SwitchButton (#39161)

* Initial toggle switch styling

* tweak toggle switch textures

* Simplify toggle SVG images a bit

* Better name for switch button

* Update CheckButtons that were already just regular buttons

* Match checkbox/text field outline colour instead of slider outline colour

* Use switch button for APC power

* Update switch button styling; add separate style for power buttons

* Use new switch button in midi channels menu

* Add spacer

* adjust switch button icon proportions, position

* Add disabled toggle switch styles, use improved pressed style setup, make APC breaker state visible to all

* Use Janet Blackquill's icon design; remove StyleClassPowerSwitchButton. Co-authored-by: Janet Blackquill <uhhadd@gmail.com>

* Style switch children directly instead of with propagated styles

* Add attributions file

* Turns out source is a required field

* Move SwitchButton out of engine

* Move styles to sheetlet

* Make workaround for child controls not updating work in content

* Icon layers

* Set up ISwitchButtonConfig

* Fix disabled switch label font color

* Don't redefine base pseudostyles

* Use pseudoclass helpers for better readability

* Use margin instead of padding element

* Remove unused using statements

* Remove extra image file

* Update attributions for changed files
This commit is contained in:
Absotively
2026-01-22 10:31:56 -07:00
committed by GitHub
parent aad796665f
commit 6ee812cfe5
23 changed files with 847 additions and 14 deletions

View File

@@ -1,5 +1,5 @@
<DefaultWindow Title="{Loc 'instruments-component-channels-menu'}" MinSize="250 350" xmlns="https://spacestation14.io"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls">
<BoxContainer Orientation="Vertical" HorizontalExpand="true" VerticalExpand="true" Align="Center">
<ItemList Name="ChannelList" SelectMode="Multiple" Margin="3 3 3 3" HorizontalExpand="true" VerticalExpand="true" SizeFlagsStretchRatio="8"/>
<BoxContainer Orientation="Horizontal" HorizontalExpand="true" VerticalExpand="true" Align="Center"
@@ -7,7 +7,8 @@
<Button Name="AllButton" Text="{Loc 'instruments-component-channels-all-button'}" HorizontalExpand="true" VerticalExpand="true" SizeFlagsStretchRatio="1"/>
<Button Name="ClearButton" Text="{Loc 'instruments-component-channels-clear-button'}" HorizontalExpand="true" VerticalExpand="true" SizeFlagsStretchRatio="1"/>
</BoxContainer>
<Button Name="DisplayTrackNames"
Text="{Loc 'instruments-component-channels-track-names-toggle'}" />
<controls:SwitchButton Name="DisplayTrackNames"
Text="{Loc 'instruments-component-channels-track-names-toggle'}"
Margin="0 5 0 0" />
</BoxContainer>
</DefaultWindow>

View File

@@ -37,7 +37,6 @@ public sealed partial class ChannelsMenu : DefaultWindow
private void OnDisplayTrackNamesPressed(BaseButton.ButtonEventArgs obj)
{
DisplayTrackNames.SetClickPressed(!DisplayTrackNames.Pressed);
Populate();
}

View File

@@ -1,7 +1,6 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:style="clr-namespace:Content.Client.Stylesheets"
Name="APCMenu"
Title="{Loc 'apc-menu-title'}"
Resizable="False">
@@ -19,9 +18,7 @@
<!-- Power On/Off -->
<Label Text="{Loc 'apc-menu-breaker-label'}" HorizontalExpand="True"
StyleClasses="highlight" MinWidth="120"/>
<BoxContainer Orientation="Horizontal" MinWidth="150">
<Button Name="BreakerButton" Text="{Loc 'apc-menu-breaker-button'}" HorizontalExpand="True" ToggleMode="True"/>
</BoxContainer>
<controls:SwitchButton Name="BreakerButton" MinWidth="150"/>
<!--Charging Status-->
<Label Text="{Loc 'apc-menu-external-label'}" StyleClasses="highlight" MinWidth="120" />
<Label Name="ExternalPowerStateLabel" Text="{Loc 'apc-menu-power-state-good'}" />

View File

@@ -33,10 +33,7 @@ namespace Content.Client.Power.APC.UI
{
var castState = (ApcBoundInterfaceState) state;
if (!BreakerButton.Disabled)
{
BreakerButton.Pressed = castState.MainBreaker;
}
BreakerButton.Pressed = castState.MainBreaker;
if (PowerLabel != null)
{

View File

@@ -6,7 +6,7 @@ namespace Content.Client.Stylesheets;
public abstract class CommonStylesheet : PalettedStylesheet, IButtonConfig, IWindowConfig, IIconConfig, ITabContainerConfig,
ISliderConfig, IRadialMenuConfig, IPlaceholderConfig, ITooltipConfig, IPanelConfig, INanoHeadingConfig,
ILineEditConfig, IStripebackConfig, ICheckboxConfig
ILineEditConfig, IStripebackConfig, ICheckboxConfig, ISwitchButtonConfig
{
/// <remarks>
/// This constructor will not access any virtual or abstract properties, so you can set them from your config.
@@ -73,4 +73,11 @@ public abstract class CommonStylesheet : PalettedStylesheet, IButtonConfig, IWin
ColorPalette IButtonConfig.ButtonPalette => PrimaryPalette with { PressedElement = PositivePalette.PressedElement };
ColorPalette IButtonConfig.PositiveButtonPalette => PositivePalette;
ColorPalette IButtonConfig.NegativeButtonPalette => NegativePalette;
ResPath ISwitchButtonConfig.SwitchButtonTrackFillPath => new("switchbutton_track_fill.svg.96dpi.png");
ResPath ISwitchButtonConfig.SwitchButtonTrackOutlinePath => new("switchbutton_track_outline.svg.96dpi.png");
ResPath ISwitchButtonConfig.SwitchButtonThumbFillPath => new("switchbutton_thumb_fill.svg.96dpi.png");
ResPath ISwitchButtonConfig.SwitchButtonThumbOutlinePath => new("switchbutton_thumb_outline.svg.96dpi.png");
ResPath ISwitchButtonConfig.SwitchButtonSymbolOffPath => new("switchbutton_symbol_off.svg.96dpi.png");
ResPath ISwitchButtonConfig.SwitchButtonSymbolOnPath => new("switchbutton_symbol_on.svg.96dpi.png");
}

View File

@@ -0,0 +1,14 @@
using Robust.Shared.Utility;
namespace Content.Client.Stylesheets.SheetletConfigs;
public interface ISwitchButtonConfig
{
public ResPath SwitchButtonTrackFillPath { get; }
public ResPath SwitchButtonTrackOutlinePath { get; }
public ResPath SwitchButtonThumbFillPath { get; }
public ResPath SwitchButtonThumbOutlinePath { get; }
public ResPath SwitchButtonSymbolOffPath { get; }
public ResPath SwitchButtonSymbolOnPath { get; }
}

View File

@@ -0,0 +1,125 @@
using Content.Client.Stylesheets.SheetletConfigs;
using Content.Client.Stylesheets.Stylesheets;
using Content.Client.UserInterface.Controls;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using static Content.Client.Stylesheets.StylesheetHelpers;
namespace Content.Client.Stylesheets.Sheetlets;
[CommonSheetlet]
public sealed class SwitchButtonSheetlet<T> : Sheetlet<T> where T : PalettedStylesheet, ISwitchButtonConfig
{
public override StyleRule[] GetRules(T sheet, object config)
{
ISwitchButtonConfig switchButtonCfg = sheet;
var trackFillTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonTrackFillPath, NanotrasenStylesheet.TextureRoot);
var trackOutlineTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonTrackOutlinePath, NanotrasenStylesheet.TextureRoot);
var thumbFillTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonThumbFillPath, NanotrasenStylesheet.TextureRoot);
var thumbOutlineTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonThumbOutlinePath, NanotrasenStylesheet.TextureRoot);
var symbolOffTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonSymbolOffPath, NanotrasenStylesheet.TextureRoot);
var symbolOnTex = sheet.GetTextureOr(switchButtonCfg.SwitchButtonSymbolOnPath, NanotrasenStylesheet.TextureRoot);
return
[
// SwitchButton
E<SwitchButton>().Prop(SwitchButton.StylePropertySeparation, 10),
E<SwitchButton>()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackFill))
.Prop(TextureRect.StylePropertyTexture, trackFillTex)
.Modulate(sheet.SecondaryPalette.BackgroundDark),
E<SwitchButton>()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackOutline))
.Prop(TextureRect.StylePropertyTexture, trackOutlineTex)
.Modulate(sheet.SecondaryPalette.Text),
E<SwitchButton>()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbFill))
.Prop(TextureRect.StylePropertyTexture, thumbFillTex)
.Modulate(sheet.PrimaryPalette.Element)
.HorizontalAlignment(Control.HAlignment.Left),
E<SwitchButton>()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbOutline))
.Prop(TextureRect.StylePropertyTexture, thumbOutlineTex)
.Modulate(sheet.PrimaryPalette.Text)
.HorizontalAlignment(Control.HAlignment.Left),
E<SwitchButton>()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassSymbol))
.Prop(TextureRect.StylePropertyTexture, symbolOffTex)
.Modulate(sheet.SecondaryPalette.Text),
// Pressed styles
E<SwitchButton>()
.PseudoPressed()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackFill))
.Modulate(sheet.PositivePalette.Text),
E<SwitchButton>()
.PseudoPressed()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassSymbol))
.Prop(TextureRect.StylePropertyTexture, symbolOnTex)
.Modulate(Color.White), // Same color as text, not yet in any of the palettes
E<SwitchButton>()
.PseudoPressed()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbFill))
.HorizontalAlignment(Control.HAlignment.Right),
E<SwitchButton>()
.PseudoPressed()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbOutline))
.HorizontalAlignment(Control.HAlignment.Right),
// Disabled styles
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackFill))
.Modulate(sheet.SecondaryPalette.DisabledElement),
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackOutline))
.Modulate(sheet.SecondaryPalette.DisabledElement),
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbFill))
.Modulate(sheet.PrimaryPalette.DisabledElement),
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassThumbOutline))
.Modulate(sheet.PrimaryPalette.TextDark),
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassSymbol))
.Modulate(sheet.SecondaryPalette.TextDark),
E<SwitchButton>()
.PseudoDisabled()
.ParentOf(E<Label>())
.Modulate(sheet.PrimaryPalette.TextDark),
// Both pressed & disabled styles
// Note that some of the pressed-only and disabled-only styles do not conflict
// and will also be used
E<SwitchButton>()
.PseudoPressed()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassTrackFill))
.Modulate(sheet.PositivePalette.DisabledElement),
E<SwitchButton>()
.PseudoPressed()
.PseudoDisabled()
.ParentOf(E<TextureRect>().Class(SwitchButton.StyleClassSymbol))
.Modulate(sheet.PositivePalette.Text),
];
}
}

View File

@@ -0,0 +1,317 @@
using System.Numerics;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.UserInterface.Controls
{
/// <summary>
/// A type of toggleable button that a switch icon and a secondary text label both showing the current state
/// </summary>
[Virtual]
public class SwitchButton : ContainerButton
{
public const string StyleClassTrackFill = "trackFill";
public const string StyleClassTrackOutline = "trackOutline";
public const string StyleClassThumbFill = "thumbFill";
public const string StyleClassThumbOutline = "thumbOutline";
public const string StyleClassSymbol = "symbol";
public const string StylePropertySeparation = "separation";
private const int DefaultSeparation = 0;
private int ActualSeparation
{
get
{
if (TryGetStyleProperty(StylePropertySeparation, out int separation))
{
return separation;
}
return SeparationOverride ?? DefaultSeparation;
}
}
public int? SeparationOverride { get; set; }
public Label Label { get; }
public Label OffStateLabel { get; }
public Label OnStateLabel { get; }
// I tried to find a way not to have five textures here, but the other
// options were worse.
public TextureRect TrackFill { get; }
public TextureRect TrackOutline { get; }
public TextureRect ThumbFill { get; }
public TextureRect ThumbOutline { get; }
public TextureRect Symbol { get; }
public SwitchButton()
{
ToggleMode = true;
TrackFill = new TextureRect
{
StyleClasses = { StyleClassTrackFill },
VerticalAlignment = VAlignment.Center,
};
TrackOutline = new TextureRect
{
StyleClasses = { StyleClassTrackOutline },
VerticalAlignment = VAlignment.Center,
};
ThumbFill = new TextureRect
{
StyleClasses = { StyleClassThumbFill },
VerticalAlignment = VAlignment.Center,
};
ThumbOutline = new TextureRect
{
StyleClasses = { StyleClassThumbOutline },
VerticalAlignment = VAlignment.Center,
};
Symbol = new TextureRect
{
StyleClasses = { StyleClassSymbol },
VerticalAlignment = VAlignment.Center,
};
Label = new Label();
Label.Visible = false;
OffStateLabel = new Label();
OffStateLabel.Text = Loc.GetString("toggle-switch-default-off-state-label");
OffStateLabel.ReservesSpace = true;
OnStateLabel = new Label();
OnStateLabel.Text = Loc.GetString("toggle-switch-default-on-state-label");
OnStateLabel.ReservesSpace = true;
OnStateLabel.Visible = false;
Label.HorizontalExpand = true;
AddChild(Label);
AddChild(TrackFill);
AddChild(TrackOutline);
AddChild(ThumbFill);
AddChild(ThumbOutline);
AddChild(Symbol);
AddChild(OffStateLabel);
AddChild(OnStateLabel);
}
protected override void DrawModeChanged()
{
// Workaround for child controls not being updated automatically.
// Remove once https://github.com/space-wizards/RobustToolbox/pull/6264
// or similar is merged.
var relevantChangeMade = false;
if (Disabled)
{
if (!HasStylePseudoClass(StylePseudoClassDisabled))
{
AddStylePseudoClass(StylePseudoClassDisabled);
relevantChangeMade = true;
}
}
else
{
if (HasStylePseudoClass(StylePseudoClassDisabled))
{
RemoveStylePseudoClass(StylePseudoClassDisabled);
relevantChangeMade = true;
}
}
if (Pressed)
{
if (!HasStylePseudoClass(StylePseudoClassPressed))
{
AddStylePseudoClass(StylePseudoClassPressed);
relevantChangeMade = true;
}
}
else
{
if (HasStylePseudoClass(StylePseudoClassPressed))
{
RemoveStylePseudoClass(StylePseudoClassPressed);
relevantChangeMade = true;
}
}
if (relevantChangeMade)
{
Label.RemoveStyleClass("dummy");
TrackFill.RemoveStyleClass("dummy");
TrackOutline.RemoveStyleClass("dummy");
ThumbFill.RemoveStyleClass("dummy");
ThumbOutline.RemoveStyleClass("dummy");
Symbol.RemoveStyleClass("dummy");
OffStateLabel.RemoveStyleClass("dummy");
OnStateLabel.RemoveStyleClass("dummy");
}
// no base.DrawModeChanged() call - ContainerButton's pseudoclass handling
// doesn't support a button being both pressed and disabled
UpdateAppearance();
}
/// <summary>
/// If true, the button will allow shrinking and clip text of the main
/// label to prevent the text from going outside the bounds of the button.
/// If false, the minimum size will always fit the contained text.
/// </summary>
[ViewVariables]
public bool ClipText { get => Label.ClipText; set => Label.ClipText = value; }
/// <summary>
/// The text displayed by the button's main label.
/// </summary>
[ViewVariables]
public string? Text
{
get => Label.Text;
set
{
Label.Text = value;
Label.Visible = !string.IsNullOrEmpty(value);
}
}
/// <summary>
/// The text displayed by the button's secondary label in the off state.
/// </summary>
[ViewVariables]
public string? OffStateText
{
get => OffStateLabel.Text;
set => OffStateLabel.Text = value;
}
/// <summary>
/// The text displayed by the button's secondary label in the on state.
/// </summary>
[ViewVariables]
public string? OnStateText
{
get => OnStateLabel.Text;
set => OnStateLabel.Text = value;
}
private void UpdateAppearance()
{
if (OffStateLabel is not null)
{
OffStateLabel.Visible = !Pressed;
}
if (OnStateLabel is not null)
{
OnStateLabel.Visible = Pressed;
}
}
protected override void StylePropertiesChanged()
{
base.StylePropertiesChanged();
UpdateAppearance();
}
protected override Vector2 MeasureOverride(Vector2 availableSize)
{
var desiredSize = Vector2.Zero;
var separation = ActualSeparation;
// Start with the icon, since it always appears
if (TrackOutline is not null)
{
TrackOutline.Measure(availableSize);
desiredSize = TrackOutline.DesiredSize;
}
// Add space for the label if it has text
if (! string.IsNullOrEmpty(Label?.Text))
{
Label.Measure(availableSize);
desiredSize.X += separation + Label.DesiredSize.X;
desiredSize.Y = float.Max(desiredSize.Y, Label.DesiredSize.Y);
}
// Add space for the state labels if at least one of them has text
var stateLabelSpace = Vector2.Zero;
if (! string.IsNullOrEmpty(OffStateLabel?.Text))
{
OffStateLabel.Measure(availableSize);
stateLabelSpace = OffStateLabel.DesiredSize;
}
if (! string.IsNullOrEmpty(OnStateLabel?.Text))
{
OnStateLabel.Measure(availableSize);
stateLabelSpace.Y = float.Max(stateLabelSpace.Y, OnStateLabel.DesiredSize.Y);
stateLabelSpace.X = float.Max(stateLabelSpace.X, OnStateLabel.DesiredSize.X);
}
if (stateLabelSpace != Vector2.Zero)
{
desiredSize.X += separation + stateLabelSpace.X;
desiredSize.Y = float.Max(desiredSize.Y, stateLabelSpace.Y);
}
return desiredSize;
}
protected override Vector2 ArrangeOverride(Vector2 finalSize)
{
var separation = ActualSeparation;
var actualMainLabelWidth = finalSize.X - separation - TrackOutline.DesiredSize.X;
float iconPosition = 0;
float stateLabelPosition = 0;
if (string.IsNullOrEmpty(Label?.Text))
{
stateLabelPosition = TrackOutline.DesiredSize.X + separation;
}
else
{
if (!string.IsNullOrEmpty(OffStateLabel?.Text) || !string.IsNullOrEmpty(OnStateLabel?.Text))
{
var stateLabelsWidth = float.Max(OffStateLabel!.DesiredSize.X, OnStateLabel.DesiredSize.X);
actualMainLabelWidth -= (separation + stateLabelsWidth);
}
actualMainLabelWidth = float.Max(actualMainLabelWidth, 0);
iconPosition = actualMainLabelWidth + separation;
stateLabelPosition = iconPosition + TrackOutline.DesiredSize.X + separation;
}
var mainLabelTargetBox = new UIBox2(0, 0, actualMainLabelWidth, finalSize.Y);
Label?.Arrange(mainLabelTargetBox);
var iconTargetBox = new UIBox2(iconPosition, 0, iconPosition + TrackOutline.DesiredSize.X, finalSize.Y);
TrackFill.Arrange(iconTargetBox);
TrackOutline.Arrange(iconTargetBox);
Symbol.Arrange(iconTargetBox);
ThumbOutline.Measure(TrackOutline.DesiredSize); // didn't measure in MeasureOverride, don't need its size there
var thumbLeft = iconTargetBox.Left;
if (Pressed)
thumbLeft = iconTargetBox.Right - ThumbOutline.DesiredSize.X;
var thumbTargetBox = new UIBox2(thumbLeft, 0, thumbLeft + ThumbOutline.DesiredSize.X, finalSize.Y);
ThumbFill.Arrange(thumbTargetBox);
ThumbOutline.Arrange(thumbTargetBox);
var stateLabelsTargetBox = new UIBox2(stateLabelPosition, 0, finalSize.X, finalSize.Y);
OffStateLabel?.Arrange(stateLabelsTargetBox);
OnStateLabel?.Arrange(stateLabelsTargetBox);
return finalSize;
}
}
}

View File

@@ -1,3 +1,7 @@
## Loc strings for generic "on/off button" control.
ui-button-off = Off
ui-button-on = On
# These are for switch labels that indicate the current state
toggle-switch-default-off-state-label = Off
toggle-switch-default-on-state-label = On

View File

@@ -1,6 +1,5 @@
apc-menu-title = APC
apc-menu-breaker-label = Main Breaker
apc-menu-breaker-button = Toggle
apc-menu-power-label = Load
apc-menu-external-label = External Power
apc-menu-charge-label = {$percent} Charged

View File

@@ -0,0 +1,9 @@
- files: ["switchbutton_symbol_off.svg",
"switchbutton_symbol_on.svg",
"switchbutton_thumb_fill.svg",
"switchbutton_thumb_outline.svg",
"switchbutton_track_fill.svg",
"switchbutton_track_outline.svg"]
license: "CC-BY-SA-3.0"
copyright: "Design by Janet Blackquill <uhhadd@gmail.com>"
source: "https://github.com/sowelipililimute"

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@@ -0,0 +1,61 @@
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inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
sodipodi:docname="switchbutton_label_off.svg"
inkscape:export-filename="switchbutton_symbol_off.svg.96dpi.png"
inkscape:export-xdpi="96"
inkscape:export-ydpi="96"
xml:space="preserve"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"><sodipodi:namedview
id="namedview1"
pagecolor="#7f7f7f"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
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inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1"
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inkscape:zoom="12.618721"
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inkscape:window-width="1600"
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xmlns:svg="http://www.w3.org/2000/svg"><sodipodi:namedview
id="namedview1"
pagecolor="#7f7f7f"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
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inkscape:pagecheckerboard="0"
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