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20 lines
595 B
C#
20 lines
595 B
C#
using System;
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using System.Collections.Generic;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Robust.Shared.GameObjects;
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/// <summary>
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/// Stores data about this entity and what BUIs they have open.
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/// </summary>
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/// <remarks>
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/// This component is implicitly networked via <see cref="UserInterfaceComponent"/>.
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/// I.e., the other component is authoritative about what UIs are open
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/// </remarks>
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[RegisterComponent]
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public sealed partial class UserInterfaceUserComponent : Component
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{
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[DataField]
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public Dictionary<EntityUid, List<Enum>> OpenInterfaces = new();
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}
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