Version: 0.96.0.1

This commit is contained in:
metalgearsloth
2023-03-29 18:44:40 +11:00
parent 26efbb4b81
commit 2d51bf4d1b
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<Project>
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*None yet*
## 0.96.0.1
### Other
* Set blend function for shaders with ShaderBlendMode.None
* Add logs around fixture lengths in contact updates.
* Revert previous contact changes to try to make physics slightly more stable until Box2D 3.0.
* Adjusted QueueDeleteEntity log on client to care if the entity is deleted in prediction.
## 0.96.0.0
### Breaking changes