Commit Graph
60 Commits
Author SHA1 Message Date
IProduceWidgetsandGitHub a2983a5ee0 safe dictionary assignment (#5587) 2025-01-06 21:02:02 +01:00
Pieter-Jan BriersandGitHub 05cdb99252 Warning fixes around IMapManager.GetMapEntityId (#5298)
* Add MapSystem.GetMapOrInvalid

This is effectively the same exact behavior as IMapManager.GetMapEntityId. Adding this so I don't have to consider whether warning fixes using MapSystem.GetMap() instead would change behavior.

* Warning fixes around IMapManager.GetMapEntityId

* Fix tests
2024-07-13 15:27:32 +10:00
eoineoineoinandGitHub 56c30edf04 Replace Matrix3 with System.Numerics.Matrix3x2 (#5078)
* Delete Matrix3. Replace with System.Numerics.Matrix3x2

* Feedback

* release notes
2024-06-02 14:08:47 +10:00
Leon FriedrichandGitHub 1031ae4cc5 Fix mapping not pausing maps (#5063) 2024-04-23 14:25:40 +10:00
Leon FriedrichandGitHub 0ab59d70b1 More mapinit fixes (#5058) 2024-04-21 18:57:20 +10:00
Leon FriedrichandGitHub 15f94bd094 Fix mapinit persistence when overwriting existing maps (#5057)
* Fix mapinit persistence when overwriting existing maps

* Hours wasted chasing fucking chickens in a crate
2024-04-21 16:48:39 +10:00
Leon FriedrichandGitHub d5c4981648 Partial MapManager refactor (#5042)
* MapManager rejig

* Update Tests

* A
2024-04-18 14:05:02 +10:00
Pieter-Jan BriersandGitHub 2a9de462d5 Preserve tile maps when saving maps & related changes (#5003)
* Un-hardcode behavior to make a component not saved to map file.

MapSaveId is a special component that can't be saved to map files due to a hardcoded type check. This behavior can now be applied to any component with [UnsavedComponent].

Moved "component registration" attributes into a single file because they don't deserve their own (poorly organized) .cs files.

* Add ITileDefinitionManager.TryGetDefinition

Try-pattern version of the existing indexers.

* Preserve tile maps when saving maps

This changes the map saver and loader code so that the "tilemap" can be preserved between map modifications as much as possible.

The tile map from the loaded map gets stored onto MapSaveTileMapComponent components on all loaded grids. This tile map is then used when saving, meaning that changes to the engine's internal tile IDs do not cause diffs.

Fixes #5000

* Changelog

* Fix tests
2024-03-27 14:14:19 +11:00
Leon FriedrichandGitHub c1789cbbaf Make MappingDataNode ordered (#4800) 2024-01-03 10:22:44 +11:00
Leon FriedrichandGitHub 97d03c6954 VisMask and EntityLifeStage changes (#4794) 2024-01-02 11:43:08 +11:00
bc84590a33 Make ChildEnumerator out value non-nullable (#4707)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-17 03:10:20 +11:00
DrSmugleafandGitHub a23915e0dd Make MapLoaderSystem.GetSaveData public (#4702) 2023-12-12 13:09:39 +11:00
metalgearslothandGitHub 24b0165ec9 Revert Arch (#4613) 2023-11-27 21:41:01 +11:00
metalgearslothandGitHub 4cb51af733 Add arch trimming back (#4608) 2023-11-26 12:35:13 +11:00
7dce51e2cf Arch PR two electric boogaloo (#4388)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-11-23 14:29:37 +11:00
Leon FriedrichandGitHub 19564a421b Fix deserialization of empty grid chunks (#4565) 2023-11-13 05:22:20 +11:00
DrSmugleafandGitHub b737ecf9b3 Add generic EntityUid, remove some usages of .Owner (#4498) 2023-10-19 12:23:48 -07:00
1ea7071ffb Backport some arch comp net changes (#4408)
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-09-17 11:03:11 +10:00
8917b29255 Convert Tile.TypeId to an int (#4307)
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-08-26 22:16:14 +10:00
metalgearslothandGitHub e4a14d1ec8 Start MapGrid ECS (#4185) 2023-07-23 20:50:23 +10:00
metalgearslothandGitHub 69589195e0 MapLoader perf stuff (#4179) 2023-07-10 17:53:46 +10:00
metalgearslothandGitHub 7d1ad527d9 Replace Robust Vector2 with System.Numerics (#4092) 2023-07-08 14:08:26 +10:00
e71f1cc8a5 Warning fixes (#4160)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-07-01 22:02:12 +10:00
Leon FriedrichandGitHub 8fd1e9047f Rejig time offset serializer (#4154) 2023-06-26 06:29:45 +10:00
metalgearslothandGitHub 474f4f09b9 Remove name + author from map file (#3992) 2023-05-07 17:22:14 +02:00
Leon FriedrichandGitHub af1fc3cf6b Add BeforeSaveEvent (#4005) 2023-05-07 09:37:20 +10:00
metalgearslothandGitHub ee8f95650b Fix maploader logs (#4001) 2023-05-04 23:32:45 +10:00
metalgearslothandGitHub b24e6d0673 Add comp to loaded maps (#3994)
Easiest way to tell how MapLoader loaded a map (i.e. did it use the existing map or did it overwrite it).
2023-05-01 19:32:23 -04:00
metalgearslothandGitHub 45734a2bdd TimeOffsetSerializer fixes (#3985) 2023-05-01 14:47:16 +10:00
Leon FriedrichandGitHub 3aa4bd1448 Add basic map loader support for entity renaming (#3975) 2023-05-01 13:35:47 +10:00
Leon FriedrichandGitHub c5ecc426d0 Remove server and shared sprite component (#3981) 2023-04-30 16:09:07 +10:00
metalgearslothandGitHub 96ef013095 Save entities by prototype in map data (#3913) 2023-04-29 14:08:52 +10:00
ElectroJr c4dead2c99 Release notes + tiny map saving fix 2023-04-25 00:06:05 -04:00
Leon FriedrichandGitHub f917748809 Make map loading log errors on invalid UIDs (#3970) 2023-04-25 13:58:10 +10:00
metalgearslothandGitHub 8a6cadd38f Revert "Revert "Replace ResourcePath with ResPath (#3926)" (#3949)" (#3950) 2023-04-20 20:15:57 +10:00
metalgearslothandGitHub d646403068 Revert "Replace ResourcePath with ResPath (#3926)" (#3949) 2023-04-20 11:43:51 +10:00
Ygg01andGitHub d6a3e1e286 Replace ResourcePath with ResPath (#3926) 2023-04-19 23:37:46 +10:00
metalgearslothandGitHub 56d15c8ef0 Fix mapinit in some instances (#3931) 2023-04-14 10:26:54 +10:00
metalgearslothandGitHub 7a35a859d9 Set paused before ent startup when loading (#3806) 2023-04-12 19:51:26 +10:00
Leon FriedrichandGitHub 521a97939d Suppress invalid map saving warnings (#3873) 2023-03-27 22:37:24 +11:00
metalgearslothandGitHub e2b7c11750 Don't write unnecessary tilemap (#3824) 2023-03-24 13:18:34 +11:00
Leon FriedrichandGitHub bfa9965056 Fix map saving bug (#3852) 2023-03-17 17:28:51 +11:00
metalgearslothandGitHub 211dfb4b11 Cull some .Owner calls around transforms (#3791) 2023-02-22 12:40:29 +11:00
Leon FriedrichandGitHub 084cc1a073 Add NoLocalRotation check to map saving (#3649) 2023-01-04 08:01:10 +11:00
Leon FriedrichandGitHub 7857e3a195 NoLocalRotation fixes (#3634) 2023-01-01 11:39:52 +11:00
Paul RitterandGitHub bafbdb6363 Analyzer to check that notnullableflag is being properly used (#3569) 2022-12-21 00:11:04 +01:00
metalgearslothandGitHub 3bcd53d7c5 Bandaid mapgrid loading (#3577) 2022-12-14 23:38:56 +01:00
metalgearslothandGitHub 8e70afd235 Fix pause map serialization for time offsets (#3507) 2022-12-13 13:09:21 +11:00
metalgearslothandGitHub 31c4a331ab Swap entities when a map is loaded onto an existing map (#3511) 2022-12-10 14:37:23 +11:00
Leon FriedrichandGitHub ada056dcdf Fix rootUid returning all loaded entities (#3540) 2022-11-29 15:20:23 +11:00