* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
* #272 avoid mouse overlapping tooltip when near edges,
change tooltip colors to match mockups
* #272 WIP customizable tooltips, old approach currently working still
* #272 WIP customizable tooltips, old approach currently working still
* #272 ensure tooltips go away when disposing control
* #272 implement row-oriented GridContainer
* #272 generalize GridContainer to support
rows or cols
* #272 improve readability in new GridContainer
logic
* #272 GridContainer can expand in opposite
direction
* #272 GridContainer can expand in opposite
direction
* #272 GridContainer can expand in opposite
direction, fix test
* #272 add GridContainer capability to
limit by size rather than count
* #272 add some clarifications about ui scale and vp / rp
* #272 don't spam showtooltip
event, calculate tooltip
positioning using combined
minimum size
* UI layout v2.
All controls now act like containers.
Moved anchor/margin layout model to LayoutContainer
Implement basic WPF-like attached properties for the above LayoutContainer.
* Fix VV.
* Refactor UI system.
Deferred updating is used for styling & layout. This fixes the awful time complexity of containers.
Removed SetDefaults and Initialize. They were a bad idea alright.
* Fix build on .NET Framework.
RobustToolbox projects should be named Robust.*
This PR changes the RobustToolbox projects from SS14.* to Robust.*
Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable