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Makes more fields VV (#1282)
* Sprite & Appearance VV * Added Client SpriteComp & RSI
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@@ -10,13 +10,16 @@ using Robust.Shared.Interfaces.Reflection;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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using YamlDotNet.RepresentationModel;
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namespace Robust.Client.GameObjects
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{
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public sealed class AppearanceComponent : SharedAppearanceComponent
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{
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[ViewVariables]
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private Dictionary<object, object> data = new Dictionary<object, object>();
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[ViewVariables]
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internal List<AppearanceVisualizer> Visualizers = new List<AppearanceVisualizer>();
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[Dependency] private readonly IReflectionManager _reflectionManager = default!;
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