mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-14 19:29:36 +01:00
Merge remote-tracking branch 'upstream/master' into dont-skip-leg-day
This commit is contained in:
@@ -55,9 +55,9 @@
|
||||
<PackageVersion Include="Serilog" Version="4.2.0" />
|
||||
<PackageVersion Include="Serilog.Sinks.Loki" Version="4.0.0-beta3" />
|
||||
<PackageVersion Include="SharpZstd.Interop" Version="1.5.2-beta2" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="3.1.7" />
|
||||
<PackageVersion Include="SixLabors.ImageSharp" Version="3.1.11" />
|
||||
<PackageVersion Include="SpaceWizards.HttpListener" Version="0.1.1" />
|
||||
<PackageVersion Include="SpaceWizards.NFluidsynth" Version="0.1.1" />
|
||||
<PackageVersion Include="SpaceWizards.NFluidsynth" Version="0.2.0" />
|
||||
<PackageVersion Include="SpaceWizards.SharpFont" Version="1.0.2" />
|
||||
<PackageVersion Include="SpaceWizards.Sodium" Version="0.2.1" />
|
||||
<PackageVersion Include="TerraFX.Interop.Windows" Version="10.0.26100.1" />
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project>
|
||||
|
||||
<!-- This file automatically reset by Tools/version.py -->
|
||||
<!-- This file automatically reset by Tools/version.py -->
|
||||
|
||||
|
||||
@@ -16,7 +16,10 @@
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(MSBuildThisFileDirectory)\..\Robust.Client.NameGenerator\Robust.Client.NameGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false"/>
|
||||
<ProjectReference Include="$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\Robust.Client.Injectors.csproj" ReferenceOutputAssembly="false"/>
|
||||
<ProjectReference Include="$(MSBuildThisFileDirectory)\..\Robust.Client.Injectors\Robust.Client.Injectors.csproj" ReferenceOutputAssembly="false">
|
||||
<SetConfiguration Condition="'$(Configuration)' == 'DebugOpt'">Configuration=Debug</SetConfiguration>
|
||||
<SetConfiguration Condition="'$(Configuration)' == 'Tools'">Configuration=Release</SetConfiguration>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
<!-- XamlIL does not make use of special Robust configurations like DebugOpt. Convert these down. -->
|
||||
|
||||
Submodule NetSerializer updated: ced82e76ad...84ab8fec64
@@ -35,7 +35,7 @@ END TEMPLATE-->
|
||||
|
||||
### Breaking changes
|
||||
|
||||
*None yet*
|
||||
* When a player disconnects, the relevant callbacks are now fired *after* removing the channel from `INetManager`.
|
||||
|
||||
### New features
|
||||
|
||||
@@ -54,6 +54,60 @@ END TEMPLATE-->
|
||||
*None yet*
|
||||
|
||||
|
||||
## 266.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* A new analyzer has been added that will error if you attempt to subscribe to `AfterAutoHandleStateEvent` on a
|
||||
component that doesn't have the `AutoGenerateComponentState` attribute, or doesn't have the first argument of that
|
||||
attribute set to `true`. In most cases you will want to set said argument to `true`.
|
||||
* The fields on `AutoGenerateComponentStateAttribute` are now `readonly`. Setting these directly (instead of using the constructor arguments) never worked in the first place, so this change only catches existing programming errors.
|
||||
* When a player disconnects, `ISharedPlayerManager.PlayerStatusChanged` is now fired *after* removing the session from the `Sessions` list.
|
||||
* `.rsi` files are now compacted into individual `.rsic` files on packaging. This should significantly reduce file count & improve performance all over release builds, but breaks the ability to access `.png` files into RSIs directly. To avoid this, `"rsic": false` can be specified in the RSI's JSON metadata.
|
||||
* The `scale` command has been removed, with the intent of it being moved to content instead.
|
||||
|
||||
### New features
|
||||
|
||||
* ViewVariables editors for `ProtoId` fields now have a Select button which opens a window listing all available prototypes of the appropriate type.
|
||||
* added **IConfigurationManager**.*SubscribeMultiple* ext. method to provide simpler way to unsubscribe from multiple cvar at once
|
||||
* Added `SharedMapSystem.QueueDeleteMap`, which deletes a map with the specified MapId in the next tick.
|
||||
* Added generic version of `ComponentRegistry.TryGetComponent`.
|
||||
* `AttributeHelper.HasAttribute` has had an overload's type signature loosened from `INamedTypeSymbol` to `ITypeSymbol`.
|
||||
* Errors are now logged when sending messages to disconnected `INetChannel`s.
|
||||
* Warnings are now logged if sending a message via Lidgren failed for some reason.
|
||||
* `.yml` and `.ftl` files in the same directory are now concatenated onto each other, to reduce file count in packaged builds. This is done through the new `AssetPassMergeTextDirectories` pass.
|
||||
* Added `System.Linq.ImmutableArrayExtensions` to sandbox.
|
||||
* `ImmutableDictionary<TKey, TValue>` and `ImmutableHashSet<T>` can now be network serialized.
|
||||
* `[AutoPausedField]` now works on fields of type `Dictionary<TKey, TimeSpan>`.
|
||||
* `[NotYamlSerializable]` analyzer now detects nullable fields of the not-serializable type.
|
||||
* `ItemList` items can now have a scale applied for the icon.
|
||||
* Added new OS mouse cursor shapes for the SDL3 backend. These are not available on the GLFW backend.
|
||||
* Added `IMidiRenderer.MinVolume` to scale the volume of MIDI notes.
|
||||
* Added `SharedPhysicsSystem.ScaleFixtures`, to apply the physics-only changes of the prior `scale` command.
|
||||
|
||||
### Bugfixes
|
||||
|
||||
* `LayoutContainer.SetMarginsPreset` and `SetAnchorAndMarginPreset` now correctly use the provided control's top anchor when calculating the margins for its presets; it previously used the bottom anchor instead. This may result in a few UI differences, by a few pixels at most.
|
||||
* `IConfigurationManager` no longer logs a warning when saving configuration in an integration test.
|
||||
* Fixed impossible-to-source `ChannelClosedException`s when sending some net messages to disconnected `INetChannel`s.
|
||||
* Fixed an edge case causing some color values to throw an error in `ColorNaming`.
|
||||
* Fresh builds from specific projects should no longer cause errors related to `Robust.Client.Injectors` not being found.
|
||||
* Stopped errors getting logged about `NoteOff` and `NoteOn` operations failing in MIDI.
|
||||
* Fixed MIDI players not resuming properly when re-entering PVS range.
|
||||
|
||||
### Other
|
||||
|
||||
* Updated ImageSharp to 3.1.11 to stop the warning about a DoS vulnerability.
|
||||
* Prototype YAML documents that are completely empty are now skipped by the prototype loader. Previously they would cause a load error for the whole file.
|
||||
* `TileSpawnWindow` can now be localized.
|
||||
* `BaseWindow` uses the new mouse cursor shapes for diagonal resizing.
|
||||
* `NFluidsynth` has been updated to 0.2.0
|
||||
|
||||
### Internal
|
||||
|
||||
* Added `uitest` tab for standard mouse cursor shapes.
|
||||
|
||||
|
||||
## 265.0.0
|
||||
|
||||
### Breaking changes
|
||||
|
||||
@@ -21,6 +21,7 @@ color-brown = brown
|
||||
color-white = white
|
||||
color-gray = gray
|
||||
color-black = black
|
||||
color-unknown = unknown color, you should not see this
|
||||
|
||||
color-pink-color-red = pinkish red
|
||||
color-red-color-orange = reddish orange
|
||||
|
||||
@@ -411,9 +411,6 @@ cmd-spawn-help = spawn <prototype> OR spawn <prototype> <relative entity ID> OR
|
||||
cmd-cspawn-desc = Spawns a client-side entity with specific type at your feet.
|
||||
cmd-cspawn-help = cspawn <entity type>
|
||||
|
||||
cmd-scale-desc = Increases or decreases an entity's size naively.
|
||||
cmd-scale-help = scale <entityUid> <float>
|
||||
|
||||
cmd-dumpentities-desc = Dump entity list.
|
||||
cmd-dumpentities-help = Dumps entity list of UIDs and prototype.
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
## EntitySpawnWindow
|
||||
|
||||
entity-spawn-window-title = Entity Spawn Panel
|
||||
entity-spawn-window-search-bar-placeholder = search
|
||||
entity-spawn-window-clear-button = Clear
|
||||
entity-spawn-window-replace-button-text = Replace
|
||||
entity-spawn-window-override-menu-tooltip = Override placement
|
||||
|
||||
@@ -22,3 +20,5 @@ output-panel-scroll-down-button-text = Scroll Down
|
||||
## Common Used
|
||||
|
||||
window-erase-button-text = Erase Mode
|
||||
window-search-bar-placeholder = Search
|
||||
window-clear-button = Clear
|
||||
|
||||
@@ -25,3 +25,9 @@ vv-sound-reference-distance = Reference Distance
|
||||
vv-sound-loop = Loop
|
||||
vv-sound-play-offset = Play Offset (s)
|
||||
vv-sound-variation = Pitch variation
|
||||
|
||||
|
||||
## ProtoId
|
||||
vv-protoid-id-placeholder = Prototype ID
|
||||
vv-protoid-select-button-label = Select
|
||||
vv-protoid-addwindow-title = Set Prototype
|
||||
|
||||
110
Robust.Analyzers.Tests/AfterAutoHandleStateAnalyzerTest.cs
Normal file
110
Robust.Analyzers.Tests/AfterAutoHandleStateAnalyzerTest.cs
Normal file
@@ -0,0 +1,110 @@
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.CodeAnalysis.CSharp.Testing;
|
||||
using Microsoft.CodeAnalysis.Testing;
|
||||
using NUnit.Framework;
|
||||
using VerifyCS =
|
||||
Microsoft.CodeAnalysis.CSharp.Testing.CSharpAnalyzerVerifier<Robust.Analyzers.AfterAutoHandleStateAnalyzer,
|
||||
Microsoft.CodeAnalysis.Testing.DefaultVerifier>;
|
||||
|
||||
namespace Robust.Analyzers.Tests;
|
||||
|
||||
[Parallelizable(ParallelScope.All | ParallelScope.Fixtures)]
|
||||
[TestFixture, TestOf(typeof(AfterAutoHandleStateAnalyzer))]
|
||||
public sealed class AfterAutoHandleStateAnalyzerTest
|
||||
{
|
||||
private const string SubscribeEventDef = """
|
||||
using System;
|
||||
namespace Robust.Shared.GameObjects;
|
||||
|
||||
public readonly struct EntityUid;
|
||||
|
||||
public abstract class EntitySystem
|
||||
{
|
||||
public void SubscribeLocalEvent<T, TEvent>() where TEvent : notnull { }
|
||||
}
|
||||
|
||||
public interface IComponent;
|
||||
public interface IComponentState;
|
||||
""";
|
||||
|
||||
// A rare case for block-scoped namespace, I thought. Then I realized this
|
||||
// only needed the one type definition.
|
||||
private const string OtherTypeDefs = """
|
||||
using System;
|
||||
|
||||
namespace JetBrains.Annotations
|
||||
{
|
||||
public sealed class BaseTypeRequiredAttribute(Type baseType) : Attribute;
|
||||
}
|
||||
""";
|
||||
|
||||
private static Task Verifier(string code, params DiagnosticResult[] expected)
|
||||
{
|
||||
var test = new CSharpAnalyzerTest<AfterAutoHandleStateAnalyzer, DefaultVerifier>
|
||||
{
|
||||
TestState = { Sources = { code } }
|
||||
};
|
||||
|
||||
TestHelper.AddEmbeddedSources(test.TestState,
|
||||
"Robust.Shared.Analyzers.ComponentNetworkGeneratorAuxiliary.cs",
|
||||
"Robust.Shared.GameObjects.EventBusAttributes.cs");
|
||||
|
||||
test.TestState.Sources.Add(("EntitySystem.Subscriptions.cs", SubscribeEventDef));
|
||||
test.TestState.Sources.Add(("Types.cs", OtherTypeDefs));
|
||||
|
||||
test.TestState.ExpectedDiagnostics.AddRange(expected);
|
||||
|
||||
return test.RunAsync();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task Test()
|
||||
{
|
||||
const string code = """
|
||||
using Robust.Shared.Analyzers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
[AutoGenerateComponentState(true)]
|
||||
public sealed class AutoGenTrue;
|
||||
[AutoGenerateComponentState(true, true)]
|
||||
public sealed class AutoGenTrueTrue;
|
||||
|
||||
public sealed class NotAutoGen;
|
||||
[AutoGenerateComponentState]
|
||||
public sealed class AutoGenNoArgs;
|
||||
[AutoGenerateComponentState(false)]
|
||||
public sealed class AutoGenFalse;
|
||||
|
||||
public sealed class Foo : EntitySystem
|
||||
{
|
||||
public void Good()
|
||||
{
|
||||
// Subscribing to other events works
|
||||
SubscribeLocalEvent<AutoGenNoArgs, object>();
|
||||
// First arg true allows subscribing
|
||||
SubscribeLocalEvent<AutoGenTrue, AfterAutoHandleStateEvent>();
|
||||
SubscribeLocalEvent<AutoGenTrueTrue, AfterAutoHandleStateEvent>();
|
||||
}
|
||||
|
||||
public void Bad()
|
||||
{
|
||||
// Can't subscribe if AutoGenerateComponentState isn't even present
|
||||
SubscribeLocalEvent<NotAutoGen, AfterAutoHandleStateEvent>();
|
||||
|
||||
// Can't subscribe if first arg is not specified/false
|
||||
SubscribeLocalEvent<AutoGenNoArgs, AfterAutoHandleStateEvent>();
|
||||
SubscribeLocalEvent<AutoGenFalse, AfterAutoHandleStateEvent>();
|
||||
}
|
||||
}
|
||||
""";
|
||||
|
||||
await Verifier(code,
|
||||
// /0/Test0.cs(29,9): error RA0040: Tried to subscribe to AfterAutoHandleStateEvent for 'NotAutoGen' which doesn't have an AutoGenerateComponentState attribute
|
||||
VerifyCS.Diagnostic(AfterAutoHandleStateAnalyzer.MissingAttribute).WithSpan(29, 9, 29, 69).WithArguments("NotAutoGen"),
|
||||
// /0/Test0.cs(32,9): error RA0041: Tried to subscribe to AfterAutoHandleStateEvent for 'AutoGenNoArgs' which doesn't have raiseAfterAutoHandleState set
|
||||
VerifyCS.Diagnostic(AfterAutoHandleStateAnalyzer.MissingAttributeParam).WithSpan(32, 9, 32, 72).WithArguments("AutoGenNoArgs"),
|
||||
// /0/Test0.cs(33,9): error RA0041: Tried to subscribe to AfterAutoHandleStateEvent for 'AutoGenFalse' which doesn't have raiseAfterAutoHandleState set
|
||||
VerifyCS.Diagnostic(AfterAutoHandleStateAnalyzer.MissingAttributeParam).WithSpan(33, 9, 33, 71).WithArguments("AutoGenFalse")
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
extern alias SerializationGenerator;
|
||||
extern alias SerializationGenerator;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Microsoft.CodeAnalysis;
|
||||
@@ -126,6 +126,48 @@ public sealed class ComponentPauseGeneratorTest
|
||||
""");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDictionary()
|
||||
{
|
||||
var result = RunGenerator("""
|
||||
[AutoGenerateComponentPause]
|
||||
public sealed partial class FooComponent : IComponent
|
||||
{
|
||||
[AutoPausedField]
|
||||
public Dictionary<string, TimeSpan> Foo;
|
||||
}
|
||||
""");
|
||||
|
||||
ExpectNoDiagnostics(result);
|
||||
ExpectSource(
|
||||
result,
|
||||
"""
|
||||
// <auto-generated />
|
||||
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
public partial class FooComponent
|
||||
{
|
||||
[RobustAutoGenerated]
|
||||
[global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]
|
||||
public sealed class FooComponent_AutoPauseSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
SubscribeLocalEvent<FooComponent, EntityUnpausedEvent>(OnEntityUnpaused);
|
||||
}
|
||||
|
||||
private void OnEntityUnpaused(EntityUid uid, FooComponent component, ref EntityUnpausedEvent args)
|
||||
{
|
||||
foreach (var key in component.Foo.Keys)
|
||||
component.Foo[key] += args.PausedTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
""");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAutoState()
|
||||
{
|
||||
|
||||
@@ -203,6 +203,8 @@ public sealed class DataDefinitionAnalyzerTest
|
||||
|
||||
[NotYamlSerializable]
|
||||
public sealed class NotSerializableClass { }
|
||||
[NotYamlSerializable]
|
||||
public readonly struct NotSerializableStruct { }
|
||||
|
||||
[DataDefinition]
|
||||
public sealed partial class Foo
|
||||
@@ -213,6 +215,21 @@ public sealed class DataDefinitionAnalyzerTest
|
||||
[DataField]
|
||||
public NotSerializableClass BadProperty { get; set; }
|
||||
|
||||
[DataField]
|
||||
public NotSerializableClass? BadNullableField;
|
||||
|
||||
[DataField]
|
||||
public NotSerializableStruct BadStructField;
|
||||
|
||||
[DataField]
|
||||
public NotSerializableStruct BadStructProperty { get; set; }
|
||||
|
||||
[DataField]
|
||||
public NotSerializableStruct? BadNullableStructField;
|
||||
|
||||
[DataField]
|
||||
public NotSerializableStruct? BadNullableStructProperty { get; set; }
|
||||
|
||||
public NotSerializableClass GoodField; // Not a DataField, not a problem
|
||||
|
||||
public NotSerializableClass GoodProperty { get; set; } // Not a DataField, not a problem
|
||||
@@ -220,10 +237,20 @@ public sealed class DataDefinitionAnalyzerTest
|
||||
""";
|
||||
|
||||
await Verifier(code,
|
||||
// /0/Test0.cs(10,12): error RA0033: Data field BadField in data definition Foo is type NotSerializableClass, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(10, 12, 10, 32).WithArguments("BadField", "Foo", "NotSerializableClass"),
|
||||
// /0/Test0.cs(13,12): error RA0033: Data field BadProperty in data definition Foo is type NotSerializableClass, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(13, 12, 13, 32).WithArguments("BadProperty", "Foo", "NotSerializableClass")
|
||||
// /0/Test0.cs(12,12): error RA0033: Data field BadField in data definition Foo is type NotSerializableClass, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(12, 12, 12, 32).WithArguments("BadField", "Foo", "NotSerializableClass"),
|
||||
// /0/Test0.cs(15,12): error RA0033: Data field BadProperty in data definition Foo is type NotSerializableClass, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(15, 12, 15, 32).WithArguments("BadProperty", "Foo", "NotSerializableClass"),
|
||||
// /0/Test0.cs(18,12): error RA0036: Data field BadNullableField in data definition Foo is type NotSerializableClass, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(18, 12, 18, 33).WithArguments("BadNullableField", "Foo", "NotSerializableClass"),
|
||||
// /0/Test0.cs(21,12): error RA0036: Data field BadStructField in data definition Foo is type NotSerializableStruct, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(21, 12, 21, 33).WithArguments("BadStructField", "Foo", "NotSerializableStruct"),
|
||||
// /0/Test0.cs(24,12): error RA0036: Data field BadStructProperty in data definition Foo is type NotSerializableStruct, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(24, 12, 24, 33).WithArguments("BadStructProperty", "Foo", "NotSerializableStruct"),
|
||||
// /0/Test0.cs(27,12): error RA0036: Data field BadNullableStructField in data definition Foo is type NotSerializableStruct, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(27, 12, 27, 34).WithArguments("BadNullableStructField", "Foo", "NotSerializableStruct"),
|
||||
// /0/Test0.cs(30,12): error RA0036: Data field BadNullableStructProperty in data definition Foo is type NotSerializableStruct, which is not YAML serializable
|
||||
VerifyCS.Diagnostic(DataDefinitionAnalyzer.DataFieldYamlSerializableRule).WithSpan(30, 12, 30, 34).WithArguments("BadNullableStructProperty", "Foo", "NotSerializableStruct")
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\AccessAttribute.cs" LogicalName="Robust.Shared.Analyzers.AccessAttribute.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\AccessPermissions.cs" LogicalName="Robust.Shared.Analyzers.AccessPermissions.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\ComponentNetworkGeneratorAuxiliary.cs" LogicalName="Robust.Shared.Analyzers.ComponentNetworkGeneratorAuxiliary.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\MustCallBaseAttribute.cs" LogicalName="Robust.Shared.IoC.MustCallBaseAttribute.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\PreferNonGenericVariantForAttribute.cs" LogicalName="Robust.Shared.Analyzers.PreferNonGenericVariantForAttribute.cs" LinkBase="Implementations" />
|
||||
<EmbeddedResource Include="..\Robust.Shared\Analyzers\PreferOtherTypeAttribute.cs" LogicalName="Robust.Shared.Analyzers.PreferOtherTypeAttribute.cs" LinkBase="Implementations" />
|
||||
|
||||
85
Robust.Analyzers/AfterAutoHandleStateAnalyzer.cs
Normal file
85
Robust.Analyzers/AfterAutoHandleStateAnalyzer.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
#nullable enable
|
||||
using System.Collections.Immutable;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.Diagnostics;
|
||||
using Microsoft.CodeAnalysis.Operations;
|
||||
using Robust.Roslyn.Shared;
|
||||
|
||||
namespace Robust.Analyzers;
|
||||
|
||||
[DiagnosticAnalyzer(LanguageNames.CSharp)]
|
||||
public sealed class AfterAutoHandleStateAnalyzer : DiagnosticAnalyzer
|
||||
{
|
||||
private const string AfterAutoHandleStateEventName = "AfterAutoHandleStateEvent";
|
||||
private const string AutoGenStateAttribute = "Robust.Shared.Analyzers.AutoGenerateComponentStateAttribute";
|
||||
private const string SubscribeLocalEventName = "SubscribeLocalEvent";
|
||||
|
||||
public static readonly DiagnosticDescriptor MissingAttribute = new(
|
||||
Diagnostics.IdAutoGenStateAttributeMissing,
|
||||
"Unreachable AfterAutoHandleState subscription",
|
||||
"Tried to subscribe to AfterAutoHandleStateEvent for '{0}' which doesn't have an "
|
||||
+ "AutoGenerateComponentState attribute",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true,
|
||||
// Does this even show up anywhere in Rider? >:(
|
||||
"You must mark your component with '[AutoGenerateComponentState(true)]' to subscribe to this event."
|
||||
);
|
||||
|
||||
public static readonly DiagnosticDescriptor MissingAttributeParam = new(
|
||||
Diagnostics.IdAutoGenStateParamMissing,
|
||||
"Unreachable AfterAutoHandleState subscription",
|
||||
"Tried to subscribe to AfterAutoHandleStateEvent for '{0}' which doesn't have "
|
||||
+ "raiseAfterAutoHandleState set",
|
||||
"Usage",
|
||||
DiagnosticSeverity.Error,
|
||||
true,
|
||||
"The AutoGenerateComponentState attribute must be passed 'true' in order to subscribe to this event."
|
||||
);
|
||||
|
||||
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics =>
|
||||
[MissingAttribute, MissingAttributeParam];
|
||||
|
||||
public override void Initialize(AnalysisContext context)
|
||||
{
|
||||
// This is more to stop user error rather than code generation error
|
||||
// (Plus this shouldn't affect code gen anyway)
|
||||
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
|
||||
context.EnableConcurrentExecution();
|
||||
|
||||
context.RegisterCompilationStartAction(compilationContext =>
|
||||
{
|
||||
var autoGenStateAttribute = compilationContext.Compilation.GetTypeByMetadataName(AutoGenStateAttribute);
|
||||
// No attribute, no analyzer.
|
||||
if (autoGenStateAttribute is null)
|
||||
return;
|
||||
|
||||
compilationContext.RegisterOperationAction(
|
||||
analysisContext => CheckEventSubscription(analysisContext, autoGenStateAttribute),
|
||||
OperationKind.Invocation);
|
||||
});
|
||||
}
|
||||
|
||||
private static void CheckEventSubscription(OperationAnalysisContext context, ITypeSymbol autoGenStateAttribute)
|
||||
{
|
||||
if (context.Operation is not IInvocationOperation operation)
|
||||
return;
|
||||
|
||||
// Check the method has the right name and has the right type args
|
||||
if (operation.TargetMethod is not
|
||||
{ Name: SubscribeLocalEventName, TypeArguments: [var component, { Name: AfterAutoHandleStateEventName }] })
|
||||
return;
|
||||
|
||||
// Search the component's attributes for something matching autoGenStateAttribute
|
||||
AttributeHelper.HasAttribute(component, autoGenStateAttribute, out var autoGenAttribute);
|
||||
|
||||
// First argument is raiseAfterAutoHandleState—note it shouldn't ever
|
||||
// be null, since it has a default, but eh.
|
||||
if (autoGenAttribute?.ConstructorArguments[0].Value is true)
|
||||
return;
|
||||
|
||||
context.ReportDiagnostic(Diagnostic.Create(autoGenAttribute is null ? MissingAttribute : MissingAttributeParam,
|
||||
operation.Syntax.GetLocation(),
|
||||
component.Name));
|
||||
}
|
||||
}
|
||||
@@ -186,6 +186,8 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
|
||||
if (context.SemanticModel.GetSymbolInfo(field.Declaration.Type).Symbol is not ITypeSymbol fieldTypeSymbol)
|
||||
continue;
|
||||
|
||||
fieldTypeSymbol = TypeSymbolHelper.GetNullableUnderlyingTypeOrSelf(fieldTypeSymbol);
|
||||
|
||||
if (IsNotYamlSerializable(fieldSymbol, fieldTypeSymbol))
|
||||
{
|
||||
context.ReportDiagnostic(Diagnostic.Create(DataFieldYamlSerializableRule,
|
||||
@@ -239,6 +241,8 @@ public sealed class DataDefinitionAnalyzer : DiagnosticAnalyzer
|
||||
if (context.SemanticModel.GetSymbolInfo(property.Type).Symbol is not ITypeSymbol propertyTypeSymbol)
|
||||
return;
|
||||
|
||||
propertyTypeSymbol = TypeSymbolHelper.GetNullableUnderlyingTypeOrSelf(propertyTypeSymbol);
|
||||
|
||||
if (IsNotYamlSerializable(propertySymbol, propertyTypeSymbol))
|
||||
{
|
||||
context.ReportDiagnostic(Diagnostic.Create(DataFieldYamlSerializableRule,
|
||||
|
||||
@@ -213,4 +213,6 @@ public interface IMidiRenderer : IDisposable
|
||||
/// Actually disposes of this renderer. Do NOT use outside the MIDI thread.
|
||||
/// </summary>
|
||||
internal void InternalDispose();
|
||||
|
||||
byte MinVolume { get; set; }
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
[Dependency] private readonly IRuntimeLog _runtime = default!;
|
||||
|
||||
private AudioSystem _audioSys = default!;
|
||||
private SharedPhysicsSystem _broadPhaseSystem = default!;
|
||||
private SharedPhysicsSystem _physics = default!;
|
||||
private SharedTransformSystem _xformSystem = default!;
|
||||
|
||||
public IReadOnlyList<IMidiRenderer> Renderers
|
||||
@@ -81,7 +81,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
private Thread? _midiThread;
|
||||
private ISawmill _midiSawmill = default!;
|
||||
private float _gain = 0f;
|
||||
private bool _volumeDirty = true;
|
||||
private bool _gainDirty = true;
|
||||
|
||||
// Not reliable until Fluidsynth is initialized!
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
@@ -96,7 +96,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
return;
|
||||
|
||||
_cfgMan.SetCVar(CVars.MidiVolume, clamped);
|
||||
_volumeDirty = true;
|
||||
_gainDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,7 +114,8 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
"/usr/share/sounds/sf2/TimGM6mb.sf2",
|
||||
};
|
||||
|
||||
private static readonly string WindowsSoundfont = $@"{Environment.GetEnvironmentVariable("SystemRoot")}\system32\drivers\gm.dls";
|
||||
private static readonly string WindowsSoundfont =
|
||||
$@"{Environment.GetEnvironmentVariable("SystemRoot")}\system32\drivers\gm.dls";
|
||||
|
||||
private const string OsxSoundfont =
|
||||
"/System/Library/Components/CoreAudio.component/Contents/Resources/gs_instruments.dls";
|
||||
@@ -145,11 +146,13 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
{
|
||||
if (FluidsynthInitialized || _failedInitialize) return;
|
||||
|
||||
_cfgMan.OnValueChanged(CVars.MidiVolume, value =>
|
||||
{
|
||||
_gain = value;
|
||||
_volumeDirty = true;
|
||||
}, true);
|
||||
_cfgMan.OnValueChanged(CVars.MidiVolume,
|
||||
value =>
|
||||
{
|
||||
_gain = value;
|
||||
_gainDirty = true;
|
||||
},
|
||||
true);
|
||||
|
||||
_midiSawmill = _logger.GetSawmill("midi");
|
||||
#if DEBUG
|
||||
@@ -167,13 +170,15 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
// not a directory, preserve the old file and create an actual directory
|
||||
else if (!_resourceManager.UserData.IsDir(CustomSoundfontDirectory))
|
||||
{
|
||||
_resourceManager.UserData.Rename(CustomSoundfontDirectory, CustomSoundfontDirectory.WithName(CustomSoundfontDirectory.Filename + ".old"));
|
||||
_resourceManager.UserData.Rename(CustomSoundfontDirectory,
|
||||
CustomSoundfontDirectory.WithName(CustomSoundfontDirectory.Filename + ".old"));
|
||||
_resourceManager.UserData.CreateDir(CustomSoundfontDirectory);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
NFluidsynth.Logger.SetLoggerMethod(_loggerDelegate); // Will cause a safe DllNotFoundException if not available.
|
||||
NFluidsynth.Logger
|
||||
.SetLoggerMethod(_loggerDelegate); // Will cause a safe DllNotFoundException if not available.
|
||||
|
||||
_settings = new Settings();
|
||||
_settings["synth.sample-rate"].DoubleValue = 44100;
|
||||
@@ -193,7 +198,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
//_settings["synth.verbose"].IntValue = 1; // Useful for debugging.
|
||||
|
||||
var midiParallel = _cfgMan.GetCVar(CVars.MidiParallelism);
|
||||
_settings["synth.polyphony"].IntValue = Math.Clamp(1024 + (int)(Math.Log2(midiParallel) * 2048), 1, 65535);
|
||||
_settings["synth.polyphony"].IntValue = Math.Clamp(1024 + (int) (Math.Log2(midiParallel) * 2048), 1, 65535);
|
||||
_settings["synth.cpu-cores"].IntValue = Math.Clamp(midiParallel, 1, 256);
|
||||
|
||||
_midiSawmill.Debug($"Synth Cores: {_settings["synth.cpu-cores"].IntValue}");
|
||||
@@ -219,7 +224,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
};
|
||||
|
||||
_audioSys = _entityManager.EntitySysManager.GetEntitySystem<AudioSystem>();
|
||||
_broadPhaseSystem = _entityManager.EntitySysManager.GetEntitySystem<SharedPhysicsSystem>();
|
||||
_physics = _entityManager.EntitySysManager.GetEntitySystem<SharedPhysicsSystem>();
|
||||
_xformSystem = _entityManager.System<SharedTransformSystem>();
|
||||
_entityManager.GetEntityQuery<PhysicsComponent>();
|
||||
_entityManager.GetEntityQuery<TransformComponent>();
|
||||
@@ -263,7 +268,8 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
{
|
||||
soundfontLoader.SetCallbacks(_soundfontLoaderCallbacks);
|
||||
|
||||
var renderer = new MidiRenderer(_settings!, soundfontLoader, mono, this, _audio, _taskManager, _midiSawmill);
|
||||
var renderer =
|
||||
new MidiRenderer(_settings!, soundfontLoader, mono, this, _audio, _taskManager, _midiSawmill);
|
||||
|
||||
LoadSoundFontSetup(renderer);
|
||||
|
||||
@@ -273,6 +279,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
{
|
||||
_renderers.Add(renderer);
|
||||
}
|
||||
|
||||
return renderer;
|
||||
}
|
||||
finally
|
||||
@@ -309,99 +316,23 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
|
||||
_updateSemaphore.Release();
|
||||
|
||||
_volumeDirty = false;
|
||||
_gainDirty = false;
|
||||
}
|
||||
|
||||
private void UpdateRenderer(IMidiRenderer renderer, MapCoordinates listener)
|
||||
{
|
||||
// TODO: This should be sharing more code with AudioSystem.
|
||||
try
|
||||
{
|
||||
if (renderer.Disposed)
|
||||
return;
|
||||
|
||||
if (_volumeDirty)
|
||||
{
|
||||
renderer.Source.Gain = Gain;
|
||||
}
|
||||
|
||||
if (!renderer.Mono)
|
||||
{
|
||||
renderer.Source.Global = true;
|
||||
return;
|
||||
}
|
||||
|
||||
MapCoordinates mapPos;
|
||||
|
||||
if (renderer.TrackingEntity is {} trackedEntity && !_entityManager.Deleted(trackedEntity))
|
||||
{
|
||||
renderer.TrackingCoordinates = _xformSystem.GetMapCoordinates(renderer.TrackingEntity.Value);
|
||||
|
||||
// Pause it if the attached entity is paused.
|
||||
if (_entityManager.IsPaused(renderer.TrackingEntity))
|
||||
{
|
||||
renderer.Source.Pause();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (renderer.TrackingCoordinates == null)
|
||||
{
|
||||
renderer.Source.Pause();
|
||||
return;
|
||||
}
|
||||
|
||||
mapPos = renderer.TrackingCoordinates.Value;
|
||||
|
||||
// If it's on a different map then just mute it, not pause.
|
||||
if (mapPos.MapId == MapId.Nullspace || mapPos.MapId != listener.MapId)
|
||||
{
|
||||
renderer.Source.Gain = 0f;
|
||||
return;
|
||||
}
|
||||
|
||||
// Was previously muted maybe so try unmuting it?
|
||||
if (renderer.Source.Gain == 0f)
|
||||
{
|
||||
renderer.Source.Gain = Gain;
|
||||
}
|
||||
|
||||
var worldPos = mapPos.Position;
|
||||
var delta = worldPos - listener.Position;
|
||||
var distance = delta.Length();
|
||||
|
||||
// Update position
|
||||
// Out of range so just clip it for us.
|
||||
if (distance > renderer.Source.MaxDistance)
|
||||
{
|
||||
// Still keeps the source playing, just with no volume.
|
||||
renderer.Source.Gain = 0f;
|
||||
return;
|
||||
}
|
||||
|
||||
// Same imprecision suppression as audiosystem.
|
||||
if (distance > 0f && distance < 0.01f)
|
||||
{
|
||||
worldPos = listener.Position;
|
||||
delta = Vector2.Zero;
|
||||
distance = 0f;
|
||||
}
|
||||
|
||||
renderer.Source.Position = worldPos;
|
||||
|
||||
// Update velocity (doppler).
|
||||
if (!_entityManager.Deleted(renderer.TrackingEntity))
|
||||
{
|
||||
var velocity = _broadPhaseSystem.GetMapLinearVelocity(renderer.TrackingEntity.Value);
|
||||
renderer.Source.Velocity = velocity;
|
||||
}
|
||||
if (!renderer.Source.Global)
|
||||
UpdateLocalRenderer(renderer, listener);
|
||||
else
|
||||
{
|
||||
renderer.Source.Velocity = Vector2.Zero;
|
||||
}
|
||||
|
||||
// Update occlusion
|
||||
var occlusion = _audioSys.GetOcclusion(listener, delta, distance, renderer.TrackingEntity);
|
||||
renderer.Source.Occlusion = occlusion;
|
||||
UpdateGlobalRenderer(renderer);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -409,6 +340,58 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateLocalRenderer(IMidiRenderer renderer, MapCoordinates listener)
|
||||
{
|
||||
if (_entityManager.Deleted(renderer.TrackingEntity) || _entityManager.IsPaused(renderer.TrackingEntity))
|
||||
{
|
||||
renderer.Source.Gain = 0f;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
MapCoordinates mapCoords = _xformSystem.GetMapCoordinates(renderer.TrackingEntity.Value);
|
||||
renderer.TrackingCoordinates = mapCoords;
|
||||
|
||||
if (mapCoords.MapId == MapId.Nullspace || mapCoords.MapId != listener.MapId)
|
||||
{
|
||||
renderer.Source.Gain = 0f;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Vector2 mapPosition = mapCoords.Position;
|
||||
Vector2 listenerDelta = mapPosition - listener.Position;
|
||||
var listenerDeltaLength = listenerDelta.Length();
|
||||
|
||||
if (listenerDeltaLength > renderer.Source.MaxDistance)
|
||||
{
|
||||
renderer.Source.Gain = 0f;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (listenerDeltaLength is > 0f and < 0.01f)
|
||||
{
|
||||
mapPosition = listener.Position;
|
||||
listenerDelta = Vector2.Zero;
|
||||
listenerDeltaLength = 0f;
|
||||
}
|
||||
|
||||
if (_gainDirty || renderer.Source.Gain == 0f)
|
||||
renderer.Source.Gain = Gain;
|
||||
|
||||
renderer.Source.Position = mapPosition;
|
||||
renderer.Source.Velocity = _physics.GetMapLinearVelocity(renderer.TrackingEntity.Value);
|
||||
renderer.Source.Occlusion =
|
||||
_audioSys.GetOcclusion(listener, listenerDelta, listenerDeltaLength, renderer.TrackingEntity);
|
||||
}
|
||||
|
||||
private void UpdateGlobalRenderer(IMidiRenderer renderer)
|
||||
{
|
||||
if (_gainDirty)
|
||||
renderer.Source.Gain = Gain;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Main method for the thread rendering the midi audio.
|
||||
/// </summary>
|
||||
@@ -428,7 +411,7 @@ internal sealed partial class MidiManager : IMidiManager
|
||||
{
|
||||
if (!renderer.Disposed)
|
||||
{
|
||||
if (renderer.Master is { Disposed: true })
|
||||
if (renderer.Master is {Disposed: true})
|
||||
renderer.Master = null;
|
||||
|
||||
renderer.Render();
|
||||
|
||||
@@ -214,6 +214,11 @@ internal sealed partial class MidiRenderer : IMidiRenderer
|
||||
[ViewVariables]
|
||||
public BitArray FilteredChannels { get; } = new(RobustMidiEvent.MaxChannels);
|
||||
|
||||
[ViewVariables]
|
||||
public byte MinVolume { get => _minVolume; set => _minVolume = value; }
|
||||
|
||||
private byte _minVolume;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public byte? VelocityOverride { get; set; } = null;
|
||||
|
||||
@@ -539,14 +544,7 @@ internal sealed partial class MidiRenderer : IMidiRenderer
|
||||
if (velocity <= 0)
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
_synth.NoteOn(channel, key, velocity);
|
||||
}
|
||||
catch (FluidSynthInteropException e)
|
||||
{
|
||||
_midiSawmill.Error($"CH:{channel} KEY:{key} VEL:{velocity} {e.ToStringBetter()}");
|
||||
}
|
||||
_synth.TryNoteOn(channel, key, velocity);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -574,7 +572,7 @@ internal sealed partial class MidiRenderer : IMidiRenderer
|
||||
{
|
||||
case RobustMidiCommand.NoteOff:
|
||||
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = 0;
|
||||
_synth.NoteOff(midiEvent.Channel, midiEvent.Key);
|
||||
_synth.TryNoteOff(midiEvent.Channel, midiEvent.Key);
|
||||
|
||||
break;
|
||||
case RobustMidiCommand.NoteOn:
|
||||
@@ -583,7 +581,7 @@ internal sealed partial class MidiRenderer : IMidiRenderer
|
||||
if (velocity == 0)
|
||||
{
|
||||
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = 0;
|
||||
_synth.NoteOn(midiEvent.Channel, midiEvent.Key, velocity);
|
||||
_synth.TryNoteOn(midiEvent.Channel, midiEvent.Key, velocity);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -591,10 +589,13 @@ internal sealed partial class MidiRenderer : IMidiRenderer
|
||||
if (FilteredChannels[midiEvent.Channel])
|
||||
break;
|
||||
|
||||
velocity = VelocityOverride ?? midiEvent.Velocity;
|
||||
if (MinVolume > 0)
|
||||
velocity = (byte)Math.Floor(MathHelper.Lerp(MinVolume, 127, (float)velocity / 127));
|
||||
|
||||
velocity = VelocityOverride ?? velocity;
|
||||
|
||||
_rendererState.NoteVelocities.AsSpan[midiEvent.Channel].AsSpan[midiEvent.Key] = velocity;
|
||||
_synth.NoteOn(midiEvent.Channel, midiEvent.Key, velocity);
|
||||
_synth.TryNoteOn(midiEvent.Channel, midiEvent.Key, velocity);
|
||||
|
||||
break;
|
||||
case RobustMidiCommand.AfterTouch:
|
||||
|
||||
@@ -154,6 +154,7 @@ Suspendisse hendrerit blandit urna ut laoreet. Suspendisse ac elit at erat males
|
||||
|
||||
_sprite = new TabSpriteView();
|
||||
_tabContainer.AddChild(_sprite);
|
||||
_tabContainer.AddChild(TabCursorShapes());
|
||||
}
|
||||
|
||||
public void OnClosed()
|
||||
@@ -210,6 +211,53 @@ Suspendisse hendrerit blandit urna ut laoreet. Suspendisse ac elit at erat males
|
||||
return label;
|
||||
}
|
||||
|
||||
private Control TabCursorShapes()
|
||||
{
|
||||
var box = new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
};
|
||||
var styleBox = new StyleBoxFlat
|
||||
{
|
||||
BackgroundColor = Color.Black
|
||||
};
|
||||
foreach (var cursorName in Enum.GetNames<CursorShape>())
|
||||
{
|
||||
// Go over names due to duplicate definitions in the enum.
|
||||
var cursor = Enum.Parse<CursorShape>(cursorName);
|
||||
// Wow was I bad at API design.
|
||||
if (cursor == CursorShape.Custom)
|
||||
continue;
|
||||
|
||||
var panel = new PanelContainer
|
||||
{
|
||||
PanelOverride = styleBox,
|
||||
DefaultCursorShape = cursor,
|
||||
MouseFilter = MouseFilterMode.Stop,
|
||||
MinHeight = 30,
|
||||
Children =
|
||||
{
|
||||
new Label
|
||||
{
|
||||
Text = cursorName,
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
Margin = new Thickness(4)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
box.AddChild(panel);
|
||||
}
|
||||
|
||||
return new ScrollContainer
|
||||
{
|
||||
Children = { box },
|
||||
VScrollEnabled = true,
|
||||
HScrollEnabled = false,
|
||||
Name = nameof(Tab.TabCursorShapes),
|
||||
};
|
||||
}
|
||||
|
||||
public void SelectTab(Tab tab)
|
||||
{
|
||||
_tabContainer.CurrentTab = (int)tab;
|
||||
@@ -226,6 +274,7 @@ Suspendisse hendrerit blandit urna ut laoreet. Suspendisse ac elit at erat males
|
||||
TextEdit = 6,
|
||||
RichText = 7,
|
||||
SpriteView = 8,
|
||||
TabCursorShapes = 9,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
using System.Numerics;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
namespace Robust.Client.GameObjects;
|
||||
|
||||
public sealed class ScaleVisualsSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<ScaleVisualsComponent, AppearanceChangeEvent>(OnChangeData);
|
||||
}
|
||||
|
||||
private void OnChangeData(EntityUid uid, ScaleVisualsComponent component, ref AppearanceChangeEvent ev)
|
||||
{
|
||||
if (!ev.AppearanceData.TryGetValue(ScaleVisuals.Scale, out var scale) ||
|
||||
ev.Sprite == null) return;
|
||||
|
||||
var vecScale = (Vector2)scale;
|
||||
|
||||
// Set it directly because prediction may call this multiple times.
|
||||
ev.Sprite.Scale = vecScale;
|
||||
}
|
||||
}
|
||||
@@ -128,6 +128,19 @@ namespace Robust.Client.Graphics.Clyde
|
||||
AddStandardCursor(StandardCursorShape.Hand, CursorShape.Hand);
|
||||
AddStandardCursor(StandardCursorShape.HResize, CursorShape.HResize);
|
||||
AddStandardCursor(StandardCursorShape.VResize, CursorShape.VResize);
|
||||
AddStandardCursor(StandardCursorShape.Progress, CursorShape.Arrow);
|
||||
AddStandardCursor(StandardCursorShape.NWSEResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.NESWResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.Move, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.NotAllowed, CursorShape.Arrow);
|
||||
AddStandardCursor(StandardCursorShape.NWResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.NResize, CursorShape.VResize);
|
||||
AddStandardCursor(StandardCursorShape.NEResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.EResize, CursorShape.HResize);
|
||||
AddStandardCursor(StandardCursorShape.SEResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.SResize, CursorShape.VResize);
|
||||
AddStandardCursor(StandardCursorShape.SWResize, CursorShape.Crosshair);
|
||||
AddStandardCursor(StandardCursorShape.WResize, CursorShape.HResize);
|
||||
}
|
||||
|
||||
private sealed class CursorImpl : ICursor
|
||||
|
||||
@@ -94,6 +94,19 @@ internal partial class Clyde
|
||||
Add(StandardCursorShape.Hand, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_POINTER);
|
||||
Add(StandardCursorShape.HResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_EW_RESIZE);
|
||||
Add(StandardCursorShape.VResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NS_RESIZE);
|
||||
Add(StandardCursorShape.Progress, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_PROGRESS);
|
||||
Add(StandardCursorShape.NWSEResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NWSE_RESIZE);
|
||||
Add(StandardCursorShape.NESWResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NESW_RESIZE);
|
||||
Add(StandardCursorShape.Move, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_MOVE);
|
||||
Add(StandardCursorShape.NotAllowed, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NOT_ALLOWED);
|
||||
Add(StandardCursorShape.NWResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NW_RESIZE);
|
||||
Add(StandardCursorShape.NResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_N_RESIZE);
|
||||
Add(StandardCursorShape.NEResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_NE_RESIZE);
|
||||
Add(StandardCursorShape.EResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_E_RESIZE);
|
||||
Add(StandardCursorShape.SEResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_SE_RESIZE);
|
||||
Add(StandardCursorShape.SResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_S_RESIZE);
|
||||
Add(StandardCursorShape.SWResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_SW_RESIZE);
|
||||
Add(StandardCursorShape.WResize, SDL.SDL_SystemCursor.SDL_SYSTEM_CURSOR_W_RESIZE);
|
||||
|
||||
void Add(StandardCursorShape shape, SDL.SDL_SystemCursor sysCursor)
|
||||
{
|
||||
|
||||
@@ -15,6 +15,11 @@ namespace Robust.Client.Graphics
|
||||
/// </summary>
|
||||
IBeam,
|
||||
|
||||
/// <summary>
|
||||
/// Alias for <see cref="IBeam"/>.
|
||||
/// </summary>
|
||||
Text = IBeam,
|
||||
|
||||
/// <summary>
|
||||
/// The crosshair shape. Used when dragging and dropping.
|
||||
/// </summary>
|
||||
@@ -25,16 +30,135 @@ namespace Robust.Client.Graphics
|
||||
/// </summary>
|
||||
Hand,
|
||||
|
||||
/// <summary>
|
||||
/// Alias for <see cref="Hand"/>
|
||||
/// </summary>
|
||||
Pointer = Hand,
|
||||
|
||||
/// <summary>
|
||||
/// The horizontal resize shape. Used when mousing over something that can be horizontally resized.
|
||||
/// </summary>
|
||||
HResize,
|
||||
|
||||
/// <summary>
|
||||
/// Alias for <see cref="EWResize"/>
|
||||
/// </summary>
|
||||
EWResize = HResize,
|
||||
|
||||
/// <summary>
|
||||
/// The vertical resize shape. Used when mousing over something that can be vertically resized.
|
||||
/// </summary>
|
||||
VResize,
|
||||
|
||||
/// <summary>
|
||||
/// Alias for <see cref="VResize"/>.
|
||||
/// </summary>
|
||||
NSResize = VResize,
|
||||
|
||||
/// <summary>
|
||||
/// Program is busy doing something.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
Progress,
|
||||
|
||||
/// <summary>
|
||||
/// Diagonal resize shape for northwest-southeast resizing.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NWSEResize,
|
||||
|
||||
/// <summary>
|
||||
/// Diagonal resize shape for northeast-southwest resizing.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NESWResize,
|
||||
|
||||
/// <summary>
|
||||
/// 4-way arrow move icon.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
Move,
|
||||
|
||||
/// <summary>
|
||||
/// An action is not allowed.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NotAllowed,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the northwest.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NWResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the north.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the northeast.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
NEResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the east.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
EResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the southeast.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
SEResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the south.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
SResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the southwest.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
SWResize,
|
||||
|
||||
/// <summary>
|
||||
/// One-directional resize to the west.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This cursor is not always available and may be substituted.
|
||||
/// </remarks>
|
||||
WResize,
|
||||
|
||||
/// <summary>
|
||||
/// Not a real value
|
||||
/// </summary>
|
||||
|
||||
@@ -11,14 +11,124 @@ namespace Robust.Client.UserInterface
|
||||
/// <summary>
|
||||
/// Default common cursor shapes available in the UI.
|
||||
/// </summary>
|
||||
/// <seealso cref="StandardCursorShape"/>
|
||||
public enum CursorShape: byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Arrow"/>
|
||||
/// </summary>
|
||||
Arrow,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.IBeam"/>
|
||||
/// </summary>
|
||||
IBeam,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Text"/>
|
||||
/// </summary>
|
||||
Text = IBeam,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Crosshair"/>
|
||||
/// </summary>
|
||||
Crosshair,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Hand"/>
|
||||
/// </summary>
|
||||
Hand,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Pointer"/>
|
||||
/// </summary>
|
||||
Pointer = Hand,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.HResize"/>
|
||||
/// </summary>
|
||||
HResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.EWResize"/>
|
||||
/// </summary>
|
||||
EWResize = HResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.VResize"/>
|
||||
/// </summary>
|
||||
VResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NSResize"/>
|
||||
/// </summary>
|
||||
NSResize = VResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Progress"/>
|
||||
/// </summary>
|
||||
Progress,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NWSEResize"/>
|
||||
/// </summary>
|
||||
NWSEResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NESWResize"/>
|
||||
/// </summary>
|
||||
NESWResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.Move"/>
|
||||
/// </summary>
|
||||
Move,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NotAllowed"/>
|
||||
/// </summary>
|
||||
NotAllowed,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NWResize"/>
|
||||
/// </summary>
|
||||
NWResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NResize"/>
|
||||
/// </summary>
|
||||
NResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.NEResize"/>
|
||||
/// </summary>
|
||||
NEResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.EResize"/>
|
||||
/// </summary>
|
||||
EResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.SEResize"/>
|
||||
/// </summary>
|
||||
SEResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.SResize"/>
|
||||
/// </summary>
|
||||
SResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.SWResize"/>
|
||||
/// </summary>
|
||||
SWResize,
|
||||
|
||||
/// <summary>
|
||||
/// Corresponds to <see cref="StandardCursorShape.WResize"/>
|
||||
/// </summary>
|
||||
WResize,
|
||||
|
||||
/// <summary>
|
||||
/// Special cursor shape indicating that <see cref="CustomCursorShape"/> is set and being used.
|
||||
/// </summary>
|
||||
|
||||
@@ -69,7 +69,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
var itemHeight = 0f;
|
||||
if (item.Icon != null)
|
||||
{
|
||||
itemHeight = item.IconSize.Y;
|
||||
itemHeight = item.IconSize.Y * item.IconScale;
|
||||
}
|
||||
|
||||
itemHeight = Math.Max(itemHeight, ActualFont.GetHeight(UIScale));
|
||||
@@ -111,21 +111,21 @@ namespace Robust.Client.UserInterface.Controls
|
||||
Recalculate();
|
||||
}
|
||||
|
||||
public void AddItems(IEnumerable<string> texts, Texture? icon = null, bool selectable = true, object? metadata = null)
|
||||
public void AddItems(IEnumerable<string> texts, Texture? icon = null, bool selectable = true, object? metadata = null, float iconScale = 1)
|
||||
{
|
||||
var items = new ValueList<Item>();
|
||||
|
||||
foreach (var text in texts)
|
||||
{
|
||||
items.Add(new Item(this) {Text = text, Icon = icon, Selectable = selectable, Metadata = metadata});
|
||||
items.Add(new Item(this) {Text = text, Icon = icon, IconScale = iconScale, Selectable = selectable, Metadata = metadata});
|
||||
}
|
||||
|
||||
Add(items);
|
||||
}
|
||||
|
||||
public Item AddItem(string text, Texture? icon = null, bool selectable = true, object? metadata = null)
|
||||
public Item AddItem(string text, Texture? icon = null, bool selectable = true, object? metadata = null, float iconScale = 1)
|
||||
{
|
||||
var item = new Item(this) {Text = text, Icon = icon, Selectable = selectable, Metadata = metadata};
|
||||
var item = new Item(this) {Text = text, Icon = icon, IconScale = iconScale, Selectable = selectable, Metadata = metadata};
|
||||
Add(item);
|
||||
return item;
|
||||
}
|
||||
@@ -477,7 +477,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
var itemHeight = 0f;
|
||||
if (item.Icon != null)
|
||||
{
|
||||
itemHeight = item.IconSize.Y;
|
||||
itemHeight = item.IconSize.Y * item.IconScale;
|
||||
}
|
||||
|
||||
itemHeight = Math.Max(itemHeight, font.GetHeight(UIScale));
|
||||
@@ -496,19 +496,19 @@ namespace Robust.Client.UserInterface.Controls
|
||||
{
|
||||
if (item.IconRegion.Size == Vector2.Zero)
|
||||
{
|
||||
handle.DrawTextureRect(item.Icon, UIBox2.FromDimensions(drawOffset, item.Icon.Size),
|
||||
handle.DrawTextureRect(item.Icon, UIBox2.FromDimensions(drawOffset, item.Icon.Size * item.IconScale),
|
||||
item.IconModulate);
|
||||
}
|
||||
else
|
||||
{
|
||||
handle.DrawTextureRectRegion(item.Icon, UIBox2.FromDimensions(drawOffset, item.Icon.Size),
|
||||
handle.DrawTextureRectRegion(item.Icon, UIBox2.FromDimensions(drawOffset, item.Icon.Size * item.IconScale),
|
||||
item.IconRegion, item.IconModulate);
|
||||
}
|
||||
}
|
||||
|
||||
if (item.Text != null)
|
||||
{
|
||||
var textBox = new UIBox2(contentBox.Left + item.IconSize.X, contentBox.Top, contentBox.Right,
|
||||
var textBox = new UIBox2(contentBox.Left + item.IconSize.X * item.IconScale, contentBox.Top, contentBox.Right,
|
||||
contentBox.Bottom);
|
||||
DrawTextInternal(handle, item.Text, textBox);
|
||||
}
|
||||
@@ -722,6 +722,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
public Texture? Icon { get; set; }
|
||||
public UIBox2 IconRegion { get; set; }
|
||||
public Color IconModulate { get; set; } = Color.White;
|
||||
public float IconScale { get; set; } = 1;
|
||||
public bool Selectable { get; set; } = true;
|
||||
public bool TooltipEnabled { get; set; } = true;
|
||||
public UIBox2? Region { get; set; }
|
||||
|
||||
@@ -326,7 +326,7 @@ namespace Robust.Client.UserInterface.Controls
|
||||
var parentSize = control.Parent?.Size ?? Vector2.Zero;
|
||||
|
||||
var anchorLeft = control.GetValue<float>(AnchorLeftProperty);
|
||||
var anchorTop = control.GetValue<float>(AnchorBottomProperty);
|
||||
var anchorTop = control.GetValue<float>(AnchorTopProperty);
|
||||
var anchorRight = control.GetValue<float>(AnchorRightProperty);
|
||||
var anchorBottom = control.GetValue<float>(AnchorBottomProperty);
|
||||
|
||||
|
||||
@@ -119,9 +119,12 @@ namespace Robust.Client.UserInterface.CustomControls
|
||||
|
||||
case DragMode.Bottom | DragMode.Left:
|
||||
case DragMode.Top | DragMode.Right:
|
||||
cursor = CursorShape.NESWResize;
|
||||
break;
|
||||
|
||||
case DragMode.Bottom | DragMode.Right:
|
||||
case DragMode.Top | DragMode.Left:
|
||||
cursor = CursorShape.Crosshair;
|
||||
cursor = CursorShape.NWSEResize;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
MinSize="350 200">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<LineEdit Name="SearchBar" Access="Public" HorizontalExpand="True" PlaceHolder="{Loc entity-spawn-window-search-bar-placeholder}"/>
|
||||
<Button Name="ClearButton" Access="Public" Disabled="True" Text="{Loc entity-spawn-window-clear-button}" />
|
||||
<LineEdit Name="SearchBar" Access="Public" HorizontalExpand="True" PlaceHolder="{Loc window-search-bar-placeholder}"/>
|
||||
<Button Name="ClearButton" Access="Public" Disabled="True" Text="{Loc window-clear-button}" />
|
||||
</BoxContainer>
|
||||
<ScrollContainer Name="PrototypeScrollContainer" Access="Public" MinSize="200 0" VerticalExpand="True">
|
||||
<PrototypeListContainer Name="PrototypeList" Access="Public"/>
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
MinSize="300 200">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<LineEdit Name="SearchBar" Access="Public" HorizontalExpand="True" PlaceHolder="Search"/>
|
||||
<Button Name="ClearButton" Access="Public" Text="Clear"/>
|
||||
<LineEdit Name="SearchBar" Access="Public" HorizontalExpand="True" PlaceHolder="{Loc window-search-bar-placeholder}"/>
|
||||
<Button Name="ClearButton" Access="Public" Text="{Loc window-clear-button}"/>
|
||||
</BoxContainer>
|
||||
<ItemList Name="TileList" Access="Public" VerticalExpand="True"/>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
|
||||
@@ -202,7 +202,14 @@ internal partial class UserInterfaceManager
|
||||
return;
|
||||
}
|
||||
|
||||
var shape = cursorTarget.DefaultCursorShape switch
|
||||
var shape = MapCursorShape(cursorTarget.DefaultCursorShape);
|
||||
|
||||
_clyde.SetCursor(_clyde.GetStandardCursor(shape));
|
||||
}
|
||||
|
||||
private static StandardCursorShape MapCursorShape(Control.CursorShape shape)
|
||||
{
|
||||
return shape switch
|
||||
{
|
||||
Control.CursorShape.Arrow => StandardCursorShape.Arrow,
|
||||
Control.CursorShape.IBeam => StandardCursorShape.IBeam,
|
||||
@@ -210,10 +217,21 @@ internal partial class UserInterfaceManager
|
||||
Control.CursorShape.Crosshair => StandardCursorShape.Crosshair,
|
||||
Control.CursorShape.VResize => StandardCursorShape.VResize,
|
||||
Control.CursorShape.HResize => StandardCursorShape.HResize,
|
||||
Control.CursorShape.Progress => StandardCursorShape.Progress,
|
||||
Control.CursorShape.NWSEResize => StandardCursorShape.NWSEResize,
|
||||
Control.CursorShape.NESWResize => StandardCursorShape.NESWResize,
|
||||
Control.CursorShape.Move => StandardCursorShape.Move,
|
||||
Control.CursorShape.NotAllowed => StandardCursorShape.NotAllowed,
|
||||
Control.CursorShape.NWResize => StandardCursorShape.NWResize,
|
||||
Control.CursorShape.NResize => StandardCursorShape.NResize,
|
||||
Control.CursorShape.NEResize => StandardCursorShape.NEResize,
|
||||
Control.CursorShape.EResize => StandardCursorShape.EResize,
|
||||
Control.CursorShape.SEResize => StandardCursorShape.SEResize,
|
||||
Control.CursorShape.SResize => StandardCursorShape.SResize,
|
||||
Control.CursorShape.SWResize => StandardCursorShape.SWResize,
|
||||
Control.CursorShape.WResize => StandardCursorShape.WResize,
|
||||
_ => StandardCursorShape.Arrow
|
||||
};
|
||||
|
||||
_clyde.SetCursor(_clyde.GetStandardCursor(shape));
|
||||
}
|
||||
|
||||
public void MouseWheel(MouseWheelEventArgs args)
|
||||
|
||||
@@ -1,38 +1,85 @@
|
||||
using System.Linq;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Robust.Client.ViewVariables.Editors;
|
||||
|
||||
internal sealed class VVPropEditorProtoId<T> : VVPropEditor where T : class, IPrototype
|
||||
{
|
||||
[Dependency] private readonly ILocalizationManager _loc = default!;
|
||||
[Dependency] private readonly IPrototypeManager _protoManager = default!;
|
||||
|
||||
private ViewVariablesAddWindow? _addWindow;
|
||||
private LineEdit? _lineEdit;
|
||||
|
||||
protected override Control MakeUI(object? value)
|
||||
{
|
||||
var lineEdit = new LineEdit
|
||||
// ID LineEdit
|
||||
_lineEdit = new LineEdit
|
||||
{
|
||||
Text = (ProtoId<T>) (value ?? ""),
|
||||
Text = (ProtoId<T>)(value ?? ""),
|
||||
PlaceHolder = _loc.GetString("vv-protoid-id-placeholder"),
|
||||
Editable = !ReadOnly,
|
||||
HorizontalExpand = true,
|
||||
};
|
||||
|
||||
if (!ReadOnly)
|
||||
{
|
||||
lineEdit.OnTextEntered += e =>
|
||||
_lineEdit.OnTextEntered += e =>
|
||||
{
|
||||
var id = (ProtoId<T>)e.Text;
|
||||
|
||||
if (!_protoManager.HasIndex(id))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ValueChanged(id);
|
||||
SetValue(e.Text);
|
||||
};
|
||||
}
|
||||
|
||||
return lineEdit;
|
||||
// Select button
|
||||
var selectButton = new Button
|
||||
{
|
||||
Text = _loc.GetString("vv-protoid-select-button-label"),
|
||||
Disabled = ReadOnly,
|
||||
};
|
||||
selectButton.OnPressed += OnListButtonPressed;
|
||||
|
||||
// Container
|
||||
var hBox = new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
HorizontalExpand = true,
|
||||
Children =
|
||||
{
|
||||
_lineEdit,
|
||||
selectButton,
|
||||
}
|
||||
};
|
||||
|
||||
return hBox;
|
||||
}
|
||||
|
||||
private void OnListButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
{
|
||||
_addWindow?.Close();
|
||||
|
||||
var list = _protoManager.EnumeratePrototypes<T>().Select(p => p.ID);
|
||||
|
||||
_addWindow = new ViewVariablesAddWindow(list, _loc.GetString("vv-protoid-addwindow-title"));
|
||||
_addWindow.AddButtonPressed += OnAddButtonPressed;
|
||||
_addWindow.OpenCentered();
|
||||
}
|
||||
|
||||
private void OnAddButtonPressed(ViewVariablesAddWindow.AddButtonPressedEventArgs args)
|
||||
{
|
||||
_lineEdit?.SetText(args.Entry);
|
||||
_addWindow?.Close();
|
||||
|
||||
SetValue(args.Entry);
|
||||
}
|
||||
|
||||
private void SetValue(string value)
|
||||
{
|
||||
var proto = (ProtoId<T>)value;
|
||||
if (_protoManager.HasIndex(proto))
|
||||
ValueChanged(proto, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,8 +45,8 @@ public static class AttributeHelper
|
||||
}
|
||||
|
||||
public static bool HasAttribute(
|
||||
INamedTypeSymbol symbol,
|
||||
INamedTypeSymbol attribute,
|
||||
ITypeSymbol symbol,
|
||||
ITypeSymbol attribute,
|
||||
[NotNullWhen(true)] out AttributeData? matchedAttribute)
|
||||
{
|
||||
matchedAttribute = null;
|
||||
|
||||
@@ -43,6 +43,8 @@ public static class Diagnostics
|
||||
public const string IdPrototypeNetSerializable = "RA0037";
|
||||
public const string IdPrototypeSerializable = "RA0038";
|
||||
public const string IdPrototypeInstantiation = "RA0039";
|
||||
public const string IdAutoGenStateAttributeMissing = "RA0040";
|
||||
public const string IdAutoGenStateParamMissing = "RA0041";
|
||||
|
||||
public static SuppressionDescriptor MeansImplicitAssignment =>
|
||||
new SuppressionDescriptor("RADC1000", "CS0649", "Marked as implicitly assigned.");
|
||||
|
||||
@@ -54,4 +54,19 @@ public static class TypeSymbolHelper
|
||||
current = current.BaseType;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If <paramref name="type"/> is a Nullable{T}, returns the <see cref="ITypeSymbol"/> of the underlying type.
|
||||
/// Otherwise, returns <paramref name="type"/>.
|
||||
/// </summary>
|
||||
// Modified from https://www.meziantou.net/working-with-types-in-a-roslyn-analyzer.htm
|
||||
public static ITypeSymbol GetNullableUnderlyingTypeOrSelf(ITypeSymbol type)
|
||||
{
|
||||
if (type is INamedTypeSymbol namedType && namedType.ConstructedFrom.SpecialType == SpecialType.System_Nullable_T)
|
||||
{
|
||||
return namedType.TypeArguments[0];
|
||||
}
|
||||
|
||||
return type;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Collections.Immutable;
|
||||
using System.Collections.Immutable;
|
||||
using System.Text;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
||||
@@ -85,12 +85,17 @@ public sealed class ComponentPauseGenerator : IIncrementalGenerator
|
||||
|
||||
var invalid = false;
|
||||
var nullable = false;
|
||||
var dictionary = false;
|
||||
if (namedType.Name != "TimeSpan")
|
||||
{
|
||||
if (namedType is { Name: "Nullable", TypeArguments: [{Name: "TimeSpan"}] })
|
||||
{
|
||||
nullable = true;
|
||||
}
|
||||
else if (namedType is { Name: "Dictionary", TypeArguments: [{}, {Name: "TimeSpan"}]})
|
||||
{
|
||||
dictionary = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
invalid = true;
|
||||
@@ -101,7 +106,7 @@ public sealed class ComponentPauseGenerator : IIncrementalGenerator
|
||||
if (AttributeHelper.HasAttribute(member, AutoNetworkFieldAttributeName, out var _))
|
||||
dirty = true;
|
||||
|
||||
fieldBuilder.Add(new FieldInfo(member.Name, nullable, invalid, member.Locations[0]));
|
||||
fieldBuilder.Add(new FieldInfo(member.Name, nullable, invalid, dictionary, member.Locations[0]));
|
||||
}
|
||||
|
||||
return new ComponentInfo(
|
||||
@@ -181,6 +186,13 @@ public sealed class ComponentPauseGenerator : IIncrementalGenerator
|
||||
component.{field.Name} = component.{field.Name}.Value + args.PausedTime;
|
||||
""");
|
||||
}
|
||||
else if (field.Dictionary)
|
||||
{
|
||||
builder.AppendLine($"""
|
||||
foreach (var key in component.{field.Name}.Keys)
|
||||
component.{field.Name}[key] += args.PausedTime;
|
||||
""");
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.AppendLine($" component.{field.Name} += args.PausedTime;");
|
||||
@@ -247,7 +259,7 @@ public sealed class ComponentPauseGenerator : IIncrementalGenerator
|
||||
bool NotComponent,
|
||||
Location Location);
|
||||
|
||||
public sealed record FieldInfo(string Name, bool Nullable, bool Invalid, Location Location);
|
||||
public sealed record FieldInfo(string Name, bool Nullable, bool Invalid, bool Dictionary, Location Location);
|
||||
|
||||
public sealed record AllFieldInfo(string Name, string ParentDisplayName, Location Location);
|
||||
}
|
||||
|
||||
@@ -1,112 +0,0 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Collision.Shapes;
|
||||
using Robust.Shared.Physics.Systems;
|
||||
|
||||
namespace Robust.Server.Console.Commands;
|
||||
|
||||
public sealed class ScaleCommand : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
|
||||
public override string Command => "scale";
|
||||
|
||||
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
|
||||
{
|
||||
switch (args.Length)
|
||||
{
|
||||
case 1:
|
||||
return CompletionResult.FromOptions(CompletionHelper.NetEntities(args[0], entManager: _entityManager));
|
||||
case 2:
|
||||
return CompletionResult.FromHint(Loc.GetString("cmd-hint-float"));
|
||||
default:
|
||||
return CompletionResult.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (args.Length != 2)
|
||||
{
|
||||
shell.WriteError($"Insufficient number of args supplied: expected 2 and received {args.Length}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!NetEntity.TryParse(args[0], out var netEntity))
|
||||
{
|
||||
shell.WriteError($"Unable to find entity {args[0]}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!float.TryParse(args[1], out var scale))
|
||||
{
|
||||
shell.WriteError($"Invalid scale supplied of {args[0]}");
|
||||
return;
|
||||
}
|
||||
|
||||
if (scale < 0f)
|
||||
{
|
||||
shell.WriteError($"Invalid scale supplied that is negative!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Event for content to use
|
||||
// We'll just set engine stuff here
|
||||
var physics = _entityManager.System<SharedPhysicsSystem>();
|
||||
var appearance = _entityManager.System<AppearanceSystem>();
|
||||
|
||||
var uid = _entityManager.GetEntity(netEntity);
|
||||
_entityManager.EnsureComponent<ScaleVisualsComponent>(uid);
|
||||
var @event = new ScaleEntityEvent();
|
||||
_entityManager.EventBus.RaiseLocalEvent(uid, ref @event);
|
||||
|
||||
var appearanceComponent = _entityManager.EnsureComponent<AppearanceComponent>(uid);
|
||||
if (!appearance.TryGetData<Vector2>(uid, ScaleVisuals.Scale, out var oldScale, appearanceComponent))
|
||||
oldScale = Vector2.One;
|
||||
|
||||
appearance.SetData(uid, ScaleVisuals.Scale, oldScale * scale, appearanceComponent);
|
||||
|
||||
if (_entityManager.TryGetComponent(uid, out FixturesComponent? manager))
|
||||
{
|
||||
foreach (var (id, fixture) in manager.Fixtures)
|
||||
{
|
||||
switch (fixture.Shape)
|
||||
{
|
||||
case EdgeShape edge:
|
||||
physics.SetVertices(uid, id, fixture,
|
||||
edge,
|
||||
edge.Vertex0 * scale,
|
||||
edge.Vertex1 * scale,
|
||||
edge.Vertex2 * scale,
|
||||
edge.Vertex3 * scale, manager);
|
||||
break;
|
||||
case PhysShapeCircle circle:
|
||||
physics.SetPositionRadius(uid, id, fixture, circle, circle.Position * scale, circle.Radius * scale, manager);
|
||||
break;
|
||||
case PolygonShape poly:
|
||||
var verts = poly.Vertices;
|
||||
|
||||
for (var i = 0; i < poly.VertexCount; i++)
|
||||
{
|
||||
verts[i] *= scale;
|
||||
}
|
||||
|
||||
physics.SetVertices(uid, id, fixture, poly, verts, manager);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[ByRefEvent]
|
||||
public readonly record struct ScaleEntityEvent(EntityUid Uid) {}
|
||||
}
|
||||
@@ -103,6 +103,7 @@ namespace Robust.Server.Player
|
||||
if (!TryGetSessionById(user, out var session))
|
||||
return;
|
||||
|
||||
RemoveSession(session.UserId);
|
||||
SetStatus(session, SessionStatus.Disconnected);
|
||||
SetAttachedEntity(session, null, out _, true);
|
||||
|
||||
@@ -112,7 +113,6 @@ namespace Robust.Server.Player
|
||||
viewSys.RemoveViewSubscriber(eye, session);
|
||||
}
|
||||
|
||||
RemoveSession(session.UserId);
|
||||
PlayerCountMetric.Set(PlayerCount);
|
||||
Dirty();
|
||||
}
|
||||
|
||||
@@ -17,12 +17,12 @@ public sealed class AutoGenerateComponentStateAttribute : Attribute
|
||||
/// If this is true, the autogenerated code will raise a <see cref="AfterAutoHandleStateEvent"/> component event
|
||||
/// so that user-defined systems can have effects after handling state without redefining all replication.
|
||||
/// </summary>
|
||||
public bool RaiseAfterAutoHandleState;
|
||||
public readonly bool RaiseAfterAutoHandleState;
|
||||
|
||||
/// <summary>
|
||||
/// Should delta states be generated for every field.
|
||||
/// </summary>
|
||||
public bool FieldDeltas;
|
||||
public readonly bool FieldDeltas;
|
||||
|
||||
public AutoGenerateComponentStateAttribute(bool raiseAfterAutoHandleState = false, bool fieldDeltas = false)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
|
||||
namespace Robust.Shared.Collections;
|
||||
|
||||
@@ -77,7 +77,7 @@ internal struct InvokeList<T>
|
||||
for (var i = 0; i < _entries.Length; i++)
|
||||
{
|
||||
var entry = _entries[i];
|
||||
if (equality.Equals(entry))
|
||||
if (equality.Equals(entry.Equality))
|
||||
{
|
||||
entryIdx = i;
|
||||
break;
|
||||
@@ -94,14 +94,12 @@ internal struct InvokeList<T>
|
||||
|
||||
// Create new backing array and copy stuff into it.
|
||||
var newEntries = new Entry[_entries.Length - 1];
|
||||
for (var i = 0; i < entryIdx; i++)
|
||||
for (int srcIdx = 0, dstIdx = 0; dstIdx < newEntries.Length; srcIdx++, dstIdx++)
|
||||
{
|
||||
newEntries[i] = _entries[i];
|
||||
}
|
||||
if (srcIdx == entryIdx)
|
||||
srcIdx++;
|
||||
|
||||
for (var i = entryIdx + 1; i < _entries.Length; i++)
|
||||
{
|
||||
newEntries[entryIdx - 1] = _entries[entryIdx];
|
||||
newEntries[dstIdx] = _entries[srcIdx];
|
||||
}
|
||||
|
||||
return new InvokeList<T>
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Numerics;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Robust.Shared.ColorNaming;
|
||||
|
||||
@@ -21,7 +22,8 @@ public static class ColorNaming
|
||||
(float.DegreesToRadians(285f), "color-purple"),
|
||||
(float.DegreesToRadians(330f), "color-pink"),
|
||||
};
|
||||
private static readonly (float Hue, string Loc) HueFallback = (float.DegreesToRadians(360f), "color-pink");
|
||||
// one past 360 because we're now inclusive on the upper for testing if we're out of bounds
|
||||
private static readonly (float Hue, string Loc) HueFallback = (float.DegreesToRadians(361f), "color-pink");
|
||||
|
||||
private const float BrownLightnessThreshold = 0.675f;
|
||||
private static readonly LocId OrangeString = "color-orange";
|
||||
@@ -63,7 +65,7 @@ public static class ColorNaming
|
||||
var prevData = HueNames[i];
|
||||
var nextData = i+1 < HueNames.Length ? HueNames[i+1] : HueFallback;
|
||||
|
||||
if (prevData.Hue >= hue || hue > nextData.Hue)
|
||||
if (prevData.Hue > hue || hue >= nextData.Hue)
|
||||
continue;
|
||||
|
||||
var loc = prevData.Loc;
|
||||
@@ -85,7 +87,8 @@ public static class ColorNaming
|
||||
return (localization.GetString(loc), adjustedLightness);
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException("oklch", $"colour ({oklch}) hue {hue} is outside of expected bounds");
|
||||
DebugTools.Assert($"colour ({oklch}) hue {hue} is outside of expected bounds");
|
||||
return (localization.GetString("color-unknown"), lightness);
|
||||
}
|
||||
|
||||
private static string? DescribeChroma(Vector4 oklch, ILocalizationManager localization)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -25,7 +26,7 @@ namespace Robust.Shared.Configuration
|
||||
|
||||
private const char TABLE_DELIMITER = '.';
|
||||
protected readonly Dictionary<string, ConfigVar> _configVars = new();
|
||||
private string? _configFile;
|
||||
private ConfigFileStorage? _configFile;
|
||||
protected bool _isServer;
|
||||
|
||||
protected readonly ReaderWriterLockSlim Lock = new();
|
||||
@@ -182,7 +183,7 @@ namespace Robust.Shared.Configuration
|
||||
{
|
||||
using var file = File.OpenRead(configFile);
|
||||
var result = LoadFromTomlStream(file);
|
||||
_configFile = configFile;
|
||||
SetSaveFile(configFile);
|
||||
_sawmill.Info($"Configuration loaded from file");
|
||||
return result;
|
||||
}
|
||||
@@ -195,7 +196,12 @@ namespace Robust.Shared.Configuration
|
||||
|
||||
public void SetSaveFile(string configFile)
|
||||
{
|
||||
_configFile = configFile;
|
||||
_configFile = new ConfigFileStorageDisk { Path = configFile };
|
||||
}
|
||||
|
||||
public void SetVirtualConfig()
|
||||
{
|
||||
_configFile = new ConfigFileStorageVirtual();
|
||||
}
|
||||
|
||||
public void CheckUnusedCVars()
|
||||
@@ -312,8 +318,27 @@ namespace Robust.Shared.Configuration
|
||||
var memoryStream = new MemoryStream();
|
||||
SaveToTomlStream(memoryStream, cvars);
|
||||
memoryStream.Position = 0;
|
||||
using var file = File.Create(_configFile);
|
||||
memoryStream.CopyTo(file);
|
||||
|
||||
switch (_configFile)
|
||||
{
|
||||
case ConfigFileStorageDisk disk:
|
||||
{
|
||||
using var file = File.Create(disk.Path);
|
||||
memoryStream.CopyTo(file);
|
||||
break;
|
||||
}
|
||||
case ConfigFileStorageVirtual @virtual:
|
||||
{
|
||||
@virtual.Stream.SetLength(0);
|
||||
memoryStream.CopyTo(@virtual.Stream);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
throw new UnreachableException();
|
||||
}
|
||||
}
|
||||
|
||||
_sawmill.Info($"config saved to '{_configFile}'.");
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -954,6 +979,30 @@ namespace Robust.Shared.Configuration
|
||||
}
|
||||
|
||||
protected delegate void ValueChangedDelegate(object value, in CVarChangeInfo info);
|
||||
|
||||
private abstract class ConfigFileStorage;
|
||||
|
||||
private sealed class ConfigFileStorageDisk : ConfigFileStorage
|
||||
{
|
||||
public required string Path;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Path;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class ConfigFileStorageVirtual : ConfigFileStorage
|
||||
{
|
||||
// I did not realize when adding this class that there is currently no way to *load* this data again.
|
||||
// Oh well, might be useful for a future unit test.
|
||||
public readonly MemoryStream Stream = new();
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "<VIRTUAL>";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Robust.Shared.Configuration;
|
||||
|
||||
public static class ConfigurationManagerExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Subscribe to multiple cvar in succession and dispose object to unsubscribe from all of them when needed.
|
||||
/// </summary>
|
||||
public static ConfigurationMultiSubscriptionBuilder SubscribeMultiple(this IConfigurationManager manager)
|
||||
{
|
||||
return new ConfigurationMultiSubscriptionBuilder(manager);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Container for batch-unsubscription of config changed events.
|
||||
/// Call Dispose() when subscriptions are not needed anymore.
|
||||
/// </summary>
|
||||
public sealed class ConfigurationMultiSubscriptionBuilder(IConfigurationManager manager) : IDisposable
|
||||
{
|
||||
private readonly List<Action> _unsubscribeActions = [];
|
||||
|
||||
/// <inheritdoc cref="IConfigurationManager.OnValueChanged{T}(CVarDef{T},Action{T},bool)"/>>
|
||||
public ConfigurationMultiSubscriptionBuilder OnValueChanged<T>(
|
||||
CVarDef<T> cVar,
|
||||
CVarChanged<T> onValueChanged,
|
||||
bool invokeImmediately = false
|
||||
)
|
||||
where T : notnull
|
||||
{
|
||||
manager.OnValueChanged(cVar, onValueChanged, invokeImmediately);
|
||||
|
||||
_unsubscribeActions.Add(() => manager.UnsubValueChanged(cVar, onValueChanged));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="IConfigurationManager.OnValueChanged{T}(string,Action{T},bool)"/>>
|
||||
public ConfigurationMultiSubscriptionBuilder OnValueChanged<T>(
|
||||
string name,
|
||||
CVarChanged<T> onValueChanged,
|
||||
bool invokeImmediately = false
|
||||
)
|
||||
where T : notnull
|
||||
{
|
||||
manager.OnValueChanged(name, onValueChanged, invokeImmediately);
|
||||
|
||||
_unsubscribeActions.Add(() => manager.UnsubValueChanged(name, onValueChanged));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="IConfigurationManager.OnValueChanged{T}(CVarDef{T},CVarChanged{T},bool)"/>>
|
||||
public ConfigurationMultiSubscriptionBuilder OnValueChanged<T>(
|
||||
CVarDef<T> cVar,
|
||||
Action<T> onValueChanged,
|
||||
bool invokeImmediately = false
|
||||
)
|
||||
where T : notnull
|
||||
{
|
||||
manager.OnValueChanged(cVar, onValueChanged, invokeImmediately);
|
||||
|
||||
_unsubscribeActions.Add(() => manager.UnsubValueChanged(cVar, onValueChanged));
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="IConfigurationManager.OnValueChanged{T}(string,CVarChanged{T},bool)"/>>
|
||||
public ConfigurationMultiSubscriptionBuilder OnValueChanged<T>(
|
||||
string name,
|
||||
Action<T> onValueChanged,
|
||||
bool invokeImmediately = false
|
||||
)
|
||||
where T : notnull
|
||||
{
|
||||
manager.OnValueChanged(name, onValueChanged, invokeImmediately);
|
||||
|
||||
_unsubscribeActions.Add(() => manager.UnsubValueChanged(name, onValueChanged));
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var action in _unsubscribeActions)
|
||||
{
|
||||
action();
|
||||
}
|
||||
_unsubscribeActions.Clear();
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,15 @@ namespace Robust.Shared.Configuration
|
||||
void LoadCVarsFromAssembly(Assembly assembly);
|
||||
void LoadCVarsFromType(Type containingType);
|
||||
|
||||
/// <summary>
|
||||
/// Indicate that config should be stored in-memory.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This suppresses warnings from <see cref="IConfigurationManager.SaveToFile"/>
|
||||
/// if no config is otherwise loaded.
|
||||
/// </remarks>
|
||||
void SetVirtualConfig();
|
||||
|
||||
void Initialize(bool isServer);
|
||||
|
||||
void Shutdown();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Frozen;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Robust.Shared.GameObjects;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class ScaleVisualsComponent : Component {}
|
||||
@@ -1,30 +1,39 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.Manager;
|
||||
using Robust.Shared.Serialization.Markdown.Mapping;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Robust.Shared.GameObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface used to allow the map loader to override prototype data with map data.
|
||||
/// Interface used to allow the map loader to override prototype data with map data.
|
||||
/// </summary>
|
||||
internal interface IEntityLoadContext
|
||||
{
|
||||
/// <summary>
|
||||
/// Tries getting the data of the provided component
|
||||
/// </summary>
|
||||
/// <summary>Tries getting the data of the given component.</summary>
|
||||
/// <param name="componentName">Name of component to find.</param>
|
||||
/// <param name="component">Found component or null.</param>
|
||||
/// <returns>True if the component was found, false otherwise.</returns>
|
||||
/// <seealso cref="TryGetComponent{T}"/>
|
||||
bool TryGetComponent(string componentName, [NotNullWhen(true)] out IComponent? component);
|
||||
|
||||
/// <summary>Tries getting the data of the given component.</summary>
|
||||
/// <typeparam name="TComponent">Type of component to be found.</typeparam>
|
||||
/// <param name="componentFactory">Component factory required for the lookup.</param>
|
||||
/// <param name="component">Found component or null.</param>
|
||||
/// <returns>True if the component was found, false otherwise.</returns>
|
||||
/// <seealso cref="TryGetComponent"/>
|
||||
bool TryGetComponent<TComponent>(
|
||||
IComponentFactory componentFactory,
|
||||
[NotNullWhen(true)] out TComponent? component
|
||||
) where TComponent : class, IComponent, new();
|
||||
|
||||
/// <summary>
|
||||
/// Gets all components registered for the entityloadcontext, overrides as well as extra components
|
||||
/// Gets all components registered for the entityloadcontext, overrides as well as extra components
|
||||
/// </summary>
|
||||
IEnumerable<string> GetExtraComponentTypes();
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether a given component should be added to an entity. Used to prevent certain prototype components from being added while spawning an entity.
|
||||
/// Checks whether a given component should be added to an entity.
|
||||
/// Used to prevent certain prototype components from being added while spawning an entity.
|
||||
/// </summary>
|
||||
bool ShouldSkipComponent(string compName);
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Robust.Shared.GameObjects;
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum ScaleVisuals : byte
|
||||
{
|
||||
// Blep
|
||||
Scale,
|
||||
}
|
||||
@@ -262,12 +262,24 @@ public abstract partial class SharedMapSystem
|
||||
return (uid, AddComp<MapComponent>(uid), meta);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a map with the specified map id.
|
||||
/// </summary>
|
||||
public void DeleteMap(MapId mapId)
|
||||
{
|
||||
if (TryGetMap(mapId, out var uid))
|
||||
Del(uid);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a map with the specified map id in the next tick.
|
||||
/// </summary>
|
||||
public void QueueDeleteMap(MapId mapId)
|
||||
{
|
||||
if (TryGetMap(mapId, out var uid))
|
||||
QueueDel(uid);
|
||||
}
|
||||
|
||||
public IEnumerable<MapId> GetAllMapIds()
|
||||
{
|
||||
return Maps.Keys;
|
||||
|
||||
@@ -55,12 +55,25 @@ public sealed partial class NetManager
|
||||
NetChannel channel,
|
||||
NetMessage message)
|
||||
{
|
||||
if (!channel.IsConnected)
|
||||
{
|
||||
_logger.Error(
|
||||
$"Tried to send message \"{message}\" to disconnected channel {channel}\n{Environment.StackTrace}");
|
||||
return;
|
||||
}
|
||||
|
||||
var packet = BuildMessage(message, channel.Connection.Peer);
|
||||
var method = message.DeliveryMethod;
|
||||
|
||||
LogSend(message, method, packet);
|
||||
|
||||
var item = new EncryptChannelItem { Message = packet, Method = method };
|
||||
var item = new EncryptChannelItem
|
||||
{
|
||||
Message = packet,
|
||||
Method = method,
|
||||
Owner = this,
|
||||
RobustMessage = message,
|
||||
};
|
||||
|
||||
// If the message is ordered, we have to send it to the encryption channel.
|
||||
if (method is NetDeliveryMethod.ReliableOrdered
|
||||
@@ -70,7 +83,7 @@ public sealed partial class NetManager
|
||||
if (channel.EncryptionChannel is { } encryptionChannel)
|
||||
{
|
||||
var task = encryptionChannel.WriteAsync(item);
|
||||
if (!task.IsCompleted)
|
||||
if (!task.IsCompletedSuccessfully)
|
||||
task.AsTask().Wait();
|
||||
}
|
||||
else
|
||||
@@ -101,12 +114,20 @@ public sealed partial class NetManager
|
||||
{
|
||||
channel.Encryption?.Encrypt(item.Message);
|
||||
|
||||
channel.Connection.Peer.SendMessage(item.Message, channel.Connection, item.Method);
|
||||
var result = channel.Connection.Peer.SendMessage(item.Message, channel.Connection, item.Method);
|
||||
if (result is not (NetSendResult.Sent or NetSendResult.Queued))
|
||||
{
|
||||
// Logging stack trace here won't be useful as it'll likely be thread pooled on production scenarios.
|
||||
item.Owner._logger.Warning(
|
||||
$"Failed to send message {item.RobustMessage} to {channel} via Lidgren: {result}");
|
||||
}
|
||||
}
|
||||
|
||||
private struct EncryptChannelItem
|
||||
{
|
||||
public required NetOutgoingMessage Message { get; init; }
|
||||
public required NetDeliveryMethod Method { get; init; }
|
||||
public required NetOutgoingMessage Message;
|
||||
public required NetDeliveryMethod Method;
|
||||
public required NetMessage RobustMessage;
|
||||
public required NetManager Owner;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -827,6 +827,10 @@ namespace Robust.Shared.Network
|
||||
_assignedUsernames.Remove(channel.UserName);
|
||||
_assignedUserIds.Remove(channel.UserId);
|
||||
|
||||
_channels.Remove(connection);
|
||||
peer.RemoveChannel(channel);
|
||||
channel.EncryptionChannel?.Complete();
|
||||
|
||||
#if EXCEPTION_TOLERANCE
|
||||
try
|
||||
{
|
||||
@@ -842,9 +846,6 @@ namespace Robust.Shared.Network
|
||||
_logger.Error("Caught exception in OnDisconnected handler:\n{0}", e);
|
||||
}
|
||||
#endif
|
||||
_channels.Remove(connection);
|
||||
peer.RemoveChannel(channel);
|
||||
channel.EncryptionChannel?.Complete();
|
||||
|
||||
if (IsClient)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Physics.Collision.Shapes;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
using Robust.Shared.Utility;
|
||||
@@ -71,6 +73,45 @@ public abstract partial class SharedPhysicsSystem
|
||||
_fixtures.FixtureUpdate(uid, manager: manager);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increases or decreases all fixtures of an entity in size by a certain factor.
|
||||
/// </summary>
|
||||
public void ScaleFixtures(Entity<FixturesComponent?> ent, float factor)
|
||||
{
|
||||
if (!Resolve(ent, ref ent.Comp))
|
||||
return;
|
||||
|
||||
foreach (var (id, fixture) in ent.Comp.Fixtures)
|
||||
{
|
||||
switch (fixture.Shape)
|
||||
{
|
||||
case EdgeShape edge:
|
||||
SetVertices(ent, id, fixture,
|
||||
edge,
|
||||
edge.Vertex0 * factor,
|
||||
edge.Vertex1 * factor,
|
||||
edge.Vertex2 * factor,
|
||||
edge.Vertex3 * factor, ent.Comp);
|
||||
break;
|
||||
case PhysShapeCircle circle:
|
||||
SetPositionRadius(ent, id, fixture, circle, circle.Position * factor, circle.Radius * factor, ent.Comp);
|
||||
break;
|
||||
case PolygonShape poly:
|
||||
var verts = poly.Vertices;
|
||||
|
||||
for (var i = 0; i < poly.VertexCount; i++)
|
||||
{
|
||||
verts[i] *= factor;
|
||||
}
|
||||
|
||||
SetVertices(ent, id, fixture, poly, verts, ent.Comp);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Collision Masks & Layers
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -413,6 +413,7 @@ namespace Robust.Shared.Prototypes
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool TryGetComponent(string componentName, [NotNullWhen(true)] out IComponent? component)
|
||||
{
|
||||
var success = TryGetValue(componentName, out var comp);
|
||||
@@ -421,11 +422,30 @@ namespace Robust.Shared.Prototypes
|
||||
return success;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool TryGetComponent<TComponent>(
|
||||
IComponentFactory componentFactory,
|
||||
[NotNullWhen(true)] out TComponent? component
|
||||
) where TComponent : class, IComponent, new()
|
||||
{
|
||||
component = null;
|
||||
var componentName = componentFactory.GetComponentName<TComponent>();
|
||||
if (TryGetComponent(componentName, out var foundComponent))
|
||||
{
|
||||
component = (TComponent)foundComponent;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public IEnumerable<string> GetExtraComponentTypes()
|
||||
{
|
||||
return Keys;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool ShouldSkipComponent(string compName)
|
||||
{
|
||||
return false; //Registries cannot represent the "remove this component" state.
|
||||
|
||||
@@ -264,6 +264,10 @@ namespace Robust.UnitTesting
|
||||
return;
|
||||
|
||||
var channel = (IntegrationNetChannel) recipient;
|
||||
|
||||
if (!channel.IsConnected)
|
||||
throw new InvalidOperationException("Channel is not connected!");
|
||||
|
||||
channel.OtherChannel.TryWrite(SerializeNetMessage(message, channel.RemoteUid));
|
||||
}
|
||||
|
||||
|
||||
@@ -765,6 +765,8 @@ namespace Robust.UnitTesting
|
||||
(CVars.ResCheckBadFileExtensions.Name, "false")
|
||||
});
|
||||
|
||||
cfg.SetVirtualConfig();
|
||||
|
||||
server.ContentStart = Options?.ContentStart ?? false;
|
||||
var logHandler = Options?.OverrideLogHandler ?? (() => new TestLogHandler(cfg, "SERVER", _testOut));
|
||||
if (server.Start(serverOptions, logHandler))
|
||||
@@ -1033,6 +1035,8 @@ namespace Robust.UnitTesting
|
||||
(CVars.ResCheckBadFileExtensions.Name, "false")
|
||||
});
|
||||
|
||||
cfg.SetVirtualConfig();
|
||||
|
||||
GameLoop = new IntegrationGameLoop(DependencyCollection.Resolve<IGameTiming>(),
|
||||
_fromInstanceWriter, _toInstanceReader);
|
||||
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Log;
|
||||
|
||||
namespace Robust.UnitTesting.Shared.Configuration;
|
||||
|
||||
[Parallelizable(ParallelScope.All)]
|
||||
[TestFixture]
|
||||
[TestOf(typeof(ConfigurationManagerTest))]
|
||||
internal sealed class ConfigurationIntegrationTest : RobustIntegrationTest
|
||||
{
|
||||
[Test]
|
||||
public async Task TestSaveNoWarningServer()
|
||||
{
|
||||
using var server = StartServer(new ServerIntegrationOptions
|
||||
{
|
||||
FailureLogLevel = LogLevel.Warning
|
||||
});
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
// ReSharper disable once AccessToDisposedClosure
|
||||
var cfg = server.Resolve<IConfigurationManager>();
|
||||
cfg.SaveToFile();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestSaveNoWarningClient()
|
||||
{
|
||||
using var server = StartClient(new ClientIntegrationOptions
|
||||
{
|
||||
FailureLogLevel = LogLevel.Warning
|
||||
});
|
||||
await server.WaitPost(() =>
|
||||
{
|
||||
// ReSharper disable once AccessToDisposedClosure
|
||||
var cfg = server.Resolve<IConfigurationManager>();
|
||||
cfg.SaveToFile();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -43,10 +43,76 @@ namespace Robust.UnitTesting.Shared.Configuration
|
||||
Assert.That(timesRan, Is.EqualTo(1), "UnsubValueChanged did not unsubscribe!");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSubscribe_SubscribeMultipleThenUnsubscribe()
|
||||
{
|
||||
var mgr = MakeCfg();
|
||||
|
||||
mgr.RegisterCVar("foo.bar", 5);
|
||||
|
||||
var lastValueBar1 = 0;
|
||||
var lastValueBar2 = 0;
|
||||
var lastValueBar3 = 0;
|
||||
var lastValueBar4 = 0;
|
||||
|
||||
var subscription = mgr.SubscribeMultiple()
|
||||
.OnValueChanged<int>("foo.bar", value => lastValueBar1 = value)
|
||||
.OnValueChanged<int>("foo.bar", value => lastValueBar2 = value)
|
||||
.OnValueChanged<int>("foo.bar", value => lastValueBar3 = value)
|
||||
.OnValueChanged<int>("foo.bar", value => lastValueBar4 = value);
|
||||
|
||||
mgr.SetCVar("foo.bar", 1);
|
||||
|
||||
Assert.That(lastValueBar1, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar2, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar3, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar4, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
|
||||
subscription.Dispose();
|
||||
|
||||
mgr.SetCVar("foo.bar", 10);
|
||||
|
||||
Assert.That(lastValueBar1, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar2, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar3, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueBar4, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSubscribe_Unsubscribe()
|
||||
{
|
||||
var mgr = MakeCfg();
|
||||
|
||||
mgr.RegisterCVar("foo.bar", 5);
|
||||
mgr.RegisterCVar("foo.foo", 2);
|
||||
|
||||
var lastValueBar = 0;
|
||||
var lastValueFoo = 0;
|
||||
|
||||
var subscription = mgr.SubscribeMultiple()
|
||||
.OnValueChanged<int>("foo.bar", value => lastValueBar = value)
|
||||
.OnValueChanged<int>("foo.foo", value => lastValueFoo = value);
|
||||
|
||||
mgr.SetCVar("foo.bar", 1);
|
||||
mgr.SetCVar("foo.foo", 3);
|
||||
|
||||
Assert.That(lastValueBar, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueFoo, Is.EqualTo(3), "OnValueChanged value was wrong!");
|
||||
|
||||
subscription.Dispose();
|
||||
|
||||
mgr.SetCVar("foo.bar", 10);
|
||||
mgr.SetCVar("foo.foo", 30);
|
||||
|
||||
Assert.That(lastValueBar, Is.EqualTo(1), "OnValueChanged value was wrong!");
|
||||
Assert.That(lastValueFoo, Is.EqualTo(3), "OnValueChanged value was wrong!");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOverrideDefaultValue()
|
||||
{
|
||||
var mgr = MakeCfg();
|
||||
|
||||
mgr.RegisterCVar("foo.bar", 5);
|
||||
|
||||
var value = 0;
|
||||
@@ -71,7 +137,7 @@ namespace Robust.UnitTesting.Shared.Configuration
|
||||
Assert.That(mgr.GetCVar<int>("foo.bar"), Is.EqualTo(7));
|
||||
}
|
||||
|
||||
private ConfigurationManager MakeCfg()
|
||||
private IConfigurationManager MakeCfg()
|
||||
{
|
||||
var collection = new DependencyCollection();
|
||||
collection.RegisterInstance<IReplayRecordingManager>(new Mock<IReplayRecordingManager>().Object);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using NetSerializer;
|
||||
@@ -212,5 +213,37 @@ namespace Robust.UnitTesting.Shared.Serialization
|
||||
stream.Position = 0;
|
||||
Assert.That(() => Primitives.ReadPrimitive(stream, out string _), Throws.TypeOf<InvalidDataException>());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImmutableDictionary()
|
||||
{
|
||||
var x = new Dictionary<string, int>
|
||||
{
|
||||
{ "A", 1 },
|
||||
{ "B", 2 }
|
||||
}.ToImmutableDictionary();
|
||||
|
||||
var serializer = new Serializer([typeof(ImmutableDictionary<string, int>)], new Settings());
|
||||
var stream = new MemoryStream();
|
||||
serializer.SerializeDirect(stream, x);
|
||||
stream.Position = 0;
|
||||
serializer.DeserializeDirect(stream, out ImmutableDictionary<string, int> read);
|
||||
|
||||
Assert.That(read, NUnit.Framework.Is.EquivalentTo(x));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestImmutableHashSet()
|
||||
{
|
||||
var x = new HashSet<string> {"A", "B"}.ToImmutableHashSet();
|
||||
|
||||
var serializer = new Serializer([typeof(ImmutableHashSet<string>)], new Settings());
|
||||
var stream = new MemoryStream();
|
||||
serializer.SerializeDirect(stream, x);
|
||||
stream.Position = 0;
|
||||
serializer.DeserializeDirect(stream, out ImmutableHashSet<string> read);
|
||||
|
||||
Assert.That(read, NUnit.Framework.Is.EquivalentTo(x));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user