35880 Commits

Author SHA1 Message Date
Pieter-Jan Briers
e4e9371c73 Update RT to 272.0.0 (#42694) 2026-01-29 02:05:38 +01:00
PJBot
275facfbb1 Automatic changelog update 2026-01-28 11:56:09 +00:00
Huaqas
57b73101c9 Lizard Unhappy (#42594)
* Remove lizard_happy.ogg

* Lizard still unhappy.
2026-01-28 11:39:46 +00:00
PJBot
b2526366e2 Automatic changelog update 2026-01-28 08:43:28 +00:00
Vanessa
ceb175c92d Health Analyzer Reactivation (#42608)
Health Analyzer reactivation
2026-01-28 08:27:22 +00:00
PJBot
9bb1e7a7ac Automatic changelog update 2026-01-28 00:39:01 +00:00
Velken
7d7ca77837 [FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682)
* bald man broke my tiles

* move it around

* shrink it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-28 00:22:28 +00:00
PJBot
4b65de4a7e Automatic changelog update 2026-01-27 23:04:13 +00:00
Princess Cheeseballs
479579e86a Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. (#41915)
* shelve

* halfway there

* borgar

* just pass TimeSpan.Zero????

* better API

* no more TODO

* comment

* some fixes

* Gonna make a new PR for this I guess shrug

* add quark back, cleanup some stuff

* add syndie pod back

* one final change

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-27 22:47:18 +00:00
PJBot
58dc0c1dcd Automatic changelog update 2026-01-27 21:03:07 +00:00
ScholarNZL
0c2b17b65c Removed duplicate disposal unit in Oasis Kitchen. (#42670) 2026-01-27 14:01:58 -07:00
DaturoDewitt
ffd9c22bad Fix incorrect tip (#42678)
Updated Tip 85
2026-01-27 17:33:00 +00:00
Kyle Tyo
ec572807f6 Add Attribution for Web Walls. (#42677)
Update meta.json
2026-01-27 16:20:42 +00:00
PJBot
ed3a4d8e57 Automatic changelog update 2026-01-27 13:37:03 +00:00
B_Kirill
9e6b0f68cd Some bonfire fixes (#42675) 2026-01-27 13:20:23 +00:00
PJBot
80b0239c6e Automatic changelog update 2026-01-27 04:26:08 +00:00
ScholarNZL
8dbdb19e0c Fix 42643 meat spike doafter race condition (#42644)
* Resolve doafter race condition on meat spike deconstruction.

* set a letter to lowercase.
2026-01-27 04:09:10 +00:00
Pieter-Jan Briers
d11f3fb3c1 Content.Packaging can now emit binlogs for the build (#42659)
* Content.Packaging can now emit binlogs for the build

I was checking why packaging is so much slower and it *seems* to be entirely the actual build being twice as slow as before .NET 10. Strange.

Content.Packaging can now emit MSBuild binlogs that we can analyze to see why that's the case.

* Enable --log-build on Test Packaging workflow, produce artifact with binlogs

* Disable setup-dotnet in packaging workflow

I have a suspicion...
2026-01-27 00:39:00 +00:00
Princess Cheeseballs
b625152511 Add the Uplink changes to feedback popups. (#42649)
* puusuh

* it's a forum thread

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2026-01-26 23:23:11 +00:00
Dmitry
eb763886cd fixing the handling of the RespiratorComponent without checking (#42665)
* the correction itself

* it will be more adequate

* doc

* not log - not debug

* ohhh
2026-01-26 22:17:52 +00:00
pathetic meowmeow
4e9a456591 Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
PJBot
4ddac1463c Automatic changelog update 2026-01-26 20:27:01 +00:00
Princess Cheeseballs
97f73daaa5 Replace Regular Boxing Gloves with Rigged Boxing Gloves in the Uplink (#42662)
* give them the right gloves

* half as many valid salads cause they're twice as big

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-26 20:08:26 +00:00
Absotively
3172ada563 Move character preview handling into a specialized control (#41252)
* Move character preview handling into a specialized control

Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>

* Restore job name that I accidentally removed from character picker buttons

* Just resolve dependencies the standard way

---------

Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2026-01-26 18:18:29 +00:00
PJBot
4981392249 Automatic changelog update 2026-01-26 16:17:02 +00:00
Pieter-Jan Briers
9a5c279326 Move job weh plushies to locker loot (#42545)
This is an alternative to https://github.com/space-wizards/space-station-14/pull/42540 that doesn't remove them from the game entirely. I don't personally take issue with this kind of content being in the game, but do think the loadout bloat is a bit extreme.

They now have a small chance (2%) to show up in lockers around the station. They generally spawn in job-appropriate lockers. Intern jobs spawn in their "main" job's lockers. Misc jobs without lockers (e.g. reporter) have been moved to a maints loot table.
2026-01-26 16:00:24 +00:00
B_Kirill
093257280b Fix InstrumentSystem.Update exception when deleting band lead (#42331) 2026-01-26 15:52:56 +00:00
Winkarst-cpu
5b9ff83ce5 Fix: Make vote call button toggable (#42450)
Fix
2026-01-26 15:38:09 +00:00
PJBot
36d09f982b Automatic changelog update 2026-01-26 15:46:32 +00:00
Marlyn
fd0f525927 Fixes Opporozidone Instarot issues (#42472)
Removes a vestigial shutdown handler

When opporozidone removes the RottingComponent, the PerishableComponent's
RotNextUpdate is set to 0 - and then it undergoes a period of catch-up to
the current time. If the entity is susceptible to rot in that interval, it'll
accumulate 2 minutes 30 seconds worth of rot, per second.

This gets worse the longer the server has been running, as there's a greater value
in _timing.CurTime to catch up to. This handler seems to be vestigial from the
MiasmaSystem and does not seem to be necessary for anything anymore.
2026-01-26 15:30:21 +00:00
PJBot
b33c780a6c Automatic changelog update 2026-01-26 15:20:48 +00:00
War__Prophet
52155802e3 Doors can now close on clown spider webs (#42589)
buh
2026-01-26 14:59:41 +00:00
PJBot
fdd8c2a1f6 Automatic changelog update 2026-01-26 15:03:28 +00:00
Ohelig
256ecd3c46 Refresh gas canister UI on canister startup (#42616)
* Refresh UI on canister startup

* Rework DirtyUI to not fail during tests on fake canisters

* Feedback from Discord
2026-01-26 14:47:04 +00:00
PJBot
235ad21f22 Automatic changelog update 2026-01-26 14:04:47 +00:00
B_Kirill
a237493841 Prevent picking up chameleon projector disguises via context menu (#42656) 2026-01-26 13:48:16 +00:00
Princess Cheeseballs
a35a48c351 Fix sound issues with arti crusher. (#42406)
AAAAAAAAAAAAAAAAAAAAA

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-26 11:54:45 +00:00
EchoOfNothing
e4ce0a7fbe Fix dev map med APC overload (#42157) 2026-01-26 07:28:52 +00:00
PJBot
202b844967 Automatic changelog update 2026-01-26 06:13:09 +00:00
ScholarNZL
044aa4c8dc Add Part Assembly and Temprature Construction Validations for Dev builds (#41396)
Resolves 43194; part ass. and temp con. validation
2026-01-26 05:55:54 +00:00
PJBot
3afdaaaa5a Automatic changelog update 2026-01-26 01:36:56 +00:00
SlamBamActionman
737889c22f Make crowbars consistent with 1x2 item storage (#42585)
Like scratching an itch
2026-01-26 01:20:22 +00:00
PJBot
18bf23dc7a Automatic changelog update 2026-01-26 00:41:04 +00:00
roryflowers
ab2cefaa7f restore tritium fire energy to reenable maxcaps (#42641)
Co-authored-by: Rory Flowers <roryflowers@github>
2026-01-26 00:24:22 +00:00
Pieter-Jan Briers
7b1ed2bd29 Remove duplicate loc getstring calls (#42648)
guh
2026-01-25 23:02:57 +00:00
B_Kirill
65b8aafed8 Improve sandbox window toggle buttons state handling (#42281) 2026-01-25 22:25:06 +00:00
Winkarst-cpu
11ac6966d9 Fix: Make votes force select maps (#42426)
* Fix

* Add safe guard
2026-01-25 22:22:12 +00:00
Connor Huffine
e6dedb87a6 Add EditorHidden member to ContentTileDefinition (#42564)
Add EditorHidden member
2026-01-25 22:17:44 +00:00
PJBot
f94e809f53 Automatic changelog update 2026-01-25 22:32:03 +00:00
SlamBamActionman
8789577085 Add an option for hold-to-attack in settings (#42596)
* Initial commit

* Separate ranged and melee

* Move to controls tab
2026-01-25 22:15:33 +00:00