Kevin Zheng and GitHub
5dd1b58357
Move CastShadows to SharedPointLightComponent ( #3346 )
2022-10-19 10:10:30 +11:00
Leon Friedrich and GitHub
95525a549a
Make TransformComponent._localMatrix public ( #3325 )
2022-10-11 16:13:10 +11:00
Leon Friedrich and GitHub
e534fcd800
Unrevert "Remove obsolete GridId and all references to it" ( #3279 )
2022-10-10 08:41:58 +11:00
metalgearsloth and GitHub
205147c0f0
Store paused time on entities ( #3288 )
2022-10-10 04:58:08 +11:00
metalgearsloth and GitHub
818ea1a629
Revert "Remove obsolete GridId and all references to it" ( #3308 )
2022-10-09 17:32:54 +11:00
SpaceManiac and GitHub
ebaa8d9ac3
Remove obsolete GridId and all references to it ( #3279 )
2022-10-09 16:23:40 +11:00
Leon Friedrich and GitHub
7b0c4dd7fb
Fix component removal / PVS bugs ( #3275 )
2022-10-08 13:22:32 +11:00
Leon Friedrich and GitHub
660b0b05d3
Remove RotateEvent ( #3270 )
2022-09-23 13:56:13 +10:00
Paul Ritter and GitHub
2e12a712fa
removes unused property ( #3269 )
2022-09-22 08:46:45 +10:00
Leon Friedrich and GitHub
d87d6f7f8c
Session specific state support ( #3249 )
2022-09-14 19:29:46 +10:00
metalgearsloth and GitHub
de01b9d8cb
Raise collision events by-ref ( #3201 )
2022-09-14 17:23:35 +10:00
metalgearsloth and GitHub
c509764014
Add camera reset rotation key ( #3185 )
2022-08-29 11:09:32 +10:00
Leon Friedrich and GitHub
f4f2dea688
Fix load grid errors ( #3181 )
2022-08-25 23:28:29 +10:00
Leon Friedrich and GitHub
da01040b52
Hopefully fix container issues? ( #3174 )
2022-08-23 16:35:02 +10:00
Acruid and GitHub
5c99fbabf2
Map serialization postmapinit bugfix ( #3165 )
2022-08-23 10:52:23 +10:00
035ecfb098
Fix joint collision ( #3161 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-08-23 10:48:19 +10:00
metalgearsloth and GitHub
3693f5aee7
Physics component cleanup ( #3158 )
2022-08-23 10:45:28 +10:00
metalgearsloth and GitHub
a80f4ad76c
Add broadphase AABB back in ( #3157 )
2022-08-21 16:56:01 +10:00
Leon Friedrich and GitHub
6a8266af7e
Revert "Revert "PVS & client state handling changes"" ( #3152 )
2022-08-21 08:30:28 +10:00
Leon Friedrich and GitHub
9cd8adae93
Revert "PVS & client state handling changes" ( #3151 )
2022-08-21 05:27:16 +10:00
Leon Friedrich and GitHub
11aa062ee0
Un-revert BUI PRs ( #3139 )
2022-08-21 03:40:29 +10:00
Leon Friedrich and GitHub
b4358a9e33
PVS & client state handling changes ( #3000 )
2022-08-21 03:40:18 +10:00
Leon Friedrich and GitHub
790d523ebd
Remove string keys from appearance component ( #3086 )
2022-08-08 11:43:17 +10:00
metalgearsloth and GitHub
e27ed228ad
Revert "More BUI changes ( #3104 )" ( #3109 )
2022-08-06 16:58:45 +10:00
Leon Friedrich and GitHub
c7a3c43a4f
More BUI changes ( #3104 )
2022-08-06 14:51:23 +10:00
Leon Friedrich and GitHub
57e5ceef1a
BUI range check changes ( #3099 )
2022-08-04 09:00:38 +10:00
Leon Friedrich and GitHub
b5279f3f89
Fix awake-physics map change bug ( #3088 )
2022-08-04 08:58:50 +10:00
Pieter-Jan Briers
1c28782d5d
Fix some grid-related warnings
2022-07-21 17:35:09 +02:00
metalgearsloth and GitHub
13ae59dbf6
Revert "Don't defer moveevents anymore ( #3048 )" ( #3060 )
2022-07-19 21:30:41 +10:00
metalgearsloth and GitHub
d5c0776278
Don't defer moveevents anymore ( #3048 )
2022-07-19 18:36:45 +10:00
Leon Friedrich and GitHub
557de01532
Dirty PVS chunk when visibility mask changes ( #3045 )
...
* Dirty PVS chunk when visibility mask changes
* fix tests?
* aaaaaa
* maybe sorta finally fix tests
* directly return vis mask,
Also defaults to 1 only if visibility component does not exist.
* make sure everything has first bit set
2022-07-17 06:23:35 +10:00
Leon Friedrich and GitHub
a38cbc7188
Make recursive delete detach parents before children ( #3008 )
2022-07-17 06:05:10 +10:00
metalgearsloth and GitHub
0e97e3000f
Add robust method for no lerp ( #3040 )
...
* Add robust method for no lerp
Also updated rotation lerping.
* a
* a
* Fix sleeping while I'm here + context
* I hate contexts I hate contexts
2022-07-16 13:50:18 +10:00
metalgearsloth and GitHub
7bc1eaabfd
findgridsintersecting + metadata performance ( #3047 )
2022-07-14 20:23:49 +10:00
Leon Friedrich and GitHub
9e14a7e0d3
Lookup errors ( #3007 )
2022-07-01 13:46:26 +10:00
1ab14fa6b7
Moves fixture check in physics ( #3004 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-01 02:04:24 +10:00
Leon Friedrich and GitHub
445b13791e
Lookup & dynamic tree changes ( #3006 )
2022-06-30 12:37:05 +10:00
metalgearsloth and GitHub
5605149a63
Fix scale visuals ( #3003 )
...
Should be the last time
2022-06-29 22:40:13 +10:00
Leon Friedrich and GitHub
64b356a9bf
Prevent dirty-on-init ( #2999 )
...
* prevent dirty-on-init
* Fix test
2022-06-29 15:10:51 +10:00
Leon Friedrich and GitHub
fa2b0233c3
ECS detach to null ( #2997 )
...
* ECS detach to null
* fix crash
2022-06-29 13:17:58 +10:00
2059d37c8f
Remove implicit grid conversion ( #2968 )
...
* Remove implicit grid conversion
* fix map test
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-06-28 22:55:44 +10:00
metalgearsloth and GitHub
fb32b55584
Sleep bodies when collision turned off ( #2993 )
...
May fix them getting through.
2022-06-28 17:53:13 +10:00
metalgearsloth and GitHub
09d7ad9d62
Don't run client physics in frameupdate ( #2953 )
2022-06-23 12:12:54 +10:00
metalgearsloth and GitHub
62a24a320c
Make raiselocalevent not broadcast by default ( #2972 )
...
* Make raiselocalevent not broadcast by default
* I forgor to commit
2022-06-22 09:52:50 +10:00
metalgearsloth and GitHub
3806481f81
Fix broadphase crash ( #2966 )
2022-06-20 20:49:14 +10:00
Leon Friedrich and GitHub
4171b3ec4e
Make Grid Uid Nullable ( #2942 )
...
* Make Grid Uid Nullable
* Fix recursion
* fix detach to null
* change obsolete text
2022-06-20 10:08:23 +10:00
wrexbe and GitHub
1e5068f057
Make fixture init event order explicit ( #2946 )
...
* Make fixture init event order explicit
* No more physics init event
* No more physics init event
* Fixing some stuff
2022-06-14 19:25:40 +10:00
Leon Friedrich and GitHub
0b824f2170
Add State application bool to IGameTiming ( #2916 )
2022-06-09 03:08:50 +10:00
Leon Friedrich and GitHub
0d04d8a82a
Add generic visualizer system ( #2914 )
2022-06-09 03:08:36 +10:00
Leon Friedrich and GitHub
b360c4439b
Matrix3 and Angle: add readonly and ref->in ( #2919 )
...
* Matrix3 and Angle readonly and ref->in
* fix precision
2022-06-08 17:53:17 +02:00