[FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682)

* bald man broke my tiles

* move it around

* shrink it

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Velken
2026-01-27 21:22:28 -03:00
committed by GitHub
parent 4b65de4a7e
commit 7d7ca77837

View File

@@ -536,6 +536,9 @@ public sealed partial class ExplosionSystem
break;
tileDef = newDef;
if (newDef.Indestructible)
break;
}
if (tileDef.TileId == tileRef.Tile.TypeId)