349 Commits
Author SHA1 Message Date
pathetic meowmeowandGitHub c20343601d Make tabs wrap to available size (#6387) 2026-01-18 21:16:44 +01:00
eoineoineoinandGitHub 5b06066fcb Make some Control properties animatable (#6376) 2026-01-10 23:35:08 +01:00
TGRCDevandGitHub 7b245260e3 SpriteView updates its size whenever the entity is set (#6362)
* SpriteView updates its size whenever the entity is set

* SpriteView recalculates its measure when the entity changes
2026-01-02 16:41:20 +01:00
PJB3005 af7f4ec8e7 Make RichTextLabel.Text allow all tags again
Fixes #6360

I debated doing this with a special case in Robust.Xaml instead, but decided against it. This is mostly used for static contents anyways.
2025-12-31 23:15:06 +01:00
d78e3ce157 Extend AddMessage capabilites in RobustToolbox. (#6350)
push or w/e

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-24 15:42:40 +01:00
ad31ec64d3 Add some default Sanitization to RichTextEntry (#6333)
* PR time

* am dum dont make PRs at 3am

* file scoped. I pushed this to the wrong branch initially because I'm stupid

* Revert "file scoped. I pushed this to the wrong branch initially because I'm stupid"

This reverts commit 9a911caa77.

* Review

* Update API used by content to actually use the default values

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-10 19:09:51 +01:00
PJB3005 dff5b5fe95 Prototype AspectRatioPanel UI control
Wrote this as a quicky, needed it for something. Don't feel like stabilizing it yet so it's internal.
2025-12-05 17:34:20 +01:00
eoineoineoinandGitHub 83a1098476 Fix bug where ButtonGroup would erroneously unpress buttons (#6271) 2025-11-30 16:57:12 +01:00
PJB3005 ab775af7cd Added FontTagHijackHolder to replace fonts resolved by FontTag.
Existing font prototype system is extremely half-baked and unusable. This allows bypassing it entirely for upcoming content changes.
2025-10-26 20:40:39 +01:00
PJB3005 8ac5fc58d2 Invalidate OutputPanel on style change
Fixes an incorrect height staying cached on font change.
2025-10-26 20:37:42 +01:00
PJB3005 8235bd8478 OptionButton can now be filtered 2025-10-26 17:38:41 +01:00
PJB3005 1657a49c1c Fix modifying Label.FontOverride not causing a layout update. 2025-10-25 17:56:58 +02:00
PJB3005 60d26be139 Add devwindow tab listing render targets
Copy TableContainer from content into engine. It's internal though.

Add various stuff to Clyde to allow the UI to access it. Includes a new IClydeInternal.RenderNow() which seems to not completely explode in my face.
2025-09-13 01:21:22 +02:00
DrSmugleafandGitHub b02c53c6ad Fix OutputPanel.SetMessage causing the panel to bounce if setting a message other than the last one (#6163) 2025-09-02 22:10:09 +02:00
PJB3005 c2c8af16d0 Fix framerate dependent UI animations 2025-08-30 17:37:36 +02:00
PJB3005 b61003e2a0 Fix DebugConsole completions in devwindow
PopupContainer now supports an AltOriginUpProperty so that the completion popup doesn't overlap the input bar.
2025-08-30 17:21:15 +02:00
PJB3005 fee79d8aa5 Make popups/modals in secondary windows work
We were relying on a global PopupRoot & ModalRoot, which only existed in the main window. This means things like OptionButton would pop out on the *main* window when put on secondary windows.

These two roots are now on the UIRoot instead. WindowRoot needs to have a function called to create these if you're using it manually, OSWindow supports it automatically.
2025-08-30 00:58:52 +02:00
PJB3005 a0ebb290e2 Add WrapContainer control
Lays items out sequentially, wrapping them onto different rows/columns if they stop fitting.

Has multiple options and should be very useful, in both content and engine.

Uses the new Axis system to implement layout on 4 axis, re-uses BoxContainer's code so BoxContainer also got a mild refactor.
2025-08-29 00:41:21 +02:00
pathetic meowmeowandGitHub 7a510298e1 Add the ability to scale ItemList icons (#6125) 2025-08-04 10:34:46 +02:00
Perry FraserandGitHub 6ae332d543 fix: use the actual top anchor in SetMarginsPreset (#6118) 2025-08-01 13:10:26 +02:00
Pieter-Jan BriersandGitHub cdd3afaa4c Remove redundant custom math types (#6078)
Vector3, Vector4, Matrix4, and Quaternion are now gone. Use System.Numerics instead.

This commit is just replacing usages, cleaning up using declarations, and moving over the (couple) helpers that are actually important.
2025-07-23 01:15:27 +02:00
portfiendandGitHub 78d807b13c Refactor ColorSelectorSliders.cs, fix color slider event stack overflow (#6072)
* add: IColorSelectorStrategy class

defines some common variables and functions that depend on the slider type
my hope is to kill all the switch statements in here

* add: IColorSelectorStrategy FromColorData method

* add: RGB and HSV color slider strategies

* add: initialize ColorSelectorStrategy

* refactor: rename IColorSelectorStrategy to IColorSliderStrategy

this makes more sense i think

* refactor: nuke switch statements, use strategy in colorselectorsliders

* remove: remove GetSliderLabels in favor of strategy

* refactor: better abstraction for slider InputBox.ValueChanged

* refactor: rename OnColorSet to OnSliderValueChanged
more intuitive

* refactor: turn alpha slider max value into a const
no magic numbers

* tweak: make color sliders update channels individually

* fix: add braces around this callback

* tweak: move some variables around
i realize there's an Order to this so

* add: throw error if UpdateSlider is called with invalid value

* add: documentation comments to ColorSelectorSliders

* refactor: simplify UpdateSlider

* refactor: simplify GetColorValueDivisor

* fix: solved the color slider stack overflow

* fix: ensure _strategy is set before other functions use it

* tweak: rename Update to UpdateAllSliders
clearer

* fix: update slider colors on update
accidentally removed it and forgot to put it back

* remove: redundant comment
false alarm

* fix: prevent inputbox infinite event loop
this was also erroneously changing the color whenever the slider type changed

* fix: reviews part 1
- changed ColorSliderStrategy into abstract class
- fixed "strategy" typo
- changed NotImplementedException into ArgumentOutOfRangeException

* fix: make selector strategy static instances
2025-07-12 14:51:02 +02:00
pathetic meowmeowandGitHub e52a6bbbf2 Add OKLCH-based colour descriptions for colorblindness accessibility (#6067)
* Add OKLCH-based colour descriptions for colorblindness accessibility

* my docs so comment

* my feed so back
2025-07-11 15:40:41 +02:00
66d898ee91 Add GetMessage and SetMessage methods to OutputPanel (#5956)
* Add GetMessage and SetMessage methods to OutputPanel

* Copy paste bad

---------

Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-06-21 23:33:03 +02:00
TrixxedHeartandGitHub d8ae71d8cd adds typeselector (thanks pbj) (#6038) 2025-06-20 02:24:03 +02:00
TayrtahnandGitHub 5c48dcb211 Fix TabContainer.CurrentTab setter (#6017) 2025-06-12 00:31:03 +02:00
ArtisticRoombaandGitHub 684b9bc852 Add new Vertical property to progress bars (#5932) 2025-05-17 18:27:44 +10:00
Leon FriedrichandGitHub a393efc87a Modify markup tag interfaces and fix some bugs (#5442)
* Modify markup tag interfaces

* Why are nullable structs like this.

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Avoid breaking changes

* Replace IMarkupTag with IMarkupTagHandler in engine

* Its a breaking change now I guess

* cleanup
2025-05-12 14:09:18 +10:00
CentroniasandGitHub 8e416e4519 Makes ItemList not run deselection callback on all list items (#5861)
* Makes ItemList not run deselection callback on all list items

even when they weren't selected

* I cannot be expected to do things intelligently at 2a

* Optimize local usage.

* I'm pretty sure the test failure isn't from ItemList

* switch to avoiding doing anything in the `Selected` setter if the value-to-set-to is the same as the current value.
2025-05-06 14:05:05 +02:00
metalgearslothandGitHub b631f408f2 ItemList optimisation (#5796)
- VV AddComponent window no longer takes 300ms every time you press a key.
- Significantly optimise ItemList internally.
2025-04-14 13:55:48 +10:00
Ciarán WalshandGitHub 4bfd92dbc5 Add button to jump to live chat when scrolled up (#5750)
* Add button to jump to live chat when scrolled up

* Expose scroll button class name as a public constant

* Add localisation string to engine

* Make enabling the OutputPanel scroll button opt-in

* Enable scroll button for the debug console

* De-duplicate visibility logic

* Update scroll button visibility when the enabling property is changed
2025-03-30 03:07:54 +02:00
PJB3005 80f2dc6dd3 Fix BoxContainer stretching causing controls to be made too small
In which I fix a bug by just deleting a ton of code and doing nothing else.

(also I added unit tests)
2025-03-13 01:01:18 +01:00
eoineoineoinandGitHub 6290bb7af1 Adds method to Controls.ItemList which updates the item list without erasing contents (#5425)
* Add algorithm from ss14#30292 to ItemList, for use in other UIs

* Add overload for common case of comparing items by their text label
2025-03-08 14:43:43 +11:00
TemporalOroborosandGitHub 543088ea1f Remove unused private members/local vars (#5722) 2025-03-05 15:50:54 +01:00
pathetic meowmeowandGitHub e6bc5a1057 Proxy scrollbar values and value targets in ScrollContainer (#5697) 2025-02-22 22:10:32 +01:00
e163c496c3 fix: fixed EntityPrototypeView not reacting on SetPrototype when EnteredTree already was called with _currentPrototype empty (#5649)
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-02-16 14:29:59 +11:00
acc7bf7595 Add support for overlays to draw controls (#5223)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2025-01-29 22:48:11 +11:00
de55d1bc52 fix: EntityPrototypeView now only creates entities when the UI is open
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-01-28 00:25:52 +11:00
Pieter-Jan BriersandGitHub 87a5745519 SDL3 (#5583)
* Start converting SDL2 backend to SDL3.

Game starts, but a lot of stuff is broken. Oh well.

* Fix text input

SDL3 changed the API somewhat, for the better. Changes all over UI/Clyde/SDL3 layer.

* Fix mouse buttons being broken

* Remove records from SDL3 WSI

The fact that this shaved 2-3% off Robust.Client.dll is mindboggling. Records are so bad.

* Set Windows/X11 native window properties

* Fix window resize events getting wrong size

oops

* Remove "using static" from SDL3 WSI

Seriously seems to hurt IDE performance, oh well.

* Apparently I never called CheckThreadApartment().

* Add STAThreadAttribute to sandbox

Necessary for content start

* Set window title on creation properly.

* Load window icons

* Fix GLFW NoTitleBar style handling

Yeah this PR is supposed to be about SDL3, so what?

* Implement more window creation settings in SDL3

Mostly the ones that need a lot of platform-specific stuff to work.

* Make fullscreen work properly in SDL3.

* File dialogs with SDL3

Removes need for swnfd.

* Fix some TODOs

* Fix WebView build
2025-01-03 18:42:57 +01:00
SpaceManiacandGitHub 0c7ace16d1 Fix most non-obsolete warnings (#5555) 2024-12-13 01:25:00 +01:00
metalgearslothandGitHub 9909416006 Fix grid container layout (#5543)
This decrements index and cooks the layout if controls are invisible.
2024-11-29 10:54:34 +01:00
SpaceManiacandGitHub 453f763128 Fix minor layout bugs in SplitContainer and BoxContainer (#5529)
* Fix SplitContainer using invalidated measures when clamping SplitCenter

* Fix BoxContainer adding separation for invisible children
2024-11-20 23:41:10 +01:00
FluffMeandGitHub d724c5b3eb Add conditional formatting to SpinBox buttons text (#5511) 2024-11-12 23:32:14 +01:00
wixoaandGitHub 008babebc6 Fix some window UIScale bugs (#5499)
* Fix some window UIScale bugs

* Use CalculateAutoScale()
2024-10-19 00:08:16 +02:00
wixoaandGitHub 46143d2589 Separate window creation in OSWindow.Show() to allow creation in the background (#5489)
* OSWindow rework
OSWindow now created ClydeWindow and WindowRoot immediately, but non-visible in the background
Also added the ability to programatically resize an open window

* Implement window resizing on SDL2

* Revert OSWindow changes

* Split `Show()` into `Create()` and `Show()`

* Formatting
2024-10-17 17:21:38 +02:00
Pieter-Jan Briers ea02260230 Add LineEdit.SelectAllOnFocus 2024-10-01 01:07:08 +02:00
StalenandGitHub f467a7027b Added MuteSounds property for BaseButton control (#5465) 2024-09-29 00:25:56 +02:00
342626ad9b Account for scale when calculating sprite offset (#5470)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-09-28 17:31:24 +02:00
e714dcc83c Fix TabContainer click detection when UIScale was not == 1.0 (#5456)
* Fix tabcontainer click detection when UIScale was not == 1.0

* Remove whitespace

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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-09-22 14:41:27 +02:00
786acae47a Fix tags with controls in RichText and OutputPanel (#5428)
* Controls in RichText fixes

* useless

* Get FormattedMessage from RichTextLabel

* dont go through nodes

* Comments and minor changes

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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2024-09-16 14:13:59 +10:00