Cleanup warnings: CS0168, CS0414, CS8321 (#42623)

This commit is contained in:
B_Kirill
2026-01-25 06:35:41 +10:00
committed by GitHub
parent 6ce33a463c
commit 2977d89f3e
11 changed files with 1 additions and 25 deletions

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@@ -14,7 +14,6 @@ namespace Content.Client.Humanoid;
public sealed partial class OrganMarkingPicker : Control
{
[Dependency] private readonly MarkingManager _marking = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly IEntityManager _entity = default!;
private readonly SpriteSystem _sprite;

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@@ -29,7 +29,6 @@ public sealed partial class BanManager : IBanManager, IPostInjectInit
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly ServerDbEntryManager _entryManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ILocalizationManager _localizationManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;

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@@ -3,7 +3,6 @@ using Content.Server.Hands.Systems;
using Content.Shared.Administration;
using Content.Shared.Hands.Components;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
namespace Content.Server.Body.Commands
{
@@ -11,7 +10,6 @@ namespace Content.Server.Body.Commands
sealed class AddHandCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
private static int _handIdAccumulator;

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@@ -215,7 +215,7 @@ namespace Content.Server.Database
{
return document.Deserialize<TValue>();
}
catch (JsonException exception)
catch (JsonException)
{
return null;
}

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@@ -1,19 +1,11 @@
using Content.Shared.DeviceNetwork.Components;
using Content.Shared.Interaction;
using Content.Shared.Power.EntitySystems;
using Content.Shared.PowerCell;
using Content.Shared.Radio.EntitySystems;
using Content.Shared.Radio.Components;
using Content.Shared.DeviceNetwork.Systems;
namespace Content.Server.Radio.EntitySystems;
public sealed class JammerSystem : SharedJammerSystem
{
[Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly SharedBatterySystem _battery = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedDeviceNetworkJammerSystem _jammer = default!;
public override void Initialize()
{

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@@ -7,7 +7,6 @@ namespace Content.Shared.Body;
public sealed class InitialBodySystem : EntitySystem
{
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
public override void Initialize()
{

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@@ -7,7 +7,6 @@ using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Interaction.Events;
using Content.Shared.Popups;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Network;
namespace Content.Shared.Chemistry.Reaction;
@@ -17,7 +16,6 @@ public sealed partial class ReactionMixerSystem : EntitySystem
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly INetManager _net = default!;
public override void Initialize()
{

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@@ -104,11 +104,6 @@ public sealed partial class HumanoidCharacterAppearance : ICharacterAppearance,
};
return new HumanoidCharacterAppearance(newEyeColor, newSkinColor, new());
float RandomizeColor(float channel)
{
return MathHelper.Clamp01(channel + random.Next(-25, 25) / 100f);
}
}
public static Color ClampColor(Color color)

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@@ -9,7 +9,6 @@ using Content.Shared.Popups;
using Content.Shared.Stacks;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Kitchen.EntitySystems;
@@ -22,7 +21,6 @@ internal sealed class HandheldGrinderSystem : EntitySystem
[Dependency] private readonly SharedDestructibleSystem _destructibleSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly SharedPuddleSystem _puddle = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;

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@@ -13,7 +13,6 @@ namespace Content.Shared.Radio.EntitySystems;
public abstract class SharedJammerSystem : EntitySystem
{
[Dependency] private readonly ItemToggleSystem _itemToggle = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedDeviceNetworkJammerSystem _jammer = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;

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@@ -33,7 +33,6 @@ public abstract class SharedPortalSystem : EntitySystem
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly PullingSystem _pulling = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedGrapplingGunSystem _grappling = default!;
[Dependency] private readonly SharedJointSystem _joints = default!;
private const string PortalFixture = "portalFixture";