DrSmugleaf and GitHub
152130bbac
Replace some usages of object reads with generic type reads ( #6914 )
2026-08-05 17:39:50 +10:00
9cd8401cfb
Serializer improvement and cleanup ( #6674 )
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Co-authored-by: deltanedas <@deltanedas:goida.zip>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-07-24 00:57:13 +10:00
0e72d557d1
Add an AudioParams.AddVariation() function akin to AddVolume() ( #5804 )
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2026-07-16 19:51:31 +10:00
mirrorcult and GitHub
9e1c568cdb
Allow content to read actual auxiliary off of AudioAuxiliaryComponent ( #6800 )
2026-07-16 17:56:33 +10:00
34ce2ba534
serv5 ( #6496 )
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* Add source generator for DataDefinition validation
* Add source generator for reading
* Add source generator for writing
* Include prototypes and other meansdatadefinition types
* Target ISerializationGenerated in data definitions
* Murder
* Use array, struct, enum methods
* Source generate get field definitions
* serv5
* Fix and pray
* Fix release compile
* Tayrtahn review
* a
* Generator bugfix
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-07-08 22:18:35 +10:00
39306dfd29
feat: raise event on audio despawns ( #6056 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2026-06-29 19:29:42 +10:00
deltanedas and deltanedas
dc2cbd952f
CompName gaming
2026-06-17 19:54:42 +01:00
83c2a1be11
[Dependency] source generator part 2 ( #6550 )
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* [Dependency] source generator
No more reflection, no more codegen at runtime
Also various changes to Roslyn helpers to make this easier to write.
Requires all types with dependencies to be partial and not have readonly dependency fields. An analyzer enforces this at warning level, the previous injection strategies have remained in the code *for now* as a fallback.
No fallback is available for [field: Dependency] properties, due to a Roslyn bug.
Code Fixes exist. We love Roslyn
* Apply dependencies generator changes to all code
* Release notes
* Preprocessor got hands
* Handle nullable dependencies
These are bad but gotta deal with it.
* Apply suggestions from code review
Co-authored-by: Moony <moony@hellomouse.net >
* Fine, let's not use collection expressions
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Co-authored-by: Moony <moony@hellomouse.net >
2026-05-08 12:38:33 +02:00
17a15b15d7
Expose access to more fields on AudioComponent ( #6510 )
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Co-authored-by: mirrorcult <mirrorcult@pm.me >
2026-05-05 12:43:57 +02:00
17662baaf7
Fixed looped audio playback position calculation ( #6325 )
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* fix: looped audio position calculation
* refactor: tiny clean up
* move comment
* fix: review changes
* remove `
* rerun tests
* Remove unecessary formatting changes
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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2026-01-19 21:05:44 +01:00
Pieter-Jan Briers and GitHub
21581df93d
Revert "make SharedAudioSystem.Stop not return early when the current tick has already been predicted" ( #6375 )
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Revert "make SharedAudioSystem.Stop not return early when the current tick ha…"
This reverts commit c41d63be27 .
2026-01-19 20:40:31 +01:00
PJB3005
bb81d88653
Add [NotContentImplementable] to shared interfaces
2025-12-20 16:49:35 +01:00
dd86bf980d
Add MeansDataDefinition support to DataDefinitionAnalyzer ( #5699 )
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* Add MeansDataDefinition support to DataDefinitionAnalyzer
* Poke tests
* Fix violations in engine
* Fix more lacking partials
* Fix tests
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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-12-17 19:47:30 +01:00
LaCumbiaDelCoronavirus and GitHub
c41d63be27
make SharedAudioSystem.Stop not return early when the current tick has already been predicted ( #6137 )
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1 line diff
2025-11-30 17:02:35 +01:00
slarticodefast and GitHub
d398e3a75b
Improve error logging in SharedAudioSystem ( #6202 )
2025-09-17 16:56:21 +10:00
Pieter-Jan Briers and GitHub
cdd3afaa4c
Remove redundant custom math types ( #6078 )
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Vector3, Vector4, Matrix4, and Quaternion are now gone. Use System.Numerics instead.
This commit is just replacing usages, cleaning up using declarations, and moving over the (couple) helpers that are actually important.
2025-07-23 01:15:27 +02:00
c8da6f30a3
fix: resolve remaining ResolvedSoundSpecifier warnings ( #6057 )
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Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-07-22 22:08:31 +02:00
Perry Fraser and GitHub
fec477bf41
fix: remove unneeded delta in SharedAudioSystem ( #6055 )
2025-07-12 01:56:22 +02:00
Perry Fraser and GitHub
0c61ff2bee
fix: default audio params for PlayStatic ( #6011 )
2025-06-09 00:28:12 +02:00
Tayrtahn and GitHub
44ea2cd396
Implement IEquatable for ResolvedPathSpecifier and ResolvedCollectionSpecifier ( #5980 )
2025-06-01 18:10:55 +10:00
Tayrtahn and GitHub
ccc383b1bf
Cleanup: Remove redundant Prototype names ( #5721 )
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* Cleanup: Remove redundant Prototype names
* Actually this one probably should stay
* Suppress warning
* Remove warning suppression on AudioMetadataPrototype
* But wait, there's more!
2025-03-26 01:39:10 +01:00
metalgearsloth and GitHub
0e2b00edd0
Fix NaN gain audio ( #5737 )
2025-03-10 20:16:05 +11:00
metalgearsloth and GitHub
56ced913b7
Audio fixes ( #5707 )
2025-02-26 22:08:17 +11:00
pathetic meowmeow and GitHub
fd5a4d9b8a
Refactor audio system to send collection IDs over the network ( #5540 )
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This is important groundwork for future features such as captioning,
as a caption and other data can be associated with the collection
prototype instead of passing extra data everywhere with the sound.
2025-02-22 17:29:47 +01:00
metalgearsloth and GitHub
c011eff80e
Increase audio despawn buffer ( #5665 )
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Apparently it can clip and the buffer is really just there so we despawn 'at some point' and rather than hunching over my debugger for potentially an hour this is easier and almost no impact.
I've also considered flagging some audio as "play the full thing" if someone misses the start of it but need to thonk on that one a bit in future.
2025-02-16 14:30:18 +11:00
9837c33de7
Add sourcegenned field deltas ( #5155 )
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* Remove full "delta" states
* Update MapGridComponentState
* abstract ComponentState
* Release notes
* Fix tests
* Fix nullable errors
* A
* Sourcegen component deltas
* Audio deltas + methids
* Also eye
* Optimise out the dictionary
* Minor fixes
* Physics deltas
* Also this
* Fix field deltas
* remove old release notes
* Make IComponentDelta implement IComponent
* add sourcegen launch settings
* make silent error loud
* Review
* UI deltas
* Slimmer
* Sourcegen bandaid
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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2024-12-21 15:48:33 +11:00
Leon Friedrich and GitHub
19a87fb67a
Remove incorrect NotNullIfNotNull attributes in SharedAudioSystem ( #5449 )
2024-09-18 11:43:49 +10:00
metalgearsloth and GitHub
f7287b181d
Fix audioparams for playglobal ( #5437 )
2024-09-12 17:48:37 +10:00
45b7500d93
feat: added audio system predicted method for only one receiver ( #5435 )
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* feat: added audio system predicted method for only one receiver
* renamed to PlayLocal
* tweak
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-12 17:41:40 +10:00
Kara and GitHub
48d70a09c6
Remove most fully-obsoleted code ( #5433 )
2024-09-11 19:38:26 +10:00
Pieter-Jan Briers
d584e51de6
Revert LocalizedCommands Loc change.
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This is what I get for ragecoding at 1 AM.
2024-08-21 02:03:16 +02:00
Pieter-Jan Briers
2f85b94ea2
Use new LocalizedCommands.Loc property in engine
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Also made BaseReplayCommand.Loc an explicit hide of the base property.
2024-08-21 01:23:25 +02:00
metalgearsloth and GitHub
3342e1272f
Add audio filename to entity name ( #5338 )
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Will make debugging tests easier.
2024-08-06 20:54:17 +10:00
metalgearsloth and GitHub
dd56de70b7
Fix grid-based audio ( #5087 )
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* Fix grid-based audio
- Fixes parenting issues.
- Add SetGridAudio as an easy way to set it up and apply the override too.
* No more global
* Rejig it all
* mergew
* review
* Minor optimisation
* Revert "Minor optimisation"
This reverts commit d0cdac7690 .
2024-05-29 16:14:37 +10:00
metalgearsloth and GitHub
d9d5ef7471
Add audio helpers for map-based audio ( #5086 )
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Doesn't need to be a flag because we just set it as global, whereas gridaudio cares about stuff every frame.
2024-05-02 09:51:14 +10:00
T-Stalker and GitHub
ccba6b5d1c
Reduce default sound range to 15 ( #5085 )
2024-04-30 15:41:00 +10:00
DrSmugleaf and GitHub
68888c4370
Make remaining IPrototypes partial ( #5053 )
2024-04-21 07:39:54 +10:00
metalgearsloth and GitHub
0a00e7ec29
Network audio states ( #5024 )
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* Network audio states
Lets server pause or stop audio or whatever.
* Better API and state fix
* Bunch of fixes
- TimedDespawn proccing too early.
- PlaybackPosition setting
- SetState setting.
* Clamps and despawn fixes
* fix
2024-04-17 17:55:22 +10:00
metalgearsloth and GitHub
5164d99996
Implement VV for AudioParams + dump obsolete params ( #4994 )
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* Implement sound VV
No params yet because I'm lazy but paths and collections work.
* Fixes
* rn
* review
* pitch
* VV sound params + dump unneeded params
BusName never used and per-source Attenuation got dropped.
* weh?
2024-03-29 16:54:14 +11:00
metalgearsloth and GitHub
4460454563
Implement sound VV ( #4966 )
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* Implement sound VV
No params yet because I'm lazy but paths and collections work.
* Fixes
* rn
* review
2024-03-24 16:59:40 +11:00
metalgearsloth and GitHub
7aa951ca48
Add undetachable PVS flag ( #4889 )
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Useful in some rare cases, mainly for grid-related activities.
Specifically:
- Audio entity where we never want it detached.
- FTL previs effects to show impending squish.
2024-03-16 14:58:08 +11:00
Pieter-Jan Briers
3a55118143
Replace CVar OnValueChanged in systems with Subs.CVar
2024-02-11 13:29:27 +01:00
Vasilis and GitHub
d142393221
Clamp volume gain calculations ( #4815 )
2024-01-06 13:48:04 +11:00
metalgearsloth and GitHub
517ae7f1bd
Better audio logs for gain ( #4789 )
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* Better audio logs for gain
Need to track down the -10 gain setter.
* Release checks
2023-12-31 13:34:43 +11:00
56e03eae3e
Add UI click sound support ( #4705 )
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* Add UI click sound support
* Audio option
* Add Cvar
* Note and fix disabled sounds
* Fix double sound
* Comment removal
* ou
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-12-28 16:15:42 -08:00
2e398ded08
Fix audiostreams double-setting their source ( #4768 )
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* Fix audiostreams double-setting their source
* loaded bool
* ok
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Co-authored-by: ike709 <ike709@github.com >
2023-12-26 14:51:27 +11:00
8d7d6a26ba
Fix playing audio streams ( #4761 )
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* Fix playing audio streams
* mostly address review
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Co-authored-by: ike709 <ike709@github.com >
2023-12-25 18:36:24 -08:00
ed9a0b4812
Fix freezing while loading ogg files ( #4731 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2023-12-19 00:45:21 +01:00
Pieter-Jan Briers and GitHub
3f83733a03
Decode ogg files as shorts instead of floats ( #4715 )
2023-12-15 20:48:07 +01:00
metalgearsloth and GitHub
bfe8e687da
Fix audio params variation ( #4699 )
2023-12-12 20:16:43 +11:00