* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
* merged in shader automatic reloading, remove internal shader reloading
add support for includes to shader reloading, modified includes reload shaders that depends upon them
* add some fault tolerance to allow playing with the file a bit
* prevent multiple watch attempts
* fix spacing
* revert project change
* add cancellation to Reload with a default of 30s
fix case sensitivity comparison
assume windows & mac are case insensitive
RobustToolbox projects should be named Robust.*
This PR changes the RobustToolbox projects from SS14.* to Robust.*
Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable