Commit Graph
5 Commits
Author SHA1 Message Date
Pieter-Jan Briers c5b34bab69 More obsoletions component messages. 2021-05-13 02:24:35 +02:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
Pieter-Jan Briers 9eeb1d1afa Fix compiler warnings 2020-05-28 17:44:31 +02:00
Jackson LewisandGitHub 828ada9e22 Split HandleMessage into local and networked variants, add ICommonSession parameter to the latter (#1028) 2020-04-20 09:37:10 +02:00
Acruid d7e0edd1a3 Removed the IEntityManager dependency out of EntityNetManager.
Removed the component message queue inside of EntityManager. There should be no time where messages are coming in before the EntityManager is initialized.
Removed the ability to send EntityEvents, you need to send either component or system messages.
2020-02-27 16:01:19 -08:00