For some reason we call ThreadPool.SetMinThreads on startup of the game server. Calling this function this early seems to put us at high risk of triggering the following deadlock bug in the .NET runtime: https://github.com/dotnet/runtime/issues/93175
Given I have zero trust in whether this manual ThreadPool fuckery is even helpful, I'm just gonna nuke it and call it a day.
* Adds ServerOptions, improve GameControllerOptions, fix engine integration tests
* Do component auto-registration in engine integration tests by default
* Fix integration tests on content, register components ONLY if not contentstarted or options are null
* Add integration test for engine integration tests working correctly
* Move cvar overrides out of content and into engine.
*Allow content to define localization functions.
* Add rldloc command to reload localizations.
* Doc comments
* Error handling
* Parallelize loading of localization files, since I can only assume we'll have a lot eventually.
* Type system stuff to allow content to pass custom data types into fluent.
* Code cleanup.
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
This allows us to make Content.Client and Content.Server Exe projects so that they can be executed directly via your IDE. This'll help wtih not forgetting to do a full rebuild and such.
* Server works if not connected to a tty.
* Rich presence does not run IoC resolution at runtime anymore.
* Work towards integration tests.
Mostly work related to making it so the server and client can run in
parallel, and allowing more control over main loop for testing.
* Lots of code relating to integration tests.
RobustToolbox projects should be named Robust.*
This PR changes the RobustToolbox projects from SS14.* to Robust.*
Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable