metalgearsloth and GitHub
ce9bf26204
Minor render tree updates optimisation ( #2337 )
2021-12-14 09:51:27 +01:00
Vera Aguilera Puerto
f8bf877b61
Fix weird lifestage autorefactors.
2021-12-09 12:39:42 +01:00
Vera Aguilera Puerto
9133879bd3
Remove more IoCManager IEntityManager resolves
...
Also adds convenience "Deleted" method to IEntityManager
2021-12-08 10:53:24 +01:00
Paul
76b2909116
removes resolves
2021-12-08 00:09:41 +01:00
metalgearsloth
66435e6022
optimise the shit out of rendertrees
2021-12-07 23:47:12 +11:00
Vera Aguilera Puerto
1d5476e01b
More crash fixes
2021-12-06 15:56:14 +01:00
DrSmugleaf
511f272e96
Merge branch '2021-12-03-remove-IEntity-komm-süsser-todd' of https://github.com/Zumorica/RobustToolbox into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-06 12:44:52 +01:00
DrSmugleaf
7f89aabbb0
Merge branch 'master' of https://github.com/space-wizards/RobustToolbox into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-06 12:41:36 +01:00
Wrexbe
90596c8979
Fixed It
2021-12-05 18:12:56 -08:00
DrSmugleaf
36f582a712
Fix errors
2021-12-05 21:02:03 +01:00
DrSmugleaf
163deff564
Fix 3000 errors
2021-12-05 18:13:33 +01:00
metalgearsloth and GitHub
ca68041199
Optimise showchunkbb a lot ( #2308 )
2021-12-05 13:38:40 +11:00
Wrexbe
5356523305
Client builds
2021-12-03 12:58:37 -08:00
20kdc
7b6d9bd719
Susser Todd: Robust.Client/Robust.Server: Error Pass 1
2021-12-03 19:57:19 +00:00
Vera Aguilera Puerto
c39f6d09eb
Lots of manual fixing. More to come.
2021-12-03 17:01:46 +01:00
Vera Aguilera Puerto
7a06db60cf
Inline UID
2021-12-03 15:53:10 +01:00
Vera Aguilera Puerto
94e6886a85
Inline Transform
2021-12-03 14:20:35 +01:00
Vera Aguilera Puerto
e93ae73e50
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
metalgearsloth
e2f2b3a26d
Get rid of unused dependency on EffectOverlay
2021-12-03 22:24:23 +11:00
Vera Aguilera Puerto
b44a1cde88
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
Vera Aguilera Puerto
86d05dfa1e
Inline GetComponent
2021-12-03 11:55:25 +01:00
Vera Aguilera Puerto
9d2a2ef4ba
Inline ToString
2021-12-03 11:46:53 +01:00
Vera Aguilera Puerto
bbf5e92f32
Inline IsValid
2021-12-03 11:32:53 +01:00
Vera Aguilera Puerto
7769252109
Inline Deleted
2021-12-03 11:30:03 +01:00
Vera Aguilera Puerto
69158de99b
Inline Prototype
2021-12-03 11:13:58 +01:00
f8bebee904
Remove Entity Transform/MetaData Component Cache ( #2296 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2021-12-03 10:33:06 +01:00
metalgearsloth and GitHub
d157aab786
Hotfix effect rotation ( #2291 )
2021-12-01 12:59:28 +11:00
Leon Friedrich and GitHub
bef4f75419
Fix AudioParams DataDefinition ( #2283 )
2021-11-28 15:00:23 +01:00
Acruid and GitHub
279cc0f83f
AppearanceComponent Cleanup ( #2253 )
2021-11-23 18:16:37 +11:00
Vera Aguilera Puerto
78d01fd25d
Remove every ITransformComponent usage.
2021-11-08 12:44:03 +01:00
Alex Evgrashin and GitHub
341c279265
Bandaid sprite animation in SpriteView ( #2181 )
2021-11-02 19:50:29 +01:00
Saphire Lattice and GitHub
9b2a50b1a8
Make camera lerp towards the grid rotation, and keep rotation when stepping off onto the world grid ( #2187 )
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* Make camera lerp towards the grid rotation, and keep rotation when stepping off onto the world grid
* Fix lerp targeting, add a bunch of comments
2021-11-02 13:49:28 +01:00
Visne and GitHub
f11ac39cd5
Fix all warnings ( #2171 )
2021-10-31 12:22:58 +01:00
ShadowCommander and GitHub
331f14b31a
Fix audio warnings ( #2158 )
2021-10-24 23:43:04 +02:00
E F R and GitHub
3e6b5a7739
UserInterfaceSystem: fail gracefully if the ClientUserInterfaceComponent goes away ( #2155 )
2021-10-23 19:38:44 +02:00
mirrorcult and GitHub
a9c7926226
Merge pull request #1942 from ShadowCommander/fix-sound
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Change Audio to also use Grid Coordinates as a fallback
2021-10-18 00:28:11 -07:00
metalgearsloth
5bbf1703ac
Hack to avoid eye flicker on parent change
2021-10-15 11:55:47 +11:00
ShadowCommander
d8499f2e60
Merge branch 'master' into fix-sound
2021-10-10 02:24:55 -07:00
metalgearsloth and GitHub
3ac5552276
Cache more broadphase stuff internally ( #2071 )
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* Don't generate physics contacts for non-predicted bodies
These are all just handled on the server anyway so it's a significant waste of performance on the client for busy scenes.
* Significantly optimise broadphase updates
Cache all of the broadphase data properly now and also save the cache for physics step to boot.
* Fix cross-map broadphases
* Remove unnecessary clear
* fix
* Fixes
* Numerous ray fixes
2021-10-10 14:18:10 +11:00
Vera Aguilera Puerto and GitHub
fbcdd63988
Gets rid of most ComponentManager usages. ( #2076 )
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- Obsoletes more `ComponentManager` fields/properties.
2021-09-28 13:36:18 +02:00
Vera Aguilera Puerto
15778d3af4
Fix some warnings regarding IComponentManager.
2021-09-28 12:41:49 +02:00
Vera Aguilera Puerto
0fce2e438a
Add EntityUid overloads for SoundSystem, AudioSystem.
2021-09-28 11:41:15 +02:00
metalgearsloth
e91ce4c5ad
Fix animation crash
2021-09-27 15:29:43 +10:00
metalgearsloth and GitHub
1acad96eff
Optimise animations a bit ( #2006 )
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* Optimise animations
L'il bit of ECS at the time.
* Add pointlight event too
* System methods
* Bool flag
* Fix perf problem
* Use RQ
2021-09-27 14:51:10 +10:00
metalgearsloth
8b462cc099
Remove 2 unused field dependencies
2021-09-21 00:18:33 +10:00
metalgearsloth and GitHub
68576ace72
Accurate grid bounds ( #2027 )
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* Fright night
* Shitty bounds working
* No more fixture leak
* Optimise TryFindGridAt
Should be O(1) now instead of the previous O(n) for number of fixtures
* ambush
* Merge stuffies
* Merge to master
* Fixes I guess
* Fix client sync
* Fix grid deserialization
* Jank test
* Fix deferral shitfuckery
* Optimise and remove
* Fixes
* Just werk dam u
* Optimisations
* Bunch of fixes
* FINALLY IT'S DONE
* Fixes
* Fix
* Comment
2021-09-20 21:07:31 +10:00
Visne and GitHub
a5be8e723e
Remove some unused obsolete stuff ( #2049 )
2021-09-20 10:59:50 +02:00
Javier Guardia Fernández and GitHub
bfabc8e51a
Fix deleting empty containers on the client deleting their previous contents ( #2036 )
2021-09-20 10:58:14 +02:00
Vera Aguilera Puerto and GitHub
6d03840fbd
Makes BoundUserInterfaces partially ECS. ( #2033 )
2021-09-18 10:41:06 +02:00
metalgearsloth
8f8c1eccc3
hotfix eyes
2021-09-16 17:42:30 +10:00