
||||
}
|
||||
},
|
||||
}
|
||||
@@ -200,11 +210,12 @@ public sealed partial class MeleeWeaponSystem
|
||||
InterpolationMode = AnimationInterpolationMode.Linear,
|
||||
KeyFrames =
|
||||
{
|
||||
new AnimationTrackProperty.KeyFrame(direction.Normalized() * 0.15f, 0f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Zero, length)
|
||||
}
|
||||
}
|
||||
}
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Zero, 0f),
|
||||
new AnimationTrackProperty.KeyFrame(direction.Normalized() * 0.15f, length*0.4f),
|
||||
new AnimationTrackProperty.KeyFrame(Vector2.Zero, length*0.6f),
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -11,17 +11,20 @@ public sealed partial class MagazineVisualsComponent : Component
|
||||
/// <summary>
|
||||
/// What RsiState we use.
|
||||
/// </summary>
|
||||
[DataField("magState")] public string? MagState;
|
||||
[DataField]
|
||||
public string? MagState;
|
||||
|
||||
/// <summary>
|
||||
/// How many steps there are
|
||||
/// </summary>
|
||||
[DataField("steps")] public int MagSteps;
|
||||
[DataField("steps")]
|
||||
public int MagSteps;
|
||||
|
||||
/// <summary>
|
||||
/// Should we hide when the count is 0
|
||||
/// </summary>
|
||||
[DataField("zeroVisible")] public bool ZeroVisible;
|
||||
[DataField]
|
||||
public bool ZeroVisible;
|
||||
}
|
||||
|
||||
public enum GunVisualLayers : byte
|
||||
|
||||
@@ -8,9 +8,10 @@ public sealed partial class SpentAmmoVisualsComponent : Component
|
||||
/// <summary>
|
||||
/// Should we do "{_state}-spent" or just "spent"
|
||||
/// </summary>
|
||||
[DataField("suffix")] public bool Suffix = true;
|
||||
[DataField]
|
||||
public bool Suffix = true;
|
||||
|
||||
[DataField("state")]
|
||||
[DataField]
|
||||
public string State = "base";
|
||||
}
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ public sealed class GunSpreadOverlay : Overlay
|
||||
if (mapPos.MapId == MapId.Nullspace)
|
||||
return;
|
||||
|
||||
if (!_guns.TryGetGun(player.Value, out var gunUid, out var gun))
|
||||
if (!_guns.TryGetGun(player.Value, out var gun))
|
||||
return;
|
||||
|
||||
var mouseScreenPos = _input.MouseScreenPosition;
|
||||
@@ -58,12 +58,12 @@ public sealed class GunSpreadOverlay : Overlay
|
||||
return;
|
||||
|
||||
// (☞゚ヮ゚)☞
|
||||
var maxSpread = gun.MaxAngleModified;
|
||||
var minSpread = gun.MinAngleModified;
|
||||
var timeSinceLastFire = (_timing.CurTime - gun.NextFire).TotalSeconds;
|
||||
var currentAngle = new Angle(MathHelper.Clamp(gun.CurrentAngle.Theta - gun.AngleDecayModified.Theta * timeSinceLastFire,
|
||||
gun.MinAngleModified.Theta, gun.MaxAngleModified.Theta));
|
||||
var direction = (mousePos.Position - mapPos.Position);
|
||||
var maxSpread = gun.Comp.MaxAngleModified;
|
||||
var minSpread = gun.Comp.MinAngleModified;
|
||||
var timeSinceLastFire = (_timing.CurTime - gun.Comp.NextFire).TotalSeconds;
|
||||
var currentAngle = new Angle(MathHelper.Clamp(gun.Comp.CurrentAngle.Theta - gun.Comp.AngleDecayModified.Theta * timeSinceLastFire,
|
||||
gun.Comp.MinAngleModified.Theta, gun.Comp.MaxAngleModified.Theta));
|
||||
var direction = mousePos.Position - mapPos.Position;
|
||||
|
||||
worldHandle.DrawLine(mapPos.Position, mousePos.Position + direction, Color.Orange);
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ public abstract class BaseBulletRenderer : Control
|
||||
{
|
||||
var countPerRow = Math.Min(Capacity, CountPerRow(availableSize.X));
|
||||
|
||||
var rows = Math.Min((int) MathF.Ceiling(Capacity / (float) countPerRow), Rows);
|
||||
var rows = Math.Min((int)MathF.Ceiling(Capacity / (float)countPerRow), Rows);
|
||||
|
||||
var height = _params.ItemHeight * rows + (_params.VerticalSeparation * rows - 1);
|
||||
var width = RowWidth(countPerRow);
|
||||
@@ -110,7 +110,7 @@ public abstract class BaseBulletRenderer : Control
|
||||
|
||||
private int CountPerRow(float width)
|
||||
{
|
||||
return (int) ((width - _params.ItemWidth + _params.ItemSeparation) / _params.ItemSeparation);
|
||||
return (int)((width - _params.ItemWidth + _params.ItemSeparation) / _params.ItemSeparation);
|
||||
}
|
||||
|
||||
private int RowWidth(int count)
|
||||
|
||||
@@ -2,10 +2,8 @@ using Content.Shared.Projectiles;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Content.Shared.Weapons.Ranged.Systems;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Physics.Events;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Client.Weapons.Ranged.Systems;
|
||||
@@ -22,26 +20,26 @@ public sealed class FlyBySoundSystem : SharedFlyBySoundSystem
|
||||
SubscribeLocalEvent<FlyBySoundComponent, StartCollideEvent>(OnCollide);
|
||||
}
|
||||
|
||||
private void OnCollide(EntityUid uid, FlyBySoundComponent component, ref StartCollideEvent args)
|
||||
private void OnCollide(Entity<FlyBySoundComponent> ent, ref StartCollideEvent args)
|
||||
{
|
||||
var attachedEnt = _player.LocalEntity;
|
||||
|
||||
// If it's not our ent or we shot it.
|
||||
if (attachedEnt == null ||
|
||||
args.OtherEntity != attachedEnt ||
|
||||
TryComp<ProjectileComponent>(uid, out var projectile) &&
|
||||
TryComp<ProjectileComponent>(ent, out var projectile) &&
|
||||
projectile.Shooter == attachedEnt)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.OurFixtureId != FlyByFixture ||
|
||||
!_random.Prob(component.Prob))
|
||||
!_random.Prob(ent.Comp.Prob))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Play attached to our entity because the projectile may immediately delete or the likes.
|
||||
_audio.PlayPredicted(component.Sound, attachedEnt.Value, attachedEnt.Value);
|
||||
_audio.PlayPredicted(ent.Comp.Sound, attachedEnt.Value, attachedEnt.Value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,12 +14,12 @@ namespace Content.Client.Weapons.Ranged.Systems;
|
||||
|
||||
public sealed partial class GunSystem
|
||||
{
|
||||
private void OnAmmoCounterCollect(EntityUid uid, AmmoCounterComponent component, ItemStatusCollectMessage args)
|
||||
private void OnAmmoCounterCollect(Entity<AmmoCounterComponent> ent, ref ItemStatusCollectMessage args)
|
||||
{
|
||||
RefreshControl(uid, component);
|
||||
RefreshControl(ent);
|
||||
|
||||
if (component.Control != null)
|
||||
args.Controls.Add(component.Control);
|
||||
if (ent.Comp.Control != null)
|
||||
args.Controls.Add(ent.Comp.Control);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -27,35 +27,32 @@ public sealed partial class GunSystem
|
||||
/// </summary>
|
||||
/// <param name="uid"></param>
|
||||
/// <param name="component"></param>
|
||||
private void RefreshControl(EntityUid uid, AmmoCounterComponent? component = null)
|
||||
private void RefreshControl(Entity<AmmoCounterComponent> ent)
|
||||
{
|
||||
if (!Resolve(uid, ref component, false))
|
||||
return;
|
||||
|
||||
component.Control?.Dispose();
|
||||
component.Control = null;
|
||||
ent.Comp.Control?.Dispose();
|
||||
ent.Comp.Control = null;
|
||||
|
||||
var ev = new AmmoCounterControlEvent();
|
||||
RaiseLocalEvent(uid, ev, false);
|
||||
RaiseLocalEvent(ent, ev, false);
|
||||
|
||||
// Fallback to default if none specified
|
||||
ev.Control ??= new DefaultStatusControl();
|
||||
|
||||
component.Control = ev.Control;
|
||||
UpdateAmmoCount(uid, component);
|
||||
ent.Comp.Control = ev.Control;
|
||||
UpdateAmmoCount(ent);
|
||||
}
|
||||
|
||||
private void UpdateAmmoCount(EntityUid uid, AmmoCounterComponent component)
|
||||
private void UpdateAmmoCount(Entity<AmmoCounterComponent> ent)
|
||||
{
|
||||
if (component.Control == null)
|
||||
if (ent.Comp.Control == null)
|
||||
return;
|
||||
|
||||
var ev = new UpdateAmmoCounterEvent()
|
||||
{
|
||||
Control = component.Control
|
||||
Control = ent.Comp.Control
|
||||
};
|
||||
|
||||
RaiseLocalEvent(uid, ev, false);
|
||||
RaiseLocalEvent(ent, ev, false);
|
||||
}
|
||||
|
||||
protected override void UpdateAmmoCount(EntityUid uid, bool prediction = true)
|
||||
@@ -68,7 +65,7 @@ public sealed partial class GunSystem
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateAmmoCount(uid, clientComp);
|
||||
UpdateAmmoCount((uid, clientComp));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -12,41 +12,41 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<BallisticAmmoProviderComponent, UpdateAmmoCounterEvent>(OnBallisticAmmoCount);
|
||||
}
|
||||
|
||||
private void OnBallisticAmmoCount(EntityUid uid, BallisticAmmoProviderComponent component, UpdateAmmoCounterEvent args)
|
||||
private void OnBallisticAmmoCount(Entity<BallisticAmmoProviderComponent> ent, ref UpdateAmmoCounterEvent args)
|
||||
{
|
||||
if (args.Control is DefaultStatusControl control)
|
||||
{
|
||||
control.Update(GetBallisticShots(component), component.Capacity);
|
||||
control.Update(GetBallisticShots(ent.Comp), ent.Comp.Capacity);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Cycle(EntityUid uid, BallisticAmmoProviderComponent component, MapCoordinates coordinates)
|
||||
protected override void Cycle(Entity<BallisticAmmoProviderComponent> ent, MapCoordinates coordinates)
|
||||
{
|
||||
if (!Timing.IsFirstTimePredicted)
|
||||
return;
|
||||
|
||||
EntityUid? ent = null;
|
||||
EntityUid? ammoEnt = null;
|
||||
|
||||
// TODO: Combine with TakeAmmo
|
||||
if (component.Entities.Count > 0)
|
||||
if (ent.Comp.Entities.Count > 0)
|
||||
{
|
||||
var existing = component.Entities[^1];
|
||||
component.Entities.RemoveAt(component.Entities.Count - 1);
|
||||
var existing = ent.Comp.Entities[^1];
|
||||
ent.Comp.Entities.RemoveAt(ent.Comp.Entities.Count - 1);
|
||||
|
||||
Containers.Remove(existing, component.Container);
|
||||
Containers.Remove(existing, ent.Comp.Container);
|
||||
EnsureShootable(existing);
|
||||
}
|
||||
else if (component.UnspawnedCount > 0)
|
||||
else if (ent.Comp.UnspawnedCount > 0)
|
||||
{
|
||||
component.UnspawnedCount--;
|
||||
ent = Spawn(component.Proto, coordinates);
|
||||
EnsureShootable(ent.Value);
|
||||
ent.Comp.UnspawnedCount--;
|
||||
ammoEnt = Spawn(ent.Comp.Proto, coordinates);
|
||||
EnsureShootable(ammoEnt.Value);
|
||||
}
|
||||
|
||||
if (ent != null && IsClientSide(ent.Value))
|
||||
Del(ent.Value);
|
||||
if (ammoEnt != null && IsClientSide(ammoEnt.Value))
|
||||
Del(ammoEnt.Value);
|
||||
|
||||
var cycledEvent = new GunCycledEvent();
|
||||
RaiseLocalEvent(uid, ref cycledEvent);
|
||||
RaiseLocalEvent(ent, ref cycledEvent);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,11 +10,11 @@ public partial class GunSystem
|
||||
SubscribeLocalEvent<BasicEntityAmmoProviderComponent, UpdateAmmoCounterEvent>(OnBasicEntityAmmoCount);
|
||||
}
|
||||
|
||||
private void OnBasicEntityAmmoCount(EntityUid uid, BasicEntityAmmoProviderComponent component, UpdateAmmoCounterEvent args)
|
||||
private void OnBasicEntityAmmoCount(Entity<BasicEntityAmmoProviderComponent> ent, ref UpdateAmmoCounterEvent args)
|
||||
{
|
||||
if (args.Control is DefaultStatusControl control && component.Count != null && component.Capacity != null)
|
||||
if (args.Control is DefaultStatusControl control && ent.Comp.Count != null && ent.Comp.Capacity != null)
|
||||
{
|
||||
control.Update(component.Count.Value, component.Capacity.Value);
|
||||
control.Update(ent.Comp.Count.Value, ent.Comp.Capacity.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,11 +18,11 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, AppearanceChangeEvent>(OnChamberMagazineAppearance);
|
||||
}
|
||||
|
||||
private void OnChamberMagazineAppearance(EntityUid uid, ChamberMagazineAmmoProviderComponent component, ref AppearanceChangeEvent args)
|
||||
private void OnChamberMagazineAppearance(Entity<ChamberMagazineAmmoProviderComponent> ent, ref AppearanceChangeEvent args)
|
||||
{
|
||||
if (args.Sprite == null ||
|
||||
!_sprite.LayerMapTryGet((uid, args.Sprite), GunVisualLayers.Base, out var boltLayer, false) ||
|
||||
!Appearance.TryGetData(uid, AmmoVisuals.BoltClosed, out bool boltClosed))
|
||||
!_sprite.LayerMapTryGet((ent, args.Sprite), GunVisualLayers.Base, out var boltLayer, false) ||
|
||||
!Appearance.TryGetData(ent, AmmoVisuals.BoltClosed, out bool boltClosed))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -30,11 +30,11 @@ public sealed partial class GunSystem
|
||||
// Maybe re-using base layer for this will bite me someday but screw you future sloth.
|
||||
if (boltClosed)
|
||||
{
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), boltLayer, "base");
|
||||
_sprite.LayerSetRsiState((ent, args.Sprite), boltLayer, "base");
|
||||
}
|
||||
else
|
||||
{
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), boltLayer, "bolt-open");
|
||||
_sprite.LayerSetRsiState((ent, args.Sprite), boltLayer, "bolt-open");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,17 +55,17 @@ public sealed partial class GunSystem
|
||||
// to avoid 6-7 additional entity spawns.
|
||||
}
|
||||
|
||||
private void OnChamberMagazineCounter(EntityUid uid, ChamberMagazineAmmoProviderComponent component, AmmoCounterControlEvent args)
|
||||
private void OnChamberMagazineCounter(Entity<ChamberMagazineAmmoProviderComponent> ent, ref AmmoCounterControlEvent args)
|
||||
{
|
||||
args.Control = new ChamberMagazineStatusControl();
|
||||
}
|
||||
|
||||
private void OnChamberMagazineAmmoUpdate(EntityUid uid, ChamberMagazineAmmoProviderComponent component, UpdateAmmoCounterEvent args)
|
||||
private void OnChamberMagazineAmmoUpdate(Entity<ChamberMagazineAmmoProviderComponent> ent, ref UpdateAmmoCounterEvent args)
|
||||
{
|
||||
if (args.Control is not ChamberMagazineStatusControl control) return;
|
||||
|
||||
var chambered = GetChamberEntity(uid);
|
||||
var magEntity = GetMagazineEntity(uid);
|
||||
var chambered = GetChamberEntity(ent);
|
||||
var magEntity = GetMagazineEntity(ent);
|
||||
var ammoCountEv = new GetAmmoCountEvent();
|
||||
|
||||
if (magEntity != null)
|
||||
|
||||
@@ -11,11 +11,11 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<MagazineAmmoProviderComponent, AmmoCounterControlEvent>(OnMagazineControl);
|
||||
}
|
||||
|
||||
private void OnMagazineAmmoUpdate(EntityUid uid, MagazineAmmoProviderComponent component, UpdateAmmoCounterEvent args)
|
||||
private void OnMagazineAmmoUpdate(Entity<MagazineAmmoProviderComponent> ent, ref UpdateAmmoCounterEvent args)
|
||||
{
|
||||
var ent = GetMagazineEntity(uid);
|
||||
var magEnt = GetMagazineEntity(ent);
|
||||
|
||||
if (ent == null)
|
||||
if (magEnt == null)
|
||||
{
|
||||
if (args.Control is DefaultStatusControl control)
|
||||
{
|
||||
@@ -25,14 +25,14 @@ public sealed partial class GunSystem
|
||||
return;
|
||||
}
|
||||
|
||||
RaiseLocalEvent(ent.Value, args, false);
|
||||
RaiseLocalEvent(magEnt.Value, args, false);
|
||||
}
|
||||
|
||||
private void OnMagazineControl(EntityUid uid, MagazineAmmoProviderComponent component, AmmoCounterControlEvent args)
|
||||
private void OnMagazineControl(Entity<MagazineAmmoProviderComponent> ent, ref AmmoCounterControlEvent args)
|
||||
{
|
||||
var ent = GetMagazineEntity(uid);
|
||||
if (ent == null)
|
||||
var magEnt = GetMagazineEntity(ent);
|
||||
if (magEnt == null)
|
||||
return;
|
||||
RaiseLocalEvent(ent.Value, args, false);
|
||||
RaiseLocalEvent(magEnt.Value, args, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,24 +14,24 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<MagazineVisualsComponent, AppearanceChangeEvent>(OnMagazineVisualsChange);
|
||||
}
|
||||
|
||||
private void OnMagazineVisualsInit(EntityUid uid, MagazineVisualsComponent component, ComponentInit args)
|
||||
private void OnMagazineVisualsInit(Entity<MagazineVisualsComponent> ent, ref ComponentInit args)
|
||||
{
|
||||
if (!TryComp<SpriteComponent>(uid, out var sprite)) return;
|
||||
if (!TryComp<SpriteComponent>(ent, out var sprite)) return;
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.Mag, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.Mag, out _, false))
|
||||
{
|
||||
_sprite.LayerSetRsiState((uid, sprite), GunVisualLayers.Mag, $"{component.MagState}-{component.MagSteps - 1}");
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.Mag, false);
|
||||
_sprite.LayerSetRsiState((ent, sprite), GunVisualLayers.Mag, $"{ent.Comp.MagState}-{ent.Comp.MagSteps - 1}");
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.Mag, false);
|
||||
}
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
{
|
||||
_sprite.LayerSetRsiState((uid, sprite), GunVisualLayers.MagUnshaded, $"{component.MagState}-unshaded-{component.MagSteps - 1}");
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
_sprite.LayerSetRsiState((ent, sprite), GunVisualLayers.MagUnshaded, $"{ent.Comp.MagState}-unshaded-{ent.Comp.MagSteps - 1}");
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnMagazineVisualsChange(EntityUid uid, MagazineVisualsComponent component, ref AppearanceChangeEvent args)
|
||||
private void OnMagazineVisualsChange(Entity<MagazineVisualsComponent> ent, ref AppearanceChangeEvent args)
|
||||
{
|
||||
// tl;dr
|
||||
// 1.If no mag then hide it OR
|
||||
@@ -41,70 +41,58 @@ public sealed partial class GunSystem
|
||||
|
||||
if (sprite == null) return;
|
||||
|
||||
// Corvax-Wega-MagVisuals-start
|
||||
string magState = component.MagState ?? string.Empty;
|
||||
if (args.AppearanceData.TryGetValue(BatteryWeaponFireModeVisuals.MagState, out var customMagStateObj)
|
||||
&& customMagStateObj is string customMagState && !string.IsNullOrEmpty(customMagState))
|
||||
{
|
||||
magState = $"mag-{customMagState}";
|
||||
component.MagState = magState;
|
||||
}
|
||||
else if (!string.IsNullOrEmpty(component.MagState))
|
||||
magState = component.MagState;
|
||||
// Corvax-Wega-MagVisuals-end
|
||||
|
||||
if (!args.AppearanceData.TryGetValue(AmmoVisuals.MagLoaded, out var magloaded) ||
|
||||
magloaded is true)
|
||||
{
|
||||
if (!args.AppearanceData.TryGetValue(AmmoVisuals.AmmoMax, out var capacity))
|
||||
{
|
||||
capacity = component.MagSteps;
|
||||
capacity = ent.Comp.MagSteps;
|
||||
}
|
||||
|
||||
if (!args.AppearanceData.TryGetValue(AmmoVisuals.AmmoCount, out var current))
|
||||
{
|
||||
current = component.MagSteps;
|
||||
current = ent.Comp.MagSteps;
|
||||
}
|
||||
|
||||
var step = ContentHelpers.RoundToLevels((int)current, (int)capacity, component.MagSteps);
|
||||
var step = ContentHelpers.RoundToLevels((int)current, (int)capacity, ent.Comp.MagSteps);
|
||||
|
||||
if (step == 0 && !component.ZeroVisible)
|
||||
if (step == 0 && !ent.Comp.ZeroVisible)
|
||||
{
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.Mag, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.Mag, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.Mag, false);
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.Mag, false);
|
||||
}
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.Mag, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.Mag, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.Mag, true);
|
||||
_sprite.LayerSetRsiState((uid, sprite), GunVisualLayers.Mag, $"{magState}-{step}"); // Corvax-Wega-MagVisuals-Edit
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.Mag, true);
|
||||
_sprite.LayerSetRsiState((ent, sprite), GunVisualLayers.Mag, $"{ent.Comp.MagState}-{step}");
|
||||
}
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.MagUnshaded, true);
|
||||
_sprite.LayerSetRsiState((uid, sprite), GunVisualLayers.MagUnshaded, $"{magState}-unshaded-{step}"); // Corvax-Wega-MagVisuals-Edit
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.MagUnshaded, true);
|
||||
_sprite.LayerSetRsiState((ent, sprite), GunVisualLayers.MagUnshaded, $"{ent.Comp.MagState}-unshaded-{step}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.Mag, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.Mag, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.Mag, false);
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.Mag, false);
|
||||
}
|
||||
|
||||
if (_sprite.LayerMapTryGet((uid, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
if (_sprite.LayerMapTryGet((ent, sprite), GunVisualLayers.MagUnshaded, out _, false))
|
||||
{
|
||||
_sprite.LayerSetVisible((uid, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
_sprite.LayerSetVisible((ent, sprite), GunVisualLayers.MagUnshaded, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,25 +14,25 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<RevolverAmmoProviderComponent, EntRemovedFromContainerMessage>(OnRevolverEntRemove);
|
||||
}
|
||||
|
||||
private void OnRevolverEntRemove(EntityUid uid, RevolverAmmoProviderComponent component, EntRemovedFromContainerMessage args)
|
||||
private void OnRevolverEntRemove(Entity<RevolverAmmoProviderComponent> ent, ref EntRemovedFromContainerMessage args)
|
||||
{
|
||||
if (args.Container.ID != RevolverContainer)
|
||||
return;
|
||||
|
||||
// See ChamberMagazineAmmoProvider
|
||||
// <See ChamberMagazineAmmoProvider>
|
||||
if (!IsClientSide(args.Entity))
|
||||
return;
|
||||
|
||||
QueueDel(args.Entity);
|
||||
}
|
||||
|
||||
private void OnRevolverAmmoUpdate(EntityUid uid, RevolverAmmoProviderComponent component, UpdateAmmoCounterEvent args)
|
||||
private void OnRevolverAmmoUpdate(Entity<RevolverAmmoProviderComponent> ent, ref UpdateAmmoCounterEvent args)
|
||||
{
|
||||
if (args.Control is not RevolverStatusControl control) return;
|
||||
control.Update(component.CurrentIndex, component.Chambers);
|
||||
control.Update(ent.Comp.CurrentIndex, ent.Comp.Chambers);
|
||||
}
|
||||
|
||||
private void OnRevolverCounter(EntityUid uid, RevolverAmmoProviderComponent component, AmmoCounterControlEvent args)
|
||||
private void OnRevolverCounter(Entity<RevolverAmmoProviderComponent> ent, ref AmmoCounterControlEvent args)
|
||||
{
|
||||
args.Control = new RevolverStatusControl();
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ public sealed partial class GunSystem
|
||||
SubscribeLocalEvent<SpentAmmoVisualsComponent, AppearanceChangeEvent>(OnSpentAmmoAppearance);
|
||||
}
|
||||
|
||||
private void OnSpentAmmoAppearance(EntityUid uid, SpentAmmoVisualsComponent component, ref AppearanceChangeEvent args)
|
||||
private void OnSpentAmmoAppearance(Entity<SpentAmmoVisualsComponent> ent, ref AppearanceChangeEvent args)
|
||||
{
|
||||
var sprite = args.Sprite;
|
||||
if (sprite == null) return;
|
||||
@@ -21,15 +21,15 @@ public sealed partial class GunSystem
|
||||
return;
|
||||
}
|
||||
|
||||
var spent = (bool) varSpent;
|
||||
var spent = (bool)varSpent;
|
||||
string state;
|
||||
|
||||
if (spent)
|
||||
state = component.Suffix ? $"{component.State}-spent" : "spent";
|
||||
state = ent.Comp.Suffix ? $"{ent.Comp.State}-spent" : "spent";
|
||||
else
|
||||
state = component.State;
|
||||
state = ent.Comp.State;
|
||||
|
||||
_sprite.LayerSetRsiState((uid, sprite), AmmoVisualLayers.Base, state);
|
||||
_sprite.RemoveLayer((uid, sprite), AmmoVisualLayers.Tip, false);
|
||||
_sprite.LayerSetRsiState((ent, sprite), AmmoVisualLayers.Base, state);
|
||||
_sprite.RemoveLayer((ent, sprite), AmmoVisualLayers.Tip, false);
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user