Commit Graph

13 Commits

Author SHA1 Message Date
metalgearsloth
09d7ad9d62 Don't run client physics in frameupdate (#2953) 2022-06-23 12:12:54 +10:00
Kara
78ef6921da Fix two angle lerping bugs (#2850) 2022-05-22 18:56:16 +10:00
metalgearsloth
c866c6b59b Optimise grid traversal for pop-in (#2825)
This was like 1/3 of the frame spikes from PVS pop-in. The main benefit is just checking if the entity is anchored for grid traversal and the secondary was earlying-out handling component state if it's sent to nullspace.
2022-05-16 07:37:01 +10:00
Vera Aguilera Puerto
fcc16d67f7 Remove Eye Lerping from engine. (#2371) 2021-12-25 19:05:07 +01:00
Acruid
2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
DrSmugleaf
58560f589f Defer MoveEvent out of TransformComponent.HandleComponentState (#1453)
* Defer MoveEvent out of TransformComponent.HandleComponentState

* Imports

* Make the update loop more readable and call ToArray

* Fix tests

* Fix tests HALLELUJAH
2020-12-19 13:09:16 +01:00
DrSmugleaf
b8e5b47e7a Use 'new' expression in places where the type is evident for the engine (#1415)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-11-26 00:16:55 +01:00
Pieter-Jan Briers
d1d610cce6 Add a TODO 2020-07-16 16:00:31 +02:00
Pieter-Jan Briers
af4c920606 Don't lerp transforms on teleports/parent changes. 2020-07-04 00:35:40 +02:00
Pieter-Jan Briers
a40d89dd3e Optimize TransformSystem.
Now keeps a list of actively lerping transforms instead of iterating every transform every tick.

Yeah it doesn't even show up in profiles anymore instead of taking like 8% of CPU time.
2020-06-28 00:41:48 +02:00
Pieter-Jan Briers
77b7d4f683 Move transform interp to an entity system. 2020-06-19 00:18:59 +02:00
Pieter-Jan Briers
bb4a1eda8e Project file refactor (#819)
* Project file refactor

Move all the .csproj files to the new .NET Core style.
This doesn't make any difference for compiling for Framework,
but it does reduce a ton of useless boilerplate.

As an extension of this, killed a bunch of uncompiled & unmaintained .cs files.

Compiling for release (to profile) works now.
Removed AnyCPU targets from the solution file.

* Fix compiler warnings.
2019-05-28 00:16:01 +02:00
Silver
25926a17b7 Renames SS14.* to Robust.* (#793)
RobustToolbox projects should be named Robust.* 

This PR changes the RobustToolbox projects from SS14.* to Robust.*

Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable
2019-04-15 20:24:59 -06:00