forked from space-syndicate/space-station-14
Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
# Conflicts: # Content.Server/Connection/ConnectionManager.cs # Resources/Prototypes/Datasets/Names/ai.yml # Resources/Prototypes/Datasets/adjectives.yml # Resources/Prototypes/Datasets/verbs.yml # Resources/Prototypes/Entities/Clothing/Shoes/specific.yml # Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml # Resources/Prototypes/Entities/Mobs/base.yml # Resources/Prototypes/Maps/bagel.yml # Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml # Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json # Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png # Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png # SpaceStation14.sln
This commit is contained in:
@@ -259,12 +259,6 @@ namespace Content.Client.Actions
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if (action.ClientExclusive)
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{
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if (instantAction.Event != null)
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{
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instantAction.Event.Performer = user;
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instantAction.Event.Action = actionId;
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}
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PerformAction(user, actions, actionId, instantAction, instantAction.Event, GameTiming.CurTime);
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}
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else
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@@ -2,10 +2,10 @@ using System.Numerics;
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using Content.Client.Administration.Systems;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Shared;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Configuration;
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namespace Content.Client.Administration;
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@@ -15,14 +15,16 @@ internal sealed class AdminNameOverlay : Overlay
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private readonly IEntityManager _entityManager;
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private readonly IEyeManager _eyeManager;
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private readonly EntityLookupSystem _entityLookup;
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private readonly IUserInterfaceManager _userInterfaceManager;
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private readonly Font _font;
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public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup)
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public AdminNameOverlay(AdminSystem system, IEntityManager entityManager, IEyeManager eyeManager, IResourceCache resourceCache, EntityLookupSystem entityLookup, IUserInterfaceManager userInterfaceManager)
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{
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_system = system;
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_entityManager = entityManager;
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_eyeManager = eyeManager;
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_entityLookup = entityLookup;
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_userInterfaceManager = userInterfaceManager;
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ZIndex = 200;
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_font = new VectorFont(resourceCache.GetResource<FontResource>("/Fonts/NotoSans/NotoSans-Regular.ttf"), 10);
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}
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@@ -57,16 +59,18 @@ internal sealed class AdminNameOverlay : Overlay
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continue;
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}
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var lineoffset = new Vector2(0f, 11f);
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var uiScale = _userInterfaceManager.RootControl.UIScale;
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var lineoffset = new Vector2(0f, 11f) * uiScale;
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var screenCoordinates = _eyeManager.WorldToScreen(aabb.Center +
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new Angle(-_eyeManager.CurrentEye.Rotation).RotateVec(
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aabb.TopRight - aabb.Center)) + new Vector2(1f, 7f);
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if (playerInfo.Antag)
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{
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", Color.OrangeRed);
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), "ANTAG", uiScale, Color.OrangeRed);
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;
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}
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args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, playerInfo.Connected ? Color.Yellow : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, playerInfo.Connected ? Color.Aquamarine : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates+lineoffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White);
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args.ScreenHandle.DrawString(_font, screenCoordinates, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White);
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}
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}
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}
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@@ -1,6 +1,8 @@
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using Content.Client.Administration.Managers;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Shared.Configuration;
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namespace Content.Client.Administration.Systems
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{
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@@ -11,6 +13,7 @@ namespace Content.Client.Administration.Systems
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
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[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
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private AdminNameOverlay _adminNameOverlay = default!;
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@@ -19,7 +22,7 @@ namespace Content.Client.Administration.Systems
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private void InitializeOverlay()
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{
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_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup);
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_adminNameOverlay = new AdminNameOverlay(this, EntityManager, _eyeManager, _resourceCache, _entityLookup, _userInterfaceManager);
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_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
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}
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@@ -1,4 +1,5 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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@@ -11,9 +11,8 @@ using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using Robust.Shared.Timing;
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using Robust.Shared.Configuration;
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using Robust.Shared.Utility;
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namespace Content.Client.Administration.UI.Bwoink
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{
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@@ -1,4 +1,5 @@
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Roles;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Console;
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@@ -30,7 +30,6 @@ public sealed class AirAlarmBoundUserInterface : BoundUserInterface
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_window.AirAlarmModeChanged += OnAirAlarmModeChanged;
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_window.AutoModeChanged += OnAutoModeChanged;
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_window.ResyncAllRequested += ResyncAllDevices;
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_window.AirAlarmTabChange += OnTabChanged;
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}
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private void ResyncAllDevices()
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@@ -63,11 +62,6 @@ public sealed class AirAlarmBoundUserInterface : BoundUserInterface
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SendMessage(new AirAlarmUpdateAlarmThresholdMessage(address, type, threshold, gas));
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}
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private void OnTabChanged(AirAlarmTab tab)
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{
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SendMessage(new AirAlarmTabSetMessage(tab));
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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@@ -23,7 +23,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
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public event Action<AirAlarmMode>? AirAlarmModeChanged;
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public event Action<bool>? AutoModeChanged;
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public event Action? ResyncAllRequested;
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public event Action<AirAlarmTab>? AirAlarmTabChange;
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private RichTextLabel _address => CDeviceAddress;
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private RichTextLabel _deviceTotal => CDeviceTotal;
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@@ -80,11 +79,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
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_tabContainer.SetTabTitle(1, Loc.GetString("air-alarm-ui-window-tab-scrubbers"));
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_tabContainer.SetTabTitle(2, Loc.GetString("air-alarm-ui-window-tab-sensors"));
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_tabContainer.OnTabChanged += idx =>
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{
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AirAlarmTabChange!((AirAlarmTab) idx);
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};
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_resyncDevices.OnPressed += _ =>
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{
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_ventDevices.RemoveAllChildren();
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@@ -117,8 +111,6 @@ public sealed partial class AirAlarmWindow : FancyWindow
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{
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UpdateDeviceData(addr, dev);
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}
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_tabContainer.CurrentTab = (int) state.Tab;
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}
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public void UpdateModeSelector(AirAlarmMode mode)
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@@ -1,4 +1,5 @@
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using Content.Shared.CrewManifest;
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using Content.Client.CrewManifest.UI;
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using Content.Shared.CrewManifest;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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@@ -19,9 +19,6 @@ public sealed partial class EmotesMenu : RadialMenu
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
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private readonly SpriteSystem _spriteSystem;
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private readonly EntityWhitelistSystem _whitelistSystem;
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public event Action<ProtoId<EmotePrototype>>? OnPlayEmote;
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public EmotesMenu()
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@@ -29,8 +26,8 @@ public sealed partial class EmotesMenu : RadialMenu
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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_spriteSystem = _entManager.System<SpriteSystem>();
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_whitelistSystem = _entManager.System<EntityWhitelistSystem>();
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var spriteSystem = _entManager.System<SpriteSystem>();
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var whitelistSystem = _entManager.System<EntityWhitelistSystem>();
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var main = FindControl<RadialContainer>("Main");
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@@ -40,8 +37,8 @@ public sealed partial class EmotesMenu : RadialMenu
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var player = _playerManager.LocalSession?.AttachedEntity;
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if (emote.Category == EmoteCategory.Invalid ||
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emote.ChatTriggers.Count == 0 ||
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!(player.HasValue && _whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value)) ||
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_whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
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!(player.HasValue && whitelistSystem.IsWhitelistPassOrNull(emote.Whitelist, player.Value)) ||
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whitelistSystem.IsBlacklistPass(emote.Blacklist, player.Value))
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continue;
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if (!emote.Available &&
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@@ -63,7 +60,7 @@ public sealed partial class EmotesMenu : RadialMenu
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{
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VerticalAlignment = VAlignment.Center,
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HorizontalAlignment = HAlignment.Center,
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Texture = _spriteSystem.Frame0(emote.Icon),
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Texture = spriteSystem.Frame0(emote.Icon),
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TextureScale = new Vector2(2f, 2f),
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};
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@@ -1,4 +1,5 @@
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using Content.Client.Verbs;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Shared.Console;
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@@ -1,5 +1,6 @@
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using System.Linq;
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using Content.Client.Materials;
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using Content.Client.Materials.UI;
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using Content.Client.Message;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Construction.Components;
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@@ -9,6 +9,7 @@ using Content.Shared.CCVar;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Input;
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using Content.Shared.Verbs;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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@@ -194,8 +195,20 @@ namespace Content.Client.ContextMenu.UI
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return;
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// Do we need to do in-range unOccluded checks?
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var ignoreFov = !_eyeManager.CurrentEye.DrawFov ||
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(_verbSystem.Visibility & MenuVisibility.NoFov) == MenuVisibility.NoFov;
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var visibility = _verbSystem.Visibility;
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if (!_eyeManager.CurrentEye.DrawFov)
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{
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visibility &= ~MenuVisibility.NoFov;
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}
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var ev = new MenuVisibilityEvent()
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{
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Visibility = visibility,
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};
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_entityManager.EventBus.RaiseLocalEvent(player, ref ev);
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visibility = ev.Visibility;
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_entityManager.TryGetComponent(player, out ExaminerComponent? examiner);
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var xformQuery = _entityManager.GetEntityQuery<TransformComponent>();
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@@ -209,7 +222,7 @@ namespace Content.Client.ContextMenu.UI
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continue;
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}
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if (ignoreFov)
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if ((visibility & MenuVisibility.NoFov) == MenuVisibility.NoFov)
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continue;
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var pos = new MapCoordinates(_xform.GetWorldPosition(xform, xformQuery), xform.MapID);
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@@ -1,3 +1,4 @@
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using Content.Client.CrewManifest.UI;
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using Content.Shared.CrewManifest;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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@@ -1,6 +1,7 @@
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<controls:FancyWindow xmlns="https://spacestation14.io"
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xmlns:ui="clr-namespace:Content.Client.UserInterface"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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Title="{Loc door-electronics-configuration-title}">
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<Control Name="AccessLevelControlContainer" />
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|
||||
</controls:FancyWindow>
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@@ -110,6 +110,7 @@ namespace Content.Client.Entry
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_prototypeManager.RegisterIgnore("lobbyBackground");
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_prototypeManager.RegisterIgnore("gamePreset");
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_prototypeManager.RegisterIgnore("noiseChannel");
|
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_prototypeManager.RegisterIgnore("playerConnectionWhitelist");
|
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_prototypeManager.RegisterIgnore("spaceBiome");
|
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_prototypeManager.RegisterIgnore("worldgenConfig");
|
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_prototypeManager.RegisterIgnore("gameRule");
|
||||
|
||||
@@ -23,6 +23,8 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
|
||||
|
||||
private readonly ISawmill _sawmill;
|
||||
|
||||
public ProtoId<GuideEntryPrototype> LastEntry;
|
||||
|
||||
public GuidebookWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
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@@ -90,6 +92,8 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
|
||||
|
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_sawmill.Error($"Failed to parse contents of guide document {entry.Id}.");
|
||||
}
|
||||
|
||||
LastEntry = entry.Id;
|
||||
}
|
||||
|
||||
public void UpdateGuides(
|
||||
|
||||
@@ -17,6 +17,7 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<HealthAnalyzerWindow>();
|
||||
|
||||
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
|
||||
|
||||
@@ -1,48 +1,64 @@
|
||||
<controls:FancyWindow
|
||||
<controls:FancyWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
SetSize="250 100">
|
||||
MaxHeight="525"
|
||||
MinWidth="300">
|
||||
<ScrollContainer
|
||||
Margin="5 5 5 5"
|
||||
ReturnMeasure="True"
|
||||
VerticalExpand="True">
|
||||
<BoxContainer
|
||||
Name="RootContainer"
|
||||
VerticalExpand="True"
|
||||
Orientation="Vertical">
|
||||
<Label
|
||||
Name="NoPatientDataText"
|
||||
Text="{Loc health-analyzer-window-no-patient-data-text}" />
|
||||
|
||||
<BoxContainer
|
||||
Name="PatientDataContainer"
|
||||
Orientation="Vertical"
|
||||
Margin="0 0 5 10">
|
||||
<BoxContainer Name="ScanModePanel" HorizontalExpand="True" Visible="False" Margin="0 5 0 0">
|
||||
<Label
|
||||
Name="ScanMode"
|
||||
Align="Left"
|
||||
Text="{Loc health-analyzer-window-scan-mode-text}"/>
|
||||
<Label
|
||||
Name="ScanModeText"
|
||||
Align="Right"
|
||||
HorizontalExpand="True"/>
|
||||
Margin="0 0 0 5"
|
||||
Orientation="Vertical">
|
||||
<BoxContainer Orientation="Horizontal" Margin="0 0 0 5">
|
||||
<SpriteView OverrideDirection="South" Scale="2 2" Name="SpriteView" Access="Public" SetSize="64 64" />
|
||||
<BoxContainer Margin="5 0 0 0" Orientation="Vertical" VerticalAlignment="Top">
|
||||
<RichTextLabel Name="NameLabel" SetWidth="150" />
|
||||
<Label Name="SpeciesLabel" VerticalAlignment="Top" StyleClasses="LabelSubText" />
|
||||
</BoxContainer>
|
||||
<Label Margin="0 0 5 0" HorizontalExpand="True" HorizontalAlignment="Right" VerticalExpand="True"
|
||||
VerticalAlignment="Top" Name="ScanModeLabel"
|
||||
Text="{Loc 'health-analyzer-window-entity-unknown-text'}" />
|
||||
</BoxContainer>
|
||||
<Label
|
||||
Name="PatientName"/>
|
||||
<Label
|
||||
Name="Temperature"
|
||||
Margin="0 5 0 0"/>
|
||||
<Label
|
||||
Name="BloodLevel"
|
||||
Margin="0 5 0 0"/>
|
||||
<Label
|
||||
Name="Bleeding"
|
||||
Margin="0 5 0 0"/>
|
||||
<Label
|
||||
Name="patientDamageAmount"
|
||||
Margin="0 15 0 0"/>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<GridContainer Margin="0 5 0 0" Columns="2">
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-status-text'}" />
|
||||
<Label Name="StatusLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" />
|
||||
<Label Name="TemperatureLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" />
|
||||
<Label Name="BloodLabel" />
|
||||
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" />
|
||||
<Label Name="DamageLabel" />
|
||||
</GridContainer>
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer Name="AlertsDivider" Visible="False" StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer Name="AlertsContainer" Visible="False" Margin="0 5" Orientation="Horizontal"
|
||||
HorizontalExpand="True" HorizontalAlignment="Center">
|
||||
|
||||
</BoxContainer>
|
||||
|
||||
<PanelContainer StyleClasses="LowDivider" />
|
||||
|
||||
<BoxContainer
|
||||
Name="GroupsContainer"
|
||||
Margin="0 5 0 5"
|
||||
Orientation="Vertical">
|
||||
</BoxContainer>
|
||||
|
||||
</BoxContainer>
|
||||
</ScrollContainer>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -1,12 +1,20 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Client.Message;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Humanoid;
|
||||
using Content.Shared.Humanoid.Prototypes;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.MedicalScanner;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -28,9 +36,6 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
private readonly IPrototypeManager _prototypes;
|
||||
private readonly IResourceCache _cache;
|
||||
|
||||
private const int AnalyzerHeight = 430;
|
||||
private const int AnalyzerWidth = 300;
|
||||
|
||||
public HealthAnalyzerWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
@@ -44,8 +49,6 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
|
||||
public void Populate(HealthAnalyzerScannedUserMessage msg)
|
||||
{
|
||||
GroupsContainer.RemoveAllChildren();
|
||||
|
||||
var target = _entityManager.GetEntity(msg.TargetEntity);
|
||||
|
||||
if (target == null
|
||||
@@ -57,82 +60,96 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
|
||||
NoPatientDataText.Visible = false;
|
||||
|
||||
string entityName = Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
if (_entityManager.HasComponent<MetaDataComponent>(target.Value))
|
||||
{
|
||||
entityName = Identity.Name(target.Value, _entityManager);
|
||||
}
|
||||
// Scan Mode
|
||||
|
||||
if (msg.ScanMode.HasValue)
|
||||
{
|
||||
ScanModePanel.Visible = true;
|
||||
ScanModeText.Text = Loc.GetString(msg.ScanMode.Value ? "health-analyzer-window-scan-mode-active" : "health-analyzer-window-scan-mode-inactive");
|
||||
ScanModeText.FontColorOverride = msg.ScanMode.Value ? Color.Green : Color.Red;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScanModePanel.Visible = false;
|
||||
}
|
||||
ScanModeLabel.Text = msg.ScanMode.HasValue
|
||||
? msg.ScanMode.Value
|
||||
? Loc.GetString("health-analyzer-window-scan-mode-active")
|
||||
: Loc.GetString("health-analyzer-window-scan-mode-inactive")
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
PatientName.Text = Loc.GetString(
|
||||
"health-analyzer-window-entity-health-text",
|
||||
("entityName", entityName)
|
||||
);
|
||||
ScanModeLabel.FontColorOverride = msg.ScanMode.HasValue && msg.ScanMode.Value ? Color.Green : Color.Red;
|
||||
|
||||
Temperature.Text = Loc.GetString("health-analyzer-window-entity-temperature-text",
|
||||
("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)")
|
||||
);
|
||||
// Patient Information
|
||||
|
||||
BloodLevel.Text = Loc.GetString("health-analyzer-window-entity-blood-level-text",
|
||||
("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %")
|
||||
);
|
||||
SpriteView.SetEntity(target.Value);
|
||||
|
||||
var name = new FormattedMessage();
|
||||
name.PushColor(Color.White);
|
||||
name.AddText(_entityManager.HasComponent<MetaDataComponent>(target.Value)
|
||||
? Identity.Name(target.Value, _entityManager)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text"));
|
||||
NameLabel.SetMessage(name);
|
||||
|
||||
SpeciesLabel.Text =
|
||||
_entityManager.TryGetComponent<HumanoidAppearanceComponent>(target.Value,
|
||||
out var humanoidAppearanceComponent)
|
||||
? Loc.GetString(_prototypes.Index<SpeciesPrototype>(humanoidAppearanceComponent.Species).Name)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-species-text");
|
||||
|
||||
// Basic Diagnostic
|
||||
|
||||
TemperatureLabel.Text = !float.IsNaN(msg.Temperature)
|
||||
? $"{msg.Temperature - Atmospherics.T0C:F1} °C ({msg.Temperature:F1} K)"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
BloodLabel.Text = !float.IsNaN(msg.BloodLevel)
|
||||
? $"{msg.BloodLevel * 100:F1} %"
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-value-text");
|
||||
|
||||
StatusLabel.Text =
|
||||
_entityManager.TryGetComponent<MobStateComponent>(target.Value, out var mobStateComponent)
|
||||
? GetStatus(mobStateComponent.CurrentState)
|
||||
: Loc.GetString("health-analyzer-window-entity-unknown-text");
|
||||
|
||||
// Total Damage
|
||||
|
||||
DamageLabel.Text = damageable.TotalDamage.ToString();
|
||||
|
||||
// Alerts
|
||||
|
||||
AlertsDivider.Visible = msg.Bleeding == true;
|
||||
AlertsContainer.Visible = msg.Bleeding == true;
|
||||
|
||||
if (msg.Bleeding == true)
|
||||
{
|
||||
Bleeding.Text = Loc.GetString("health-analyzer-window-entity-bleeding-text");
|
||||
Bleeding.FontColorOverride = Color.Red;
|
||||
}
|
||||
else
|
||||
{
|
||||
Bleeding.Text = string.Empty; // Clear the text
|
||||
AlertsContainer.DisposeAllChildren();
|
||||
AlertsContainer.AddChild(new Label
|
||||
{
|
||||
Text = Loc.GetString("health-analyzer-window-entity-bleeding-text"),
|
||||
FontColorOverride = Color.Red,
|
||||
});
|
||||
}
|
||||
|
||||
patientDamageAmount.Text = Loc.GetString(
|
||||
"health-analyzer-window-entity-damage-total-text",
|
||||
("amount", damageable.TotalDamage)
|
||||
);
|
||||
// Damage Groups
|
||||
|
||||
var damageSortedGroups =
|
||||
damageable.DamagePerGroup.OrderBy(damage => damage.Value)
|
||||
damageable.DamagePerGroup.OrderByDescending(damage => damage.Value)
|
||||
.ToDictionary(x => x.Key, x => x.Value);
|
||||
|
||||
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
|
||||
|
||||
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
|
||||
}
|
||||
|
||||
if (_entityManager.TryGetComponent(target, out HungerComponent? hunger)
|
||||
&& hunger.StarvationDamage != null
|
||||
&& hunger.CurrentThreshold <= HungerThreshold.Starving)
|
||||
private static string GetStatus(MobState mobState)
|
||||
{
|
||||
return mobState switch
|
||||
{
|
||||
var box = new Control { Margin = new Thickness(0, 0, 0, 15) };
|
||||
|
||||
box.AddChild(CreateDiagnosticGroupTitle(
|
||||
Loc.GetString("health-analyzer-window-malnutrition"),
|
||||
"malnutrition"));
|
||||
|
||||
GroupsContainer.AddChild(box);
|
||||
}
|
||||
|
||||
SetHeight = AnalyzerHeight;
|
||||
SetWidth = AnalyzerWidth;
|
||||
MobState.Alive => Loc.GetString("health-analyzer-window-entity-alive-text"),
|
||||
MobState.Critical => Loc.GetString("health-analyzer-window-entity-critical-text"),
|
||||
MobState.Dead => Loc.GetString("health-analyzer-window-entity-dead-text"),
|
||||
_ => Loc.GetString("health-analyzer-window-entity-unknown-text"),
|
||||
};
|
||||
}
|
||||
|
||||
private void DrawDiagnosticGroups(
|
||||
Dictionary<string, FixedPoint2> groups, IReadOnlyDictionary<string, FixedPoint2> damageDict)
|
||||
Dictionary<string, FixedPoint2> groups,
|
||||
IReadOnlyDictionary<string, FixedPoint2> damageDict)
|
||||
{
|
||||
HashSet<string> shownTypes = new();
|
||||
GroupsContainer.RemoveAllChildren();
|
||||
|
||||
// Show the total damage and type breakdown for each damage group.
|
||||
foreach (var (damageGroupId, damageAmount) in groups.Reverse())
|
||||
foreach (var (damageGroupId, damageAmount) in groups)
|
||||
{
|
||||
if (damageAmount == 0)
|
||||
continue;
|
||||
@@ -145,7 +162,6 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
|
||||
var groupContainer = new BoxContainer
|
||||
{
|
||||
Margin = new Thickness(0, 0, 0, 15),
|
||||
Align = BoxContainer.AlignMode.Begin,
|
||||
Orientation = BoxContainer.LayoutOrientation.Vertical,
|
||||
};
|
||||
@@ -159,23 +175,16 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
|
||||
foreach (var type in group.DamageTypes)
|
||||
{
|
||||
if (damageDict.TryGetValue(type, out var typeAmount) && typeAmount > 0)
|
||||
{
|
||||
// If damage types are allowed to belong to more than one damage group,
|
||||
// they may appear twice here. Mark them as duplicate.
|
||||
if (shownTypes.Contains(type))
|
||||
continue;
|
||||
if (!damageDict.TryGetValue(type, out var typeAmount) || typeAmount <= 0)
|
||||
continue;
|
||||
|
||||
shownTypes.Add(type);
|
||||
var damageString = Loc.GetString(
|
||||
"health-analyzer-window-damage-type-text",
|
||||
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
|
||||
("amount", typeAmount)
|
||||
);
|
||||
|
||||
var damageString = Loc.GetString(
|
||||
"health-analyzer-window-damage-type-text",
|
||||
("damageType", _prototypes.Index<DamageTypePrototype>(type).LocalizedName),
|
||||
("amount", typeAmount)
|
||||
);
|
||||
|
||||
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, "- ")));
|
||||
}
|
||||
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, " · ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -198,7 +207,6 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
{
|
||||
return new Label
|
||||
{
|
||||
Margin = new Thickness(2, 2),
|
||||
Text = text,
|
||||
};
|
||||
}
|
||||
@@ -207,13 +215,13 @@ namespace Content.Client.HealthAnalyzer.UI
|
||||
{
|
||||
var rootContainer = new BoxContainer
|
||||
{
|
||||
Margin = new Thickness(0, 6, 0, 0),
|
||||
VerticalAlignment = VAlignment.Bottom,
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
};
|
||||
|
||||
rootContainer.AddChild(new TextureRect
|
||||
{
|
||||
Margin = new Thickness(0, 3),
|
||||
SetSize = new Vector2(30, 30),
|
||||
Texture = GetTexture(id.ToLower())
|
||||
});
|
||||
|
||||
@@ -731,6 +731,9 @@ namespace Content.Client.Lobby.UI
|
||||
PreviewDummy = _controller.LoadProfileEntity(Profile, JobOverride, ShowClothes.Pressed);
|
||||
SpriteView.SetEntity(PreviewDummy);
|
||||
_entManager.System<MetaDataSystem>().SetEntityName(PreviewDummy, Profile.Name);
|
||||
|
||||
// Check and set the dirty flag to enable the save/reset buttons as appropriate.
|
||||
SetDirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -792,6 +795,9 @@ namespace Content.Client.Lobby.UI
|
||||
return;
|
||||
|
||||
_entManager.System<HumanoidAppearanceSystem>().LoadProfile(PreviewDummy, Profile);
|
||||
|
||||
// Check and set the dirty flag to enable the save/reset buttons as appropriate.
|
||||
SetDirty();
|
||||
}
|
||||
|
||||
private void OnSpeciesInfoButtonPressed(BaseButton.ButtonEventArgs args)
|
||||
@@ -1028,7 +1034,6 @@ namespace Content.Client.Lobby.UI
|
||||
roleLoadout.AddLoadout(loadoutGroup, loadoutProto, _prototypeManager);
|
||||
_loadoutWindow.RefreshLoadouts(roleLoadout, session, collection);
|
||||
Profile = Profile?.WithLoadout(roleLoadout);
|
||||
SetDirty();
|
||||
ReloadPreview();
|
||||
};
|
||||
|
||||
@@ -1037,7 +1042,6 @@ namespace Content.Client.Lobby.UI
|
||||
roleLoadout.RemoveLoadout(loadoutGroup, loadoutProto, _prototypeManager);
|
||||
_loadoutWindow.RefreshLoadouts(roleLoadout, session, collection);
|
||||
Profile = Profile?.WithLoadout(roleLoadout);
|
||||
SetDirty();
|
||||
ReloadPreview();
|
||||
};
|
||||
|
||||
@@ -1047,7 +1051,6 @@ namespace Content.Client.Lobby.UI
|
||||
_loadoutWindow.OnClose += () =>
|
||||
{
|
||||
JobOverride = null;
|
||||
SetDirty();
|
||||
ReloadPreview();
|
||||
};
|
||||
|
||||
@@ -1072,7 +1075,6 @@ namespace Content.Client.Lobby.UI
|
||||
return;
|
||||
|
||||
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithMarkings(markings.GetForwardEnumerator().ToList()));
|
||||
SetDirty();
|
||||
ReloadProfilePreview();
|
||||
}
|
||||
|
||||
@@ -1140,7 +1142,6 @@ namespace Content.Client.Lobby.UI
|
||||
}
|
||||
}
|
||||
|
||||
SetDirty();
|
||||
ReloadProfilePreview();
|
||||
}
|
||||
|
||||
@@ -1171,7 +1172,6 @@ namespace Content.Client.Lobby.UI
|
||||
{
|
||||
Profile = Profile?.WithAge(newAge);
|
||||
ReloadPreview();
|
||||
SetDirty();
|
||||
}
|
||||
|
||||
private void SetSex(Sex newSex)
|
||||
@@ -1195,14 +1195,12 @@ namespace Content.Client.Lobby.UI
|
||||
UpdateTTSVoicesControls(); // Corvax-TTS
|
||||
Markings.SetSex(newSex);
|
||||
ReloadPreview();
|
||||
SetDirty();
|
||||
}
|
||||
|
||||
private void SetGender(Gender newGender)
|
||||
{
|
||||
Profile = Profile?.WithGender(newGender);
|
||||
ReloadPreview();
|
||||
SetDirty();
|
||||
}
|
||||
|
||||
// Corvax-TTS-Start
|
||||
@@ -1224,7 +1222,6 @@ namespace Content.Client.Lobby.UI
|
||||
RefreshLoadouts();
|
||||
UpdateSexControls(); // update sex for new species
|
||||
UpdateSpeciesGuidebookIcon();
|
||||
SetDirty();
|
||||
ReloadPreview();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,24 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
xmlns:graphics="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
SetSize="800 800"
|
||||
MinSize="800 64">
|
||||
MinSize="800 128">
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True">
|
||||
<!--
|
||||
<BoxContainer Name="RoleNameBox" Orientation="Vertical" Margin="10">
|
||||
<Label Name="LoadoutNameLabel" Text="{Loc 'loadout-name-edit-label'}"/>
|
||||
<PanelContainer HorizontalExpand="True" SetHeight="24">
|
||||
<PanelContainer.PanelOverride>
|
||||
<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
</PanelContainer.PanelOverride>
|
||||
<LineEdit Name="RoleNameEdit" ToolTip="{Loc 'loadout-name-edit-tooltip'}" VerticalExpand="True" HorizontalExpand="True"/>
|
||||
</PanelContainer>
|
||||
</BoxContainer>
|
||||
-->
|
||||
<VerticalTabContainer Name="LoadoutGroupsContainer"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True">
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True">
|
||||
</VerticalTabContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Preferences;
|
||||
using Content.Shared.Preferences.Loadouts;
|
||||
@@ -5,6 +6,7 @@ using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Client.Lobby.UI.Loadouts;
|
||||
|
||||
@@ -24,27 +26,36 @@ public sealed partial class LoadoutWindow : FancyWindow
|
||||
Profile = profile;
|
||||
var protoManager = collection.Resolve<IPrototypeManager>();
|
||||
|
||||
foreach (var group in proto.Groups)
|
||||
// Hide if no groups
|
||||
if (proto.Groups.Count == 0)
|
||||
{
|
||||
if (!protoManager.TryIndex(group, out var groupProto))
|
||||
continue;
|
||||
|
||||
if (groupProto.Hidden)
|
||||
continue;
|
||||
|
||||
var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection);
|
||||
LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
|
||||
_groups.Add(container);
|
||||
|
||||
container.OnLoadoutPressed += args =>
|
||||
LoadoutGroupsContainer.Visible = false;
|
||||
SetSize = Vector2.Zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var group in proto.Groups)
|
||||
{
|
||||
OnLoadoutPressed?.Invoke(group, args);
|
||||
};
|
||||
if (!protoManager.TryIndex(group, out var groupProto))
|
||||
continue;
|
||||
|
||||
container.OnLoadoutUnpressed += args =>
|
||||
{
|
||||
OnLoadoutUnpressed?.Invoke(group, args);
|
||||
};
|
||||
if (groupProto.Hidden)
|
||||
continue;
|
||||
|
||||
var container = new LoadoutGroupContainer(profile, loadout, protoManager.Index(group), session, collection);
|
||||
LoadoutGroupsContainer.AddTab(container, Loc.GetString(groupProto.Name));
|
||||
_groups.Add(container);
|
||||
|
||||
container.OnLoadoutPressed += args =>
|
||||
{
|
||||
OnLoadoutPressed?.Invoke(group, args);
|
||||
};
|
||||
|
||||
container.OnLoadoutUnpressed += args =>
|
||||
{
|
||||
OnLoadoutUnpressed?.Invoke(group, args);
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Prometheus;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Client.Message;
|
||||
using Content.Client.UserInterface.Systems.EscapeMenu;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.Console;
|
||||
using Robust.Client.State;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Timing;
|
||||
using Content.Client.TextScreen;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
namespace Content.Client.MachineLinking.UI;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Client.Options.UI.Tabs;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Client.Power.Components;
|
||||
using Content.Shared.Power.Components;
|
||||
using Content.Shared.Power.EntitySystems;
|
||||
@@ -27,4 +28,16 @@ public sealed class PowerReceiverSystem : SharedPowerReceiverSystem
|
||||
|
||||
component.Powered = state.Powered;
|
||||
}
|
||||
|
||||
public override bool ResolveApc(EntityUid entity, [NotNullWhen(true)] ref SharedApcPowerReceiverComponent? component)
|
||||
{
|
||||
if (component != null)
|
||||
return true;
|
||||
|
||||
if (!TryComp(entity, out ApcPowerReceiverComponent? receiver))
|
||||
return false;
|
||||
|
||||
component = receiver;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Power.Generator;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Client.Power.Generator;
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Threading.Channels;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Radio.Components;
|
||||
using Robust.Client.AutoGenerated;
|
||||
|
||||
8
Content.Client/Roles/RoleCodewordSystem.cs
Normal file
8
Content.Client/Roles/RoleCodewordSystem.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using Content.Shared.Roles.RoleCodeword;
|
||||
|
||||
namespace Content.Client.Roles;
|
||||
|
||||
public sealed class RoleCodewordSystem : SharedRoleCodewordSystem
|
||||
{
|
||||
|
||||
}
|
||||
@@ -53,9 +53,9 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
|
||||
option.Claimed = current.ActiveSeed == seed;
|
||||
var claimIndex = i;
|
||||
|
||||
option.ClaimPressed += args =>
|
||||
option.ClaimPressed += _ =>
|
||||
{
|
||||
SendMessage(new MagnetClaimOfferEvent()
|
||||
SendMessage(new MagnetClaimOfferEvent
|
||||
{
|
||||
Index = claimIndex
|
||||
});
|
||||
@@ -72,20 +72,20 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
var count = asteroid.MarkerLayers[resource];
|
||||
|
||||
var container = new BoxContainer()
|
||||
var container = new BoxContainer
|
||||
{
|
||||
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
||||
HorizontalExpand = true,
|
||||
};
|
||||
|
||||
var resourceLabel = new Label()
|
||||
var resourceLabel = new Label
|
||||
{
|
||||
Text = Loc.GetString("salvage-magnet-resources",
|
||||
("resource", resource)),
|
||||
HorizontalAlignment = Control.HAlignment.Left,
|
||||
};
|
||||
|
||||
var countLabel = new Label()
|
||||
var countLabel = new Label
|
||||
{
|
||||
Text = Loc.GetString("salvage-magnet-resources-count", ("count", count)),
|
||||
HorizontalAlignment = Control.HAlignment.Right,
|
||||
@@ -98,6 +98,9 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
|
||||
option.AddContent(container);
|
||||
}
|
||||
|
||||
break;
|
||||
case DebrisOffering debris:
|
||||
option.Title = Loc.GetString($"salvage-magnet-debris-{debris.Id}");
|
||||
break;
|
||||
case SalvageOffering salvage:
|
||||
option.Title = Loc.GetString($"salvage-map-wreck");
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace Content.Client.Silicons.Laws.SiliconLawEditUi;
|
||||
|
||||
public sealed class SiliconLawEui : BaseEui
|
||||
{
|
||||
public readonly EntityManager _entityManager = default!;
|
||||
private readonly EntityManager _entityManager;
|
||||
|
||||
private SiliconLawUi _siliconLawUi;
|
||||
private EntityUid _target;
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
using Content.Shared.Silicons.StationAi;
|
||||
using Robust.Client.UserInterface;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
public sealed class StationAiBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
private StationAiMenu? _menu;
|
||||
|
||||
public StationAiBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_menu = this.CreateWindow<StationAiMenu>();
|
||||
_menu.Track(Owner);
|
||||
|
||||
_menu.OnAiRadial += args =>
|
||||
{
|
||||
SendPredictedMessage(new StationAiRadialMessage()
|
||||
{
|
||||
Event = args,
|
||||
});
|
||||
};
|
||||
}
|
||||
}
|
||||
13
Content.Client/Silicons/StationAi/StationAiMenu.xaml
Normal file
13
Content.Client/Silicons/StationAi/StationAiMenu.xaml
Normal file
@@ -0,0 +1,13 @@
|
||||
<ui:RadialMenu xmlns="https://spacestation14.io"
|
||||
xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
BackButtonStyleClass="RadialMenuBackButton"
|
||||
CloseButtonStyleClass="RadialMenuCloseButton"
|
||||
VerticalExpand="True"
|
||||
HorizontalExpand="True"
|
||||
MinSize="450 450">
|
||||
|
||||
<!-- Main -->
|
||||
<ui:RadialContainer Name="Main" VerticalExpand="True" HorizontalExpand="True" Radius="64" ReserveSpaceForHiddenChildren="False">
|
||||
</ui:RadialContainer>
|
||||
|
||||
</ui:RadialMenu>
|
||||
128
Content.Client/Silicons/StationAi/StationAiMenu.xaml.cs
Normal file
128
Content.Client/Silicons/StationAi/StationAiMenu.xaml.cs
Normal file
@@ -0,0 +1,128 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Silicons.StationAi;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class StationAiMenu : RadialMenu
|
||||
{
|
||||
[Dependency] private readonly IClyde _clyde = default!;
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IEyeManager _eyeManager = default!;
|
||||
|
||||
public event Action<BaseStationAiAction>? OnAiRadial;
|
||||
|
||||
private EntityUid _tracked;
|
||||
|
||||
public StationAiMenu()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
RobustXamlLoader.Load(this);
|
||||
}
|
||||
|
||||
public void Track(EntityUid owner)
|
||||
{
|
||||
_tracked = owner;
|
||||
|
||||
if (!_entManager.EntityExists(_tracked))
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
BuildButtons();
|
||||
UpdatePosition();
|
||||
}
|
||||
|
||||
private void BuildButtons()
|
||||
{
|
||||
var ev = new GetStationAiRadialEvent();
|
||||
_entManager.EventBus.RaiseLocalEvent(_tracked, ref ev);
|
||||
|
||||
var main = FindControl<RadialContainer>("Main");
|
||||
main.DisposeAllChildren();
|
||||
var sprites = _entManager.System<SpriteSystem>();
|
||||
|
||||
foreach (var action in ev.Actions)
|
||||
{
|
||||
// TODO: This radial boilerplate is quite annoying
|
||||
var button = new StationAiMenuButton(action.Event)
|
||||
{
|
||||
StyleClasses = { "RadialMenuButton" },
|
||||
SetSize = new Vector2(64f, 64f),
|
||||
ToolTip = action.Tooltip != null ? Loc.GetString(action.Tooltip) : null,
|
||||
};
|
||||
|
||||
if (action.Sprite != null)
|
||||
{
|
||||
var texture = sprites.Frame0(action.Sprite);
|
||||
var scale = Vector2.One;
|
||||
|
||||
if (texture.Width <= 32)
|
||||
{
|
||||
scale *= 2;
|
||||
}
|
||||
|
||||
var tex = new TextureRect
|
||||
{
|
||||
VerticalAlignment = VAlignment.Center,
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
Texture = texture,
|
||||
TextureScale = scale,
|
||||
};
|
||||
|
||||
button.AddChild(tex);
|
||||
}
|
||||
|
||||
button.OnPressed += args =>
|
||||
{
|
||||
OnAiRadial?.Invoke(action.Event);
|
||||
Close();
|
||||
};
|
||||
main.AddChild(button);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
UpdatePosition();
|
||||
}
|
||||
|
||||
private void UpdatePosition()
|
||||
{
|
||||
if (!_entManager.TryGetComponent(_tracked, out TransformComponent? xform))
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!xform.Coordinates.IsValid(_entManager))
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
var coords = _entManager.System<SpriteSystem>().GetSpriteScreenCoordinates((_tracked, null, xform));
|
||||
|
||||
if (!coords.IsValid)
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
OpenScreenAt(coords.Position, _clyde);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class StationAiMenuButton(BaseStationAiAction action) : RadialMenuTextureButton
|
||||
{
|
||||
public BaseStationAiAction Action = action;
|
||||
}
|
||||
@@ -4,7 +4,9 @@ using Robust.Client.Graphics;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
@@ -12,6 +14,7 @@ public sealed class StationAiOverlay : Overlay
|
||||
{
|
||||
[Dependency] private readonly IClyde _clyde = default!;
|
||||
[Dependency] private readonly IEntityManager _entManager = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||
|
||||
@@ -22,6 +25,9 @@ public sealed class StationAiOverlay : Overlay
|
||||
private IRenderTexture? _staticTexture;
|
||||
private IRenderTexture? _stencilTexture;
|
||||
|
||||
private float _updateRate = 1f / 30f;
|
||||
private float _accumulator;
|
||||
|
||||
public StationAiOverlay()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
@@ -47,19 +53,22 @@ public sealed class StationAiOverlay : Overlay
|
||||
_entManager.TryGetComponent(playerEnt, out TransformComponent? playerXform);
|
||||
var gridUid = playerXform?.GridUid ?? EntityUid.Invalid;
|
||||
_entManager.TryGetComponent(gridUid, out MapGridComponent? grid);
|
||||
_entManager.TryGetComponent(gridUid, out BroadphaseComponent? broadphase);
|
||||
|
||||
var invMatrix = args.Viewport.GetWorldToLocalMatrix();
|
||||
_accumulator -= (float) _timing.FrameTime.TotalSeconds;
|
||||
|
||||
if (grid != null)
|
||||
if (grid != null && broadphase != null)
|
||||
{
|
||||
// TODO: Pass in attached entity's grid.
|
||||
// TODO: Credit OD on the moved to code
|
||||
// TODO: Call the moved-to code here.
|
||||
|
||||
_visibleTiles.Clear();
|
||||
var lookups = _entManager.System<EntityLookupSystem>();
|
||||
var xforms = _entManager.System<SharedTransformSystem>();
|
||||
_entManager.System<StationAiVisionSystem>().GetView((gridUid, grid), worldBounds, _visibleTiles);
|
||||
|
||||
if (_accumulator <= 0f)
|
||||
{
|
||||
_accumulator = MathF.Max(0f, _accumulator + _updateRate);
|
||||
_visibleTiles.Clear();
|
||||
_entManager.System<StationAiVisionSystem>().GetView((gridUid, broadphase, grid), worldBounds, _visibleTiles);
|
||||
}
|
||||
|
||||
var gridMatrix = xforms.GetWorldMatrix(gridUid);
|
||||
var matty = Matrix3x2.Multiply(gridMatrix, invMatrix);
|
||||
|
||||
30
Content.Client/Silicons/StationAi/StationAiSystem.Airlock.cs
Normal file
30
Content.Client/Silicons/StationAi/StationAiSystem.Airlock.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using Content.Shared.Doors.Components;
|
||||
using Content.Shared.Silicons.StationAi;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
public sealed partial class StationAiSystem
|
||||
{
|
||||
private void InitializeAirlock()
|
||||
{
|
||||
SubscribeLocalEvent<DoorBoltComponent, GetStationAiRadialEvent>(OnDoorBoltGetRadial);
|
||||
}
|
||||
|
||||
private void OnDoorBoltGetRadial(Entity<DoorBoltComponent> ent, ref GetStationAiRadialEvent args)
|
||||
{
|
||||
args.Actions.Add(new StationAiRadial()
|
||||
{
|
||||
Sprite = ent.Comp.BoltsDown ?
|
||||
new SpriteSpecifier.Rsi(
|
||||
new ResPath("/Textures/Structures/Doors/Airlocks/Standard/basic.rsi"), "open") :
|
||||
new SpriteSpecifier.Rsi(
|
||||
new ResPath("/Textures/Structures/Doors/Airlocks/Standard/basic.rsi"), "closed"),
|
||||
Tooltip = ent.Comp.BoltsDown ? Loc.GetString("bolt-open") : Loc.GetString("bolt-close"),
|
||||
Event = new StationAiBoltEvent()
|
||||
{
|
||||
Bolted = !ent.Comp.BoltsDown,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
32
Content.Client/Silicons/StationAi/StationAiSystem.Light.cs
Normal file
32
Content.Client/Silicons/StationAi/StationAiSystem.Light.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using Content.Shared.Item.ItemToggle.Components;
|
||||
using Content.Shared.Light.Components;
|
||||
using Content.Shared.Silicons.StationAi;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
public sealed partial class StationAiSystem
|
||||
{
|
||||
// Used for surveillance camera lights
|
||||
|
||||
private void InitializePowerToggle()
|
||||
{
|
||||
SubscribeLocalEvent<ItemTogglePointLightComponent, GetStationAiRadialEvent>(OnLightGetRadial);
|
||||
}
|
||||
|
||||
private void OnLightGetRadial(Entity<ItemTogglePointLightComponent> ent, ref GetStationAiRadialEvent args)
|
||||
{
|
||||
if (!TryComp(ent.Owner, out ItemToggleComponent? toggle))
|
||||
return;
|
||||
|
||||
args.Actions.Add(new StationAiRadial()
|
||||
{
|
||||
Tooltip = Loc.GetString("toggle-light"),
|
||||
Sprite = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
|
||||
Event = new StationAiLightEvent()
|
||||
{
|
||||
Enabled = !toggle.Activated
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@ using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Client.Silicons.StationAi;
|
||||
|
||||
public sealed partial class StationAiSystem : EntitySystem
|
||||
public sealed partial class StationAiSystem : SharedStationAiSystem
|
||||
{
|
||||
[Dependency] private readonly IOverlayManager _overlayMgr = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
@@ -15,8 +15,8 @@ public sealed partial class StationAiSystem : EntitySystem
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
// InitializeAirlock();
|
||||
// InitializePowerToggle();
|
||||
InitializeAirlock();
|
||||
InitializePowerToggle();
|
||||
|
||||
SubscribeLocalEvent<StationAiOverlayComponent, LocalPlayerAttachedEvent>(OnAiAttached);
|
||||
SubscribeLocalEvent<StationAiOverlayComponent, LocalPlayerDetachedEvent>(OnAiDetached);
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Shared.StationRecords;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Shared.Enums;
|
||||
|
||||
namespace Content.Client.StationRecords;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Client.Chemistry.Visualizers;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
|
||||
namespace Content.Client.Storage.Components;
|
||||
|
||||
|
||||
@@ -11,6 +11,8 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
|
||||
|
||||
private readonly StorageSystem _storage;
|
||||
|
||||
[Obsolete] public override bool DeferredClose => false;
|
||||
|
||||
public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
@@ -9,7 +9,12 @@ namespace Content.Client.UserInterface.Controls
|
||||
{
|
||||
public float Progress;
|
||||
|
||||
private readonly ProgressColorSystem _progressColor = IoCManager.Resolve<IEntityManager>().System<ProgressColorSystem>();
|
||||
private readonly ProgressColorSystem _progressColor;
|
||||
|
||||
public ProgressTextureRect()
|
||||
{
|
||||
_progressColor = IoCManager.Resolve<IEntityManager>().System<ProgressColorSystem>();
|
||||
}
|
||||
|
||||
protected override void Draw(DrawingHandleScreen handle)
|
||||
{
|
||||
|
||||
@@ -121,7 +121,7 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
var boundKey = hotbarKeys[i];
|
||||
builder = builder.Bind(boundKey, new PointerInputCmdHandler((in PointerInputCmdArgs args) =>
|
||||
{
|
||||
if (args.State != BoundKeyState.Up)
|
||||
if (args.State != BoundKeyState.Down)
|
||||
return false;
|
||||
|
||||
TriggerAction(boundId);
|
||||
@@ -219,8 +219,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
if (action.Event != null)
|
||||
{
|
||||
action.Event.Target = coords;
|
||||
action.Event.Performer = user;
|
||||
action.Event.Action = actionId;
|
||||
}
|
||||
|
||||
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);
|
||||
@@ -254,8 +252,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
if (action.Event != null)
|
||||
{
|
||||
action.Event.Target = entity;
|
||||
action.Event.Performer = user;
|
||||
action.Event.Action = actionId;
|
||||
}
|
||||
|
||||
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);
|
||||
@@ -295,8 +291,6 @@ public sealed class ActionUIController : UIController, IOnStateChanged<GameplayS
|
||||
{
|
||||
action.Event.Entity = entity;
|
||||
action.Event.Coords = coords;
|
||||
action.Event.Performer = user;
|
||||
action.Event.Action = actionId;
|
||||
}
|
||||
|
||||
_actionsSystem.PerformAction(user, actionComp, actionId, action, action.Event, _timing.CurTime);
|
||||
|
||||
@@ -9,6 +9,8 @@ using Content.Client.Chat.UI;
|
||||
using Content.Client.Examine;
|
||||
using Content.Client.Gameplay;
|
||||
using Content.Client.Ghost;
|
||||
using Content.Client.Mind;
|
||||
using Content.Client.Roles;
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Client.UserInterface.Screens;
|
||||
using Content.Client.UserInterface.Systems.Chat.Widgets;
|
||||
@@ -20,6 +22,7 @@ using Content.Shared.Damage.ForceSay;
|
||||
using Content.Shared.Decals;
|
||||
using Content.Shared.Input;
|
||||
using Content.Shared.Radio;
|
||||
using Content.Shared.Roles.RoleCodeword;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Input;
|
||||
@@ -60,6 +63,8 @@ public sealed class ChatUIController : UIController
|
||||
[UISystemDependency] private readonly TypingIndicatorSystem? _typingIndicator = default;
|
||||
[UISystemDependency] private readonly ChatSystem? _chatSys = default;
|
||||
[UISystemDependency] private readonly TransformSystem? _transform = default;
|
||||
[UISystemDependency] private readonly MindSystem? _mindSystem = default!;
|
||||
[UISystemDependency] private readonly RoleCodewordSystem? _roleCodewordSystem = default!;
|
||||
|
||||
[ValidatePrototypeId<ColorPalettePrototype>]
|
||||
private const string ChatNamePalette = "ChatNames";
|
||||
@@ -819,6 +824,19 @@ public sealed class ChatUIController : UIController
|
||||
msg.WrappedMessage = SharedChatSystem.InjectTagInsideTag(msg, "Name", "color", GetNameColor(SharedChatSystem.GetStringInsideTag(msg, "Name")));
|
||||
}
|
||||
|
||||
// Color any codewords for minds that have roles that use them
|
||||
if (_player.LocalUser != null && _mindSystem != null && _roleCodewordSystem != null)
|
||||
{
|
||||
if (_mindSystem.TryGetMind(_player.LocalUser.Value, out var mindId) && _ent.TryGetComponent(mindId, out RoleCodewordComponent? codewordComp))
|
||||
{
|
||||
foreach (var (_, codewordData) in codewordComp.RoleCodewords)
|
||||
{
|
||||
foreach (string codeword in codewordData.Codewords)
|
||||
msg.WrappedMessage = SharedChatSystem.InjectTagAroundString(msg, codeword, "color", codewordData.Color.ToHex());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Log all incoming chat to repopulate when filter is un-toggled
|
||||
if (!msg.HideChat)
|
||||
{
|
||||
|
||||
@@ -30,6 +30,7 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
|
||||
|
||||
private GuidebookWindow? _guideWindow;
|
||||
private MenuButton? GuidebookButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.GuidebookButton;
|
||||
private ProtoId<GuideEntryPrototype>? _lastEntry;
|
||||
|
||||
public void OnStateEntered(LobbyState state)
|
||||
{
|
||||
@@ -142,7 +143,10 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
|
||||
GuidebookButton.Pressed = false;
|
||||
|
||||
if (_guideWindow != null)
|
||||
{
|
||||
_guideWindow.ReturnContainer.Visible = false;
|
||||
_lastEntry = _guideWindow.LastEntry;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowOpen()
|
||||
@@ -176,8 +180,6 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
|
||||
if (GuidebookButton != null)
|
||||
GuidebookButton.SetClickPressed(!_guideWindow.IsOpen);
|
||||
|
||||
selected ??= _configuration.GetCVar(CCVars.DefaultGuide);
|
||||
|
||||
if (guides == null)
|
||||
{
|
||||
guides = _prototypeManager.EnumeratePrototypes<GuideEntryPrototype>()
|
||||
@@ -193,6 +195,17 @@ public sealed class GuidebookUIController : UIController, IOnStateEntered<LobbyS
|
||||
}
|
||||
}
|
||||
|
||||
if (selected == null)
|
||||
{
|
||||
if (_lastEntry is { } lastEntry && guides.ContainsKey(lastEntry))
|
||||
{
|
||||
selected = _lastEntry;
|
||||
}
|
||||
else
|
||||
{
|
||||
selected = _configuration.GetCVar(CCVars.DefaultGuide);
|
||||
}
|
||||
}
|
||||
_guideWindow.UpdateGuides(guides, rootEntries, forceRoot, selected);
|
||||
|
||||
// Expand up to depth-2.
|
||||
|
||||
@@ -7,6 +7,7 @@ using Robust.Shared.Prototypes;
|
||||
using FancyWindow = Content.Client.UserInterface.Controls.FancyWindow;
|
||||
using Robust.Client.UserInterface;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
namespace Content.Client.VendingMachines.UI
|
||||
@@ -15,6 +16,9 @@ namespace Content.Client.VendingMachines.UI
|
||||
public sealed partial class VendingMachineMenu : FancyWindow
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
|
||||
private readonly Dictionary<EntProtoId, EntityUid> _dummies = [];
|
||||
|
||||
public event Action<GUIBoundKeyEventArgs, ListData>? OnItemSelected;
|
||||
|
||||
@@ -33,6 +37,22 @@ namespace Content.Client.VendingMachines.UI
|
||||
VendingContents.ItemKeyBindDown += (args, data) => OnItemSelected?.Invoke(args, data);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
// Don't clean up dummies during disposal or we'll just have to spawn them again
|
||||
if (!disposing)
|
||||
return;
|
||||
|
||||
// Delete any dummy items we spawned
|
||||
foreach (var entity in _dummies.Values)
|
||||
{
|
||||
_entityManager.QueueDeleteEntity(entity);
|
||||
}
|
||||
_dummies.Clear();
|
||||
}
|
||||
|
||||
private bool DataFilterCondition(string filter, ListData data)
|
||||
{
|
||||
if (data is not VendorItemsListData { ItemText: var text })
|
||||
@@ -92,7 +112,14 @@ namespace Content.Client.VendingMachines.UI
|
||||
if (!_prototypeManager.TryIndex(entry.ID, out var prototype))
|
||||
continue;
|
||||
|
||||
var itemText = $"{prototype.Name} [{entry.Amount}]";
|
||||
if (!_dummies.TryGetValue(entry.ID, out var dummy))
|
||||
{
|
||||
dummy = _entityManager.Spawn(entry.ID);
|
||||
_dummies.Add(entry.ID, dummy);
|
||||
}
|
||||
|
||||
var itemName = Identity.Name(dummy, _entityManager);
|
||||
var itemText = $"{itemName} [{entry.Amount}]";
|
||||
|
||||
if (itemText.Length > longestEntry.Length)
|
||||
longestEntry = itemText;
|
||||
|
||||
@@ -67,9 +67,18 @@ namespace Content.Client.Verbs
|
||||
? Visibility
|
||||
: Visibility | MenuVisibility.NoFov;
|
||||
|
||||
var ev = new MenuVisibilityEvent()
|
||||
{
|
||||
TargetPos = targetPos,
|
||||
Visibility = visibility,
|
||||
};
|
||||
|
||||
RaiseLocalEvent(player.Value, ref ev);
|
||||
visibility = ev.Visibility;
|
||||
|
||||
// Get entities
|
||||
List<EntityUid> entities;
|
||||
var examineFlags = LookupFlags.All & ~LookupFlags.Sensors;
|
||||
|
||||
// Do we have to do FoV checks?
|
||||
if ((visibility & MenuVisibility.NoFov) == 0)
|
||||
@@ -77,15 +86,10 @@ namespace Content.Client.Verbs
|
||||
var entitiesUnderMouse = gameScreenBase.GetClickableEntities(targetPos).ToHashSet();
|
||||
bool Predicate(EntityUid e) => e == player || entitiesUnderMouse.Contains(e);
|
||||
|
||||
// first check the general location.
|
||||
if (!_examine.CanExamine(player.Value, targetPos, Predicate))
|
||||
return false;
|
||||
|
||||
TryComp(player.Value, out ExaminerComponent? examiner);
|
||||
|
||||
// Then check every entity
|
||||
entities = new();
|
||||
foreach (var ent in _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize))
|
||||
foreach (var ent in _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags))
|
||||
{
|
||||
if (_examine.CanExamine(player.Value, targetPos, Predicate, ent, examiner))
|
||||
entities.Add(ent);
|
||||
@@ -93,7 +97,7 @@ namespace Content.Client.Verbs
|
||||
}
|
||||
else
|
||||
{
|
||||
entities = _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize).ToList();
|
||||
entities = _entityLookup.GetEntitiesInRange(targetPos, EntityMenuLookupSize, flags: examineFlags).ToList();
|
||||
}
|
||||
|
||||
if (entities.Count == 0)
|
||||
@@ -137,27 +141,6 @@ namespace Content.Client.Verbs
|
||||
}
|
||||
}
|
||||
|
||||
// Remove any entities that do not have LOS
|
||||
if ((visibility & MenuVisibility.NoFov) == 0)
|
||||
{
|
||||
var xformQuery = GetEntityQuery<TransformComponent>();
|
||||
var playerPos = _transform.GetMapCoordinates(player.Value, xform: xformQuery.GetComponent(player.Value));
|
||||
|
||||
for (var i = entities.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var entity = entities[i];
|
||||
|
||||
if (!_examine.InRangeUnOccluded(
|
||||
playerPos,
|
||||
_transform.GetMapCoordinates(entity, xform: xformQuery.GetComponent(entity)),
|
||||
ExamineSystemShared.ExamineRange,
|
||||
null))
|
||||
{
|
||||
entities.RemoveSwap(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (entities.Count == 0)
|
||||
return false;
|
||||
|
||||
@@ -229,15 +212,4 @@ namespace Content.Client.Verbs
|
||||
OnVerbsResponse?.Invoke(msg);
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum MenuVisibility
|
||||
{
|
||||
// What entities can a user see on the entity menu?
|
||||
Default = 0, // They can only see entities in FoV.
|
||||
NoFov = 1 << 0, // They ignore FoV restrictions
|
||||
InContainer = 1 << 1, // They can see through containers.
|
||||
Invisible = 1 << 2, // They can see entities without sprites and the "HideContextMenu" tag is ignored.
|
||||
All = NoFov | InContainer | Invisible
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Client.Stylesheets;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Xenoarchaeology.Equipment;
|
||||
using Microsoft.VisualBasic;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
@@ -17,6 +17,7 @@ using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Content.Shared.Station.Components;
|
||||
using FastAccessors;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
@@ -267,6 +268,13 @@ namespace Content.IntegrationTests.Tests
|
||||
.Select(x => x.Job!.Value);
|
||||
|
||||
jobs.ExceptWith(spawnPoints);
|
||||
|
||||
spawnPoints = entManager.EntityQuery<ContainerSpawnPointComponent>()
|
||||
.Where(x => x.SpawnType == SpawnPointType.Job)
|
||||
.Select(x => x.Job!.Value);
|
||||
|
||||
jobs.ExceptWith(spawnPoints);
|
||||
|
||||
Assert.That(jobs, Is.Empty, $"There is no spawnpoints for {string.Join(", ", jobs)} on {mapProto}.");
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
using System.Linq;
|
||||
using Content.Client.Chat.UI;
|
||||
using Content.Client.LateJoin;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Reflection;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.UserInterface;
|
||||
|
||||
[TestFixture]
|
||||
public sealed class UiControlTest
|
||||
{
|
||||
// You should not be adding to this.
|
||||
private Type[] _ignored = new Type[]
|
||||
{
|
||||
typeof(EmotesMenu),
|
||||
typeof(LateJoinGui),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Tests that all windows can be instantiated successfully.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public async Task TestWindows()
|
||||
{
|
||||
var pair = await PoolManager.GetServerClient(new PoolSettings()
|
||||
{
|
||||
Connected = true,
|
||||
});
|
||||
var activator = pair.Client.ResolveDependency<IDynamicTypeFactory>();
|
||||
var refManager = pair.Client.ResolveDependency<IReflectionManager>();
|
||||
var loader = pair.Client.ResolveDependency<IModLoader>();
|
||||
|
||||
await pair.Client.WaitAssertion(() =>
|
||||
{
|
||||
foreach (var type in refManager.GetAllChildren(typeof(BaseWindow)))
|
||||
{
|
||||
if (type.IsAbstract || _ignored.Contains(type))
|
||||
continue;
|
||||
|
||||
if (!loader.IsContentType(type))
|
||||
continue;
|
||||
|
||||
// If it has no empty ctor then skip it instead of figuring out what args it needs.
|
||||
var ctor = type.GetConstructor(Type.EmptyTypes);
|
||||
|
||||
if (ctor == null)
|
||||
continue;
|
||||
|
||||
// Don't inject because the control themselves have to do it.
|
||||
activator.CreateInstance(type, oneOff: true, inject: false);
|
||||
}
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
1769
Content.Server.Database/Migrations/Postgres/20240112194620_Blacklist.Designer.cs
generated
Normal file
1769
Content.Server.Database/Migrations/Postgres/20240112194620_Blacklist.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace Content.Server.Database.Migrations.Postgres
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class Blacklist : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "blacklist",
|
||||
columns: table => new
|
||||
{
|
||||
user_id = table.Column<Guid>(type: "uuid", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_blacklist", x => x.user_id);
|
||||
});
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "blacklist");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -512,6 +512,20 @@ namespace Content.Server.Database.Migrations.Postgres
|
||||
b.ToTable("assigned_user_id", (string)null);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Blacklist",
|
||||
b =>
|
||||
{
|
||||
b.Property<Guid>("UserId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("uuid")
|
||||
.HasColumnName("user_id");
|
||||
|
||||
b.HasKey("UserId")
|
||||
.HasName("PK_blacklist");
|
||||
|
||||
b.ToTable("blacklist", (string) null);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.BanTemplate", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
|
||||
1701
Content.Server.Database/Migrations/Sqlite/20240112194612_Blacklist.Designer.cs
generated
Normal file
1701
Content.Server.Database/Migrations/Sqlite/20240112194612_Blacklist.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace Content.Server.Database.Migrations.Sqlite
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class Blacklist : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "blacklist",
|
||||
columns: table => new
|
||||
{
|
||||
user_id = table.Column<Guid>(type: "TEXT", nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_blacklist", x => x.user_id);
|
||||
});
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "blacklist");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -483,6 +483,19 @@ namespace Content.Server.Database.Migrations.Sqlite
|
||||
b.ToTable("assigned_user_id", (string)null);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Blacklist",
|
||||
b =>
|
||||
{
|
||||
b.Property<Guid>("UserId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("TEXT")
|
||||
.HasColumnName("user_id");
|
||||
|
||||
b.HasKey("UserId")
|
||||
.HasName("PK_blacklist");
|
||||
|
||||
b.ToTable("blacklist", (string) null);
|
||||
});
|
||||
modelBuilder.Entity("Content.Server.Database.BanTemplate", b =>
|
||||
{
|
||||
b.Property<int>("Id")
|
||||
|
||||
@@ -28,6 +28,7 @@ namespace Content.Server.Database
|
||||
public DbSet<AdminLog> AdminLog { get; set; } = null!;
|
||||
public DbSet<AdminLogPlayer> AdminLogPlayer { get; set; } = null!;
|
||||
public DbSet<Whitelist> Whitelist { get; set; } = null!;
|
||||
public DbSet<Blacklist> Blacklist { get; set; } = null!;
|
||||
public DbSet<ServerBan> Ban { get; set; } = default!;
|
||||
public DbSet<ServerUnban> Unban { get; set; } = default!;
|
||||
public DbSet<ServerBanExemption> BanExemption { get; set; } = default!;
|
||||
@@ -552,6 +553,15 @@ namespace Content.Server.Database
|
||||
[Required, Key] public Guid UserId { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// List of users who are on the "blacklist". This is a list that may be used by Whitelist implementations to deny access to certain users.
|
||||
/// </summary>
|
||||
[Table("blacklist")]
|
||||
public class Blacklist
|
||||
{
|
||||
[Required, Key] public Guid UserId { get; set; }
|
||||
}
|
||||
|
||||
public class Admin
|
||||
{
|
||||
[Key] public Guid UserId { get; set; }
|
||||
|
||||
@@ -5,7 +5,6 @@ using Content.Shared.Actions.Events;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Coordinates.Helpers;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Physics;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
@@ -19,7 +18,6 @@ namespace Content.Server.Abilities.Mime
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
|
||||
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
|
||||
[Dependency] private readonly EntityLookupSystem _lookupSystem = default!;
|
||||
[Dependency] private readonly TurfSystem _turf = default!;
|
||||
[Dependency] private readonly IMapManager _mapMan = default!;
|
||||
[Dependency] private readonly SharedContainerSystem _container = default!;
|
||||
@@ -80,22 +78,13 @@ namespace Content.Server.Abilities.Mime
|
||||
if (tile == null)
|
||||
return;
|
||||
|
||||
// Check there are no walls there
|
||||
if (_turf.IsTileBlocked(tile.Value, CollisionGroup.Impassable))
|
||||
// Check if the tile is blocked by a wall or mob, and don't create the wall if so
|
||||
if (_turf.IsTileBlocked(tile.Value, CollisionGroup.Impassable | CollisionGroup.Opaque))
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-failed"), uid, uid);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check there are no mobs there
|
||||
foreach (var entity in _lookupSystem.GetLocalEntitiesIntersecting(tile.Value, 0f))
|
||||
{
|
||||
if (HasComp<MobStateComponent>(entity) && entity != uid)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-failed"), uid, uid);
|
||||
return;
|
||||
}
|
||||
}
|
||||
_popupSystem.PopupEntity(Loc.GetString("mime-invisible-wall-popup", ("mime", uid)), uid);
|
||||
// Make sure we set the invisible wall to despawn properly
|
||||
Spawn(component.WallPrototype, _turf.GetTileCenter(tile.Value));
|
||||
|
||||
@@ -55,12 +55,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
|
||||
return;
|
||||
|
||||
var (actId, act) = _random.Pick(options);
|
||||
if (act.Event != null)
|
||||
{
|
||||
act.Event.Performer = args.User;
|
||||
act.Event.Action = actId;
|
||||
}
|
||||
|
||||
_actions.PerformAction(args.User, null, actId, act, act.Event, _timing.CurTime, false);
|
||||
args.Handled = true;
|
||||
}
|
||||
@@ -94,8 +88,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
|
||||
var (entActId, entAct) = _random.Pick(entOptions);
|
||||
if (entAct.Event != null)
|
||||
{
|
||||
entAct.Event.Performer = args.User;
|
||||
entAct.Event.Action = entActId;
|
||||
entAct.Event.Target = args.Target.Value;
|
||||
}
|
||||
|
||||
@@ -119,8 +111,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
|
||||
var (entActId, entAct) = _random.Pick(entWorldOptions);
|
||||
if (entAct.Event != null)
|
||||
{
|
||||
entAct.Event.Performer = args.User;
|
||||
entAct.Event.Action = entActId;
|
||||
entAct.Event.Entity = args.Target;
|
||||
entAct.Event.Coords = args.ClickLocation;
|
||||
}
|
||||
@@ -145,8 +135,6 @@ public sealed class ActionOnInteractSystem : EntitySystem
|
||||
var (actId, act) = _random.Pick(options);
|
||||
if (act.Event != null)
|
||||
{
|
||||
act.Event.Performer = args.User;
|
||||
act.Event.Action = actId;
|
||||
act.Event.Target = args.ClickLocation;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,6 +36,7 @@ using Robust.Shared.Utility;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Content.Server.Silicons.Laws;
|
||||
using Content.Shared.Silicons.Laws;
|
||||
using Content.Shared.Silicons.Laws.Components;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Physics.Components;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Station.Systems;
|
||||
using Content.Shared.AlertLevel;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.AlertLevel;
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using Content.Shared.Ame.Components;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
|
||||
@@ -7,6 +7,7 @@ using Content.Shared.Anomaly.Components;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Content.Shared.Verbs;
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Components;
|
||||
using Robust.Shared.Map;
|
||||
using System.Numerics;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
namespace Content.Server.Anomaly;
|
||||
|
||||
@@ -3,6 +3,7 @@ using Content.Shared.UserInterface;
|
||||
using Content.Server.Advertise;
|
||||
using Content.Server.Advertise.Components;
|
||||
using Content.Shared.Arcade;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Server.Power.Components;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Server.Advertise;
|
||||
using Content.Server.Advertise.Components;
|
||||
using Content.Shared.Power;
|
||||
using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
@@ -36,7 +36,7 @@ public sealed partial class AtmosphereSystem
|
||||
return;
|
||||
}
|
||||
|
||||
var mixtures = new GasMixture[7];
|
||||
var mixtures = new GasMixture[8];
|
||||
for (var i = 0; i < mixtures.Length; i++)
|
||||
mixtures[i] = new GasMixture(Atmospherics.CellVolume) { Temperature = Atmospherics.T20C };
|
||||
|
||||
@@ -65,6 +65,9 @@ public sealed partial class AtmosphereSystem
|
||||
mixtures[6].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
|
||||
mixtures[6].Temperature = 235f; // Little colder than an actual freezer but gives a grace period to get e.g. themomachines set up, should keep warm for a few door openings
|
||||
|
||||
// 7: Nitrogen (101kpa) for vox rooms
|
||||
mixtures[7].AdjustMoles(Gas.Nitrogen, Atmospherics.MolesCellStandard);
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
if (!NetEntity.TryParse(arg, out var netEntity) || !TryGetEntity(netEntity, out var euid))
|
||||
|
||||
@@ -11,14 +11,12 @@ namespace Content.Server.Atmos.Monitor.Components;
|
||||
[RegisterComponent]
|
||||
public sealed partial class AirAlarmComponent : Component
|
||||
{
|
||||
[ViewVariables] public AirAlarmMode CurrentMode { get; set; } = AirAlarmMode.Filtering;
|
||||
[ViewVariables] public bool AutoMode { get; set; } = true;
|
||||
[DataField] public AirAlarmMode CurrentMode { get; set; } = AirAlarmMode.Filtering;
|
||||
[DataField] public bool AutoMode { get; set; } = true;
|
||||
|
||||
// Remember to null this afterwards.
|
||||
[ViewVariables] public IAirAlarmModeUpdate? CurrentModeUpdater { get; set; }
|
||||
|
||||
[ViewVariables] public AirAlarmTab CurrentTab { get; set; }
|
||||
|
||||
public readonly HashSet<string> KnownDevices = new();
|
||||
public readonly Dictionary<string, GasVentPumpData> VentData = new();
|
||||
public readonly Dictionary<string, GasVentScrubberData> ScrubberData = new();
|
||||
|
||||
@@ -18,6 +18,7 @@ using Content.Shared.DeviceLinking;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.DeviceNetwork.Systems;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Wires;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
@@ -173,7 +174,6 @@ public sealed class AirAlarmSystem : EntitySystem
|
||||
subs.Event<AirAlarmUpdateAlarmThresholdMessage>(OnUpdateThreshold);
|
||||
subs.Event<AirAlarmUpdateDeviceDataMessage>(OnUpdateDeviceData);
|
||||
subs.Event<AirAlarmCopyDeviceDataMessage>(OnCopyDeviceData);
|
||||
subs.Event<AirAlarmTabSetMessage>(OnTabChange);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -200,12 +200,6 @@ public sealed class AirAlarmSystem : EntitySystem
|
||||
SyncRegisterAllDevices(uid);
|
||||
}
|
||||
|
||||
private void OnTabChange(EntityUid uid, AirAlarmComponent component, AirAlarmTabSetMessage msg)
|
||||
{
|
||||
component.CurrentTab = msg.Tab;
|
||||
UpdateUI(uid, component);
|
||||
}
|
||||
|
||||
private void OnPowerChanged(EntityUid uid, AirAlarmComponent component, ref PowerChangedEvent args)
|
||||
{
|
||||
if (args.Powered)
|
||||
@@ -598,34 +592,19 @@ public sealed class AirAlarmSystem : EntitySystem
|
||||
|
||||
var pressure = CalculatePressureAverage(alarm);
|
||||
var temperature = CalculateTemperatureAverage(alarm);
|
||||
var dataToSend = new Dictionary<string, IAtmosDeviceData>();
|
||||
var dataToSend = new List<(string, IAtmosDeviceData)>();
|
||||
|
||||
if (alarm.CurrentTab != AirAlarmTab.Settings)
|
||||
foreach (var (addr, data) in alarm.VentData)
|
||||
{
|
||||
switch (alarm.CurrentTab)
|
||||
{
|
||||
case AirAlarmTab.Vent:
|
||||
foreach (var (addr, data) in alarm.VentData)
|
||||
{
|
||||
dataToSend.Add(addr, data);
|
||||
}
|
||||
|
||||
break;
|
||||
case AirAlarmTab.Scrubber:
|
||||
foreach (var (addr, data) in alarm.ScrubberData)
|
||||
{
|
||||
dataToSend.Add(addr, data);
|
||||
}
|
||||
|
||||
break;
|
||||
case AirAlarmTab.Sensors:
|
||||
foreach (var (addr, data) in alarm.SensorData)
|
||||
{
|
||||
dataToSend.Add(addr, data);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
dataToSend.Add((addr, data));
|
||||
}
|
||||
foreach (var (addr, data) in alarm.ScrubberData)
|
||||
{
|
||||
dataToSend.Add((addr, data));
|
||||
}
|
||||
foreach (var (addr, data) in alarm.SensorData)
|
||||
{
|
||||
dataToSend.Add((addr, data));
|
||||
}
|
||||
|
||||
var deviceCount = alarm.KnownDevices.Count;
|
||||
@@ -638,7 +617,7 @@ public sealed class AirAlarmSystem : EntitySystem
|
||||
_ui.SetUiState(
|
||||
uid,
|
||||
SharedAirAlarmInterfaceKey.Key,
|
||||
new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, alarm.CurrentTab, highestAlarm.Value, alarm.AutoMode));
|
||||
new AirAlarmUIState(devNet.Address, deviceCount, pressure, temperature, dataToSend, alarm.CurrentMode, highestAlarm.Value, alarm.AutoMode));
|
||||
}
|
||||
|
||||
private const float Delay = 8f;
|
||||
|
||||
@@ -7,6 +7,7 @@ using Content.Server.DeviceNetwork.Systems;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.Audio;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
|
||||
@@ -5,31 +5,25 @@ namespace Content.Server.Atmos.Piping.Trinary.Components
|
||||
[RegisterComponent]
|
||||
public sealed partial class GasFilterComponent : Component
|
||||
{
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("enabled")]
|
||||
public bool Enabled { get; set; } = true;
|
||||
[DataField]
|
||||
public bool Enabled = true;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("inlet")]
|
||||
public string InletName { get; set; } = "inlet";
|
||||
public string InletName = "inlet";
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("filter")]
|
||||
public string FilterName { get; set; } = "filter";
|
||||
public string FilterName = "filter";
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("outlet")]
|
||||
public string OutletName { get; set; } = "outlet";
|
||||
public string OutletName = "outlet";
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public float TransferRate = Atmospherics.MaxTransferRate;
|
||||
|
||||
[DataField("transferRate")]
|
||||
public float TransferRate { get; set; } = Atmospherics.MaxTransferRate;
|
||||
[DataField]
|
||||
public float MaxTransferRate = Atmospherics.MaxTransferRate;
|
||||
|
||||
[DataField("maxTransferRate")]
|
||||
public float MaxTransferRate { get; set; } = Atmospherics.MaxTransferRate;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public Gas? FilteredGas { get; set; }
|
||||
[DataField]
|
||||
public Gas? FilteredGas;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,26 +9,25 @@ namespace Content.Server.Atmos.Piping.Unary.Components
|
||||
[Access(typeof(GasVentScrubberSystem))]
|
||||
public sealed partial class GasVentScrubberComponent : Component
|
||||
{
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public bool Enabled { get; set; } = false;
|
||||
|
||||
[ViewVariables]
|
||||
[DataField]
|
||||
public bool IsDirty { get; set; } = false;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("outlet")]
|
||||
public string OutletName { get; set; } = "pipe";
|
||||
|
||||
[ViewVariables]
|
||||
public readonly HashSet<Gas> FilterGases = new(GasVentScrubberData.DefaultFilterGases);
|
||||
[DataField]
|
||||
public HashSet<Gas> FilterGases = new(GasVentScrubberData.DefaultFilterGases);
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public ScrubberPumpDirection PumpDirection { get; set; } = ScrubberPumpDirection.Scrubbing;
|
||||
|
||||
/// <summary>
|
||||
/// Target volume to transfer. If <see cref="WideNet"/> is enabled, actual transfer rate will be much higher.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public float TransferRate
|
||||
{
|
||||
get => _transferRate;
|
||||
@@ -37,18 +36,17 @@ namespace Content.Server.Atmos.Piping.Unary.Components
|
||||
|
||||
private float _transferRate = Atmospherics.MaxTransferRate;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("maxTransferRate")]
|
||||
[DataField]
|
||||
public float MaxTransferRate = Atmospherics.MaxTransferRate;
|
||||
|
||||
/// <summary>
|
||||
/// As pressure difference approaches this number, the effective volume rate may be smaller than <see
|
||||
/// cref="TransferRate"/>
|
||||
/// </summary>
|
||||
[DataField("maxPressure")]
|
||||
[DataField]
|
||||
public float MaxPressure = Atmospherics.MaxOutputPressure;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField]
|
||||
public bool WideNet { get; set; } = false;
|
||||
|
||||
public GasVentScrubberData ToAirAlarmData()
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
[UsedImplicitly]
|
||||
public sealed class GasPortableSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
|
||||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
||||
[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
|
||||
|
||||
@@ -33,7 +34,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
return;
|
||||
|
||||
// If we can't find any ports, cancel the anchoring.
|
||||
if(!FindGasPortIn(transform.GridUid, transform.Coordinates, out _))
|
||||
if (!FindGasPortIn(transform.GridUid, transform.Coordinates, out _))
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
@@ -57,7 +58,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|
||||
if (!TryComp<MapGridComponent>(gridId, out var grid))
|
||||
return false;
|
||||
|
||||
foreach (var entityUid in grid.GetLocal(coordinates))
|
||||
foreach (var entityUid in _mapSystem.GetLocal(gridId.Value, grid, coordinates))
|
||||
{
|
||||
if (EntityManager.TryGetComponent(entityUid, out port))
|
||||
{
|
||||
|
||||
@@ -18,6 +18,7 @@ using Content.Shared.Atmos.Visuals;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Tools.Systems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
@@ -16,6 +16,7 @@ using Content.Shared.Atmos.Monitor;
|
||||
using Content.Shared.Atmos.Piping.Unary.Components;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.DeviceNetwork;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Tools.Systems;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Server.Administration.Logs;
|
||||
using Content.Server.NodeContainer.EntitySystems;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.Atmos.Portable
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Server.Power.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Atmos.Piping.Portable.Components;
|
||||
using Content.Shared.Atmos.Visuals;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.UserInterface;
|
||||
using Robust.Server.GameObjects;
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Server.Power.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.Audio;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Audio.Jukebox;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Components;
|
||||
|
||||
@@ -10,6 +10,7 @@ using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Emag.Systems;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
|
||||
@@ -1,17 +1,14 @@
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Ghost;
|
||||
using Content.Server.Hands.Systems;
|
||||
using Content.Server.Inventory;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.Station.Components;
|
||||
using Content.Server.Station.Systems;
|
||||
using Content.Server.StationRecords;
|
||||
using Content.Server.StationRecords.Systems;
|
||||
using Content.Shared.StationRecords;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.Bed.Cryostorage;
|
||||
using Content.Shared.Chat;
|
||||
@@ -19,6 +16,8 @@ using Content.Shared.Climbing.Systems;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.StationRecords;
|
||||
using Content.Shared.UserInterface;
|
||||
using Robust.Server.Audio;
|
||||
using Robust.Server.Containers;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -27,6 +26,7 @@ using Robust.Shared.Containers;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Player;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Content.Server.Bed.Cryostorage;
|
||||
|
||||
@@ -40,7 +40,7 @@ public sealed class CryostorageSystem : SharedCryostorageSystem
|
||||
[Dependency] private readonly ChatSystem _chatSystem = default!;
|
||||
[Dependency] private readonly ClimbSystem _climb = default!;
|
||||
[Dependency] private readonly ContainerSystem _container = default!;
|
||||
[Dependency] private readonly GameTicker _gameTicker = default!;
|
||||
[Dependency] private readonly GhostSystem _ghostSystem = default!;
|
||||
[Dependency] private readonly HandsSystem _hands = default!;
|
||||
[Dependency] private readonly ServerInventorySystem _inventory = default!;
|
||||
[Dependency] private readonly PopupSystem _popup = default!;
|
||||
@@ -210,7 +210,7 @@ public sealed class CryostorageSystem : SharedCryostorageSystem
|
||||
if (userId != null && Mind.TryGetMind(userId.Value, out var mind) &&
|
||||
HasComp<CryostorageContainedComponent>(mind.Value.Comp.CurrentEntity))
|
||||
{
|
||||
_gameTicker.OnGhostAttempt(mind.Value, false);
|
||||
_ghostSystem.OnGhostAttempt(mind.Value, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Ghost;
|
||||
using Content.Server.Humanoid;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Part;
|
||||
@@ -17,7 +17,7 @@ namespace Content.Server.Body.Systems;
|
||||
|
||||
public sealed class BodySystem : SharedBodySystem
|
||||
{
|
||||
[Dependency] private readonly GameTicker _ticker = default!;
|
||||
[Dependency] private readonly GhostSystem _ghostSystem = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
|
||||
[Dependency] private readonly MobStateSystem _mobState = default!;
|
||||
@@ -43,7 +43,7 @@ public sealed class BodySystem : SharedBodySystem
|
||||
if (_mobState.IsDead(ent) && _mindSystem.TryGetMind(ent, out var mindId, out var mind))
|
||||
{
|
||||
mind.TimeOfDeath ??= _gameTiming.RealTime;
|
||||
_ticker.OnGhostAttempt(mindId, canReturnGlobal: true, mind: mind);
|
||||
_ghostSystem.OnGhostAttempt(mindId, canReturnGlobal: true, mind: mind);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Shared.Atmos.Rotting;
|
||||
using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.Buckle.Systems;
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Server.Station.Components;
|
||||
using Content.Shared.Cargo;
|
||||
using Content.Shared.Cargo.Components;
|
||||
using Content.Shared.DeviceLinking;
|
||||
using Content.Shared.Power;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Ghost;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chat;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Shared.Player;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chat;
|
||||
using Content.Shared.Mind.Components;
|
||||
|
||||
namespace Content.Server.Chat;
|
||||
|
||||
@@ -23,7 +23,7 @@ public sealed class SuicideSystem : EntitySystem
|
||||
[Dependency] private readonly TagSystem _tagSystem = default!;
|
||||
[Dependency] private readonly MobStateSystem _mobState = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly GameTicker _gameTicker = default!;
|
||||
[Dependency] private readonly GhostSystem _ghostSystem = default!;
|
||||
[Dependency] private readonly SharedSuicideSystem _suicide = default!;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -82,7 +82,7 @@ public sealed class SuicideSystem : EntitySystem
|
||||
if (_tagSystem.HasTag(victim, "CannotSuicide"))
|
||||
args.CanReturnToBody = true;
|
||||
|
||||
if (_gameTicker.OnGhostAttempt(victim.Comp.Mind.Value, args.CanReturnToBody, mind: mindComponent))
|
||||
if (_ghostSystem.OnGhostAttempt(victim.Comp.Mind.Value, args.CanReturnToBody, mind: mindComponent))
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Server.Power.Components;
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.Chemistry.EntitySystems;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using Content.Server.Power.EntitySystems;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.Placeable;
|
||||
using Content.Shared.Power;
|
||||
|
||||
namespace Content.Server.Chemistry.EntitySystems;
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Power;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Ghost;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.NPC;
|
||||
using Content.Server.NPC.HTN;
|
||||
@@ -21,7 +21,7 @@ namespace Content.Server.Clothing.Systems;
|
||||
public sealed class CursedMaskSystem : SharedCursedMaskSystem
|
||||
{
|
||||
[Dependency] private readonly IAdminLogManager _adminLog = default!;
|
||||
[Dependency] private readonly GameTicker _ticker = default!;
|
||||
[Dependency] private readonly GhostSystem _ghostSystem = default!;
|
||||
[Dependency] private readonly HTNSystem _htn = default!;
|
||||
[Dependency] private readonly MindSystem _mind = default!;
|
||||
[Dependency] private readonly NPCSystem _npc = default!;
|
||||
@@ -39,7 +39,7 @@ public sealed class CursedMaskSystem : SharedCursedMaskSystem
|
||||
if (TryComp<ActorComponent>(wearer, out var actor) && actor.PlayerSession.GetMind() is { } mind)
|
||||
{
|
||||
var session = actor.PlayerSession;
|
||||
if (!_ticker.OnGhostAttempt(mind, false))
|
||||
if (!_ghostSystem.OnGhostAttempt(mind, false))
|
||||
return;
|
||||
|
||||
ent.Comp.StolenMind = mind;
|
||||
|
||||
@@ -183,10 +183,6 @@ namespace Content.Server.Communications
|
||||
|
||||
private bool CanUse(EntityUid user, EntityUid console)
|
||||
{
|
||||
// This shouldn't technically be possible because of BUI but don't trust client.
|
||||
if (!_interaction.InRangeUnobstructed(console, user))
|
||||
return false;
|
||||
|
||||
if (TryComp<AccessReaderComponent>(console, out var accessReaderComponent) && !HasComp<EmaggedComponent>(console))
|
||||
{
|
||||
return _accessReaderSystem.IsAllowed(user, console, accessReaderComponent);
|
||||
|
||||
221
Content.Server/Connection/ConnectionManager.Whitelist.cs
Normal file
221
Content.Server/Connection/ConnectionManager.Whitelist.cs
Normal file
@@ -0,0 +1,221 @@
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Connection.Whitelist;
|
||||
using Content.Server.Connection.Whitelist.Conditions;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Players.PlayTimeTracking;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Connection;
|
||||
|
||||
/// <summary>
|
||||
/// Handles whitelist conditions for incoming connections.
|
||||
/// </summary>
|
||||
public sealed partial class ConnectionManager
|
||||
{
|
||||
private PlayerConnectionWhitelistPrototype[]? _whitelists;
|
||||
|
||||
public void PostInit()
|
||||
{
|
||||
_cfg.OnValueChanged(CCVars.WhitelistPrototypeList, UpdateWhitelists, true);
|
||||
}
|
||||
|
||||
private void UpdateWhitelists(string s)
|
||||
{
|
||||
var list = new List<PlayerConnectionWhitelistPrototype>();
|
||||
foreach (var id in s.Split(','))
|
||||
{
|
||||
if (_prototypeManager.TryIndex(id, out PlayerConnectionWhitelistPrototype? prototype))
|
||||
{
|
||||
list.Add(prototype);
|
||||
}
|
||||
else
|
||||
{
|
||||
_sawmill.Fatal($"Whitelist prototype {id} does not exist. Denying all connections.");
|
||||
_whitelists = null; // Invalidate the list, causes deny on all connections.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_whitelists = list.ToArray();
|
||||
}
|
||||
|
||||
private bool IsValid(PlayerConnectionWhitelistPrototype whitelist, int playerCount)
|
||||
{
|
||||
return playerCount >= whitelist.MinimumPlayers && playerCount <= whitelist.MaximumPlayers;
|
||||
}
|
||||
|
||||
public async Task<(bool isWhitelisted, string? denyMessage)> IsWhitelisted(PlayerConnectionWhitelistPrototype whitelist, NetUserData data, ISawmill sawmill)
|
||||
{
|
||||
var cacheRemarks = await _db.GetAllAdminRemarks(data.UserId);
|
||||
var cachePlaytime = await _db.GetPlayTimes(data.UserId);
|
||||
|
||||
foreach (var condition in whitelist.Conditions)
|
||||
{
|
||||
bool matched;
|
||||
string denyMessage;
|
||||
switch (condition)
|
||||
{
|
||||
case ConditionAlwaysMatch:
|
||||
matched = true;
|
||||
denyMessage = Loc.GetString("whitelist-always-deny");
|
||||
break;
|
||||
case ConditionManualWhitelistMembership:
|
||||
matched = await CheckConditionManualWhitelist(data);
|
||||
denyMessage = Loc.GetString("whitelist-manual");
|
||||
break;
|
||||
case ConditionManualBlacklistMembership:
|
||||
matched = await CheckConditionManualBlacklist(data);
|
||||
denyMessage = Loc.GetString("whitelist-blacklisted");
|
||||
break;
|
||||
case ConditionNotesDateRange conditionNotes:
|
||||
matched = CheckConditionNotesDateRange(conditionNotes, cacheRemarks);
|
||||
denyMessage = Loc.GetString("whitelist-notes");
|
||||
break;
|
||||
case ConditionPlayerCount conditionPlayerCount:
|
||||
matched = CheckConditionPlayerCount(conditionPlayerCount);
|
||||
denyMessage = Loc.GetString("whitelist-player-count");
|
||||
break;
|
||||
case ConditionPlaytime conditionPlaytime:
|
||||
matched = CheckConditionPlaytime(conditionPlaytime, cachePlaytime);
|
||||
denyMessage = Loc.GetString("whitelist-playtime", ("minutes", conditionPlaytime.MinimumPlaytime));
|
||||
break;
|
||||
case ConditionNotesPlaytimeRange conditionNotesPlaytimeRange:
|
||||
matched = CheckConditionNotesPlaytimeRange(conditionNotesPlaytimeRange, cacheRemarks, cachePlaytime);
|
||||
denyMessage = Loc.GetString("whitelist-notes");
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"Whitelist condition {condition.GetType().Name} not implemented");
|
||||
}
|
||||
|
||||
sawmill.Verbose($"User {data.UserName} whitelist condition {condition.GetType().Name} result: {matched}");
|
||||
sawmill.Verbose($"Action: {condition.Action.ToString()}");
|
||||
switch (condition.Action)
|
||||
{
|
||||
case ConditionAction.Allow:
|
||||
if (matched)
|
||||
{
|
||||
sawmill.Verbose($"User {data.UserName} passed whitelist condition {condition.GetType().Name} and it's a breaking condition");
|
||||
return (true, denyMessage);
|
||||
}
|
||||
break;
|
||||
case ConditionAction.Deny:
|
||||
if (matched)
|
||||
{
|
||||
sawmill.Verbose($"User {data.UserName} failed whitelist condition {condition.GetType().Name}");
|
||||
return (false, denyMessage);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sawmill.Verbose($"User {data.UserName} failed whitelist condition {condition.GetType().Name} but it's not a breaking condition");
|
||||
break;
|
||||
}
|
||||
}
|
||||
sawmill.Verbose($"User {data.UserName} passed all whitelist conditions");
|
||||
return (true, null);
|
||||
}
|
||||
|
||||
#region Condition Checking
|
||||
|
||||
private async Task<bool> CheckConditionManualWhitelist(NetUserData data)
|
||||
{
|
||||
return await _db.GetWhitelistStatusAsync(data.UserId);
|
||||
}
|
||||
|
||||
private async Task<bool> CheckConditionManualBlacklist(NetUserData data)
|
||||
{
|
||||
return await _db.GetBlacklistStatusAsync(data.UserId);
|
||||
}
|
||||
|
||||
private bool CheckConditionNotesDateRange(ConditionNotesDateRange conditionNotes, List<IAdminRemarksRecord> remarks)
|
||||
{
|
||||
var range = DateTime.UtcNow.AddDays(-conditionNotes.Range);
|
||||
|
||||
return CheckRemarks(remarks,
|
||||
conditionNotes.IncludeExpired,
|
||||
conditionNotes.IncludeSecret,
|
||||
conditionNotes.MinimumSeverity,
|
||||
conditionNotes.MinimumNotes,
|
||||
adminRemarksRecord => adminRemarksRecord.CreatedAt > range);
|
||||
}
|
||||
|
||||
private bool CheckConditionPlayerCount(ConditionPlayerCount conditionPlayerCount)
|
||||
{
|
||||
var count = _plyMgr.PlayerCount;
|
||||
return count >= conditionPlayerCount.MinimumPlayers && count <= conditionPlayerCount.MaximumPlayers;
|
||||
}
|
||||
|
||||
private bool CheckConditionPlaytime(ConditionPlaytime conditionPlaytime, List<PlayTime> playtime)
|
||||
{
|
||||
var tracker = playtime.Find(p => p.Tracker == PlayTimeTrackingShared.TrackerOverall);
|
||||
if (tracker is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return tracker.TimeSpent.TotalMinutes >= conditionPlaytime.MinimumPlaytime;
|
||||
}
|
||||
|
||||
private bool CheckConditionNotesPlaytimeRange(
|
||||
ConditionNotesPlaytimeRange conditionNotesPlaytimeRange,
|
||||
List<IAdminRemarksRecord> remarks,
|
||||
List<PlayTime> playtime)
|
||||
{
|
||||
var overallTracker = playtime.Find(p => p.Tracker == PlayTimeTrackingShared.TrackerOverall);
|
||||
if (overallTracker is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return CheckRemarks(remarks,
|
||||
conditionNotesPlaytimeRange.IncludeExpired,
|
||||
conditionNotesPlaytimeRange.IncludeSecret,
|
||||
conditionNotesPlaytimeRange.MinimumSeverity,
|
||||
conditionNotesPlaytimeRange.MinimumNotes,
|
||||
adminRemarksRecord => adminRemarksRecord.PlaytimeAtNote >= overallTracker.TimeSpent - TimeSpan.FromMinutes(conditionNotesPlaytimeRange.Range));
|
||||
}
|
||||
|
||||
private bool CheckRemarks(List<IAdminRemarksRecord> remarks, bool includeExpired, bool includeSecret, NoteSeverity minimumSeverity, int MinimumNotes, Func<IAdminRemarksRecord, bool> additionalCheck)
|
||||
{
|
||||
var utcNow = DateTime.UtcNow;
|
||||
|
||||
var notes = remarks.Count(r => r is AdminNoteRecord note && note.Severity >= minimumSeverity && (includeSecret || !note.Secret) && (includeExpired || note.ExpirationTime == null || note.ExpirationTime > utcNow));
|
||||
if (notes < MinimumNotes)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach (var adminRemarksRecord in remarks)
|
||||
{
|
||||
// If we're not including expired notes, skip them
|
||||
if (!includeExpired && (adminRemarksRecord.ExpirationTime == null || adminRemarksRecord.ExpirationTime <= utcNow))
|
||||
continue;
|
||||
|
||||
// In order to get the severity of the remark, we need to see if it's an AdminNoteRecord.
|
||||
if (adminRemarksRecord is not AdminNoteRecord adminNoteRecord)
|
||||
continue;
|
||||
|
||||
// We want to filter out secret notes if we're not including them.
|
||||
if (!includeSecret && adminNoteRecord.Secret)
|
||||
continue;
|
||||
|
||||
// At this point, we need to remove the note if it's not within the severity range.
|
||||
if (adminNoteRecord.Severity < minimumSeverity)
|
||||
continue;
|
||||
|
||||
// Perform the additional check specific to each method
|
||||
if (!additionalCheck(adminRemarksRecord))
|
||||
continue;
|
||||
|
||||
// If we've made it this far, we have a match
|
||||
return true;
|
||||
}
|
||||
|
||||
// No matches
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -1,5 +1,9 @@
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Nodes;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Connection.Whitelist;
|
||||
using Content.Server.Connection.Whitelist.Conditions;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Corvax.Interfaces.Server;
|
||||
@@ -16,6 +20,7 @@ using Robust.Server.Player;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
@@ -28,6 +33,7 @@ namespace Content.Server.Connection
|
||||
public interface IConnectionManager
|
||||
{
|
||||
void Initialize();
|
||||
void PostInit();
|
||||
Task<bool> HavePrivilegedJoin(NetUserId userId); // Corvax-Queue
|
||||
|
||||
/// <summary>
|
||||
@@ -46,7 +52,7 @@ namespace Content.Server.Connection
|
||||
/// <summary>
|
||||
/// Handles various duties like guest username assignment, bans, connection logs, etc...
|
||||
/// </summary>
|
||||
public sealed class ConnectionManager : IConnectionManager
|
||||
public sealed partial class ConnectionManager : IConnectionManager
|
||||
{
|
||||
[Dependency] private readonly IServerDbManager _dbManager = default!;
|
||||
[Dependency] private readonly IPlayerManager _plyMgr = default!;
|
||||
@@ -55,14 +61,16 @@ namespace Content.Server.Connection
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] private readonly ILocalizationManager _loc = default!;
|
||||
[Dependency] private readonly ServerDbEntryManager _serverDbEntry = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
[Dependency] private readonly IChatManager _chatManager = default!;
|
||||
private ISharedSponsorsManager? _sponsorsMgr; // Corvax-Sponsors
|
||||
private IServerVPNGuardManager? _vpnGuardMgr; // Corvax-VPNGuard
|
||||
|
||||
private readonly Dictionary<NetUserId, TimeSpan> _temporaryBypasses = [];
|
||||
private ISawmill _sawmill = default!;
|
||||
private readonly Dictionary<NetUserId, TimeSpan> _temporaryBypasses = [];
|
||||
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
@@ -297,20 +305,33 @@ namespace Content.Server.Connection
|
||||
return (ConnectionDenyReason.Full, Loc.GetString("soft-player-cap-full"), null);
|
||||
}
|
||||
|
||||
if (_cfg.GetCVar(CCVars.WhitelistEnabled))
|
||||
// Checks for whitelist IF it's enabled AND the user isn't an admin. Admins are always allowed.
|
||||
if (_cfg.GetCVar(CCVars.WhitelistEnabled) && adminData is null)
|
||||
{
|
||||
var min = _cfg.GetCVar(CCVars.WhitelistMinPlayers);
|
||||
var max = _cfg.GetCVar(CCVars.WhitelistMaxPlayers);
|
||||
var playerCountValid = _plyMgr.PlayerCount >= min && _plyMgr.PlayerCount < max;
|
||||
|
||||
if (playerCountValid && await _db.GetWhitelistStatusAsync(userId) == false
|
||||
&& adminData is null)
|
||||
if (_whitelists is null)
|
||||
{
|
||||
var msg = Loc.GetString(_cfg.GetCVar(CCVars.WhitelistReason));
|
||||
// was the whitelist playercount changed?
|
||||
if (min > 0 || max < int.MaxValue)
|
||||
msg += "\n" + Loc.GetString("whitelist-playercount-invalid", ("min", min), ("max", max));
|
||||
return (ConnectionDenyReason.Whitelist, msg, null);
|
||||
_sawmill.Error("Whitelist enabled but no whitelists loaded.");
|
||||
// Misconfigured, deny everyone.
|
||||
return (ConnectionDenyReason.Whitelist, Loc.GetString("whitelist-misconfigured"), null);
|
||||
}
|
||||
|
||||
foreach (var whitelist in _whitelists)
|
||||
{
|
||||
if (!IsValid(whitelist, _plyMgr.PlayerCount))
|
||||
{
|
||||
// Not valid for current player count.
|
||||
continue;
|
||||
}
|
||||
|
||||
var whitelistStatus = await IsWhitelisted(whitelist, e.UserData, _sawmill);
|
||||
if (!whitelistStatus.isWhitelisted)
|
||||
{
|
||||
// Not whitelisted.
|
||||
return (ConnectionDenyReason.Whitelist, Loc.GetString("whitelist-fail-prefix", ("msg", whitelistStatus.denyMessage!)), null);
|
||||
}
|
||||
|
||||
// Whitelisted, don't check any more.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
117
Content.Server/Connection/Whitelist/BlacklistCommands.cs
Normal file
117
Content.Server/Connection/Whitelist/BlacklistCommands.cs
Normal file
@@ -0,0 +1,117 @@
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Shared.Console;
|
||||
|
||||
namespace Content.Server.Connection.Whitelist;
|
||||
|
||||
[AdminCommand(AdminFlags.Ban)]
|
||||
public sealed class AddBlacklistCommand : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
|
||||
[Dependency] private readonly IServerDbManager _db = default!;
|
||||
|
||||
public override string Command => "blacklistadd";
|
||||
|
||||
public override async void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (args.Length == 0)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("shell-need-minimum-one-argument"));
|
||||
shell.WriteLine(Help);
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.Length > 1)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("shell-need-exactly-one-argument"));
|
||||
shell.WriteLine(Help);
|
||||
return;
|
||||
}
|
||||
|
||||
var name = args[0];
|
||||
var data = await _playerLocator.LookupIdByNameAsync(name);
|
||||
|
||||
if (data == null)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("cmd-blacklistadd-not-found", ("username", args[0])));
|
||||
return;
|
||||
}
|
||||
var guid = data.UserId;
|
||||
var isBlacklisted = await _db.GetBlacklistStatusAsync(guid);
|
||||
if (isBlacklisted)
|
||||
{
|
||||
shell.WriteLine(Loc.GetString("cmd-blacklistadd-existing", ("username", data.Username)));
|
||||
return;
|
||||
}
|
||||
|
||||
await _db.AddToBlacklistAsync(guid);
|
||||
shell.WriteLine(Loc.GetString("cmd-blacklistadd-added", ("username", data.Username)));
|
||||
}
|
||||
|
||||
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
|
||||
{
|
||||
if (args.Length == 1)
|
||||
{
|
||||
return CompletionResult.FromHint(Loc.GetString("cmd-blacklistadd-arg-player"));
|
||||
}
|
||||
|
||||
return CompletionResult.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
[AdminCommand(AdminFlags.Ban)]
|
||||
public sealed class RemoveBlacklistCommand : LocalizedCommands
|
||||
{
|
||||
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
|
||||
[Dependency] private readonly IServerDbManager _db = default!;
|
||||
|
||||
public override string Command => "blacklistremove";
|
||||
|
||||
public override async void Execute(IConsoleShell shell, string argStr, string[] args)
|
||||
{
|
||||
if (args.Length == 0)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("shell-need-minimum-one-argument"));
|
||||
shell.WriteLine(Help);
|
||||
return;
|
||||
}
|
||||
|
||||
if (args.Length > 1)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("shell-need-exactly-one-argument"));
|
||||
shell.WriteLine(Help);
|
||||
return;
|
||||
}
|
||||
|
||||
var name = args[0];
|
||||
var data = await _playerLocator.LookupIdByNameAsync(name);
|
||||
|
||||
if (data == null)
|
||||
{
|
||||
shell.WriteError(Loc.GetString("cmd-blacklistremove-not-found", ("username", args[0])));
|
||||
return;
|
||||
}
|
||||
|
||||
var guid = data.UserId;
|
||||
var isBlacklisted = await _db.GetBlacklistStatusAsync(guid);
|
||||
if (!isBlacklisted)
|
||||
{
|
||||
shell.WriteLine(Loc.GetString("cmd-blacklistremove-existing", ("username", data.Username)));
|
||||
return;
|
||||
}
|
||||
|
||||
await _db.RemoveFromBlacklistAsync(guid);
|
||||
shell.WriteLine(Loc.GetString("cmd-blacklistremove-removed", ("username", data.Username)));
|
||||
}
|
||||
|
||||
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
|
||||
{
|
||||
if (args.Length == 1)
|
||||
{
|
||||
return CompletionResult.FromHint(Loc.GetString("cmd-blacklistremove-arg-player"));
|
||||
}
|
||||
|
||||
return CompletionResult.Empty;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Threading.Tasks;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Connection.Whitelist.Conditions;
|
||||
|
||||
/// <summary>
|
||||
/// Condition that always matches
|
||||
/// </summary>
|
||||
public sealed partial class ConditionAlwaysMatch : WhitelistCondition
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Database;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Connection.Whitelist.Conditions;
|
||||
|
||||
/// <summary>
|
||||
/// Condition that matches if the player is in the manual blacklist.
|
||||
/// </summary>
|
||||
public sealed partial class ConditionManualBlacklistMembership : WhitelistCondition
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Database;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Connection.Whitelist.Conditions;
|
||||
|
||||
/// <summary>
|
||||
/// Condition that matches if the player is in the manual whitelist.
|
||||
/// </summary>
|
||||
public sealed partial class ConditionManualWhitelistMembership : WhitelistCondition
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared.Database;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Connection.Whitelist.Conditions;
|
||||
|
||||
/// <summary>
|
||||
/// Condition that matches if the player has notes within a certain date range.
|
||||
/// </summary>
|
||||
public sealed partial class ConditionNotesDateRange : WhitelistCondition
|
||||
{
|
||||
[DataField]
|
||||
public bool IncludeExpired = false;
|
||||
|
||||
[DataField]
|
||||
public NoteSeverity MinimumSeverity = NoteSeverity.Minor;
|
||||
|
||||
/// <summary>
|
||||
/// The minimum number of notes required.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public int MinimumNotes = 1;
|
||||
|
||||
/// <summary>
|
||||
/// Range in days to check for notes.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public int Range = int.MaxValue;
|
||||
|
||||
[DataField]
|
||||
public bool IncludeSecret = false;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user