PJB3005 7f2ec17651 Okay, the Robust API thing didn't pan out. New plan.
It apparently broke clean builds, as the dependencies aren't in the project asset list or something anymore. I tried to fix this, but it seems impossible to do without relying on .NET SDK internals, as there's no point in the NuGet graph walk process that seems cleanly extensible.

Instead let's just do the much dumber thing: a bunch of .props files for content to import. Hooray!

This also means that I have to go through and *explicitly* disable transitive dependencies everywhere in RT. This thankfully isn't too hard.
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Robust Toolbox

Robust Toolbox is an engine primarily being developed for Space Station 14, although we're working on making it usable for both singleplayer and multiplayer projects.

Use the content repo for actual development, even if you're modifying the engine itself.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The wiki has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Building

This repository is the engine part of SS14. It's the base engine all SS14 servers will be built on. As such, it does not start on its own: it needs the content repo. Think of Robust Toolbox as BYOND in the context of Space Station 13.

See legal.md for licenses and copyright.

Description
Languages
C# 98.8%
Fluent 0.6%
Python 0.4%
GLSL 0.1%