Re-added shivs to crafting menus (#25094)

Added a recipe for crafting menu
This commit is contained in:
SlamBamActionman
2024-02-12 03:35:45 +01:00
committed by GitHub
parent 8f6441a5d9
commit e2c1f45cdf
3 changed files with 132 additions and 8 deletions

View File

@@ -106,7 +106,7 @@
- ReagentId: Silicon
Quantity: 5 #Half of the value of regular glass. TECHNICALLY, welding a single shard of glass gives you the full thing back with just 1 sheet, but that is stupid so I am making it half.
- type: Construction
graph: Shiv
graph: ShivConstruct
node: start
- type: entity
@@ -138,7 +138,7 @@
- ReagentId: Silicon
Quantity: 5 #I don't care enough to divide all of the reinforced glass materials by 2 because reinforced glass shards are due for removal anyways.
- type: Construction
graph: ReinforcedShiv
graph: ReinforcedShivConstruct
node: start
- type: entity
@@ -172,7 +172,7 @@
- ReagentId: Plasma
Quantity: 5
- type: Construction
graph: PlasmaShiv
graph: PlasmaShivConstruct
node: start
- type: entity
@@ -207,5 +207,5 @@
- ReagentId: Uranium
Quantity: 5
- type: Construction
graph: UraniumShiv
graph: UraniumShivConstruct
node: start

View File

@@ -1,5 +1,5 @@
- type: constructionGraph
id: Shiv
id: ShivConstruct
start: start
graph:
- node: start
@@ -14,7 +14,27 @@
entity: Shiv
- type: constructionGraph
id: ReinforcedShiv
id: Shiv
start: start
graph:
- node: start
edges:
- to: icon
steps:
- tag: GlassShard
name: Glass Shard
icon:
sprite: Objects/Materials/Shards/shard.rsi
state: shard1
doAfter: 1
- material: Cloth
amount: 1
doAfter: 1
- node: icon
entity: Shiv
- type: constructionGraph
id: ReinforcedShivConstruct
start: start
graph:
- node: start
@@ -29,7 +49,27 @@
entity: ReinforcedShiv
- type: constructionGraph
id: PlasmaShiv
id: ReinforcedShiv
start: start
graph:
- node: start
edges:
- to: icon
steps:
- tag: ReinforcedGlassShard
name: Reinforced Glass Shard
icon:
sprite: Objects/Materials/Shards/shard.rsi
state: shard1
doAfter: 1
- material: Cloth
amount: 1
doAfter: 1
- node: icon
entity: ReinforcedShiv
- type: constructionGraph
id: PlasmaShivConstruct
start: start
graph:
- node: start
@@ -44,7 +84,27 @@
entity: PlasmaShiv
- type: constructionGraph
id: UraniumShiv
id: PlasmaShiv
start: start
graph:
- node: start
edges:
- to: icon
steps:
- tag: PlasmaGlassShard
name: Plasma Glass Shard
icon:
sprite: Objects/Materials/Shards/shard.rsi
state: shard1
doAfter: 1
- material: Cloth
amount: 1
doAfter: 1
- node: icon
entity: PlasmaShiv
- type: constructionGraph
id: UraniumShivConstruct
start: start
graph:
- node: start
@@ -57,3 +117,23 @@
doAfter: 1
- node: icon
entity: UraniumShiv
- type: constructionGraph
id: UraniumShiv
start: start
graph:
- node: start
edges:
- to: icon
steps:
- tag: UraniumGlassShard
name: Uranium Glass Shard
icon:
sprite: Objects/Materials/Shards/shard.rsi
state: shard1
doAfter: 1
- material: Cloth
amount: 1
doAfter: 1
- node: icon
entity: UraniumShiv

View File

@@ -1,3 +1,47 @@
- type: construction
name: glass shiv
id: Shiv
graph: Shiv
startNode: start
targetNode: icon
category: construction-category-weapons
description: A glass shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/shiv.rsi, state: icon }
objectType: Item
- type: construction
name: reinforced shiv
id: ReinforcedShiv
graph: ReinforcedShiv
startNode: start
targetNode: icon
category: construction-category-weapons
description: A reinforced glass shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/reinforced_shiv.rsi, state: icon }
objectType: Item
- type: construction
name: plasma shiv
id: PlasmaShiv
graph: PlasmaShiv
startNode: start
targetNode: icon
category: construction-category-weapons
description: A plasma shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/plasma_shiv.rsi, state: icon }
objectType: Item
- type: construction
name: uranium shiv
id: UraniumShiv
graph: UraniumShiv
startNode: start
targetNode: icon
category: construction-category-weapons
description: A uranium shard with a piece of cloth wrapped around it.
icon: { sprite: Objects/Weapons/Melee/uranium_shiv.rsi, state: icon }
objectType: Item
- type: construction
name: crude spear
id: Spear