IProduceWidgets and GitHub
a2983a5ee0
safe dictionary assignment ( #5587 )
2025-01-06 21:02:02 +01:00
Pieter-Jan Briers and GitHub
05cdb99252
Warning fixes around IMapManager.GetMapEntityId ( #5298 )
...
* Add MapSystem.GetMapOrInvalid
This is effectively the same exact behavior as IMapManager.GetMapEntityId. Adding this so I don't have to consider whether warning fixes using MapSystem.GetMap() instead would change behavior.
* Warning fixes around IMapManager.GetMapEntityId
* Fix tests
2024-07-13 15:27:32 +10:00
eoineoineoin and GitHub
56c30edf04
Replace Matrix3 with System.Numerics.Matrix3x2 ( #5078 )
...
* Delete Matrix3. Replace with System.Numerics.Matrix3x2
* Feedback
* release notes
2024-06-02 14:08:47 +10:00
Leon Friedrich and GitHub
1031ae4cc5
Fix mapping not pausing maps ( #5063 )
2024-04-23 14:25:40 +10:00
Leon Friedrich and GitHub
0ab59d70b1
More mapinit fixes ( #5058 )
2024-04-21 18:57:20 +10:00
Leon Friedrich and GitHub
15f94bd094
Fix mapinit persistence when overwriting existing maps ( #5057 )
...
* Fix mapinit persistence when overwriting existing maps
* Hours wasted chasing fucking chickens in a crate
2024-04-21 16:48:39 +10:00
Leon Friedrich and GitHub
d5c4981648
Partial MapManager refactor ( #5042 )
...
* MapManager rejig
* Update Tests
* A
2024-04-18 14:05:02 +10:00
Pieter-Jan Briers and GitHub
2a9de462d5
Preserve tile maps when saving maps & related changes ( #5003 )
...
* Un-hardcode behavior to make a component not saved to map file.
MapSaveId is a special component that can't be saved to map files due to a hardcoded type check. This behavior can now be applied to any component with [UnsavedComponent].
Moved "component registration" attributes into a single file because they don't deserve their own (poorly organized) .cs files.
* Add ITileDefinitionManager.TryGetDefinition
Try-pattern version of the existing indexers.
* Preserve tile maps when saving maps
This changes the map saver and loader code so that the "tilemap" can be preserved between map modifications as much as possible.
The tile map from the loaded map gets stored onto MapSaveTileMapComponent components on all loaded grids. This tile map is then used when saving, meaning that changes to the engine's internal tile IDs do not cause diffs.
Fixes #5000
* Changelog
* Fix tests
2024-03-27 14:14:19 +11:00
Leon Friedrich and GitHub
c1789cbbaf
Make MappingDataNode ordered ( #4800 )
2024-01-03 10:22:44 +11:00
Leon Friedrich and GitHub
97d03c6954
VisMask and EntityLifeStage changes ( #4794 )
2024-01-02 11:43:08 +11:00
bc84590a33
Make ChildEnumerator out value non-nullable ( #4707 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-12-17 03:10:20 +11:00
DrSmugleaf and GitHub
a23915e0dd
Make MapLoaderSystem.GetSaveData public ( #4702 )
2023-12-12 13:09:39 +11:00
metalgearsloth and GitHub
24b0165ec9
Revert Arch ( #4613 )
2023-11-27 21:41:01 +11:00
metalgearsloth and GitHub
4cb51af733
Add arch trimming back ( #4608 )
2023-11-26 12:35:13 +11:00
7dce51e2cf
Arch PR two electric boogaloo ( #4388 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2023-11-23 14:29:37 +11:00
Leon Friedrich and GitHub
19564a421b
Fix deserialization of empty grid chunks ( #4565 )
2023-11-13 05:22:20 +11:00
DrSmugleaf and GitHub
b737ecf9b3
Add generic EntityUid, remove some usages of .Owner ( #4498 )
2023-10-19 12:23:48 -07:00
1ea7071ffb
Backport some arch comp net changes ( #4408 )
...
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2023-09-17 11:03:11 +10:00
8917b29255
Convert Tile.TypeId to an int ( #4307 )
...
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-08-26 22:16:14 +10:00
metalgearsloth and GitHub
e4a14d1ec8
Start MapGrid ECS ( #4185 )
2023-07-23 20:50:23 +10:00
metalgearsloth and GitHub
69589195e0
MapLoader perf stuff ( #4179 )
2023-07-10 17:53:46 +10:00
metalgearsloth and GitHub
7d1ad527d9
Replace Robust Vector2 with System.Numerics ( #4092 )
2023-07-08 14:08:26 +10:00
e71f1cc8a5
Warning fixes ( #4160 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-07-01 22:02:12 +10:00
Leon Friedrich and GitHub
8fd1e9047f
Rejig time offset serializer ( #4154 )
2023-06-26 06:29:45 +10:00
metalgearsloth and GitHub
474f4f09b9
Remove name + author from map file ( #3992 )
2023-05-07 17:22:14 +02:00
Leon Friedrich and GitHub
af1fc3cf6b
Add BeforeSaveEvent ( #4005 )
2023-05-07 09:37:20 +10:00
metalgearsloth and GitHub
ee8f95650b
Fix maploader logs ( #4001 )
2023-05-04 23:32:45 +10:00
metalgearsloth and GitHub
b24e6d0673
Add comp to loaded maps ( #3994 )
...
Easiest way to tell how MapLoader loaded a map (i.e. did it use the existing map or did it overwrite it).
2023-05-01 19:32:23 -04:00
metalgearsloth and GitHub
45734a2bdd
TimeOffsetSerializer fixes ( #3985 )
2023-05-01 14:47:16 +10:00
Leon Friedrich and GitHub
3aa4bd1448
Add basic map loader support for entity renaming ( #3975 )
2023-05-01 13:35:47 +10:00
Leon Friedrich and GitHub
c5ecc426d0
Remove server and shared sprite component ( #3981 )
2023-04-30 16:09:07 +10:00
metalgearsloth and GitHub
96ef013095
Save entities by prototype in map data ( #3913 )
2023-04-29 14:08:52 +10:00
ElectroJr
c4dead2c99
Release notes + tiny map saving fix
2023-04-25 00:06:05 -04:00
Leon Friedrich and GitHub
f917748809
Make map loading log errors on invalid UIDs ( #3970 )
2023-04-25 13:58:10 +10:00
metalgearsloth and GitHub
8a6cadd38f
Revert "Revert "Replace ResourcePath with ResPath ( #3926 )" ( #3949 )" ( #3950 )
2023-04-20 20:15:57 +10:00
metalgearsloth and GitHub
d646403068
Revert "Replace ResourcePath with ResPath ( #3926 )" ( #3949 )
2023-04-20 11:43:51 +10:00
Ygg01 and GitHub
d6a3e1e286
Replace ResourcePath with ResPath ( #3926 )
2023-04-19 23:37:46 +10:00
metalgearsloth and GitHub
56d15c8ef0
Fix mapinit in some instances ( #3931 )
2023-04-14 10:26:54 +10:00
metalgearsloth and GitHub
7a35a859d9
Set paused before ent startup when loading ( #3806 )
2023-04-12 19:51:26 +10:00
Leon Friedrich and GitHub
521a97939d
Suppress invalid map saving warnings ( #3873 )
2023-03-27 22:37:24 +11:00
metalgearsloth and GitHub
e2b7c11750
Don't write unnecessary tilemap ( #3824 )
2023-03-24 13:18:34 +11:00
Leon Friedrich and GitHub
bfa9965056
Fix map saving bug ( #3852 )
2023-03-17 17:28:51 +11:00
metalgearsloth and GitHub
211dfb4b11
Cull some .Owner calls around transforms ( #3791 )
2023-02-22 12:40:29 +11:00
Leon Friedrich and GitHub
084cc1a073
Add NoLocalRotation check to map saving ( #3649 )
2023-01-04 08:01:10 +11:00
Leon Friedrich and GitHub
7857e3a195
NoLocalRotation fixes ( #3634 )
2023-01-01 11:39:52 +11:00
Paul Ritter and GitHub
bafbdb6363
Analyzer to check that notnullableflag is being properly used ( #3569 )
2022-12-21 00:11:04 +01:00
metalgearsloth and GitHub
3bcd53d7c5
Bandaid mapgrid loading ( #3577 )
2022-12-14 23:38:56 +01:00
metalgearsloth and GitHub
8e70afd235
Fix pause map serialization for time offsets ( #3507 )
2022-12-13 13:09:21 +11:00
metalgearsloth and GitHub
31c4a331ab
Swap entities when a map is loaded onto an existing map ( #3511 )
2022-12-10 14:37:23 +11:00
Leon Friedrich and GitHub
ada056dcdf
Fix rootUid returning all loaded entities ( #3540 )
2022-11-29 15:20:23 +11:00