EventBus Refactor (#909)

* Extracts the ECS event system out of EntityManager, and into a new class called EventBus.
XML Docs and full test coverage for EventBus.
This commit is contained in:
Acruid
2019-12-08 19:36:52 -08:00
committed by GitHub
parent 026f6cb118
commit ea8e5e9fe7
11 changed files with 560 additions and 212 deletions

View File

@@ -5,6 +5,7 @@ using Robust.Client.Interfaces.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Configuration;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
@@ -89,7 +90,7 @@ namespace Robust.Client.Player
entity.SendMessage(null, new PlayerAttachedMsg());
// notify ECS Systems
ControlledEntity.EntityManager.RaiseEvent(this, new PlayerAttachSysMessage(ControlledEntity));
ControlledEntity.EntityManager.EventBus.RaiseEvent(this, new PlayerAttachSysMessage(ControlledEntity));
}
/// <summary>
@@ -104,7 +105,7 @@ namespace Robust.Client.Player
previous.SendMessage(null, new PlayerDetachedMsg());
// notify ECS Systems
previous.EntityManager.RaiseEvent(this, new PlayerAttachSysMessage(null));
previous.EntityManager.EventBus.RaiseEvent(this, new PlayerAttachSysMessage(null));
}
ControlledEntity = null;

View File

@@ -134,7 +134,7 @@ namespace Robust.Server.GameObjects.Components.Container
{
DebugTools.Assert(!Deleted);
Owner.EntityManager.RaiseEvent(Owner, new EntInsertedIntoContainerMessage(toinsert, this));
Owner.EntityManager.EventBus.RaiseEvent(Owner, new EntInsertedIntoContainerMessage(toinsert, this));
Manager.Owner.SendMessage(Manager, new ContainerContentsModifiedMessage(this, toinsert, false));
}
@@ -192,7 +192,8 @@ namespace Robust.Server.GameObjects.Components.Container
DebugTools.Assert(Manager != null);
DebugTools.Assert(toremove != null && toremove.IsValid());
Owner?.EntityManager.RaiseEvent(Owner, new EntRemovedFromContainerMessage(toremove, this));
Owner?.EntityManager.EventBus.RaiseEvent(Owner, new EntRemovedFromContainerMessage(toremove, this));
Manager.Owner.SendMessage(Manager, new ContainerContentsModifiedMessage(this, toremove, true));
}

View File

@@ -91,7 +91,7 @@ namespace Robust.Server.Player
actorComponent.playerSession = this;
AttachedEntity = a;
a.SendMessage(actorComponent, new PlayerAttachedMsg(this));
a.EntityManager.RaiseEvent(this, new PlayerAttachSystemMessage(a, this));
a.EntityManager.EventBus.RaiseEvent(this, new PlayerAttachSystemMessage(a, this));
SetAttachedEntityName();
UpdatePlayerState();
}
@@ -110,7 +110,7 @@ namespace Robust.Server.Player
if (AttachedEntity.TryGetComponent<BasicActorComponent>(out var actor))
{
AttachedEntity.SendMessage(actor, new PlayerDetachedMsg(this));
AttachedEntity.EntityManager.RaiseEvent(this, new PlayerDetachedSystemMessage(AttachedEntity));
AttachedEntity.EntityManager.EventBus.RaiseEvent(this, new PlayerDetachedSystemMessage(AttachedEntity));
AttachedEntity.RemoveComponent<BasicActorComponent>();
AttachedEntity = null;
UpdatePlayerState();

View File

@@ -120,7 +120,7 @@
var entMessage = new EntParentChangedMessage(Owner, Parent?.Owner);
var compMessage = new ParentChangedMessage(value?.Owner, Parent?.Owner);
_parent = value?.Owner.Uid ?? EntityUid.Invalid;
Owner.EntityManager.RaiseEvent(Owner, entMessage);
Owner.EntityManager.EventBus.RaiseEvent(Owner, entMessage);
Owner.SendMessage(this, compMessage);
}
}

View File

@@ -186,20 +186,20 @@ namespace Robust.Shared.GameObjects
public void SubscribeEvent<T>(EntityEventHandler<EntityEventArgs> evh, IEntityEventSubscriber s)
where T : EntityEventArgs
{
EntityManager.SubscribeEvent<T>(evh, s);
EntityManager.EventBus.SubscribeEvent(evh, s);
}
/// <inheritdoc />
public void UnsubscribeEvent<T>(IEntityEventSubscriber s)
where T : EntityEventArgs
{
EntityManager.UnsubscribeEvent<T>(s);
EntityManager.EventBus.UnsubscribeEvent<T>(s);
}
/// <inheritdoc />
public void RaiseEvent(EntityEventArgs toRaise)
{
EntityManager.RaiseEvent(this, toRaise);
EntityManager.EventBus.RaiseEvent(this, toRaise);
}
#endregion Entity Events

View File

@@ -0,0 +1,182 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Utility;
namespace Robust.Shared.GameObjects
{
/// <summary>
/// Provides a central event bus that EntitySystems can subscribe to. This is the main way that
/// EntitySystems communicate with each other.
/// </summary>
public interface IEventBus
{
/// <summary>
/// Subscribes an event handler for a event type.
/// </summary>
/// <typeparam name="T">Event type to subscribe to.</typeparam>
/// <param name="eventHandler">Delegate that handles the event.</param>
/// <param name="subscriber">Subscriber that owns the handler.</param>
void SubscribeEvent<T>(EntityEventHandler<T> eventHandler, IEntityEventSubscriber subscriber)
where T : EntityEventArgs;
/// <summary>
/// Unsubscribes all event handlers of a given type.
/// </summary>
/// <typeparam name="T">Event type being unsubscribed from.</typeparam>
/// <param name="subscriber">Subscriber that owns the handlers.</param>
void UnsubscribeEvent<T>(IEntityEventSubscriber subscriber)
where T : EntityEventArgs;
/// <summary>
/// Immediately raises an event onto the bus.
/// </summary>
/// <param name="sender">Object that raised the event.</param>
/// <param name="toRaise">Event being raised.</param>
void RaiseEvent(object sender, EntityEventArgs toRaise);
/// <summary>
/// Queues an event to be raised at a later time.
/// </summary>
/// <param name="sender">Object that raised the event.</param>
/// <param name="toRaise">Event being raised.</param>
void QueueEvent(object sender, EntityEventArgs toRaise);
}
/// <inheritdoc />
internal interface IEntityEventBus : IEventBus
{
/// <summary>
/// Unsubscribes all event handlers for a given subscriber.
/// </summary>
/// <param name="subscriber">Owner of the handlers being removed.</param>
void UnsubscribeEvents(IEntityEventSubscriber subscriber);
/// <summary>
/// Raises all queued events onto the event bus. This needs to be called often.
/// </summary>
void ProcessEventQueue();
}
/// <inheritdoc />
internal class EntityEventBus : IEntityEventBus
{
private readonly Dictionary<Type, List<Delegate>> _eventSubscriptions
= new Dictionary<Type, List<Delegate>>();
private readonly Dictionary<IEntityEventSubscriber, Dictionary<Type, Delegate>> _inverseEventSubscriptions
= new Dictionary<IEntityEventSubscriber, Dictionary<Type, Delegate>>();
private readonly Queue<(object sender, EntityEventArgs eventArgs)> _eventQueue
= new Queue<(object, EntityEventArgs)>();
/// <inheritdoc />
public void UnsubscribeEvents(IEntityEventSubscriber subscriber)
{
if (!_inverseEventSubscriptions.TryGetValue(subscriber, out var val))
return;
// UnsubscribeEvent modifies _inverseEventSubscriptions, requires val to be cached
foreach (var (type, @delegate) in val.ToList())
{
UnsubscribeEvent(type, @delegate, subscriber);
}
}
/// <inheritdoc />
public void ProcessEventQueue()
{
while (_eventQueue.Count != 0)
{
ProcessSingleEvent(_eventQueue.Dequeue());
}
}
/// <inheritdoc />
public void SubscribeEvent<T>(EntityEventHandler<T> eventHandler, IEntityEventSubscriber subscriber)
where T : EntityEventArgs
{
if (eventHandler == null)
throw new ArgumentNullException(nameof(eventHandler));
if(subscriber == null)
throw new ArgumentNullException(nameof(subscriber));
var eventType = typeof(T);
if (!_eventSubscriptions.TryGetValue(eventType, out var subscriptions))
_eventSubscriptions.Add(eventType, new List<Delegate> {eventHandler});
else if (!subscriptions.Contains(eventHandler))
subscriptions.Add(eventHandler);
if (!_inverseEventSubscriptions.TryGetValue(subscriber, out var inverseSubscription))
{
inverseSubscription = new Dictionary<Type, Delegate>
{
{eventType, eventHandler}
};
_inverseEventSubscriptions.Add(
subscriber,
inverseSubscription
);
}
else if (!inverseSubscription.ContainsKey(eventType))
{
inverseSubscription.Add(eventType, eventHandler);
}
}
/// <inheritdoc />
public void UnsubscribeEvent<T>(IEntityEventSubscriber subscriber)
where T : EntityEventArgs
{
var eventType = typeof(T);
if (_inverseEventSubscriptions.TryGetValue(subscriber, out var inverse)
&& inverse.TryGetValue(eventType, out var @delegate))
UnsubscribeEvent(eventType, @delegate, subscriber);
}
/// <inheritdoc />
public void RaiseEvent(object sender, EntityEventArgs toRaise)
{
if(toRaise == null)
throw new ArgumentNullException(nameof(toRaise));
ProcessSingleEvent((sender, toRaise));
}
/// <inheritdoc />
public void QueueEvent(object sender, EntityEventArgs toRaise)
{
if(toRaise == null)
throw new ArgumentNullException(nameof(toRaise));
_eventQueue.Enqueue((sender, toRaise));
}
private void UnsubscribeEvent(Type eventType, Delegate evh, IEntityEventSubscriber s)
{
if (_eventSubscriptions.TryGetValue(eventType, out var subscriptions) && subscriptions.Contains(evh))
subscriptions.Remove(evh);
if (_inverseEventSubscriptions.TryGetValue(s, out var inverse) && inverse.ContainsKey(eventType))
inverse.Remove(eventType);
}
private void ProcessSingleEvent((object sender, EntityEventArgs eventArgs) argsTuple)
{
var (sender, eventArgs) = argsTuple;
var eventType = eventArgs.GetType();
if (!_eventSubscriptions.TryGetValue(eventType, out var subs))
return;
foreach (var handler in subs)
{
handler.DynamicInvoke(sender, eventArgs);
}
}
}
}

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
@@ -67,21 +66,17 @@ namespace Robust.Shared.GameObjects
protected int NextUid = (int)EntityUid.FirstUid;
private readonly Dictionary<Type, List<Delegate>> _eventSubscriptions
= new Dictionary<Type, List<Delegate>>();
private readonly IEntityEventBus _eventBus = new EntityEventBus();
private readonly Dictionary<IEntityEventSubscriber, Dictionary<Type, Delegate>> _inverseEventSubscriptions
= new Dictionary<IEntityEventSubscriber, Dictionary<Type, Delegate>>();
private readonly Queue<(object sender, EntityEventArgs eventArgs)> _eventQueue
= new Queue<(object, EntityEventArgs)>();
/// <inheritdoc />
public IEventBus EventBus => _eventBus;
public bool Started { get; protected set; }
public virtual void Initialize()
{
EntityNetworkManager.SetupNetworking();
_componentManager.ComponentRemoved += (sender, args) => RemoveSubscribedEvents(args.Component);
_componentManager.ComponentRemoved += (sender, args) => _eventBus.UnsubscribeEvents(args.Component);
}
public virtual void Startup()
@@ -100,7 +95,7 @@ namespace Robust.Shared.GameObjects
{
ProcessMessageBuffer();
EntitySystemManager.Update(frameTime);
ProcessEventQueue();
_eventBus.ProcessEventQueue();
CullDeletedEntities();
}
@@ -109,16 +104,6 @@ namespace Robust.Shared.GameObjects
EntitySystemManager.FrameUpdate(frameTime);
}
/// <summary>
/// Retrieves template with given name from prototypemanager.
/// </summary>
/// <param name="prototypeName">name of the template</param>
/// <returns>Template</returns>
public EntityPrototype GetTemplate(string prototypeName)
{
return PrototypeManager.Index<EntityPrototype>(prototypeName);
}
#region Entity Management
public abstract IEntity SpawnEntity(string protoName);
@@ -338,118 +323,6 @@ namespace Robust.Shared.GameObjects
#endregion Entity Management
#region Entity Events
public void SubscribeEvent<T>(EntityEventHandler<T> eventHandler, IEntityEventSubscriber s)
where T : EntityEventArgs
{
// adding a null handler delegate should do nothing, since trying to invoke it would throw a NullRefException
if(eventHandler == null)
return;
var eventType = typeof(T);
if (!_eventSubscriptions.TryGetValue(eventType, out var subscriptions))
{
_eventSubscriptions.Add(eventType, new List<Delegate> { eventHandler });
}
else if (!subscriptions.Contains(eventHandler))
{
subscriptions.Add(eventHandler);
}
if (!_inverseEventSubscriptions.TryGetValue(s, out var inverseSubscription))
{
inverseSubscription = new Dictionary<Type, Delegate>
{
{eventType, eventHandler}
};
_inverseEventSubscriptions.Add(
s,
inverseSubscription
);
}
else if (!inverseSubscription.ContainsKey(eventType))
{
inverseSubscription.Add(eventType, eventHandler);
}
}
public void UnsubscribeEvent<T>(IEntityEventSubscriber s)
where T : EntityEventArgs
{
var eventType = typeof(T);
if (_inverseEventSubscriptions.TryGetValue(s, out var inverse)
&& inverse.TryGetValue(eventType, out var @delegate))
{
UnsubscribeEvent(eventType, @delegate, s);
}
}
private void UnsubscribeEvent(Type eventType, Delegate evh, IEntityEventSubscriber s)
{
if (_eventSubscriptions.TryGetValue(eventType, out var subscriptions) && subscriptions.Contains(evh))
{
subscriptions.Remove(evh);
}
if (_inverseEventSubscriptions.TryGetValue(s, out var inverse) && inverse.ContainsKey(eventType))
{
inverse.Remove(eventType);
}
}
public void RaiseEvent(object sender, EntityEventArgs toRaise)
{
ProcessSingleEvent((sender, toRaise));
}
public void QueueEvent(object sender, EntityEventArgs toRaise)
{
_eventQueue.Enqueue((sender, toRaise));
}
public void RemoveSubscribedEvents(IEntityEventSubscriber subscriber)
{
if (!_inverseEventSubscriptions.TryGetValue(subscriber, out var val))
{
return;
}
foreach (var (type, @delegate) in val.ToList())
{
UnsubscribeEvent(type, @delegate, subscriber);
}
}
private void ProcessEventQueue()
{
while (_eventQueue.Count != 0)
{
var current = _eventQueue.Dequeue();
ProcessSingleEvent(current);
}
}
private void ProcessSingleEvent((object sender, EntityEventArgs eventArgs) argsTuple)
{
var (sender, eventArgs) = argsTuple;
var eventType = eventArgs.GetType();
if (!_eventSubscriptions.TryGetValue(eventType, out var subs))
{
return;
}
foreach (var handler in subs)
{
handler.DynamicInvoke(sender, eventArgs);
}
}
#endregion Entity Events
#region message processing
/// <inheritdoc />

View File

@@ -78,29 +78,29 @@ namespace Robust.Shared.GameObjects.Systems
protected void SubscribeEvent<T>(EntityEventHandler<EntitySystemMessage> evh)
where T : EntitySystemMessage
{
EntityManager.SubscribeEvent<T>(evh, this);
EntityManager.EventBus.SubscribeEvent(evh, this);
}
protected void SubscribeEvent<T>(EntityEventHandler<T> evh)
where T : EntitySystemMessage
{
EntityManager.SubscribeEvent<T>(evh, this);
EntityManager.EventBus.SubscribeEvent(evh, this);
}
protected void UnsubscribeEvent<T>()
where T : EntitySystemMessage
{
EntityManager.UnsubscribeEvent<T>(this);
EntityManager.EventBus.UnsubscribeEvent<T>(this);
}
protected void RaiseEvent(EntitySystemMessage message)
{
EntityManager.RaiseEvent(this, message);
EntityManager.EventBus.RaiseEvent(this, message);
}
protected void QueueEvent(EntitySystemMessage message)
{
EntityManager.QueueEvent(this, message);
EntityManager.EventBus.QueueEvent(this, message);
}
protected void RaiseNetworkEvent(EntitySystemMessage message)

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
@@ -27,6 +26,7 @@ namespace Robust.Shared.Interfaces.GameObjects
IComponentManager ComponentManager { get; }
IEntityNetworkManager EntityNetManager { get; }
IEventBus EventBus { get; }
#region Entity Management
@@ -110,17 +110,6 @@ namespace Robust.Shared.Interfaces.GameObjects
#region ComponentEvents
void SubscribeEvent<T>(EntityEventHandler<T> eventHandler, IEntityEventSubscriber s)
where T : EntityEventArgs;
void UnsubscribeEvent<T>(IEntityEventSubscriber s)
where T : EntityEventArgs;
void RaiseEvent(object sender, EntityEventArgs toRaise);
void QueueEvent(object sender, EntityEventArgs toRaise);
void RemoveSubscribedEvents(IEntityEventSubscriber subscriber);
/// <summary>
/// Converts a raw NetIncomingMessage to an IncomingEntityMessage object
/// </summary>

View File

@@ -0,0 +1,354 @@
using System;
using NUnit.Framework;
using Robust.Shared.GameObjects;
namespace Robust.UnitTesting.Shared.GameObjects
{
[TestFixture, Parallelizable, TestOf(typeof(EntityEventBus))]
public class EntityEventBus_Tests
{
/// <summary>
/// Trying to subscribe a null handler causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void SubscribeEvent_NullHandler_NullArgumentException()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
// Act
void Code() => bus.SubscribeEvent((EntityEventHandler<TestEventArgs>) null, subscriber);
//Assert
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Trying to subscribe with a null subscriber causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void SubscribeEvent_NullSubscriber_NullArgumentException()
{
// Arrange
var bus = new EntityEventBus();
// Act
void Code() => bus.SubscribeEvent<TestEventArgs>((sender, ev) => {}, null);
//Assert: this should do nothing
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Unlike C# events, the set of event handler delegates is unique.
/// Subscribing the same delegate multiple times will only call the handler once.
/// </summary>
[Test]
public void SubscribeEvent_DuplicateSubscription_RaisedOnce()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delegateCallCount = 0;
void Handler(object sender, TestEventArgs ev) => delegateCallCount++;
// 2 subscriptions 1 handler
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
// Act
bus.RaiseEvent(null, new TestEventArgs());
//Assert
Assert.That(delegateCallCount, Is.EqualTo(1));
}
/// <summary>
/// Subscribing two different delegates to a single event type causes both events
/// to be raised in an indeterminate order.
/// </summary>
[Test]
public void SubscribeEvent_MultipleDelegates_BothRaised()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delFooCount = 0;
int delBarCount = 0;
bus.SubscribeEvent<TestEventArgs>((sender, ev) => delFooCount++, subscriber);
bus.SubscribeEvent<TestEventArgs>((sender, ev) => delBarCount++, subscriber);
// Act
bus.RaiseEvent(null, new TestEventArgs());
// Assert
Assert.That(delFooCount, Is.EqualTo(1));
Assert.That(delBarCount, Is.EqualTo(1));
}
/// <summary>
/// A subscriber's handlers are properly called only when the specified event type is raised.
/// </summary>
[Test]
public void SubscribeEvent_MultipleSubscriptions_IndividuallyCalled()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delFooCount = 0;
int delBarCount = 0;
bus.SubscribeEvent<TestEventArgs>((sender, ev) => delFooCount++, subscriber);
bus.SubscribeEvent<TestEventTwoArgs>((sender, ev) => delBarCount++, subscriber);
// Act & Assert
bus.RaiseEvent(null, new TestEventArgs());
Assert.That(delFooCount, Is.EqualTo(1));
Assert.That(delBarCount, Is.EqualTo(0));
delFooCount = delBarCount = 0;
bus.RaiseEvent(null, new TestEventTwoArgs());
Assert.That(delFooCount, Is.EqualTo(0));
Assert.That(delBarCount, Is.EqualTo(1));
}
/// <summary>
/// Unsubscribing a handler twice does nothing.
/// </summary>
[Test]
public void UnsubscribeEvent_DoubleUnsubscribe_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
void Handler(object sender, TestEventArgs ev) { }
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
bus.UnsubscribeEvent<TestEventArgs>(subscriber);
// Act
bus.UnsubscribeEvent<TestEventArgs>(subscriber);
// Assert: Does not throw
}
/// <summary>
/// Unsubscribing a handler that was never subscribed in the first place does nothing.
/// </summary>
[Test]
public void UnsubscribeEvent_NoSubscription_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
// Act
bus.UnsubscribeEvent<TestEventArgs>(subscriber);
// Assert: Does not throw
}
/// <summary>
/// Trying to unsubscribe with a null subscriber causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void UnsubscribeEvent_NullSubscriber_NullArgumentException()
{
// Arrange
var bus = new EntityEventBus();
// Act
void Code() => bus.UnsubscribeEvent<TestEventArgs>(null);
// Assert
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Trying to queue a null event causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void RaiseEvent_NullEvent_ArgumentNullException()
{
// Arrange
var bus = new EntityEventBus();
// Act
void Code() => bus.RaiseEvent(null, null);
// Assert
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Raising an event with no handlers subscribed to it does nothing.
/// </summary>
[Test]
public void RaiseEvent_NoSubscriptions_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delCalledCount = 0;
bus.SubscribeEvent<TestEventTwoArgs>(((sender, ev) => delCalledCount++), subscriber);
// Act
bus.RaiseEvent(null, new TestEventArgs());
// Assert
Assert.That(delCalledCount, Is.EqualTo(0));
}
/// <summary>
/// Raising an event when a handler has been unsubscribed no longer calls the handler.
/// </summary>
[Test]
public void RaiseEvent_Unsubscribed_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delCallCount = 0;
void Handler(object sender, TestEventArgs ev) => delCallCount++;
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
bus.UnsubscribeEvent<TestEventArgs>(subscriber);
// Act
bus.RaiseEvent(null, new TestEventArgs());
// Assert
Assert.That(delCallCount, Is.EqualTo(0));
}
/// <summary>
/// Trying to unsubscribe all of a null subscriber's events causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void UnsubscribeEvents_NullSubscriber_NullArgumentException()
{
// Arrange
var bus = new EntityEventBus();
// Act
void Code() => bus.UnsubscribeEvents(null);
// Assert
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Unsubscribing a subscriber with no subscriptions does nothing.
/// </summary>
[Test]
public void UnsubscribeEvents_NoSubscriptions_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
// Act
bus.UnsubscribeEvents(subscriber);
// Assert: no exception
}
/// <summary>
/// The subscriber's handlers are not raised after they are unsubscribed.
/// </summary>
[Test]
public void UnsubscribeEvents_UnsubscribedHandler_Nop()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delCallCount = 0;
void Handler(object sender, TestEventArgs ev) => delCallCount++;
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
bus.UnsubscribeEvents(subscriber);
// Act
bus.RaiseEvent(null, new TestEventArgs());
// Assert
Assert.That(delCallCount, Is.EqualTo(0));
}
/// <summary>
/// Trying to queue a null event causes a <see cref="ArgumentNullException"/> to be thrown.
/// </summary>
[Test]
public void QueueEvent_NullEvent_ArgumentNullException()
{
// Arrange
var bus = new EntityEventBus();
// Act
void Code() => bus.QueueEvent(null, null);
// Assert
Assert.Throws<ArgumentNullException>(Code);
}
/// <summary>
/// Queuing an event does not immediately raise the event unless the queue is processed.
/// </summary>
[Test]
public void QueueEvent_EventQueued_DoesNotImmediatelyRaise()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delCallCount = 0;
void Handler(object sender, TestEventArgs ev) => delCallCount++;
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
// Act
bus.QueueEvent(null, new TestEventArgs());
// Assert
Assert.That(delCallCount, Is.EqualTo(0));
}
/// <summary>
/// Queued events are raised when the queue is processed.
/// </summary>
[Test]
public void ProcessQueue_EventQueued_HandlerRaised()
{
// Arrange
var bus = new EntityEventBus();
var subscriber = new TestEventSubscriber();
int delCallCount = 0;
void Handler(object sender, TestEventArgs ev) => delCallCount++;
bus.SubscribeEvent<TestEventArgs>(Handler, subscriber);
bus.QueueEvent(null, new TestEventArgs());
// Act
bus.ProcessEventQueue();
// Assert
Assert.That(delCallCount, Is.EqualTo(1));
}
}
internal class TestEventSubscriber : IEntityEventSubscriber { }
internal class TestEventArgs : EntityEventArgs { }
internal class TestEventTwoArgs : EntityEventArgs { }
}

View File

@@ -1,52 +0,0 @@
using System;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
namespace Robust.UnitTesting.Shared.GameObjects
{
[TestFixture, Parallelizable, TestOf(typeof(EntityManager))]
public class EntityManager_Tests
{
/// <summary>
/// Raising a null C# delegate does not generate a NullReferenceException.
/// </summary>
[Test]
public void SubscribeEvent_NullEvent_NoNullException()
{
// Arrange
var manager = new TestEntityManager();
var subscriber = new TestEventSubscriber();
manager.SubscribeEvent((EntityEventHandler<TestEventArgs>) null, subscriber);
// Act
manager.RaiseEvent(null, new TestEventArgs());
//Assert: this should do nothing
}
}
internal class TestEventSubscriber : IEntityEventSubscriber { }
internal class TestEntityManager : EntityManager
{
public override IEntity SpawnEntity(string protoName)
{
throw new NotImplementedException();
}
public override IEntity SpawnEntityNoMapInit(string protoName)
{
throw new NotImplementedException();
}
public override IEntity SpawnEntityAt(string entityType, GridCoordinates coordinates)
{
throw new NotImplementedException();
}
}
internal class TestEventArgs : EntityEventArgs { }
}