Commit Graph
12 Commits
Author SHA1 Message Date
metalgearslothandGitHub 353c044b52 Hot reload resources (#5443)
* Fix ResPath CanonPath

Apparently this is supposed to standardise to / but this isn't always the case. Alternatively we could just assert for performance reasons I'm good with either. The comment as written says this should happen.

* Fixes

* change

* assert

* Fix bad respath input

* Buffer

* Merge conflicts

* review

* Fix
2025-03-08 15:16:31 +11:00
2733435218 Audio rework unrevert + audio packaging (#4555)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:26 +11:00
metalgearslothandGitHub 170d192791 Revert audio rework (#4554) 2023-11-07 09:34:09 +11:00
metalgearslothandGitHub d75dbc901f Audio rework (#4421) 2023-10-29 14:58:19 +11:00
VordenburgandGitHub 40d879fddc Read Artist and Title tags from Ogg Vorbis files (#4207) 2023-08-02 04:31:20 +10:00
Jacob TongandGitHub adcdb9f736 Clean up audiosystem (#3251) 2022-11-04 09:48:33 +11:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00
Pieter-Jan BriersandGitHub 6674be3adc Client NRTs (#1121) 2020-06-12 12:57:39 +02:00
Pieter-Jan BriersandGitHub 09c36b57cd Shift half of Clyde around to implement better outline rendering. (#830)
* Attempted Clyde cleanup, didn't get far.

* Add negation operator to Vector2i.

* Add RenderOrder to ISpriteComponent.

* Post process shaders.

Adds "post process" shaders to sprite component.
These are executed on the WHOLE sprite component (every layer)
in one draw.

This is necessary to implement functional outlines.
2019-07-06 19:17:33 +02:00
Pieter-Jan Briers 58ac8f0dba Log warning when using stereo audio positionally.
OpenAL doesn't support this so this should help avoid confusion.
2019-06-01 00:06:32 +02:00
Pieter-Jan BriersandGitHub cf2995437f Remove Godot support. (#805)
Let's be real, it's pretty damn broken already and will never be fixed.
2019-05-05 01:58:24 +02:00
SilverandGitHub 25926a17b7 Renames SS14.* to Robust.* (#793)
RobustToolbox projects should be named Robust.* 

This PR changes the RobustToolbox projects from SS14.* to Robust.*

Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable
2019-04-15 20:24:59 -06:00