Commit Graph
9 Commits
Author SHA1 Message Date
PJB3005 63ef667167 Add [NotContentImplementable] to server interfaces 2025-12-23 18:44:01 +01:00
KaraandGitHub 48d70a09c6 Remove most fully-obsoleted code (#5433) 2024-09-11 19:38:26 +10:00
Pieter-Jan Briers 24114d87e6 Add Full Hybrid ACZ
This is Hybrid ACZ (Content.Client.zip in server package) but with the ability to add extra files on top (OpenDream rsc)

Also added IStatusHost.InvalidateAcz().
2023-12-28 01:37:57 +01:00
20659789b0 Robust.Packaging system (#3016)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-09-14 19:39:00 +10:00
Pieter-Jan Briers b6a548629a More async stuff for StatusHost. 2022-01-10 16:34:16 +01:00
Pieter-Jan BriersandGitHub 43059b3985 Remove usages of Newtonsoft.Json from StatusHost (#2405) 2022-01-10 01:36:00 +01:00
Pieter-Jan Briers df4ddfdf25 Unhardcode ACZ stuff to be more flexible (and work on master SS14). 2021-12-28 16:17:21 +01:00
20kdcandGitHub e30f8f3e69 Async status host handlers to reduce ACZ stalling (#2235) 2021-11-16 13:27:29 +01:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00