Files
Pascal 1a87dcdc45 server + ui: SSE Replay Buffer (#23226)
* server: SSE replay buffer, survives client disconnect

Opt in on POST /v1/chat/completions when the client sends
X-Stream-Resume: 1 and a non empty X-Conversation-Id. The conv id is
the session identity end to end, no extra opaque token. The drain
runs detached server side and buffers SSE bytes, the generation
survives HTTP disconnect, F5, or lets users switch from iOS Safari
to another app without losing the actively generated response.

Routes:
  GET    /v1/stream/<conv_id>?from=N       replay
  GET    /v1/streams[?conversation_id=X]   list, drives sidebar spinners
  DELETE /v1/stream/<conv_id>              Stop, idempotent

Router parent fans out to children for list and delete, probes on GET
to route to the owner, fans out DELETE on POST so "one session per
conv" holds across model swaps.

WebUI: the layout snapshots /v1/streams at mount and on
visibilitychange, the sidebar reflects live inferences across all
convs. The chat page reattaches on mount, append vs fresh is detected
from existing content so continue mid stream keeps its prefix.

update_slots: on llama_memory_seq_rm refusal at a deep position, full
clear of the seq and reprefill from zero instead of GGML_ABORT.

OAI strict path unchanged when the opt in headers are absent.

* server: create stream session only after post_tasks succeeds

* server, ui: drop X-Stream-Resume, X-Conversation-Id alone enables the replay buffer

* server: drop magic 17, derive the X-Conversation-Id header length from sizeof at build time

* refactor: address review feedback from ngxson

* server-context: cleaning

* server-stream: fix use-after-free on rd

Guard stop_producer with a shared alive flag, flipped by on_stream_end
before rd dies. Prevents a late cancel (session eviction by a later
POST on the same conv_id, or a DELETE arriving after the producer
ended) from touching a destroyed rd.

* ui: fix cross-conversation contamination

Scope streaming flags per conv so one finishing does not unflag the
others, guard discoverActiveStream against concurrent runs to avoid
duplicate attaches, and stop racing syncRemoteRunningStreams for the
sidebar set.

* server-http: keep request alive in detached SSE drain

The response next() lambda may reach into *request via &req long
after on_complete reset the request shared_ptr. Capture request in
the detached thread so it outlives the drain.

* ui: address review feedback from coder543

Forward Authorization to /v1/stream and /v1/streams fetches, the resumable routes
must obey --api-key like the rest of the API.

Wrap reader.read() in a try/catch, the underlying connection drop rejects with
TypeError instead of resolving done=true, treat it as a premature end of stream
so the existing resume loop kicks in.

Freeze the model at session start in chatStreamingStates.model and thread it
through cancel and resume, the dropdown selection may have changed since the
POST and the server side identity is fixed at that time.

* format

* ui: remove unused selectedModelName

* server-stream: poll session->is_cancelled() in stream_aware_should_stop

Address review feedback from coder543. The cancel propagation through
rd.stop() relies on the slot eventually processing the cancel task and
posting a result that notifies the recv condvar, remove_waiting_task_ids
does not notify directly. Add a defensive poll on session->is_cancelled()
so the producer-side next() loop exits on its next iteration after
cancel() without waiting for the cancel task to round trip through a slot.

* server-stream, ui: replace GET /v1/streams with POST /v1/streams/lookup

Address review feedback from coder543. Listing live sessions leaks the
conversation_id of every concurrent user, which defeats the random UUID
unguessability. The new route takes {conversation_ids: [...]} in the
body and returns matches only for the ids the caller already owns, so
foreign UUIDs stay private. The router fans out the same POST to every
child and aggregates, the WebUI passes the convs visible in its sidebar.

* ui: read conv ids from IndexedDB in syncRemoteRunningStreams

The conversations store is not hydrated yet at +layout onMount, so the
sidebar spinners stayed off for background convs until the user clicked
on them. Read straight from the DB to dodge the init race.

* server-models: deduplicate stream lookup timeouts behind one constant

* ui: extract visibility kick grace into a stream constant, bump to 1000 ms

* make it safer & more simple

* server-stream: survive client disconnect via stream_pipe::finish_producer

After the RAII rewrite the generation stopped the moment the client
disconnected. httplib bails its content provider on the is_peer_alive
check at the top of write_content_chunked, so returning true from the
provider never keeps it producing: the response resets, rd is destroyed
and its task gets cancelled.

Reinstate the disconnect survival inside the pipe. stream_pipe gains
finish_producer, which pumps the response next() into the ring buffer
until the generation ends, and mark_producer_done for the clean wire
end. server-http only triggers them: mark before sink.done on a clean
close, finish in on_complete when the peer left early. No detach, no
stream logic in server-http beyond the trigger, and the strict OAI path
is untouched when no pipe is attached.

Known limitation: finish_producer pumps synchronously on the http
worker, so a disconnected stream keeps its worker busy until the
generation ends. A follow-up will move the drain off the http worker so
no worker is held.

* server-stream: drain disconnected streams on a manager owned thread

The previous commit pumped the post disconnect drain synchronously in
on_complete, on the http worker, so a disconnected stream kept its
worker busy until the generation ended. Under a wave of reloads or tab
closes that pins workers from the pool.

Move the drain off the http worker. on_complete now hands the response
to stream_session_manager::adopt_orphan, which pumps it to completion on
a manager owned thread and releases the worker at once. One thread per
disconnected stream still generating, stored in a list, joined and
reaped on the next adopt, by the GC, and at shutdown. No detach, the
thread lifecycle is fully owned by the manager. needs_drain gates the
handoff so a cleanly finished stream never spawns a thread, and the
strict OAI path stays untouched when no pipe is attached.

stop_gc now cancels sessions before finalizing them, so an in flight
drain sees is_cancelled and exits instead of blocking the shutdown join
until the generation ends naturally.

* ui: add missing JSDoc

* server-stream: drain on the http worker, drop the manager thread

Address @ngxson review: httplib runs a large dynamic pool and a worker
blocked in next() sits on a condvar instead of burning cpu, so draining
the rest of the generation on that worker is fine and much simpler than
a dedicated thread.

on_complete calls finish_producer directly again. Removes adopt_orphan,
the orphan thread list and its reaping, the stop_gc session cancel that
only existed to unblock those threads, and the now dead drain_shutdown
flag.

* server-stream: split stream_pipe into producer and consumer classes

Address @ngxson review: one class covering both ends was messy. stream_pipe
is now a base holding the session and is_cancelled, with stream_pipe_producer
(write, mark_producer_done, finish_producer, cleanup, finalizes on destruct)
and stream_pipe_consumer (read only, no finalize) deriving from it.

Drops the is_producer_ discriminator and its runtime guards, the type now
encodes the role. res.spipe is retyped to shared_ptr<stream_pipe_producer>
since it is only ever a producer. No behavior change.

* server-stream: rename producer methods to unix pipe semantics

Address @ngxson review: mark_producer_done becomes done(), finish_producer
becomes close(), matching a unix pipe write end. The producer_done_ member
follows as done_. write() is unchanged. No behavior change.

* server, ui: route resumable streams via a conv map, persist resume identity

Address ngxson review: drop the polling probe, proxy_post records a conv_id ->
model map and the stream routes resolve the owning child with one lookup. The
map is the single source of truth, the ::model suffix stays for child session
uniqueness but the router never parses it.

UI: the server keys a session by the POST time identity (conv::model), but reload
probed with the bare conv id and missed model tagged sessions, so F5 stopped the
stream and sidebar spinners stayed off. Persist the model and rebuild the exact
identity on resume, single conv and bulk sidebar both send it.

Add unit coverage for the identity round trip.

* ui: resolve continue target by id to stop cross-conversation flash on switch

* ui: skip stream resume when the abort is intentional

* server: move the conv id to model map into a self contained tracker

Address review from ngxson: server_models held two mutexes side by side, the
global one and a bare conv_model_mu guarding a loose map, which made the locking
hard to follow. Wrap the map and its lock in a small conv_model_tracker struct
that owns its mutex, one mutex per struct. The remember, lookup and forget
methods move inline into the tracker, server_models exposes a single conv_models
member and the routes call models.conv_models.lookup and friends. No behavior
change, the map stays the single source of truth for routing resumable streams
to a child.

* ui: replace stream magic values with enums and shared constants

Address review from allozaur: lift the inline literals around the resumable
stream code into named symbols so the intent is explicit and reusable.

* ui: fold the stream resume and discovery helpers into ChatService

Address review from allozaur: drop the two standalone stream-*.service files.
They were used only by the chat service and store, carried no shared state, and
did not follow the static class pattern the other services use, so a separate
abstraction was not warranted. Move the helpers onto ChatService as static
methods. No behavior change, tests now exercise them through ChatService.

* docs: document the SSE replay buffer in server README-dev

Add the resumable streaming section, list stream_session_manager in the
backend component inventory, and link PR 23226 in the related PRs.

* ui: align attachServerStream call with onCompletionId param in handleStreamResponse

* server-http: rename del_ to del to match get and post

* ui: address review feedback from allozaur

* ui: drop duplicate SSE constants, keep sse.ts canonical

* ui: use svelte:document for the visibilitychange listener

address review from allozaur: replace the manual document.addEventListener
in onMount with a declarative <svelte:document onvisibilitychange>. svelte
handles attach, detach and SSR, so the typeof document guard and the onMount
cleanup go away. onMount keeps only the first load snapshot.

* server: trim redundant stream drain comments

Address review from ngxson

* server: balance and clean up stream comments

remove redundant comments and tighten the verbose ones across the resumable
stream code, keeping the concurrency and lifetime rationale that is not obvious
from the code. also fix two stale comments in server.cpp and server-models.h
that still described the old ::model suffix probe and fan out routing, now
replaced by the conv_id -> model map

Address review from ngxson

* ui: balance and clean up stream comments

dedup repeated rationale (frozen conv::model identity, the lookup privacy note,
the abort patterns) down to one canonical spot, tighten the verbose blocks, and
keep the concurrency and resume-offset reasoning. fix stale comments in
stream-identity.ts and chat.service.ts that still described the old loopback
probe and fan out routing, now the conv_id -> model map.

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
2026-06-26 09:31:29 +02:00

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Markdown

# llama-server Development Documentation
This document provides an in-depth technical overview of `llama-server`, intended for maintainers and contributors.
If you are an end user consuming `llama-server` as a product, please refer to the main [README](./README.md) instead.
## Scope of features
In-scope types of feature:
- Backend:
- Basic inference features: text completion, embeddings output
- Chat-oriented features: chat completion, tool calling
- Third-party API compatibility, e.g. OAI-compat, Anthropic-compat
- Multimodal input/output
- Memory management: save/load state, context checkpoints
- Model management
- Features that are required by the Web UI
- Frontend:
- Chat-oriented features, example: basic chat, image upload, edit messages
- Agentic features, example: MCP
- Model management
Note: For security reasons, features that require reading or writing external files must be **disabled by default**. This covers features like: MCP, model save/load
Out-of-scope features:
- Backend:
- Features that require a loop of external API calls, e.g. server-side agentic loop. This is because external API calls in C++ are costly to maintain. Any complex third-party logic should be implemented outside of server code.
- Features that expose the internal state of the model to the API, example: getting the intermediate activation from API. This is because llama.cpp doesn't support a stable API for doing this, and relying on `eval_callback` can make it complicated to maintain as this API is not intended to be used in multi-sequence setup.
- Model-specific features. All API calls and features must remain model-agnostic.
- Frontend:
- Third-party plugins, it is costly to maintain a public plugin API for such features. Instead, users can make their own MCP server for their needs.
- Customizable themes, it is also costly to maintain. While we do focus on the aesthetic, we try to achieve this by perfecting a small set of themes.
- Browser-specific features, example: [Chrome's built-in AI API](https://developer.chrome.com/docs/ai/built-in-apis).
## Backend
### Overview
The server supports two primary operating modes:
- **Inference mode**: The default mode for performing inference with a single loaded GGUF model.
- **Router mode**: Enables management of multiple inference server instances behind a single API endpoint. Requests are automatically routed to the appropriate backend instance based on the requested model.
The core architecture consists of the following components:
- `server_context`: Holds the primary inference state, including the main `llama_context` and all active slots.
- `server_slot`: An abstraction over a single “sequence” in llama.cpp, responsible for managing individual parallel inference requests.
- `server_routes`: Middleware layer between `server_context` and the HTTP interface; handles JSON parsing/formatting and request routing logic.
- `server_http_context`: Implements the HTTP server using `cpp-httplib`.
- `server_queue`: Thread-safe queue used by HTTP workers to submit new tasks to `server_context`.
- `server_response`: Thread-safe queue used by `server_context` to return results to HTTP workers.
- `server_response_reader`: Higher-level wrapper around the two queues above for cleaner code.
- `server_task`: Unit of work pushed into `server_queue`.
- `server_task_result`: Unit of result pushed into `server_response`.
- `server_tokens`: Unified representation of token sequences (supports both text and multimodal tokens); used by `server_task` and `server_slot`.
- `server_prompt_checkpoint`: For recurrent (e.g., RWKV) and SWA models, stores snapshots of KV cache state. Enables reuse when subsequent requests share the same prompt prefix, saving redundant computation.
- `server_models`: Standalone component for managing multiple backend instances (used in router mode). It is completely independent of `server_context`.
- `stream_session_manager`: Process wide owner of resumable SSE stream sessions (`g_stream_sessions`), keyed by conversation id. Backs the replay buffer that lets a client reattach to a generation after an HTTP disconnect. See the "Resumable streaming" section below.
```mermaid
graph TD
API_User <--> server_http_context
server_http_context <-- router mode --> server_models
server_http_context <-- inference mode --> server_routes
server_routes -- server_task --> server_queue
subgraph server_context
server_queue --> server_slot
server_slot -- server_task_result --> server_response
server_slot[multiple server_slot]
end
server_response --> server_routes
```
### Batching
The server context maintains a single batch shared across all slots. When `update_slots()` is invoked, the system iterates through all active slots to populate this batch. For each slot, either a generated token from the previous decoding step or available prompt tokens are added to the batch.
Batching constraints apply: slots can only be batched together if they share compatible configurations. For instance, slots using a specific LoRA adapter can be batched with each other, but not with slots using a different LoRA adapter or no adapter at all.
Once the batch reaches capacity or all slots have been processed, `llama_decode` is called to execute the inference. This operation represents the primary computational bottleneck in `update_slots()`.
Following decoding, the system either retrieves embeddings or samples the next token using `common_sampler_sample`. If a slot has remaining prompt tokens to process, it yields until the next `update_slots()` iteration.
### Thread Management
`server_context` runs on a dedicated single thread. Because it is single-threaded, heavy post-processing (especially after token generation) should be avoided, as it directly impacts multi-sequence throughput.
Each incoming HTTP request is handled by its own thread managed by the HTTP library. The following operations are performed in HTTP worker threads:
- JSON request parsing
- Chat template application
- Tokenization
- Conversion of `server_task_result` into final JSON response
- Error formatting into JSON
- Tracking of partial/incremental responses (e.g., streaming tool calls or reasoning steps)
**Best practices to follow:**
- All JSON formatting and chat template logic must stay in the HTTP layer.
- Avoid passing raw JSON between the HTTP layer and `server_slot`. Instead, parse everything into native C++ types as early as possible.
### Example trace of a request
Here is an example trace of an API request for text completion:
- A request arrives at the HTTP layer.
- The request is routed to the corresponding handler inside `server_routes`. In this case, `handle_completions_impl` is invoked.
- The handler parses the input request, constructs a new `server_task`, and passes it to `server_res_generator`.
- `server_res_generator` creates a new `task_result_state` for each task:
- `task_result_state` stays in the HTTP layer, responsible for keeping track of the current state of the response (e.g., parsing tool calls or thinking messages).
- `server_task` is moved into `server_queue` inside `server_context`.
- `server_context` launches the task by moving it into an available slot (see `launch_slot_with_task()`).
- `update_slot()` processes the task as described in the "Batching" section above.
- Results may be sent using `send_partial_response` or `send_final_response`, which creates a new `server_task_result` and pushes it to the response queue.
- At the same time, `server_res_generator` listens to the response queue and retrieves this response.
- As the response is stateless, `server_res_generator` calls `response->update()` to update the response with the current state.
- `server_res_generator` then calls `response->to_json()` and passes the response to the HTTP layer.
### Resumable streaming (SSE replay buffer)
By default a streaming generation is bound to its HTTP socket: when the socket drops (refresh, tab close, mobile background, transient network) the generation aborts and the live stream is lost. This feature keeps the generation running server side and lets a client reattach.
It is opt in via the `X-Conversation-Id` header on `POST /v1/chat/completions`. Without the header the OAI strict path is unchanged. The conversation id is the only identity end to end (server map key, client localStorage key, route path), with an optional `::model` suffix for direct routing in router mode.
The feature lives entirely in `server-stream.{h,cpp}` and rests on three types:
- `stream_session`: a bounded ring buffer (4 MiB cap, oldest bytes drop first) plus a condvar. `append` pushes raw SSE bytes, `read_from` drains from any offset and blocks for live bytes or finalize, `finalize` wakes readers, `cancel` stops the producer. One conv maps to at most one live session.
- `stream_session_manager` (`g_stream_sessions`): owns all sessions keyed by conv id, enforces the one conv one session invariant via `create_or_replace`, and runs a GC thread that drops completed sessions past their TTL.
- `stream_pipe_producer` / `stream_pipe_consumer`: the write and read ends. The producer owns the session lifetime and finalizes it on destruction; the consumer is read only and never finalizes, so a reader detaching cannot kill a running generation.
Producer side: `server_res_generator` attaches a producer pipe when the header is present. The HTTP content provider mirrors every chunk into the ring before writing it to the socket. While a pipe is attached, `stream_aware_should_stop` ignores peer disconnect, so a dropped socket does not stop generation: only an explicit `DELETE` does. When the peer leaves early, `on_complete` calls `close()`, which drains the rest of the generation into the ring on the http worker.
Lifetime safety: the producer pipe holds a shared `alive` flag also captured by the session cancel hook. `~server_res_generator` calls `cleanup()` to clear that hook while the reader is still alive, so a `cancel` arriving during teardown can never call `stop()` on a freed response. This ordering is the most fragile part of the feature: finalizing or destroying the producer before `cleanup()` runs reintroduces a use after free.
Consumer side: `GET /v1/stream/<conv_id>?from=N` opens a `text/event-stream` that replays buffered bytes from offset `N` and blocks for live bytes, so the browser reattaches like a fresh EventSource. An offset below the dropped prefix returns 400.
Routes:
- `GET /v1/stream/:conv_id?from=N`: replay or live reattach.
- `POST /v1/streams/lookup` with `{"conversation_ids": [...]}`: returns session status only for ids the caller already owns. There is no listing route, so live sessions cannot be enumerated (an earlier `GET /v1/streams` was removed for exactly this reason).
- `DELETE /v1/stream/:conv_id`: explicit Stop, idempotent (`evict_and_cancel`).
Router mode binds the same paths to proxy handlers. A `conv_id -> child` map (`conv_models`), populated when a POST is routed, resolves the owning child in one lookup with no polling. The lookup groups ids per child; GET and DELETE proxy straight to the owner. This loopback REST hop is expected to move to a websocket IPC later, swapping only the transport.
Lifecycle: `g_stream_sessions.start_gc()` runs in main after common init, `stop_gc()` runs first in `clean_up()` and finalizes every live session so no reader hangs. Reader blocking and the post drop drain both run on httplib worker threads, which block on a condvar rather than spin.
| Constant | Value | Role |
| --- | --- | --- |
| `STREAM_SESSION_TTL_SECONDS` | 300 | retention of a completed session before GC |
| `STREAM_SESSION_MAX_BYTES` | 4 MiB | ring cap per session |
| `STREAM_SESSION_GC_INTERVAL_SECONDS` | 60 | GC tick |
| `STREAM_READ_WAKE_INTERVAL_MS` | 200 | read_from wake to recheck should_stop |
| `STREAM_LOOKUP_TIMEOUT_MS` | 250 | router to child loopback budget |
```mermaid
graph TD
Client -- "POST + X-Conversation-Id" --> RG[server_res_generator]
RG -- attach --> Prod[stream_pipe_producer]
Prod -- "write, drain on peer drop" --> Sess
subgraph g_stream_sessions
Sess[stream_session: ring buffer, 4 MiB]
GC[GC thread] -- drop after TTL --> Sess
end
Sess -- read_from offset --> Cons[stream_pipe_consumer]
Cons -- "GET /v1/stream/:id?from=N" --> Client
DEL[DELETE /v1/stream/:id] -- evict_and_cancel --> Sess
```
The diagram shows the buffer touch points. The live wire (chunks streamed to the original client during a normal generation) is the producer's default output, described under "Producer side" above.
### Testing
`llama-server` includes an automated test suite based on `pytest`.
The framework automatically starts a `llama-server` instance, sends requests, and validates responses.
For detailed instructions, see the [test documentation](./tests/README.md).
### API for tools
This endpoint is intended to be used internally by the Web UI and subject to change or to be removed in the future.
**GET /tools**
Get a list of tools, each tool has these fields:
- `tool` (string): the ID name of the tool, to be used in POST call. Example: `read_file`
- `display_name` (string): the name to be displayed on UI. Example: `Read file`
- `type` (string): always be `"builtin"` for now
- `permissions` (object): a mapping string --> boolean that indicates the permission required by this tool. This is useful for the UI to ask the user before calling the tool. For now, the only permission supported is `"write"`
- `definition` (object): the OAI-compat definition of this tool
**POST /tools**
Invoke a tool call, request body is a JSON object with:
- `tool` (string): the name of the tool
- `params` (object): a mapping from argument name (string) to argument value
Returns JSON object. There are two response formats:
Format 1: Plain text. The text will be placed into a field called `plain_text_response`, example:
```json
{
"plain_text_response": "this is a text response"
}
```
The client should extract this value and place it inside message content (note: content is no longer a JSON), example
```json
{
"role": "tool",
"content": "this is a text response"
}
```
Format 2: Normal JSON response, example:
```json
{
"error": "cannot open this file"
}
```
That requires `JSON.stringify` when formatted to message content:
```json
{
"role": "tool",
"content": "{\"error\":\"cannot open this file\"}"
}
```
### Router mode: how child <--> router communicates
Upon spawning a new child process using `subprocess`, both child and router listen to the stdout/stderr (combined)
For the direction from child to router:
- Generic messages are logs, it will be forwarded to router's stdout
- Special state update messages are prefixed by `cmd_child_to_router:state:`, followed by a JSON. See `server_models::handle_child_state` for more
For the direction from router to child:
- When server sends `cmd_router_to_child:exit`, the child should exit gracefully --> if after `DEFAULT_STOP_TIMEOUT` and the child is still running, force-kill it
### Model management API (router mode)
Model management API was added via PR [#23976](https://github.com/ggml-org/llama.cpp/pull/23976)
The main goal of this API is to allow downloading models and/or removing models from the web UI. It relies on the model cache infrastructure under the hood to manage the list of models dynamically.
Instead of building everything from the ground up (like what most AI agents will do when you ask them to implement a similar feature), we built on top of existing, already well-engineered components inside the codebase:
- Model cache infrastructure as mentioned above (`common/download.h`)
- Server response queue (`server-queue.h`). We use this feature to broadcast events to SSE clients.
- Server router thread management (`server-models.h`). We re-use the same thread model that is used for managing subprocess life cycle, except that we don't create a new subprocess, but launch the download right inside the thread.
The flow for downloading a new model:
- POST request comes in --> `post_router_models` --> validation
- A new `llama-server` subprocess will be spawned with special `SERVER_CHILD_MODE_DOWNLOAD`
- Child process runs the download and report status back to router via stdin/out
- If a stop request comes in, the router asks the child process to stop (same mechanism as running a model in child process)
- Otherwise, upon completion, we call `load_models()` to refresh the list of models
### Notable Related PRs
- Initial server implementation: https://github.com/ggml-org/llama.cpp/pull/1443
- Parallel decoding support: https://github.com/ggml-org/llama.cpp/pull/3228
- Refactor introducing `server_queue` and `server_response`: https://github.com/ggml-org/llama.cpp/pull/5065
- Reranking endpoint: https://github.com/ggml-org/llama.cpp/pull/9510
- Multimodal model support (`libmtmd`): https://github.com/ggml-org/llama.cpp/pull/12898
- Unified KV cache handling: https://github.com/ggml-org/llama.cpp/pull/16736
- Separation of HTTP logic into dedicated files: https://github.com/ggml-org/llama.cpp/pull/17216
- Large-scale code base split into smaller files: https://github.com/ggml-org/llama.cpp/pull/17362
- Introduction of router mode: https://github.com/ggml-org/llama.cpp/pull/17470
- Speculative decoding: https://github.com/ggml-org/llama.cpp/pull/17808 and rework in https://github.com/ggml-org/llama.cpp/pull/17808
- INI presets: https://github.com/ggml-org/llama.cpp/pull/17859 (+ refactoring: https://github.com/ggml-org/llama.cpp/pull/18169)
- Sleeping mode: https://github.com/ggml-org/llama.cpp/pull/18228
- Resumable streaming (SSE replay buffer): https://github.com/ggml-org/llama.cpp/pull/23226
## Web UI
The project includes a web-based user interface for interacting with `llama-server`. It supports both single-model (`MODEL` mode) and multi-model (`ROUTER` mode) operation.
The SvelteKit-based Web UI is introduced in this PR: https://github.com/ggml-org/llama.cpp/pull/14839
### Features
- **Chat interface** with streaming responses
- **Multi-model support** (ROUTER mode) - switch between models, auto-load on selection
- **Modality validation** - ensures selected model supports conversation's attachments (images, audio)
- **Conversation management** - branching, regeneration, editing with history preservation
- **Attachment support** - images, audio, PDFs (with vision/text fallback)
- **Configurable parameters** - temperature, top_p, etc. synced with server defaults
- **Dark/light theme**
### Tech Stack
- **SvelteKit** - frontend framework with Svelte 5 runes for reactive state
- **TailwindCSS** + **shadcn-svelte** - styling and UI components
- **Vite** - build tooling
- **IndexedDB** (Dexie) - local storage for conversations
- **LocalStorage** - user settings persistence
### Architecture
The UI follows a layered architecture:
```
Routes → Components → Hooks → Stores → Services → Storage/API
```
- **Stores** - reactive state management (`chatStore`, `conversationsStore`, `modelsStore`, `serverStore`, `settingsStore`)
- **Services** - stateless API/database communication (`ChatService`, `ModelsService`, `PropsService`, `DatabaseService`)
- **Hooks** - reusable logic (`useModelChangeValidation`, `useProcessingState`)
For detailed architecture diagrams, see [`tools/ui/docs/`](../ui/docs/):
- `high-level-architecture.mmd` - full architecture with all modules
- `high-level-architecture-simplified.mmd` - simplified overview
- `data-flow-simplified-model-mode.mmd` - data flow for single-model mode
- `data-flow-simplified-router-mode.mmd` - data flow for multi-model mode
- `flows/*.mmd` - detailed per-domain flows (chat, conversations, models, etc.)
### Development
```sh
# make sure you have Node.js installed
cd tools/ui
npm i
# run dev server (with hot reload)
npm run dev
# run tests
npm run test
# build production bundle
npm run build
```
After `public/index.html` has been generated, rebuild `llama-server` as described in the [build](#build) section to include the updated UI.
**Note:** The Vite dev server automatically proxies API requests to `http://localhost:8080`. Make sure `llama-server` is running on that port during development.