 DrSmugleafandGitHub
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f754ddb96d
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Remove all usages of obsolete Dirty method, remove some obsoleted methods (#4500)
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2023-10-21 14:19:07 -07:00 |
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 DrSmugleafandGitHub
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b737ecf9b3
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Add generic EntityUid, remove some usages of .Owner (#4498)
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2023-10-19 12:23:48 -07:00 |
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 Leon FriedrichandGitHub
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910a7f8bff
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Fix visibility layers not updating on children (#4431)
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2023-09-19 23:12:52 +10:00 |
|
 
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1ea7071ffb
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Backport some arch comp net changes (#4408)
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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2023-09-17 11:03:11 +10:00 |
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 metalgearslothandGitHub
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22aeec45f9
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Minor resolve light update (#4366)
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2023-09-13 00:32:02 +10:00 |
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 metalgearslothandGitHub
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268eb862ea
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Refactor UI a bit more to shared (#4343)
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2023-09-11 20:21:23 +10:00 |
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 metalgearslothandGitHub
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25007a743f
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Remove lights component reference (#4316)
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2023-09-11 19:17:28 +10:00 |
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 metalgearslothandGitHub
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c4d6690a71
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Remove SharedEyeComponent (#4309)
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2023-09-11 16:15:08 +10:00 |
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 metalgearslothandGitHub
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3fd731d917
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Network entity ids (#4252)
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2023-09-11 09:42:55 +10:00 |
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8917b29255
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Convert Tile.TypeId to an int (#4307)
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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2023-08-26 22:16:14 +10:00 |
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 Pieter-Jan BriersandGitHub
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6a00c62d3c
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Allow content to implement own logic for BUI range checks. (#4301)
They were currently inconsistent with interaction logic in SS14. Please fix and thank.
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2023-08-26 09:29:43 +12:00 |
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 DrSmugleafandGitHub
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d3dc89832a
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Add component that lets entities ignore BUI range checks (#4264)
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2023-08-16 15:41:01 +10:00 |
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 Chief-EngineerandGitHub
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f30fb47834
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Add GetActorFromUserId to actor system (#4239)
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2023-08-07 11:24:00 +10:00 |
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 metalgearslothandGitHub
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e4a14d1ec8
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Start MapGrid ECS (#4185)
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2023-07-23 20:50:23 +10:00 |
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 metalgearslothandGitHub
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89f78d76ab
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Cull Component.Startup (#4190)
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2023-07-23 16:04:37 +10:00 |
|
 metalgearslothandGitHub
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b69b4fd8fe
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Kill comp getstate / handlestate (#4183)
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2023-07-13 20:19:58 +10:00 |
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 metalgearslothandGitHub
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69589195e0
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MapLoader perf stuff (#4179)
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2023-07-10 17:53:46 +10:00 |
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 TemporalOroborosandGitHub
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75f0cf9dd7
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Ecs's UserInterfaceComponent. (#4079)
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2023-07-09 02:02:28 +10:00 |
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 metalgearslothandGitHub
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7d1ad527d9
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Replace Robust Vector2 with System.Numerics (#4092)
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2023-07-08 14:08:26 +10:00 |
|
 
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e71f1cc8a5
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Warning fixes (#4160)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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2023-07-01 22:02:12 +10:00 |
|
 Leon FriedrichandGitHub
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8fd1e9047f
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Rejig time offset serializer (#4154)
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2023-06-26 06:29:45 +10:00 |
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 Leon FriedrichandGitHub
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ad1b9b1d2b
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Make ActorSystem.Attach() detach from existing entities. (#4146)
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2023-06-19 03:24:17 +10:00 |
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 Leon FriedrichandGitHub
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497674f306
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Change capitalization of PVS to Pvs (#4139)
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2023-06-15 12:08:34 +10:00 |
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 metalgearslothandGitHub
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474f4f09b9
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Remove name + author from map file (#3992)
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2023-05-07 17:22:14 +02:00 |
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 Leon FriedrichandGitHub
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af1fc3cf6b
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Add BeforeSaveEvent (#4005)
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2023-05-07 09:37:20 +10:00 |
|
 metalgearslothandGitHub
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ee8f95650b
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Fix maploader logs (#4001)
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2023-05-04 23:32:45 +10:00 |
|
 metalgearslothandGitHub
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b24e6d0673
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Add comp to loaded maps (#3994)
Easiest way to tell how MapLoader loaded a map (i.e. did it use the existing map or did it overwrite it).
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2023-05-01 19:32:23 -04:00 |
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 metalgearslothandGitHub
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45734a2bdd
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TimeOffsetSerializer fixes (#3985)
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2023-05-01 14:47:16 +10:00 |
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 Leon FriedrichandGitHub
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3aa4bd1448
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Add basic map loader support for entity renaming (#3975)
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2023-05-01 13:35:47 +10:00 |
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 Leon FriedrichandGitHub
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c5ecc426d0
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Remove server and shared sprite component (#3981)
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2023-04-30 16:09:07 +10:00 |
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 metalgearslothandGitHub
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96ef013095
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Save entities by prototype in map data (#3913)
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2023-04-29 14:08:52 +10:00 |
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ElectroJr
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c4dead2c99
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Release notes + tiny map saving fix
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2023-04-25 00:06:05 -04:00 |
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 Leon FriedrichandGitHub
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f917748809
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Make map loading log errors on invalid UIDs (#3970)
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2023-04-25 13:58:10 +10:00 |
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 metalgearslothandGitHub
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8a6cadd38f
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Revert "Revert "Replace ResourcePath with ResPath (#3926)" (#3949)" (#3950)
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2023-04-20 20:15:57 +10:00 |
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 metalgearslothandGitHub
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d646403068
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Revert "Replace ResourcePath with ResPath (#3926)" (#3949)
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2023-04-20 11:43:51 +10:00 |
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 Ygg01andGitHub
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d6a3e1e286
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Replace ResourcePath with ResPath (#3926)
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2023-04-19 23:37:46 +10:00 |
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 metalgearslothandGitHub
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56d15c8ef0
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Fix mapinit in some instances (#3931)
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2023-04-14 10:26:54 +10:00 |
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 metalgearslothandGitHub
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7a35a859d9
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Set paused before ent startup when loading (#3806)
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2023-04-12 19:51:26 +10:00 |
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 Leon FriedrichandGitHub
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fe8a1d2632
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Fix implicit appearance state data (#3896)
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2023-04-01 12:20:10 +11:00 |
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 Leon FriedrichandGitHub
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521a97939d
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Suppress invalid map saving warnings (#3873)
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2023-03-27 22:37:24 +11:00 |
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 metalgearslothandGitHub
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e2b7c11750
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Don't write unnecessary tilemap (#3824)
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2023-03-24 13:18:34 +11:00 |
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 metalgearslothandGitHub
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14a9583a3e
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Add playpredicted for entitycoordinates audio (#3856)
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2023-03-22 04:39:13 -05:00 |
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 Leon FriedrichandGitHub
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bfa9965056
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Fix map saving bug (#3852)
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2023-03-17 17:28:51 +11:00 |
|
 Pieter-Jan BriersandGitHub
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6bdb7c040f
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Fix some warnings. (#3803)
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2023-02-25 11:20:29 +11:00 |
|
 metalgearslothandGitHub
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211dfb4b11
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Cull some .Owner calls around transforms (#3791)
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2023-02-22 12:40:29 +11:00 |
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 metalgearslothandGitHub
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6cc8fb8aa5
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Delete effectsystem (#3702)
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2023-01-16 04:45:10 +11:00 |
|
 Leon FriedrichandGitHub
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084cc1a073
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Add NoLocalRotation check to map saving (#3649)
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2023-01-04 08:01:10 +11:00 |
|
 Leon FriedrichandGitHub
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7857e3a195
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NoLocalRotation fixes (#3634)
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2023-01-01 11:39:52 +11:00 |
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 Leon FriedrichandGitHub
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054a908efd
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Generalize component trees (#3598)
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2022-12-27 13:33:46 +11:00 |
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 metalgearslothandGitHub
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ace8500240
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Remove client/server split on sharedphysicsmap (#3618)
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2022-12-27 13:17:54 +11:00 |
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