mirror of
https://github.com/space-wizards/space-station-14.git
synced 2026-02-14 19:29:53 +01:00
Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475)
* add intrinsic store, replace revenant store with it. * migrate PAI and also move to shared where possible * fix typos and clean up... intrinisic * oops, hopefully fixes test * Move to StoreSystem and ActionGrant * documentation and remove thing * review --------- Co-authored-by: Jessica M <jessica@maybe.sh> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
@@ -1,8 +0,0 @@
|
||||
using Content.Shared.PAI;
|
||||
|
||||
namespace Content.Client.PAI
|
||||
{
|
||||
public sealed class PAISystem : SharedPAISystem
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -2,27 +2,22 @@ using Content.Server.Ghost.Roles;
|
||||
using Content.Server.Ghost.Roles.Components;
|
||||
using Content.Server.Instruments;
|
||||
using Content.Server.Kitchen.Components;
|
||||
using Content.Server.Store.Systems;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.PAI;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Store;
|
||||
using Content.Shared.Store.Components;
|
||||
using Content.Shared.Instruments;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Text;
|
||||
|
||||
namespace Content.Server.PAI;
|
||||
|
||||
public sealed class PAISystem : SharedPAISystem
|
||||
public sealed class PAISystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly InstrumentSystem _instrumentSystem = default!;
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly MetaDataSystem _metaData = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] private readonly StoreSystem _store = default!;
|
||||
[Dependency] private readonly ToggleableGhostRoleSystem _toggleableGhostRole = default!;
|
||||
|
||||
/// <summary>
|
||||
@@ -38,8 +33,6 @@ public sealed class PAISystem : SharedPAISystem
|
||||
SubscribeLocalEvent<PAIComponent, MindAddedMessage>(OnMindAdded);
|
||||
SubscribeLocalEvent<PAIComponent, MindRemovedMessage>(OnMindRemoved);
|
||||
SubscribeLocalEvent<PAIComponent, BeingMicrowavedEvent>(OnMicrowaved);
|
||||
|
||||
SubscribeLocalEvent<PAIComponent, PAIShopActionEvent>(OnShop);
|
||||
}
|
||||
|
||||
private void OnUseInHand(EntityUid uid, PAIComponent component, UseInHandEvent args)
|
||||
@@ -106,15 +99,6 @@ public sealed class PAISystem : SharedPAISystem
|
||||
var val = Loc.GetString("pai-system-pai-name-raw", ("name", name.ToString()));
|
||||
_metaData.SetEntityName(uid, val);
|
||||
}
|
||||
|
||||
private void OnShop(Entity<PAIComponent> ent, ref PAIShopActionEvent args)
|
||||
{
|
||||
if (!TryComp<StoreComponent>(ent, out var store))
|
||||
return;
|
||||
|
||||
_store.ToggleUi(args.Performer, ent, store);
|
||||
}
|
||||
|
||||
public void PAITurningOff(EntityUid uid)
|
||||
{
|
||||
// Close the instrument interface if it was open
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System.Numerics;
|
||||
using Content.Server.Actions;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Store.Components;
|
||||
using Content.Server.Store.Systems;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Damage;
|
||||
@@ -21,7 +20,6 @@ using Content.Shared.Store.Components;
|
||||
using Content.Shared.Stunnable;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Server.Revenant.EntitySystems;
|
||||
@@ -46,17 +44,12 @@ public sealed partial class RevenantSystem : EntitySystem
|
||||
[Dependency] private readonly TagSystem _tag = default!;
|
||||
[Dependency] private readonly VisibilitySystem _visibility = default!;
|
||||
[Dependency] private readonly TurfSystem _turf = default!;
|
||||
|
||||
private static readonly EntProtoId RevenantShopId = "ActionRevenantShop";
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<RevenantComponent, ComponentStartup>(OnStartup);
|
||||
SubscribeLocalEvent<RevenantComponent, MapInitEvent>(OnMapInit);
|
||||
|
||||
SubscribeLocalEvent<RevenantComponent, RevenantShopActionEvent>(OnShop);
|
||||
SubscribeLocalEvent<RevenantComponent, DamageChangedEvent>(OnDamage);
|
||||
SubscribeLocalEvent<RevenantComponent, ExaminedEvent>(OnExamine);
|
||||
SubscribeLocalEvent<RevenantComponent, StatusEffectAddedEvent>(OnStatusAdded);
|
||||
@@ -94,11 +87,6 @@ public sealed partial class RevenantSystem : EntitySystem
|
||||
_eye.RefreshVisibilityMask(uid);
|
||||
}
|
||||
|
||||
private void OnMapInit(EntityUid uid, RevenantComponent component, MapInitEvent args)
|
||||
{
|
||||
_action.AddAction(uid, ref component.Action, RevenantShopId);
|
||||
}
|
||||
|
||||
private void OnStatusAdded(EntityUid uid, RevenantComponent component, StatusEffectAddedEvent args)
|
||||
{
|
||||
if (args.Key == "Stun")
|
||||
@@ -182,13 +170,6 @@ public sealed partial class RevenantSystem : EntitySystem
|
||||
return true;
|
||||
}
|
||||
|
||||
private void OnShop(EntityUid uid, RevenantComponent component, RevenantShopActionEvent args)
|
||||
{
|
||||
if (!TryComp<StoreComponent>(uid, out var store))
|
||||
return;
|
||||
_store.ToggleUi(uid, uid, store);
|
||||
}
|
||||
|
||||
public void MakeVisible(bool visible)
|
||||
{
|
||||
var query = EntityQueryEnumerator<RevenantComponent, VisibilityComponent>();
|
||||
|
||||
@@ -1,17 +1,16 @@
|
||||
using System.Linq;
|
||||
using Content.Server.Store.Components;
|
||||
using Content.Shared.UserInterface;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Implants.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Shared.Store.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Content.Shared.Store.Events;
|
||||
using Content.Shared.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Linq;
|
||||
using Robust.Shared.Timing;
|
||||
using Content.Shared.Mind;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Store.Systems;
|
||||
|
||||
@@ -37,6 +36,7 @@ public sealed partial class StoreSystem : EntitySystem
|
||||
SubscribeLocalEvent<StoreComponent, ComponentStartup>(OnStartup);
|
||||
SubscribeLocalEvent<StoreComponent, ComponentShutdown>(OnShutdown);
|
||||
SubscribeLocalEvent<StoreComponent, OpenUplinkImplantEvent>(OnImplantActivate);
|
||||
SubscribeLocalEvent<StoreComponent, IntrinsicStoreActionEvent>(OnIntrinsicStoreAction);
|
||||
|
||||
InitializeUi();
|
||||
InitializeCommand();
|
||||
@@ -187,6 +187,12 @@ public sealed partial class StoreSystem : EntitySystem
|
||||
UpdateUserInterface(null, uid, store);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void OnIntrinsicStoreAction(Entity<StoreComponent> ent, ref IntrinsicStoreActionEvent args)
|
||||
{
|
||||
ToggleUi(args.Performer, ent.Owner, ent.Comp);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class CurrencyInsertAttemptEvent : CancellableEntityEventArgs
|
||||
|
||||
@@ -1,8 +1,4 @@
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Store;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Shared.PAI;
|
||||
|
||||
@@ -16,7 +12,7 @@ namespace Content.Shared.PAI;
|
||||
/// and there's not always enough players and ghost roles to justify it.
|
||||
/// All logic in PAISystem.
|
||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class PAIComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
@@ -26,12 +22,6 @@ public sealed partial class PAIComponent : Component
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public EntityUid? LastUser;
|
||||
|
||||
[DataField]
|
||||
public EntProtoId ShopActionId = "ActionPAIOpenShop";
|
||||
|
||||
[DataField, AutoNetworkedField]
|
||||
public EntityUid? ShopAction;
|
||||
|
||||
/// <summary>
|
||||
/// When microwaved there is this chance to brick the pai, kicking out its player and preventing it from being used again.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
using Content.Shared.Actions;
|
||||
|
||||
namespace Content.Shared.PAI;
|
||||
|
||||
/// <summary>
|
||||
/// pAIs, or Personal AIs, are essentially portable ghost role generators.
|
||||
/// In their current implementation, they create a ghost role anyone can access,
|
||||
/// and that a player can also "wipe" (reset/kick out player).
|
||||
/// Theoretically speaking pAIs are supposed to use a dedicated "offer and select" system,
|
||||
/// with the player holding the pAI being able to choose one of the ghosts in the round.
|
||||
/// This seems too complicated for an initial implementation, though,
|
||||
/// and there's not always enough players and ghost roles to justify it.
|
||||
/// </summary>
|
||||
public abstract class SharedPAISystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedActionsSystem _actions = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<PAIComponent, MapInitEvent>(OnMapInit);
|
||||
SubscribeLocalEvent<PAIComponent, ComponentShutdown>(OnShutdown);
|
||||
}
|
||||
|
||||
private void OnMapInit(Entity<PAIComponent> ent, ref MapInitEvent args)
|
||||
{
|
||||
_actions.AddAction(ent, ent.Comp.ShopActionId);
|
||||
}
|
||||
|
||||
private void OnShutdown(Entity<PAIComponent> ent, ref ComponentShutdown args)
|
||||
{
|
||||
_actions.RemoveAction(ent.Owner, ent.Comp.ShopAction);
|
||||
}
|
||||
}
|
||||
public sealed partial class PAIShopActionEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
@@ -214,6 +214,4 @@ public sealed partial class RevenantComponent : Component
|
||||
[DataField("harvestingState")]
|
||||
public string HarvestingState = "harvesting";
|
||||
#endregion
|
||||
|
||||
[DataField] public EntityUid? Action;
|
||||
}
|
||||
|
||||
@@ -42,10 +42,6 @@ public sealed class HarvestDoAfterCancelled : EntityEventArgs
|
||||
{
|
||||
}
|
||||
|
||||
public sealed partial class RevenantShopActionEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
|
||||
public sealed partial class RevenantDefileActionEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
|
||||
11
Content.Shared/Store/Events/IntrinsicStoreActionEvent.cs
Normal file
11
Content.Shared/Store/Events/IntrinsicStoreActionEvent.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using Content.Shared.Actions;
|
||||
|
||||
namespace Content.Shared.Store.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Opens a store specified by <see cref="StoreComponent"/>
|
||||
/// Used for entities with a store built into themselves like Revenant or PAI
|
||||
/// </summary>
|
||||
public sealed partial class IntrinsicStoreActionEvent : InstantActionEvent
|
||||
{
|
||||
}
|
||||
@@ -1,13 +1,8 @@
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
parent: ActionIntrinsicStore
|
||||
id: ActionRevenantShop
|
||||
name: Shop
|
||||
description: Opens the ability shop.
|
||||
components:
|
||||
- type: Action
|
||||
icon: Interface/Actions/shop.png
|
||||
- type: InstantAction
|
||||
event: !type:RevenantShopActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseAction
|
||||
|
||||
@@ -466,3 +466,14 @@
|
||||
itemIconStyle: BigAction
|
||||
- type: InstantAction
|
||||
event: !type:ChameleonControllerOpenMenuEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
id: ActionIntrinsicStore
|
||||
name: Store
|
||||
description: Opens the store
|
||||
components:
|
||||
- type: Action
|
||||
icon: Interface/Actions/shop.png
|
||||
- type: InstantAction
|
||||
event: !type:IntrinsicStoreActionEvent
|
||||
|
||||
@@ -66,6 +66,9 @@
|
||||
type: StoreBoundUserInterface
|
||||
- type: Visibility
|
||||
layer: 2 #ghost vis layer
|
||||
- type: ActionGrant
|
||||
actions:
|
||||
- ActionRevenantShop
|
||||
- type: Store
|
||||
categories:
|
||||
- RevenantAbilities
|
||||
|
||||
@@ -58,6 +58,9 @@
|
||||
- Common
|
||||
- type: DoAfter
|
||||
- type: Actions
|
||||
- type: ActionGrant
|
||||
actions:
|
||||
- ActionPAIOpenShop
|
||||
- type: Store
|
||||
categories:
|
||||
- PAIAbilities
|
||||
@@ -188,15 +191,10 @@
|
||||
node: potatoai
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
parent: ActionIntrinsicStore
|
||||
id: ActionPAIOpenShop
|
||||
name: Software Catalog
|
||||
description: Install new software to assist your owner.
|
||||
components:
|
||||
- type: Action
|
||||
icon: Interface/Actions/shop.png
|
||||
- type: InstantAction
|
||||
event: !type:PAIShopActionEvent
|
||||
|
||||
- type: entity
|
||||
parent: BaseMentalAction
|
||||
|
||||
Reference in New Issue
Block a user