Files
RobustToolbox/Robust.Shared/GameObjects/Components/Collidable/CollidableComponentState.cs
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SilverandGitHub 25926a17b7 Renames SS14.* to Robust.* (#793)
RobustToolbox projects should be named Robust.* 

This PR changes the RobustToolbox projects from SS14.* to Robust.*

Updates SS14.* prefixes/namespaces to Robust.*
Updates SpaceStation14.sln to RobustToolbox.sln
Updates MSBUILD/SS14.* to MSBUILD/Robust.*
Updates CSProject and MSBuild references for the above
Updates git_helper.py
Removes Runserver and Runclient as they are unusable
2019-04-15 20:24:59 -06:00

24 lines
743 B
C#

using System;
using Robust.Shared.Serialization;
namespace Robust.Shared.GameObjects
{
[Serializable, NetSerializable]
public class CollidableComponentState : ComponentState
{
public readonly bool CollisionEnabled;
public readonly bool HardCollidable;
public readonly int CollisionLayer;
public readonly int CollisionMask;
public CollidableComponentState(bool collisionEnabled, bool hardCollidable, int collisionLayer, int collisionMask)
: base(NetIDs.COLLIDABLE)
{
CollisionEnabled = collisionEnabled;
HardCollidable = hardCollidable;
CollisionLayer = collisionLayer;
CollisionMask = collisionMask;
}
}
}