Pieter-Jan Briers
45d906ba7e
Deprecate CreateNetMessage<T>.
2022-04-15 18:47:42 +02:00
Pieter-Jan Briers
de4d255841
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. ( #2469 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-02-05 19:31:58 +01:00
E F R
884fade25a
Add tab "completion" for the server-side C# console ( #2176 )
2021-10-30 13:26:23 +02:00
DrSmugleaf
ac1705e41f
Make NetMessage name and group virtual to remove required boilerplate ( #1770 )
2021-05-31 08:53:46 +02:00
Vera Aguilera Puerto
572eb01290
Opens SCSI window centered
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- Kinda fixes it getting NaN'd on resize... This isn't a proper fix, however.
2021-05-19 11:11:35 +02:00
Acruid
2183cd7ca1
Massive Namespace Cleanup ( #1544 )
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* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
DrSmugleaf
b8e5b47e7a
Use 'new' expression in places where the type is evident for the engine ( #1415 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2020-11-26 00:16:55 +01:00
Pieter-Jan Briers
6674be3adc
Client NRTs ( #1121 )
2020-06-12 12:57:39 +02:00
Pieter-Jan Briers
400dcb06fc
Server scripting.
2020-04-30 00:06:59 +02:00