* Save work. * three billion tweaks * Rune-aware parser. * a * all shedded out for the night * a * oogh * Publicizes a lot of common generic commands, so custom toolshed envs can include them. * Implement parsing for all number types. * i think i might implode * a * Tests. * a * Enum parser test. * do u like parsers * oopls * ug fixes * Toolshed is approaching a non-insignificant part of the engine's size. * Pool toolshed's tests, also type tests. * bwa * tests pass :yay: * Update Robust.Shared/CVars.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * how did this not fail tests * awa * many levels of silly --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Robust Toolbox is an engine primarily being developed for Space Station 14, although we're working on making it usable for both singleplayer and multiplayer projects.
Use the content repo for actual development, even if you're modifying the engine itself.
Project Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The wiki has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Building
This repository is the engine part of SS14. It's the base engine all SS14 servers will be built on. As such, it does not start on its own: it needs the content repo. Think of Robust Toolbox as BYOND in the context of Space Station 13.
Legal Info
See legal.md for licenses and copyright.
