Some players continue to have "stuck at connected" issues connecting to most servers, but apparently this issue has become more prominent in the last two weeks or so? It is almost certainly an MTU problem because there are at least two servers on the hub that run a lower default MTU, and these players had no problem connecting to them. For one of these reporters, I actually increased the MTU to 1000 and they could no longer connect, and could connect again once it was lowered to 900. It's not clear what recent changes, either to the codebase or to the public Internet that have been exercising this MTU issue more. For those experiencing MTU issues, it seems that connecting to a less full server results in higher probability of success. Nevertheless, bringing down the default MTU and then possibly enabling MTU expansion in the future would make this game playable for a small but not insignificant bit of players.
Robust Toolbox is an engine primarily being developed for Space Station 14, although we're working on making it usable for both singleplayer and multiplayer projects.
Use the content repo for actual development, even if you're modifying the engine itself.
Project Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The wiki has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Building
This repository is the engine part of SS14. It's the base engine all SS14 servers will be built on. As such, it does not start on its own: it needs the content repo. Think of Robust Toolbox as BYOND in the context of Space Station 13.
Legal Info
See legal.md for licenses and copyright.
