This effectively gracefully reverts 94f98073b0.
IPrototypeManager.TryIndex now no longer logs an error. This is done by adding a new overload without the logError parameter, so most existing code switches to it. The overload with the logError parameter is now obsolete.
As a replacement for defensive programming situations, the new Resolve() should be used instead.
IPrototypeManager.TryIndex() should not be used for handling IDs that should always be valid, only for handling user input and similar.
I also added a lot of docs.
Robust Toolbox is an engine primarily being developed for Space Station 14, although we're working on making it usable for both singleplayer and multiplayer projects.
Use the content repo for actual development, even if you're modifying the engine itself.
Project Links
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The wiki has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord or IRC if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Building
This repository is the engine part of SS14. It's the base engine all SS14 servers will be built on. As such, it does not start on its own: it needs the content repo. Think of Robust Toolbox as BYOND in the context of Space Station 13.
Legal Info
See legal.md for licenses and copyright.
