Fix ordered subscriptions not working when targeting a parent system type (#5135)

* Fix ordered subscriptions not working when targeting a parent system type

* Fix missing usages of expand ordering

* Extract method
This commit is contained in:
DrSmugleaf
2024-05-16 11:00:15 -07:00
committed by GitHub
parent 7f2da4d4f3
commit 30907d8415
8 changed files with 68 additions and 24 deletions

View File

@@ -167,7 +167,7 @@ namespace Robust.Shared.GameObjects
if (eventHandler == null)
throw new ArgumentNullException(nameof(eventHandler));
var order = new OrderingData(orderType, before ?? Array.Empty<Type>(), after ?? Array.Empty<Type>());
var order = CreateOrderingData(orderType, before, after);
SubscribeEventCommon<T>(source, subscriber,
(ref Unit ev) => eventHandler(Unsafe.As<Unit, T>(ref ev)), eventHandler, order, false);
@@ -187,7 +187,7 @@ namespace Robust.Shared.GameObjects
EntityEventRefHandler<T> eventHandler,
Type orderType, Type[]? before = null, Type[]? after = null) where T : notnull
{
var order = new OrderingData(orderType, before ?? Array.Empty<Type>(), after ?? Array.Empty<Type>());
var order = CreateOrderingData(orderType, before, after);
SubscribeEventCommon<T>(source, subscriber, (ref Unit ev) =>
{

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@@ -5,6 +5,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using JetBrains.Annotations;
using Robust.Shared.Collections;
using Robust.Shared.Reflection;
using Robust.Shared.Utility;
namespace Robust.Shared.GameObjects;
@@ -13,6 +14,7 @@ internal sealed partial class EntityEventBus : IEventBus
{
private IEntityManager _entMan;
private IComponentFactory _comFac;
private IReflectionManager _reflection;
// Data on individual events. Used to check ordering info and fire broadcast events.
private FrozenDictionary<Type, EventData> _eventData = FrozenDictionary<Type, EventData>.Empty;
@@ -57,6 +59,8 @@ internal sealed partial class EntityEventBus : IEventBus
public bool IgnoreUnregisteredComponents;
private readonly List<Type> _childrenTypesTemp = [];
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ref Unit ExtractUnitRef(ref object obj, Type objType)
{

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@@ -6,6 +6,7 @@ using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Robust.Shared.Collections;
using Robust.Shared.Reflection;
using Robust.Shared.Utility;
namespace Robust.Shared.GameObjects
@@ -117,10 +118,12 @@ namespace Robust.Shared.GameObjects
/// Constructs a new instance of <see cref="EntityEventBus"/>.
/// </summary>
/// <param name="entMan">The entity manager to watch for entity/component events.</param>
public EntityEventBus(IEntityManager entMan)
/// <param name="reflection">The reflection manager to use when finding derived types.</param>
public EntityEventBus(IEntityManager entMan, IReflectionManager reflection)
{
_entMan = entMan;
_comFac = entMan.ComponentFactory;
_reflection = reflection;
// Dynamic handling of components is only for RobustUnitTest compatibility spaghetti.
_comFac.ComponentsAdded += ComFacOnComponentsAdded;
@@ -248,7 +251,7 @@ namespace Robust.Shared.GameObjects
void EventHandler(EntityUid uid, IComponent comp, ref TEvent args)
=> handler(uid, (TComp)comp, args);
var orderData = new OrderingData(orderType, before ?? Array.Empty<Type>(), after ?? Array.Empty<Type>());
var orderData = CreateOrderingData(orderType, before, after);
EntSubscribe<TEvent>(
CompIdx.Index<TComp>(),
@@ -281,7 +284,7 @@ namespace Robust.Shared.GameObjects
void EventHandler(EntityUid uid, IComponent comp, ref TEvent args)
=> handler(uid, (TComp)comp, ref args);
var orderData = new OrderingData(orderType, before ?? Array.Empty<Type>(), after ?? Array.Empty<Type>());
var orderData = CreateOrderingData(orderType, before, after);
EntSubscribe<TEvent>(
CompIdx.Index<TComp>(),
@@ -300,7 +303,7 @@ namespace Robust.Shared.GameObjects
void EventHandler(EntityUid uid, IComponent comp, ref TEvent args)
=> handler(new Entity<TComp>(uid, (TComp) comp), ref args);
var orderData = new OrderingData(orderType, before ?? Array.Empty<Type>(), after ?? Array.Empty<Type>());
var orderData = CreateOrderingData(orderType, before, after);
EntSubscribe<TEvent>(
CompIdx.Index<TComp>(),
@@ -667,6 +670,7 @@ namespace Robust.Shared.GameObjects
// punishment for use-after-free
_entMan = null!;
_comFac = null!;
_reflection = null!;
_entEventTables = null!;
_compEventSubs = null!;
_eventSubs = null!;

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@@ -200,5 +200,33 @@ namespace Robust.Shared.GameObjects
}
}
}
private OrderingData CreateOrderingData(Type orderType, Type[]? before, Type[]? after)
{
AddChildrenTypes(ref before);
AddChildrenTypes(ref after);
return new OrderingData(orderType, before ?? [], after ?? []);
}
private void AddChildrenTypes(ref Type[]? original)
{
if (original == null || original.Length == 0)
return;
_childrenTypesTemp.Clear();
foreach (var beforeType in original)
{
foreach (var child in _reflection.GetAllChildren(beforeType))
{
_childrenTypesTemp.Add(child);
}
}
if (_childrenTypesTemp.Count > 0)
{
Array.Resize(ref original, original.Length + _childrenTypesTemp.Count);
_childrenTypesTemp.CopyTo(original, original.Length - _childrenTypesTemp.Count);
}
}
}
}

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@@ -15,6 +15,7 @@ using Robust.Shared.Physics.Components;
using Robust.Shared.Player;
using Robust.Shared.Profiling;
using Robust.Shared.Prototypes;
using Robust.Shared.Reflection;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Markdown.Mapping;
using Robust.Shared.Timing;
@@ -40,6 +41,7 @@ namespace Robust.Shared.GameObjects
[IoC.Dependency] private readonly ISerializationManager _serManager = default!;
[IoC.Dependency] private readonly ProfManager _prof = default!;
[IoC.Dependency] private readonly INetManager _netMan = default!;
[IoC.Dependency] private readonly IReflectionManager _reflection = default!;
// I feel like PJB might shed me for putting a system dependency here, but its required for setting entity
// positions on spawn....
@@ -125,7 +127,7 @@ namespace Robust.Shared.GameObjects
if (Initialized)
throw new InvalidOperationException("Initialize() called multiple times");
_eventBus = new EntityEventBus(this);
_eventBus = new EntityEventBus(this, _reflection);
InitializeComponents();
_metaReg = _componentFactory.GetRegistration(typeof(MetaDataComponent));

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@@ -109,6 +109,17 @@ namespace Robust.Shared.GameObjects
_subscriptions.Add(new SubBroadcast<EntitySessionMessage<T>>(src));
}
protected void SubscribeLocalEvent<TComp, TEvent>(
EntityEventRefHandler<TComp, TEvent> handler,
Type[]? before = null, Type[]? after = null)
where TComp : IComponent
where TEvent : notnull
{
EntityManager.EventBus.SubscribeLocalEvent(handler, GetType(), before, after);
_subscriptions.Add(new SubLocal<TComp, TEvent>());
}
/// <seealso cref="SubscribeLocalEvent{TComp, TEvent}(ComponentEventRefHandler{TComp, TEvent}, Type[], Type[])"/>
// [Obsolete("Subscribe to the event by ref instead (ComponentEventRefHandler)")]
protected void SubscribeLocalEvent<TComp, TEvent>(
@@ -133,17 +144,6 @@ namespace Robust.Shared.GameObjects
_subscriptions.Add(new SubLocal<TComp, TEvent>());
}
protected void SubscribeLocalEvent<TComp, TEvent>(
EntityEventRefHandler<TComp, TEvent> handler,
Type[]? before = null, Type[]? after = null)
where TComp : IComponent
where TEvent : notnull
{
EntityManager.EventBus.SubscribeLocalEvent(handler, GetType(), before, after);
_subscriptions.Add(new SubLocal<TComp, TEvent>());
}
private void ShutdownSubscriptions()
{
foreach (var sub in _subscriptions)

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@@ -1,10 +1,10 @@
using System;
using System.Collections.Generic;
using Moq;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Reflection;
using Robust.UnitTesting.Shared.Reflection;
namespace Robust.UnitTesting.Shared.GameObjects
@@ -21,6 +21,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
var compInstance = new MetaDataComponent();
var entManMock = new Mock<IEntityManager>();
var reflectMock = new Mock<IReflectionManager>();
compFactory.RegisterClass<MetaDataComponent>();
entManMock.Setup(m => m.ComponentFactory).Returns(compFactory);
@@ -35,7 +36,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
entManMock.Setup(m => m.GetComponentInternal(entUid, CompIdx.Index<MetaDataComponent>()))
.Returns(compInstance);
var bus = new EntityEventBus(entManMock.Object);
var bus = new EntityEventBus(entManMock.Object, reflectMock.Object);
bus.OnlyCallOnRobustUnitTestISwearToGodPleaseSomebodyKillThisNightmare();
// Subscribe
@@ -80,6 +81,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
CompIdx.Index<MetaDataComponent>());
var compFacMock = new Mock<IComponentFactory>();
var reflectMock = new Mock<IReflectionManager>();
compFacMock.Setup(m => m.GetRegistration(CompIdx.Index<MetaDataComponent>())).Returns(compRegistration);
compFacMock.Setup(m => m.GetAllRegistrations()).Returns(new[] { compRegistration });
@@ -92,7 +94,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
entManMock.Setup(m => m.GetComponent(entUid, typeof(MetaDataComponent)))
.Returns(compInstance);
var bus = new EntityEventBus(entManMock.Object);
var bus = new EntityEventBus(entManMock.Object, reflectMock.Object);
bus.OnlyCallOnRobustUnitTestISwearToGodPleaseSomebodyKillThisNightmare();
// Subscribe
@@ -137,6 +139,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
CompIdx.Index<MetaDataComponent>());
var compFacMock = new Mock<IComponentFactory>();
var reflectMock = new Mock<IReflectionManager>();
compFacMock.Setup(m => m.GetRegistration(CompIdx.Index<MetaDataComponent>())).Returns(compRegistration);
compFacMock.Setup(m => m.GetAllRegistrations()).Returns(new[] { compRegistration });
@@ -149,7 +152,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
entManMock.Setup(m => m.GetComponent(entUid, typeof(MetaDataComponent)))
.Returns(compInstance);
var bus = new EntityEventBus(entManMock.Object);
var bus = new EntityEventBus(entManMock.Object, reflectMock.Object);
bus.OnlyCallOnRobustUnitTestISwearToGodPleaseSomebodyKillThisNightmare();
// Subscribe
@@ -184,6 +187,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
var entManMock = new Mock<IEntityManager>();
var compFacMock = new Mock<IComponentFactory>();
var reflectMock = new Mock<IReflectionManager>();
List<ComponentRegistration> allRefTypes = new();
void Setup<T>(out T instance) where T : IComponent, new()
@@ -208,7 +212,7 @@ namespace Robust.UnitTesting.Shared.GameObjects
compFacMock.Setup(m => m.GetAllRegistrations()).Returns(allRefTypes.ToArray());
entManMock.Setup(m => m.ComponentFactory).Returns(compFacMock.Object);
var bus = new EntityEventBus(entManMock.Object);
var bus = new EntityEventBus(entManMock.Object, reflectMock.Object);
bus.OnlyCallOnRobustUnitTestISwearToGodPleaseSomebodyKillThisNightmare();
// Subscribe

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@@ -2,6 +2,7 @@ using System;
using Moq;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Reflection;
namespace Robust.UnitTesting.Shared.GameObjects
{
@@ -12,8 +13,9 @@ namespace Robust.UnitTesting.Shared.GameObjects
{
var compFacMock = new Mock<IComponentFactory>();
var entManMock = new Mock<IEntityManager>();
var reflectMock = new Mock<IReflectionManager>();
entManMock.SetupGet(e => e.ComponentFactory).Returns(compFacMock.Object);
var bus = new EntityEventBus(entManMock.Object);
var bus = new EntityEventBus(entManMock.Object, reflectMock.Object);
return bus;
}