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https://github.com/space-wizards/RobustToolbox.git
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Add IUserInterfaceManager.UpdateHovered() (#5083)
* Add `IUserInterfaceManager.UpdateHovered()` * Try fix tests
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@@ -39,7 +39,7 @@ END TEMPLATE-->
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### New features
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*None yet*
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* Added `UpdateHovered()` and `SetHovered()` to `IUserInterfaceManager`, for updating or modifying the currently hovered control.
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### Bugfixes
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@@ -47,7 +47,7 @@ END TEMPLATE-->
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### Other
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*None yet*
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* If the currently hovered control is disposed, `UserInterfaceManager` will now look for a new control, rather than just setting the hovered control to null.
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### Internal
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@@ -135,6 +135,17 @@ namespace Robust.Client.UserInterface
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/// Plays the UI hover sound if relevant.
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/// </summary>
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void HoverSound();
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/// <summary>
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/// Sets <see cref="CurrentlyHovered"/> to the given control.
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/// </summary>
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void SetHovered(Control? control);
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/// <summary>
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/// Forces <see cref="CurrentlyHovered"/> to get updated. This is done automatically when the mouse is moved,
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/// but not necessarily a new or existing control is rearranged.
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/// </summary>
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void UpdateHovered();
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}
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public readonly struct PostDrawUIRootEventArgs
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@@ -9,6 +9,7 @@ using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Input;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Robust.Client.UserInterface;
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@@ -20,9 +21,10 @@ internal partial class UserInterfaceManager
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private bool _needUpdateActiveCursor;
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[ViewVariables] public Control? KeyboardFocused { get; private set; }
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[ViewVariables] public Control? CurrentlyHovered { get; private set; } = default!;
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[ViewVariables] public Control? CurrentlyHovered { get; private set; }
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private Control? _controlFocused;
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[ViewVariables]
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public Control? ControlFocused
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{
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@@ -100,6 +102,7 @@ internal partial class UserInterfaceManager
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return;
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}
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var guiArgs = new GUIBoundKeyEventArgs(args.Function, args.State, args.PointerLocation, args.CanFocus,
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args.PointerLocation.Position / control.UIScale - control.GlobalPosition,
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args.PointerLocation.Position - control.GlobalPixelPosition);
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@@ -111,16 +114,18 @@ internal partial class UserInterfaceManager
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args.Handle();
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}
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// Attempt to ensure that keybind-up events only get raised after a single keybind-down.
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DebugTools.Assert(!_focusedControls.ContainsKey(args.Function));
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_focusedControls[args.Function] = control;
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OnKeyBindDown?.Invoke(control);
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}
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public void KeyBindUp(BoundKeyEventArgs args)
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{
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if (!_focusedControls.TryGetValue(args.Function, out var control))
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{
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// Only raise keybind-up for the control on which we previously raised keybind-down
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if (!_focusedControls.Remove(args.Function, out var control) || control.Disposed)
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return;
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}
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var guiArgs = new GUIBoundKeyEventArgs(args.Function, args.State, args.PointerLocation, args.CanFocus,
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args.PointerLocation.Position / control.UIScale - control.GlobalPosition,
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@@ -131,7 +136,6 @@ internal partial class UserInterfaceManager
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// Always mark this as handled.
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// The only case it should not be is if we do not have a control to click on,
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// in which case we never reach this.
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_focusedControls.Remove(args.Function);
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args.Handle();
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}
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@@ -140,23 +144,7 @@ internal partial class UserInterfaceManager
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_resetTooltipTimer();
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// Update which control is considered hovered.
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var newHovered = MouseGetControl(mouseMoveEventArgs.Position);
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if (newHovered != CurrentlyHovered)
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{
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_clearTooltip();
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CurrentlyHovered?.MouseExited();
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CurrentlyHovered = newHovered;
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CurrentlyHovered?.MouseEntered();
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if (CurrentlyHovered != null)
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{
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_tooltipDelay = CurrentlyHovered.TooltipDelay ?? TooltipDelay;
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}
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else
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{
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_tooltipDelay = null;
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}
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_needUpdateActiveCursor = true;
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}
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SetHovered(newHovered);
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var target = ControlFocused ?? newHovered;
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if (target != null)
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@@ -172,6 +160,33 @@ internal partial class UserInterfaceManager
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}
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}
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public void UpdateHovered()
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{
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var ctrl = MouseGetControl(_inputManager.MouseScreenPosition);
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SetHovered(ctrl);
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}
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public void SetHovered(Control? control)
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{
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if (control == CurrentlyHovered)
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return;
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_clearTooltip();
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CurrentlyHovered?.MouseExited();
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CurrentlyHovered = control;
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CurrentlyHovered?.MouseEntered();
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if (CurrentlyHovered != null)
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{
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_tooltipDelay = CurrentlyHovered.TooltipDelay ?? TooltipDelay;
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}
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else
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{
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_tooltipDelay = null;
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}
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_needUpdateActiveCursor = true;
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}
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private void UpdateActiveCursor()
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{
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// Consider mouse input focus first so that dragging windows don't act up etc.
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@@ -77,15 +77,12 @@ internal sealed partial class UserInterfaceManager
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ReleaseKeyboardFocus(control);
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RemoveModal(control);
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if (control == CurrentlyHovered)
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{
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control.MouseExited();
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CurrentlyHovered = null;
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_clearTooltip();
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}
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if (control != ControlFocused) return;
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ControlFocused = null;
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if (control == ControlFocused)
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ControlFocused = null;
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if (control == CurrentlyHovered)
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UpdateHovered();
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}
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public void PushModal(Control modal)
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@@ -97,6 +97,7 @@ namespace Robust.UnitTesting.Client.UserInterface
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control4.OnKeyBindDown += _ => Assert.Fail("Control 4 should not get a mouse event.");
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_userInterfaceManager.KeyBindDown(mouseEvent);
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_userInterfaceManager.KeyBindUp(mouseEvent);
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Assert.Multiple(() =>
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{
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@@ -124,6 +125,7 @@ namespace Robust.UnitTesting.Client.UserInterface
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control2.MouseFilter = Control.MouseFilterMode.Pass;
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_userInterfaceManager.KeyBindDown(mouseEvent);
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_userInterfaceManager.KeyBindUp(mouseEvent);
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Assert.Multiple(() =>
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{
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@@ -247,6 +249,7 @@ namespace Robust.UnitTesting.Client.UserInterface
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pos, true, pos.Position / 1 - control.GlobalPosition, pos.Position - control.GlobalPixelPosition);
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_userInterfaceManager.KeyBindDown(mouseEvent);
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_userInterfaceManager.KeyBindUp(mouseEvent);
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Assert.That(_userInterfaceManager.KeyboardFocused, NUnit.Framework.Is.Null);
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