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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
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d075c820411dbe0619426a66b3176590d5e504b4
RobustToolbox/Robust.UnitTesting
T
History
Pieter-Jan Briers d075c82041 Switch to C# 8
2019-12-17 16:06:46 +01:00
..
Client
Entities now require a location when being spawned.
2019-12-16 21:43:24 -08:00
Server/GameObjects/Components
Entities now require a location when being spawned.
2019-12-16 21:43:24 -08:00
Shared
EventBus Refactor (#909)
2019-12-08 19:36:52 -08:00
app.config
Update some NuGet dependencies.
2019-05-29 01:45:31 +02:00
ApproxEqualityConstraint.cs
Tick Logic Timing and Bandwidth Improvements (#795)
2019-04-20 18:08:43 +02:00
GameControllerDummy.cs
Switch to GLFW for windowing (#914)
2019-12-15 15:53:30 +01:00
LogCatcher.cs
Renames SS14.* to Robust.* (#793)
2019-04-15 20:24:59 -06:00
Robust.UnitTesting.csproj
Switch to C# 8
2019-12-17 16:06:46 +01:00
RobustIntegrationTest.cs
Update CommandLineParser. Refactor some code to make it work.
2019-08-27 21:47:15 +02:00
RobustIntegrationTest.ModLoader.cs
Try to fix weird integration tests issues.
2019-08-22 10:21:36 +02:00
RobustIntegrationTest.NetManager.cs
Networked integration tests work.
2019-06-28 16:03:58 +02:00
RobustUnitTest.cs
Remove a bunch of cruft from RobustUnitTest.
2019-07-13 21:55:47 +02:00
RobustUnitTest.IoC.cs
Deduplicate IoC init.
2019-07-13 21:51:57 +02:00
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