Commit Graph
114 Commits
Author SHA1 Message Date
metalgearslothandGitHub 0b7e8c2560 Add shapecasts + raycasts (#5440)
* Add shapecasts + raycasts

Actual raycasts. Need this for AI LIDAR experiment.

* cassette

* more cudin

* Mostly ported

* more work

* More ports

* the big house

* rays

* builds

* Janky not working raycasts

* Fix GJK

* Test fixes

* Shapecast + fixes

* free

* tests

* More fixes

* Minor changes

* Not these

* Release notes
2024-12-16 16:07:24 +11:00
MilenVolfandGitHub 45c14b2bc3 Replace remaining obsolete TileAccess methods (#5519)
* Replace remaining TileAccess methods

* Small fix
2024-11-18 17:19:57 +01:00
MilenVolfandGitHub 2a1bcb6f1e Replace some obsolete TileAccess methods (#5516)
* Replace some obsolete TileAccess methods

* Guh
2024-11-12 23:17:40 +01:00
Pieter-Jan Briers 3c83f8e62a Make Rider not complain about Is. in Robust.UnitTesting, globally. 2024-09-02 07:27:23 +02:00
Pieter-Jan Briers df2160b151 Fix warnings in Broadphase_Test.cs 2024-09-02 04:10:54 +02:00
metalgearslothandGitHub 69ed2c3c33 Fix IsHardCollidable (#5416) 2024-08-31 17:49:59 +10:00
metalgearslothandGitHub fe33ad2652 Add physicshull tests (#5404) 2024-08-27 23:24:23 +10:00
metalgearslothandGitHub 057a68b366 Minor allocs reductions (#5330)
* Minor allocs reductions

Added a poly struct with the intention of replacing the existing one whenever I finish box2c port.

* fix merges

* Revert some stuff

* Poly tests
2024-08-27 22:58:42 +10:00
Leon FriedrichandGitHub 25211e3781 Improve transform & state handling exception tolerance (#5081)
* Improve transform & state exception tolerance

* release notes

* Fix pvs assert

* Fix velocity conservation
2024-04-29 18:42:05 +10:00
Leon FriedrichandGitHub d5c4981648 Partial MapManager refactor (#5042)
* MapManager rejig

* Update Tests

* A
2024-04-18 14:05:02 +10:00
TayrtahnandGitHub e3954494e7 Just two (#4982) 2024-03-20 15:48:19 +01:00
Pieter-Jan BriersandGitHub 0094040d68 Dependency update / fixes / skrungle bungle (#4825)
* Move to Central Package Management.

Allows us to store NuGet package versions all in one place. Yay!

* Update NuGet packages and fix code for changes.

Notable:

Changes to ILVerify.
Npgsql doesn't need hacks for inet anymore, now we need hacks to make the old code work with this new reality.
NUnit's analyzers are already complaining and I didn't even update it to 4.x yet.
TerraFX changed to GetLastSystemError so error handling had to be changed.
Buncha APIs have more NRT annotations.

* Remove dotnet-eng NuGet package source.

I genuinely don't know what this was for, and Central Package Management starts throwing warnings about it, so YEET.

* Fix double loading of assemblies due to ALC shenanigans.

Due to how the "sideloading" code for the ModLoader was set up, it would first try to load Microsoft.Extensions.Primitives from next to the content dll. But we already have that library in Robust!

Chaos ensues.

We now try to forcibly prioritize loading from the default ALC first to avoid this.

* Remove Robust.Physics project.

Never used.

* Remove erroneous NVorbis reference.

Should be VorbisPizza and otherwise wasn't used.

* Sandbox fixes

* Remove unused unit test package references.

Castle.Core and NUnit.ConsoleRunner.

* Update NUnit to 4.0.1

This requires replacing all the old assertion methods because they removed them 🥲

* Mute CA1416 (platform check) errors

TerraFX started annotating APIs with this and I can't be arsed to entertain this analyzer so out it goes.

* Fine ya cranky, no more CPM for Robust.Client.Injectors

* Changelog

* Oh so that's what dotnet-eng was used for. Yeah ok that makes sense.

* Central package management for remaining 2 robust projects

* Ok that was a bad idea let's just use NUnit 3 on the analyzer test project

* Oh right forgot to remove this one

* Update to a newer version of RemoteExecutor

* Disable RemoteExecutor test

https://github.com/dotnet/arcade/issues/8483 Yeah this package is not well maintained and clearly we can't rely on it.

* Fix immutable list serialization
2024-01-12 22:59:52 +01:00
Leon FriedrichandGitHub f4faa1ad3d Run grid traversal on entity spawn (#4796)
* Run grid traversal on entity spawn

* Add test

* Fix tests
2024-01-02 17:25:13 +11:00
Leon FriedrichandGitHub 7b171b2212 Fix some physics bugs (#4746)
* Fix SetAwake()

* Remove bad debug assert

* EntityQuery & misc optimizations

* Remove bad(?) code, and add new test

* I love engine tests

* Add debug assert
2023-12-24 17:28:43 +11:00
TemporalOroborosandGitHub 56899b4e64 Some ContainerManagerComponent ECSing (#4622) 2023-12-12 13:24:18 +11:00
Leon FriedrichandGitHub 58e0b62145 Merge ActorSystem and IPlayerManager (#4530) 2023-11-11 12:50:21 +11:00
Leon FriedrichandGitHub 5a6c4220fc IPlayerManager refactor (#4518) 2023-10-24 20:18:58 +11:00
DrSmugleafandGitHub b737ecf9b3 Add generic EntityUid, remove some usages of .Owner (#4498) 2023-10-19 12:23:48 -07:00
metalgearslothandGitHub 3fd731d917 Network entity ids (#4252) 2023-09-11 09:42:55 +10:00
metalgearslothandGitHub f05ed96461 Remove FixtureId from fixtures (#4270) 2023-08-23 18:50:48 +10:00
Leon FriedrichandGitHub e37c131fb4 Prevent invalid prototypes from being spawned (#4279) 2023-08-21 12:29:02 +10:00
Pieter-Jan BriersandGitHub 65c6bb74eb Mark a bunch of NuGet dependencies as private compile assets (#4258) 2023-08-13 07:22:14 +10:00
metalgearslothandGitHub 3d974e0305 Fix entitylookup recursion (#4218) 2023-08-02 10:28:10 +10:00
metalgearslothandGitHub 7d1ad527d9 Replace Robust Vector2 with System.Numerics (#4092) 2023-07-08 14:08:26 +10:00
metalgearslothandGitHub 768377f59b Add joint relays (#4081) 2023-05-27 14:10:55 +10:00
metalgearslothandGitHub a52719b53f Refactor fixture serialization (#3923) 2023-05-06 16:26:06 +10:00
metalgearslothandGitHub cea74c63cd Add force / torque API for physics (#3965) 2023-04-26 14:17:45 +10:00
Leon FriedrichandGitHub 4242591b56 Fix pvs chunk update bug (#3961) 2023-04-23 16:23:24 +10:00
metalgearslothandGitHub 733c0e7a45 Box2D updates (#3957) 2023-04-22 16:41:05 +10:00
Leon FriedrichandGitHub c21a062bcb Add BroadphaseNetworkingTest (#3930) 2023-04-13 15:40:36 +10:00
metalgearslothandGitHub 211dfb4b11 Cull some .Owner calls around transforms (#3791) 2023-02-22 12:40:29 +11:00
metalgearslothandGitHub 1c36d919e4 Physics ECS 2 (#3648) 2023-01-15 15:38:53 +11:00
metalgearslothandGitHub 18a579947f Move gravity to a controller (#3617) 2023-01-10 22:23:49 +11:00
metalgearslothandGitHub 6c4b71e06b Make phys contacts per-world rather than per-map (#3619) 2022-12-28 13:54:36 +11:00
metalgearslothandGitHub ace8500240 Remove client/server split on sharedphysicsmap (#3618) 2022-12-27 13:17:54 +11:00
metalgearslothandGitHub 5c1d753a8d Physics solver refactor (#3479) 2022-12-26 10:51:00 +11:00
metalgearslothandGitHub 3c168f5a31 Replace GridEntityId with Owner (#3530) 2022-12-12 14:58:41 +11:00
Leon FriedrichandGitHub 55d2c4a066 More broadphase fixes (#3556) 2022-12-06 13:16:37 +11:00
metalgearslothandGitHub 5e3a5a0d0c Merge MapGrid into MapGridComponent (#3468) 2022-11-22 13:04:51 +11:00
metalgearslothandGitHub 9dd13245ef Add lookup reparenting tests (#3421) 2022-11-21 23:14:08 +11:00
Leon FriedrichandGitHub 635387a23e Disable collision for fixtureless entities. (#3412) 2022-10-31 10:06:47 +11:00
Leon FriedrichandGitHub 2b594f6356 Cache broadphases and container rejig (#3407) 2022-10-31 10:06:08 +11:00
ae2f3fe70c Remove EntityLookupComponent and de-dupe AABBs (#3367)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:36:01 +11:00
Ygg01andGitHub 78ba02432e Fix obsolete warnings in tests (#3340) 2022-10-16 11:12:11 +11:00
metalgearslothandGitHub 7c2a010c71 Change mass to density (#3282) 2022-10-04 15:30:33 +11:00
metalgearslothandGitHub 51f00d4b3b ECS 90% of physics component (#3256) 2022-09-21 20:44:49 +10:00
metalgearslothandGitHub de01b9d8cb Raise collision events by-ref (#3201) 2022-09-14 17:23:35 +10:00
metalgearslothandGitHub dce2a5ddb2 Fix physics grid reparent crash (#3122) 2022-08-23 11:33:36 +10:00
035ecfb098 Fix joint collision (#3161)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-08-23 10:48:19 +10:00
metalgearslothandGitHub 8bea8237f8 Fix physicsmap recursive changes (#3014)
* Fix physicsmap recursive changes

* Fix recursion
2022-07-03 14:49:32 +10:00