Add SpawnEquipDeleteBenchmark (#19566)

This commit is contained in:
Leon Friedrich
2023-09-03 08:53:45 +12:00
committed by GitHub
parent 946958f6c6
commit 182b5267ad
5 changed files with 80 additions and 4 deletions

View File

@@ -59,6 +59,7 @@ public class DeviceNetworkingBenchmark
public async Task SetupAsync()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(typeof(DeviceNetworkingBenchmark).Assembly);
_pair = await PoolManager.GetServerClient();
var server = _pair.Server;
@@ -91,6 +92,7 @@ public class DeviceNetworkingBenchmark
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
[Benchmark(Baseline = true, Description = "Entity Events")]

View File

@@ -26,6 +26,7 @@ public class MapLoadBenchmark
public void Setup()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(null);
_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
var server = _pair.Server;
@@ -42,6 +43,7 @@ public class MapLoadBenchmark
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
public static IEnumerable<string> MapsSource { get; set; }

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@@ -1,11 +1,14 @@
using System;
using System.Linq;
using System.Threading.Tasks;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Running;
using Content.IntegrationTests;
using Content.Server.Maps;
#if DEBUG
using BenchmarkDotNet.Configs;
#else
using Robust.Benchmarks.Configs;
#endif
using Robust.Shared.Prototypes;
namespace Content.Benchmarks
@@ -25,6 +28,7 @@ namespace Content.Benchmarks
var gameMaps = pair.Server.ResolveDependency<IPrototypeManager>().EnumeratePrototypes<GameMapPrototype>().ToList();
MapLoadBenchmark.MapsSource = gameMaps.Select(x => x.ID);
await pair.CleanReturnAsync();
PoolManager.Shutdown();
#if DEBUG
Console.ForegroundColor = ConsoleColor.Red;
@@ -35,8 +39,6 @@ namespace Content.Benchmarks
var config = Environment.GetEnvironmentVariable("ROBUST_BENCHMARKS_ENABLE_SQL") != null ? DefaultSQLConfig.Instance : null;
BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args, config);
#endif
PoolManager.Shutdown();
}
}
}

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@@ -0,0 +1,66 @@
using System.Threading.Tasks;
using BenchmarkDotNet.Attributes;
using Content.IntegrationTests;
using Content.IntegrationTests.Pair;
using Content.Server.Station.Systems;
using Content.Shared.Roles;
using Robust.Shared;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.Benchmarks;
/// <summary>
/// This benchmarks spawns several humans, gives them captain equipment and then deletes them.
/// This measures performance for spawning, deletion, containers, and inventory code.
/// </summary>
[Virtual, MemoryDiagnoser]
public class SpawnEquipDeleteBenchmark
{
private TestPair _pair = default!;
private StationSpawningSystem _spawnSys = default!;
private const string Mob = "MobHuman";
private StartingGearPrototype _gear = default!;
private EntityUid _entity;
private EntityCoordinates _coords;
[Params(1, 4, 16, 64)]
public int N;
[GlobalSetup]
public async Task SetupAsync()
{
ProgramShared.PathOffset = "../../../../";
PoolManager.Startup(null);
_pair = await PoolManager.GetServerClient();
var server = _pair.Server;
var mapData = await _pair.CreateTestMap();
_coords = mapData.GridCoords;
_spawnSys = server.System<StationSpawningSystem>();
_gear = server.ProtoMan.Index<StartingGearPrototype>("CaptainGear");
}
[GlobalCleanup]
public async Task Cleanup()
{
await _pair.DisposeAsync();
PoolManager.Shutdown();
}
[Benchmark]
public async Task SpawnDeletePlayer()
{
await _pair.Server.WaitPost(() =>
{
var server = _pair.Server;
for (var i = 0; i < N; i++)
{
_entity = server.EntMan.SpawnAttachedTo(Mob, _coords);
_spawnSys.EquipStartingGear(_entity, _gear, null);
server.EntMan.DeleteEntity(_entity);
}
});
}
}

View File

@@ -26,7 +26,11 @@ public sealed partial class TestPair
instance.ProtoMan.LoadString(file, changed: changed);
}
await instance.WaitPost(() => instance.ProtoMan.ReloadPrototypes(changed));
await instance.WaitPost(() =>
{
instance.ProtoMan.ResolveResults();
instance.ProtoMan.ReloadPrototypes(changed);
});
foreach (var (kind, ids) in changed)
{