35295 Commits

Author SHA1 Message Date
Zekins
14d7edee05 Merge remote-tracking branch 'upstream/april-fools-2025-upstream' into April 2025-04-01 00:48:46 +03:00
Zekins
6a18780343 Merge branch 'April' of https://github.com/corvax-team/ss14-wega into April 2025-03-31 22:37:40 +03:00
Zekins
1a09d75354 Merge remote-tracking branch 'origin/master' into April 2025-03-31 22:30:28 +03:00
Zekins
fb33ccee11 Merge pull request #77 from corvax-team/upstream
Апстрим обычный
2025-03-31 22:28:01 +03:00
Zekins
f78e8d8457 Merge remote-tracking branch 'upstream/master' 2025-03-31 22:26:25 +03:00
Zekins
6ac828f569 Merge pull request #76 from corvax-team/void
Пустотники
2025-03-31 21:32:19 +03:00
Zekins
ccfe0351f2 upvoid 2025-03-31 21:26:36 +03:00
JerryImMouse
c23943d51b fix(april-fools): Fix metas. Bad fix, but this is only for 1 day, man 2025-03-31 23:19:28 +05:00
JerryImMouse
f76e60cc61 fix(april-fools): Fix tests 2025-03-31 23:08:08 +05:00
JerryImMouse
ff2f2ecf5c fix(april-fools): Resolve Corvax & Wizards Vulpkanins >w< 2025-03-31 22:05:48 +05:00
Zekins
942d8826a6 Merge branch 'master' of https://github.com/corvax-team/ss14-wega 2025-03-31 19:41:39 +03:00
Zekins
33b465af16 addvoid 2025-03-31 19:38:31 +03:00
JerryImMouse
a9d0433a65 Merge remote-tracking branch 'upstream/april-fools-2025' into april-fools-2025-upstream
# Conflicts:
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Shared/Clothing/EntitySystems/HideLayerClothingSystem.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Guidebook/species.yml
#	Resources/Prototypes/Maps/amber.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/packed.yml
#	Resources/Prototypes/Maps/saltern.yml
#	Resources/Prototypes/Maps/train.yml
#	Resources/Prototypes/radio_channels.yml
#	Resources/ServerInfo/Guidebook/Mobs/Dwarf.xml
#	Resources/ServerInfo/Guidebook/Mobs/Species.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/meta.json
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/meta.json
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/meta.json
#	Resources/Textures/Clothing/Belt/security.rsi/equipped-BELT.png
#	Resources/Textures/Clothing/Belt/security.rsi/icon.png
#	Resources/Textures/Clothing/Belt/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Belt/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Belt/security.rsi/meta.json
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/equipped-BELT.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/icon.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/inhand-left.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/inhand-right.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/meta.json
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/icon.png
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/icon_alt.png
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/equipped-EYES-hamster.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/equipped-EYES.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/icon.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/inhand-left.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/inhand-right.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/spaceninja.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/bio.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/cmo.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/general.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/janitor.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/scientist.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/virology.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/rad.rsi/meta.json
#	Resources/Textures/Clothing/Mask/blushingclown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/breath.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gas.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json
#	Resources/Textures/Clothing/Mask/italian_moustache.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medical.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medicalsecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/mime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ninja.rsi/meta.json
#	Resources/Textures/Clothing/Mask/plaguedoctormask.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sterile.rsi/meta.json
#	Resources/Textures/Clothing/Mask/swat.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/meta.json
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/icon.png
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_parade.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_parade.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_parade.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_parade.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
#	Resources/Textures/Interface/Alerts/breathing.rsi/meta.json
#	Resources/Textures/Interface/Alerts/human_dead.rsi/dead.png
#	Resources/Textures/Structures/Storage/closet.rsi/hos_door.png
#	Resources/Textures/Structures/Storage/closet.rsi/sec_door.png
#	Resources/Textures/Structures/Storage/closet.rsi/warden_door.png
2025-03-31 21:02:56 +05:00
Milon
d116439016 Not so automatic changelog update 2025-03-31 16:36:12 +02:00
Milon
4dd8a2a6df Merg (#36229) 2025-03-31 16:35:23 +02:00
Milon
b1f82397c1 Revert "Fix broken layer hiding on clothes with multiple equipment slots (#34080)"
This reverts commit 2e7f01b9

Signed-off-by: Milon <milonpl.git@proton.me>
2025-03-31 16:22:35 +02:00
Milon
67580abcbb yes i can 2025-03-31 15:57:10 +02:00
Milon
37acbbe29f a 2025-03-31 15:48:33 +02:00
Milon
b5ed1d305e Merge remote-tracking branch 'upstream/stable' into merg 2025-03-31 15:46:57 +02:00
Sparlight
b138a3a36e [April Fools] Add borgis (#35376)
* Add borgis

* Fix localization issue

* Fix da lint

* Borgis are now crew

* Exploded invalids in shuttle

* Fix ERROR overlay when a borgi has a brain installed

* Fix the linter concerns

* Add borgis

* Fix localization issue

* Fix da lint

* Borgis are now crew

* Exploded invalids in shuttle

* Fix ERROR overlay when a borgi has a brain installed

* Fix the linter concerns

* Let the dawgs wear some clothes

* Fix RSI issue

* Add borgis

* Fix localization issue

* Fix da lint

* Borgis are now crew

* Exploded invalids in shuttle

* Fix ERROR overlay when a borgi has a brain installed

* Fix the linter concerns

* Add borgis

* Fix da lint

* Borgis are now crew

* Fix ERROR overlay when a borgi has a brain installed

* Fix the linter concerns

* Let the dawgs wear some clothes

* Fix RSI issue

* Update Resources/Locale/en-US/reagents/meta/fun.ftl

Juice that makes you a corgi real

Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>

* Removed references to yours truly

* Fixed some hardsuit helmets; minor reagent-based tweaks based on latest adminbus work

* Fixed some clothing being unequippable by borgis

* Dropped borgi shuttle - will atomize into different PR if needed

* do it you won't

* review

* forgot localization highly real

---------

Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-31 15:40:36 +02:00
qwerltaz
20c962aae1 [april fools] The world feels different today. You examine objects around you but can't quite make out what's in front of you. (#35879)
* maybeAccentuate

* accentuate examine nodes

* working prototype

* random accentuator

* fix SingleAccentuator.cs

* french, mumble, slurred

* mobster, pirate, stutter

* remove examine prediction (for one day)

* random accents per examine, not per sentence

* Revert "random accents per examine, not per sentence"

This reverts commit 0dfa644bb760e4b3f760f43db8870f43ea75e64d.

* crew manifest

* tweak examine reaccentuation chance

* alert level announcement

* event centcom announcements

* tweak accent system signatures

* nuke annoucement, tweak manifest chance

* accentuation rarer and a bit more messed up

* examine tooltips

* more centcom announcements

* reformat

* sophisticated reformatting

* less

* tweak

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-31 14:35:12 +02:00
Hannah Giovanna Dawson
e518b28861 [April Fools] Give all the station pets a holiday, wawa! (#35693)
* [April Fools] Give the stations' pets a holiday, wawa

* Remove backflip, wawa.

* Unfuck

* displacement maps wawawaa

* displacement improvements, wawa

* Fix jumpsuits, wawa

* The scurret, it (does not) scream like a man

* WEWLAD also goes on holiday

* Finalize PR

* Attribs fix

* nubby nubb wawa

* maus

* fix wawa antag selection

* Update Content.Server/GameTicking/Rules/Components/GeneralScurretMayhemComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-31 13:55:24 +02:00
LaCumbiaDelCoronavirus
2b0da6c1b9 [april fools] nuke timer calibration station event (#35816)
* :trollface:

* guh

* fix delay

* errrrr

* i forgot about this

* do not end round if calibrating nuke is defused

* undefang the nuke

* datafields

* oops

---------

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-31 13:20:32 +02:00
Eduard21st
bdfe184e62 10 and 14 2025-03-31 19:57:27 +09:00
Killerqu00
f8b96d39b7 [April Fools] Very Bad Day (#35691)
* very bad day preset

* unpowerAll systems and components

* make everyone hurt and drunk

* the rest is done

* turn very bad day into very bad 15 minutes godo
2025-03-31 12:57:04 +02:00
Eduard21st
739082be4e 6, nuclear rickroll 2025-03-31 17:21:45 +09:00
Zekins
e7556659a5 fixargument 2025-03-31 01:22:47 +03:00
Zekins
8d389c2d24 Merge pull request #75 from corvax-team/maps
Обновка карт
2025-03-31 00:39:49 +03:00
Zekins
49f971908d fix 2025-03-31 00:38:45 +03:00
Zekins
6a6f4fe0c9 mapsupdate 2025-03-31 00:18:14 +03:00
Psychpsyo (Cameron)
7d189995e1 [April Fools] Live mop bucket: Actually change name in all places (#36208)
Living mop bucket: Actually change name in all places
2025-03-30 22:28:30 +02:00
Zekins
04a40a7820 Merge pull request #73 from corvax-team/genetic
Генетика
2025-03-30 22:47:14 +03:00
Kill_Me_I_Noobs
3d1111c3c0 Make JPEG a PNG (Corvax Edit) (#2897) 2025-03-30 18:20:54 +02:00
lapatison
1adf045584 Various locale tweaks (#2988)
Co-authored-by: lapatison <lapatisonsocial+gitkraken@gmail.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2025-03-30 18:20:16 +02:00
LoopDog
f9ea5b56f1 Adding HoS Shoulder Mantle to Uniform Printer and HoS-Loadout (#3027)
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2025-03-30 18:19:44 +02:00
Pok
cf5af0c567 fix job descriptions grammar (#3040) 2025-03-30 18:18:00 +02:00
lapatison
2683826e9d Update hiddenDescription.ftl [Locale fix] (#3041) 2025-03-30 18:09:58 +02:00
MureixloI
814a636eac Returning sprites before cabinetification (#3055) 2025-03-31 00:35:52 +12:00
No Elka
8ea1df0c2c [April Fools] Fix a typo (#36183)
not funny :(
2025-03-30 13:13:01 +02:00
Zekins
52ae1914fa miniupinteractionpanel 2025-03-30 13:52:05 +03:00
Zekins
4be2ce99c1 configchange 2025-03-30 13:29:09 +03:00
Zekins
a7ab7a6702 remloggerblet 2025-03-30 12:11:11 +03:00
Zekins
a1ded2de91 adddeepcloning 2025-03-30 11:49:52 +03:00
Eduard21st
5c0d7de51f 5 and tag fix 2025-03-30 11:51:42 +09:00
Psychpsyo (Cameron)
dbd2f853d3 [April Fools] Add living mop bucket ghost role (#36116)
* Add living mop bucket ghost role

* review

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-30 00:06:45 +01:00
Jackson Langley
394ec9fd0c [April Fools] Random uplink balance (#35366)
* Okay

* Fix tests

* funny

* Die

* Update Content.Server/Traitor/Uplink/UplinkSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-29 23:56:18 +01:00
Skye
d1cdd2b1f1 [April Fools] The Right Honourable Members of Command, part 2 (#36170)
Job titles were too long, oops!
2025-03-29 23:53:57 +01:00
robinthedragon
a2f0d44322 [april fools] adds a flash to all command items (#35374)
* adds flash to items

* flashers on pets
2025-03-29 23:46:43 +01:00
compilatron
78f86bb830 [APRIL FOOLS] Claustrophobia Station (#35551)
* Initial Commit

* Fixes 1

* Why does that test exist?...

* Fixes 2

---------

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
2025-03-29 23:21:54 +01:00
Hannah Giovanna Dawson
7546ae2fc7 [April Fools] Hristovs oneshot (#35656)
* oneshot

* Update snipers.yml

* Update antimateriel.yml

* Update antimateriel.yml

* Update antimateriel.yml

cring

* Update antimateriel.yml

* Update theater.yml

removed bullets
2025-03-29 22:26:24 +01:00