Files
RobustToolbox/Robust.Shared/GameObjects
Leon Friedrich b15d960c69 Try improve RaiseEvent performance (#5925)
* IEventBus -> EventBus

* Fix CompIdx.RefArray

* IEntityManager -> EntityManager

* Remove double delegate

* Add GetNetCompEventHandlers()

* release notes & cleanup

* Make PVS use GetNetCompEventHandlers

* I love event bus tests

* also fix pvs pause test

* dont trimm

---------

Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2025-11-13 21:32:40 +11:00
..
2025-11-10 18:30:08 +11:00
2025-03-20 22:30:59 +11:00
2024-05-24 14:08:41 +10:00
2024-12-21 17:49:11 +11:00
2021-07-21 00:56:42 +02:00